Biohazard
Biohazard
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- Username
- Biohazard
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Comments
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@OldHunterLight said:
https://forum.deadbydaylight.com/en/discussion/295061/i-know-the-game-has-a-hacker-problem-but
Nah duder, but you can buy cosmetics if you want - someone at bhvr probably.
You are right. Time to spend 50€ for some skins
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Wraith was and is always a noobstomper. Nothing has really changed but he now has two addon-slots instead of one. Only low and mid-tear survivors have problems with him because of several reasons like map-awareness, map-knowledge, and looping-skills. That’s why the devs are so afraid buffing/overbuffing him. It even got mentioned in a stream long time ago if I remember correctly.
so complaining about a killer who is on most loops just a m1 killer is just a prove what survivors a made of today. The try to do the same strategy over and over again on different killers and if it dosn‘t work he must be OP.
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@gibblywibblywoo said:
Oh, yeah. I noticed that but didn't really think much of it. I assumed its just from a sound library.
Do we know if it was actually recorded for DBD?
Would love to know that too. Maybe there is a sound library for UE. But I think Behavior record all sounds by themselves.
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@CountVampyr said:
A Bubba that uses NOED. Jesus.
(Not that I’m against noed, but on that particular killer....WHY????)
Sure there are better perks for this killer but if he caught your team out of guard by using it than there is nothing to complain about. Just a friendly reminder for the next time. do totems no matter what you are facing of.
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Jesus... can survivors like you actually stop being bad for one moment and actually improve instead of complaing? Ruin/undying has multiple counters, so whats so hard to just do bones or ignore it? Ruin isnt even that strong anymore compared to his former self but I find it fascinating how low-ranks still struggle against it.
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And thats my friends are the type of survivors devs want to balance the game around....
ggwp
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i have over 200 pages of flame on my steam-profile....DBD is the most toxic game on the internet i have ever played.
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I love how no one shows empathy towards OP. He is the perfect example of an entitlement, close minded player with a complete lack of common sense. And even after multiple killer-/survivor mains told him that he is the entitled one he still think he is in the right and demand justice for him and his fallen brothers. 😁
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@Breque said:
https://forum.deadbydaylight.com/en/discussion/comment/1585879#Comment_1585879
I dont have to much perk with spirit becasue i dont play as killer so my perks is kind of trash
But now i am using Spirit fury haunted ground unrelenting and blood warden
i know that this are trash perks but i think that is the best that i have addon i will not uses to much because i dont have but i dont pretend to use purple addons and red
So you beat some newbies to prove what?
spirit is a strong killer, we all know that
but she is far from unfair. And what bothers me the most is that survivors still try to loop/treat every killer the same instead of improve and adept. The only thing that I consider unfair was gen-grab-Spirit. But this got fixed a long time ago.
And I don’t think BW, HG and SP are bad perks. They are only non meta (expect of HG maybe).
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i love how survivors think that noed doesn’t require skill but ignore that fact that the killer played the whole round with just 3 Perks. Sometimes even two if he took another hex. Noed it like adrenaline, a high risk high reward perk. If you get killed by noed it’s your and your teams fault for not doing your 2. Objective.
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@ObscurityDragon said:
https://forum.deadbydaylight.com/en/discussion/comment/1520646#Comment_1520646
So it IS lag switching after all?
But on the survivor side this time haha
i thought at lag-switching aswell but it was so weird because even if he lags out the hooking-animation should not affected by it.
and i tried /downed him 3 times but could not manage to hook him once.
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@MaybeShesCrazy said:
I'm a bit confused by the post so I'm hoping you can help clarify for me.
You say you heard about it but then indicate you encountered it. I'm assuming you ran into it and then searched and found a video on it. Could you link the video here please.
sorry for the inconvenience.
to clearify it, i heard a streamer talking about it and some hours late i run in one of those myself
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@HeyAssButt said:
https://forum.deadbydaylight.com/en/discussion/comment/1490789#Comment_1490789
Nobody got hit with it as I cleanse the totems. I just always look at what perks people were using at the end of a match.
I just didn’t expect to see NOED. I guess the element of surprise thing makes sense. As it does create a sense of security when you’re against certain killers not to feel as pressured to cleanse totems. I just always do them out of habit now. 😂
And that’s how you avoid getting NOEDed. I wish more players would adept their playstyle instead of constantly complaining and insulting.
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@ClickyClicky said:
Because the people playing them are trash with no confidence in their ability, also NOED is extremely powerful so if you’re a mediocre player but just want to win why wouldnt you take Billy with NOED for example?
Can you please stop just being a troll and contribute something useful to this community? Jesus...
noed/adrenaline are absolute fine and using it didn’t make you a “weak” player. If you don’t like it, do bones...
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@Orion said:
TBH I'd prefer a Big Sister. Big Daddy is too sluggish.
i watched yesterday a musikvideo by JT Musik
https://www.youtube.com/watch?v=gq5PMJ-pn48and i was like "man, i would love to see Big Sister in this game".
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@Dr_doom_j2 said:
Lol I must admit, the more I'm learning what we t on in this chapter, having fun with PH, and getting all these different SH characters and Cameo's.... I HATED the idea of SH coming to this game at first. But this may hands down be my favorite complete chapter! And I HAAAAAVE to give BHVR that credit, they pulled of the SH level AMAZINGLY well and with so much respect to certain details, it actually feels like a SH level and some of the unique things about it? Probably the best dlc map they ever made, easily the best with regards to licensed properties.
I was also first skeptical forward SH but got surprised with a well made chapter.
kudos to BH
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@DetailedDetriment said:
I would love a double rank reset for killer.
it is kinda awesome. I stopped playing killer to avoid ranking up and now I’m R14 which gives me enough room to get the adept for the rest of the roster.
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@BlackRabies said:
Game does this every month on the 13th a soft rank reset down 1 color. If red you'll go to mid purple, if purple --> mid green ranks. IDK the exact methods the game uses but you shouldn't have any trouble climbing back up to your proper ranking.
sry for the misunderstanding but after 2400h I know what a rank reset is ^^
i mean I got pushed further away than usual. I play on the daily bases. After the reset from 13th as a survivor I was already in red ranks again and my killer got back to R9 because I prepare for an adept-achievement-run with trapper, billy and LF.
But today After I logged in I noticed that I’m R9 as a survivor and R14 killer.
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@[Deleted User] said:
I was rank 5 and got thrown back to 13 as survivor. My killer rank however only dropped 1 color bracket though (was 10, went back to 13).
the last time it happend (ages ago) the devs mad an announcement but nothing this time.
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@Dead_by_Gadfly said:
Think of him on dead dawg, some of those 3 gens are so close he can draw a circle around them 😂
i think i have a offering for this map. ^^
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jesus you are fast....
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@Peanits said:
We haven't announced any changes to the Hillbilly. The only thing we have mentioned in the past is that the Hillbilly will receive an add-on pass at some point in the future.
So basically the same treatment you promised for the Nurse ? well...#########
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@ppo8820 said:
In your opinion which killer needs to be nerfed or reworked next? My vote is hillbilly but I also think a few others could be toned down. Thoughts?
good lord dev´s dont listen to green-rank survivors like you.........
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@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/comment/975565#Comment_975565
What do you think of the new theme for doc?
to be honest ? i dont like it.
it sound weird but maybe im not used to it that doc has his own music now.
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first impression so far:
- new ruin does as assumed nothing to the early game and got destroyed after the 3min mark.
- Lery´s Memorial looks awesome
- It´s definitely a neft to DOC
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im realy curious ^^
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But...that’s the clown
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@Peanits said:
The thread's still up, just not pinned. No sense leaving it pinned and cluttering up the forums. It's still the current plan.
Thanks for the fast reply guys. With that in mind I finally can Rest In Peace and sleep well again. Wish you a good night and see you in the fog 😌
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@Usui said:
https://forum.deadbydaylight.com/en/discussion/112374/i-have-never-felt-this-scammed
What are you on about.. when MoM was new barely anyone ran it anyways, even when they considered it "OP"
Maybe on R15, but on red and purple it was totally meta and you could not find any teams who doesn’t had it.
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@Mikeadatrix said:
https://forum.deadbydaylight.com/en/discussion/comment/915061#Comment_915061
Exactly. What the hell is going on, BHVR?
i would love to know that too
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/903726#Comment_903726
For Trapper: Backwater Swamp. Use the Iridescent Stone and the Honing Stone. Make sure you Slug and grab with R1 out of traps.
For Billy: Auto Wreakers with Tunning Guide and the Green Cool Down addon. Slug a ton literally a ton. Make sure you back rev if your not good with Billy.
For Leatherface: Haddonfield or Springwood with Beast Mark's and the Tunning Guide. Same as Billy. Except Beast Mark's makes you faster with chainsaw while you rev it up. This helps
Someone could probably help better this was my experience though with the adepts. Reason for 2 maps in Leatherface was I almost adepted on Springwood, but one guy Keyed out leaving me 1 point off. Haddonfield I used the long fences for the saw downs.
wow, those are some useful tips. Thanks man :)
i will give it a shot as soon as im mentally ready to get inappropriate touched by SWFs again.
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@Liruliniel Thanks and yes, im still missing Adept Trapper, Billy and Leatherface. 😫 (pls kill me)
@Raven014 Chaser screwed me too. got gold and missed mercilesse because of that
@FriendlyGuy Lucky you!! but with enough pressure Gatekeeper should´t be a problem. Im sure you can do it :)
@Heartbound Thanks. It was nasty, but not as nasty as Plague. im still pucking because of it 🤮
@RakimSockem As far as i know they will nerf rank-resets, so waiting is no longer an option anymore. But In the past, i did the same and switched to Survivor until most of the strong teams are gone. 😅
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@ASpazNamedSteve said:
You're a god.
Thx mate, I appreciate it :)
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@antgnstea said:
I've spent 2 days on purple ranks.The hardest part wasn't just 4k or merciless killer necessity.for me. I am used to playing as killer with certain perk builts. Like either they should help me track survivors, or pressure gens, something useful. But Oni has absolutely zero useful perk, so it was quiet challenging for me.
I could not remember in one case in which those perks had a major impact on the Game. And the problem aren’t the perks in my opinion, but to get enough points/time to even pip. red/purple Ranks Survivors know how to waste time and the gens popping left and right before u even could strike the first Hit.
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@FriendlyGuy said:
How many games? I'm trying to get it too that's why i ask. xD
10 matches and i considered this lucky as Fxxx. hope you dont suffer as long as i did 😅
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@Janick said:
Hello just to clarify your issues
- They reduced his powermeter by at least 50%, map pressure is practical gone with that change. (-) We made no change to the power meter time. its still 45 sec.
- Increased the time it takes to destroy pallets with his power. (-) This was a bug, there was clearly no animation playing.
- I had the feeling they reduced the amount of dropped Orbs by Survivors, which in my opinion kinda cancels out the only buff he got. (-) Only when survivor vaulted, by 1 althoug you now gain 2 when hooking a Survivor.
- They removed the AOE effect on power hits (-) There was never any AOE effect, not sure what you are referring to.
- Because of the reduced powermeter, his addons got passively nerfed too. (-) We have not change much on addons, only those which were affecting the pick up penalty, since we removed the penalty we had to change those 2 addons, and the UR which showed the aura, the text mentioned 6 sec although it was in reality set to 4 in the system and we diminished it to 3 sec.
Hope that clarifies all your concerns.
Thank you!
Thanks for the clarification. As soon i get some time to spare, i will continue to test him out.
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@LetsPlayTogether said:
So half of your nerfs are just illusional. Stop spreading lies.
Oni wasnt right on PTB, he still isnt right live, cause his whole design is utterly disgraceful. He gets far too easy into his power once he hit the first survivor, this is the point where he starts his snowballing. His hitbox is utterly insane, hitting through half the objects on every map, not even charging in the right direction. 80% of the time you play against an Oni you just lay on the ground cause the only way people play him is slugging everyone. Hes a worse (for survivor) version of Billy. I am already sick of playing against him, and just want to die everytime they start their slugging adventure, but I cant (thx for ban system with such a killer). It already feels like old Legion for me.
I even ask calmly to correct me if I’m wrong and spreading lies was for sure not my intention. And so far ist the AOE thingy what got wrong, the rest got confirmed by the patchnotes. Further more is it frustrating to see something get nerfed that is clearly not broken. Its like they are afraid to release a strong killer 🤷♂️
To bad I’m unable to play and testing the next days, because of work, family relatable stuff.
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@SunaIIanu said:
I don't get your post, the changes Oni got are mentioned in the Patch Notes, so you can just read them.
They don't mention a reduced powermeter, so you are either wrong, they forgot to mention it or it is a Bug.
His power-duration is definitely reduced by a lot so my guess they probably forgot to mentioned it.
And the post is not just about what got changed but more that it got changed without a warning or further testing. It´s typical DBD, they way to balance things is to smash it until it cant move and gave it later a "QoL-change" with some minor tweaks and somehow more "counterplay".
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@PrincessPoop said:
Everything survivors do is toxic. Playing Swf? Toxic. Running OoO? Toxic. Repairing gens? Toxic. Running from the killer? Toxic. Hiding in a locker? Toxic. Breathing? Toxic. Playing Dead by Daylight? Toxic.
Everything killers do is camping. Destroying Pallets? Camper. Follow scratch-marks? Camper. Kicking a gen? Camper. Hitting a survivor? Camper. Not Immediately leaving the hook? Camper. Standing in the corner of the map? Camper. Playing dead by Daylight? Camper.
I can play this game too mate
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@Yung_Slug said:
Were they all hovering around the hook? If so, I would have camped them too. Otherwise, I wouldn't have camped because since they're in SWF the guy should have told them he was being camped and they should have rushed gens. I'm also surprised none of them tried to use BT. The OoO should have had DS too, otherwise I have no clue what these guys were thinking.
You can bet all 3 of them hovered around the hook like an helicopter, but could not afford to rescue because one of them got into dying state and the other two were injured. I even mentioned in the chat to do gens if someone camps but he claimed that he won´t let someone die on his watch.
@savevatznick said:
If someone is just following you around w/ OoO, ignore them. They're not on gens and are as functional as a dead teammate if they're following you around unless you're a trap based killer.
Then, once they're used to you ignoring them, then chase them when they're caught out in a bad position.
i ignored him otherwise i had lost the game. He was as OoO typical good at looping so i switched to "weaker" targets. I only caught him because his mates used up a large chunk of pallets in this area.
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@karatinac97 said:
https://forum.deadbydaylight.com/en/discussion/comment/686557#Comment_686557
@Biohazard Running at the killer to distract them and waste time isn't toxic, YOU just think it is. As others have said, what they're doing is a tactic - same as slugging/camping etc.
Same as survivors think that camping/tunneling is toxic, both sides has their perspective and that´s why i normally dont argue about that subject.
@abasKWAT said:
https://forum.deadbydaylight.com/en/discussion/87311/survivor-rulebook
Most likely im gonna take that book and burn it to pieces and laugh at it .
jokes = survivor mains
good idea, should probably do the same :)
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/686557#Comment_686557
AS it has been said already, it seems like you have a rulebook for survivors as well. I mean camping is fine, it's a strategy in this game. And of couirse it's allowed to camp.
But so is using OoO, and if survivors run to you and try and engage a chase with you, then they are just using the perk, that's it. And making usage of any perk, no matter how, is also allowed.
I never stated its not allowed to use that perk in that way, but you have to face the consequences if you ended up on a hook. And don't get me wrong, but after the 3. time today against SWFs with OoO, FL and Toolboxes I got kinda fed up with that behavior some survivors forward the killer.
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@AshleyWB said:
I feel like you mistake Survivor greed for unhooks (because of the points) for toxicity. It's just bad strategy and they're basically making it harder for themselves.
OoO to me means that the one running it seems confident and if you are able to get them out the game asap you might have knocked out the strongest player.
Having said that OoO players may be prepared to be chased.
People seem to ignore the bad actions they take when they end up suffering dire consequences from them. Just don't get caught up in argument. They just want to be told that they aren't the problem.
Normally I won't discuss with survivors in the chat because each of us has a different opinion on this subject, but if someone starts quoting "you have to be nice to us no matter how much we disrespect you" and "it's against our imagine rules" kinda got triggered me.
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@karatinac97 said:
OoO is a perk that puts the survivor at risk but gives them surveillance of the killer, how is that toxic? Seems like you might be using your own killer rule book too? *shrugs*
OoO is ok until you start taunt the killer with it. And in my opinion If you use it to provoke, even running in my direction to engage a chase is the purset form of disrepect and i wont tolerate that.
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A mod already helped me out.
he pointed out that linking reddit-posts to someone else falls under [name and shame] what i didnt know.
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@CoffengMin said:
https://forum.deadbydaylight.com/en/discussion/comment/580420#Comment_580420
idc what you play and wanting revenge against something doesnt make it a complaint (i used it more as a "this makes me wanna be toxic" kind of thing) , as i said, i was asking a question , and wanted to hear if others had the same experience today , also stop defending tunneling and camping cause it only makes you sound like an ass , while accepted by the community as strats , they are very much unfair to the victim and whoever uses them are desperate killers that cant kill otherwise, which is pathetic, unfun and most likely ruins a game
For the last time, this is not a real “question” not only because you are complaining about the killer don’t want to play how it is written on your imaginary rulebook but with those threads you actually add nothing positive or constructive to the community.
And yes, it can sometimes be frustrating as a Survivor/Killer but this is how the game is designed, you can’t expect a fair 1v1 in an asymmetrical horror game.





