Todgeweiht
Todgeweiht
About
- Username
- Todgeweiht
- Joined
- Visits
- 5,467
- Last Active
Comments
-
I got it first try, just play sneaky and learn to loop
-
lmao, what else? The killer slugged you for 1 hour?
-
lmao i have been getting the exact opposite, I am a rank 1 and I get purples, greens and casually some yellows and reds.
-
@PigMainClaudette said:
Isn't there an option to change that?
I play on console too, but unless I hate it, I always use the default on just about every game.
You can change it, yes, but for some people even 100 sensitivity is just not enough.
-
@[Deleted User] said:
I still don't understand how DS got nerfed. It's ""NERF"" included:
- Making the DS skill check much easier than before
- Not needing to be the obsession to be able to use it at its full potential
- Cannot be countered by juggling anymore
- Killer can no longer cause you to "whiff" the skill check by swinging
- Works immediately before killer can even move after picking the survivor up
- Is no longer countered by enduring
- Forces you to become the obsession on use (A huge majority of killer's perks require leaving the obsession alone to even do anything, meaning being the obsession is usually good)
- Benefits survivors who don't even have the perk equipped as long as an obsession exists
- All four survivors can now use the perk to its full potential
DS wasn't ""nerfed"", it was changed.
Why does DS still need to be changed? Because it's supposed to be designed to be an anti tunneling perk, and it's not only preventing tunneling, but it's also preventing Killers from earning momentum even past that. Preventing the killer from gaining momentum is why DS was changed in the first place. The rework was supposed to fix that. It did not.
They added counterplay, which was important.
Still, i ######### hate DS as much as before, I have been hit by it unfairly so many times before its tiresome.
-
@HellDescent said:
He wouldn't fit in the lore
Maybe the emotions he causes on survivors are so strong it can feed the entity just as well as a normal killer would.
-
@evil_one_74 said:
https://forum.deadbydaylight.com/en/discussion/comment/1088220#Comment_1088220
Which is probably why they threw in the "swf matching should be reverted " comment, and I agree. The killers level should be based on the lowest level in the group. That's the way it once was I believe, and it was nice, because it gave new players a chance to learn the mechanics of the game while actually playing the game, instead of being killed in the early stages of the match..
So that 3 rank 1 players and 1 rank 20 player smurfing can bully a baby killer? Lol no.
-
Yes
-
@hex_genrush said:
My friend got dbd last night and we played this night and we went against 2 forever freddys in a row .... It didn’t bother me but I’m sure my friend didn’t get a good impression of the game
edit : I think the swf matching change should also be reverted
If your friend is new to the game, and you are a high rank player, you shouldnt be surprised you are getting good killers.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1088160#Comment_1088160
That's okay, when eventually a game breaking bug happens that only effects you and a few minority of people and you get locked out of a soft ban because it only effects a few people, so "why bother", well I'll just say "told you so". ¯\_(ツ)_/¯
Got to love people. "Well I don't have a problem, therefore there is no problem because it doesn't effect me." Oh well.
But thats your problem, unironically. The first ban lasts 1 minute and the second 5, literally nothing, If disconnects are happening this often to the point your are getting banned for hours and all because of your computer/internet, the only answer I can give you is to get a better one.
-
i would rather they added hungarian, but any new language is welcome to the game, as long as it does not have a broken translation.
-
You DONT understand just how much DCs are a necessary feature in this game that shouldnt get punished
Last week i was kidnapped by a bunch of somalian communist confucianist terrorists and they forced me to disconnect each time I got downed by the killer, also from time to time I had to play killer and they also forced me to disconnect each time one gen got done, if i didnt DC they told me i wouldnt be able to eat ice cream for dessert after dinner.
Like, come on, we have our reasons to disconnect
-
@Doomspooge said:
Seems kinda strange that so many are flipping out over the DC penalty thing and saying they're mad cause the game hasn't been fixed enough to warrant putting it in place. It's pretty much what everyone was saying about ruin and I find that a little funny to be honest. Thoughts anyone?
Nah, the outrage is not remotely as bad as the one caused by ruin, the weeping caused by the ruin nerf continues to this day,
-
Nobody ever stated otherwise.
-
@GHOSTfaceP3 said:
Noed,make your choice, Haunted grounds,rancor on billy with Insta saw
Insta saw billy with exposed build is overkill imo
-
SHUT YOUR ######### FACE UNCLE #########
-
@deadbyhitbox said:
https://forum.deadbydaylight.com/en/discussion/comment/1079758#Comment_1079758
Holy #########, I cannot agree more. They forget when they win 25 matches in a row, but as soon as they lose one, they go off on a tangent about the other side. There is one popular streamer very very guilty of this.
Fals3tal3nt?
-
Solid perk that is unfairly underrated
-
@Seltas0208 said:
https://forum.deadbydaylight.com/en/discussion/comment/1084701#Comment_1084701
If his gameplay is what you call a bad game then what do you class as a good one? Perfection?
We make mistakes from time to time, it is a virtue to be able to recognize them instead of blaming your faults on someone or something.
-
He would be a cool killer
*injects serum*
*Enters putrid rage*
*Destroys windows and pallets in a matter of seconds*
-
Wow, someone had a bad game. What a surprise.
-
So you people are mad because survivors will no longer disconnect, making your games harder?
lmao
-
"New ruin is bad, but its good, also everything is the fault of the devs"
Huh?
-
Bamboozle and Cruel limits should block pallets.
-
Can relate, I have ragequitted 2 times as killer and both of them felt goddamn awful, Id rather hear the entity displeased sound after depipping than having to disconect on purpose again.
-
Nope
-
It depends on the killer I am running, if it is Oni I am probably #########, as survivor, at least.
-
Thats no longer a thing since the EGC update.
-
I dont have any mains, but the killers I have been enjoying the most are
- Legion
- Demo
- Doctor
-
I like the extra challenge no mither gives you, dead hard is just a cheap way to prolong a chase and i only use we are gonna live forever when trying to synergize it with MoM.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1081294#Comment_1081294
Sheep, whales, dolphins and cows. That's what many companies actually call some of their players.
If you have never seen the "Let's go whaling" video (which by the way, "whale" is a term many companies call their biggest spending players), I highly suggest you do. It's very enlightening on what kind of tactics companies use to try manipulate players into spending money:
https://www.youtube.com/watch?v=xNjI03CGkb4
https://www.youtube.com/watch?v=xNjI03CGkb4
And for clarification, this conference was for companies to learn how to milk their players for cash.
Literally nothing new, watched a video made by extra credits about 6 or 4 years ago on the topic, every game with monetization has this kind of heavy spenders.
focusing too hard on catering to them is unhealthy for the game, but its definitely not the case of DBD, no important game mechanic is currently locked behind a paywall, the payments that exist are optional and don't affect gameplay experience.
-
@Brucecastro81 said:
none and pop is fine, so shut your dirty mouth
Rude, uncool and unnecessary.
@Aztreonam78 said:
I hate Knock Out bcs I am not swf player.
And probably Pop Goes The Weasel, it completely trivializes the time I spend for the most boring action in the game. And its frustrating with matchmaking - purple and red rank Survivors I play with don't want repair gens - they crouch, hide, self care in the corner, etc.
No perk for killer is really that bad in my opinion, they all have a counter for the most part
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1081267#Comment_1081267
I already explained why I think it's manipulative in two more posts below the quoted text.
So basically we are all mindless sheep? Seems about right
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1081250#Comment_1081250
The killer's job is to look and chase and down survivors.
I've never had someone tell me "just don't play" before. Though "not playing" is quite often what I do when I get asylum as killer. The map is almost as bad as Haddonfield.
I am not telling you to not play, I am telling you to search for alternatives, you dont chase a survivor for 5 gens, do you? If he keeps looping you, you change objectives.
-
@[Deleted User] said:
Making money is fine.
That doesn't mean I have to agree with them doing manipulative and scummy business practices and monetization schemes though, such as the battle pass.
In which way is the battle pass a scummy business tactic? You are not forced to buy it to have a more optimal game experience, thats just a bad example.
You could have used Mettle of Man as an example, which was an utterly powerful perk that forced survivors to keep up with the meta by buying Ash, just to get nerfed the patch after.
-
@[Deleted User] said:
Let me run you around the asylum in Disturbed Ward as you play an M1 killer for 5 minutes while telling you to "git gud" when there's literally nothing you can do because the building has not only 2 god and 2 very safe pallets, but 2 god windows as well.
The rest of the map are mostly unsafe pallets that are easy to play, if you don't want to deal with the asylum simply don't, look for other survivors.
-
Male - Ace
Female - Kate
-
Ace and Ash.
-
Oh god no, Just imagine how utterly broken this would be in Macmillan state or in the god window of the shack.
-
Recently hit rank 1 as killer after a long time, ironically, though, I tend to get matched purple ranks or 3 red ranks and one rank 20
-
ENTITY D I S P L E A S E D
-
Adams perks in general need a rework or a buff, he has been extremely neglected by the devs, when was the last time he got a cosmetic?
Its really sad because I think Adam has the best survivor lore.
-
@Nakedwildman said:
https://forum.deadbydaylight.com/en/discussion/comment/1079291#Comment_1079291
"I never ate Spaghetti before, but i would recoomend you the Meat"
Like dafuq? If you never played it, how are you able to evaluate something you never played with?
I didn't like eating the old pasta, and I think the new one is better and takes more ability to digest, is it that hard to understand?
-
These arent QoL changes, these are nerfs.
-
Cool, but this kind of "toxic plays" happened even before the game "got frustrating", I dont see the point of your post
-
The best you can do at this point is wait, devs have announced a "fix"
-
This isnt really a question, is it?
-
No, because I really didnt use it in the first place, plus, I like new ruin more
-
Is this the new ######### way of discrediting an opinion?
-
Excellent tracking and farming tool, would not call it the best perk in the game but it is the most versatile and fits on every killer