Sonzaishinai
Sonzaishinai
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- Username
- Sonzaishinai
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Comments
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2777928#Comment_2777928
Entity is already from Lovecraft, is not she? I am sure she is one of the elders. Killer from Lovecraft is possible but all monsters are God-Tier. I don't know how to make killer from this franchise.
I meant more as a cultist or something like Wilbur Whateley.
Not one of the old ones.
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Chucky is my dream licence
For original i would love a Lovecraft inspired killer
Or a pyromaniac
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Sadly we couldn't get the godzilla licence but no worries we got something just as good
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Twins and hag i would say
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99 the gens
Everybody try to get their trap off
If everybody or everybody but one gets their trap off pop all gens and the trapless ones run out the gate while the trapped one uses hatch.
If more then one player still has a trap one of them is screwed.
If your not a coordinate swf everybody is screwed
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So a bugture
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Yes all interractions with totems are affected by TotH.
All times are doubled when at 5 stacks
So the normal cleansing blessing takes 28 seconds instead of 14 and blessing a hex takes 56 seconds instead of 28
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2776786#Comment_2776786
“Leatherface Tomb” god no I’ll quit if that happens
Leatherface challenge
Sacrifice a survivor while hooking them only once
Do this 3 times
Must be done in a single trial
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@Superyoshiegg said:
https://forum.deadbydaylight.com/en/discussion/comment/2777058#Comment_2777058
Most game developers aren't, seeing as they're busy making the game, not playing it.
I imagine the last thing a game developer wants to do when they get home is play the game that they already spend eight hours a day working on.
They're not streamers who make a living off having 12+ hours a day free at home to play games professionally.
Reminds me how i worked in a cooky factory when i was younger.
I still hate cookies to this day.
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That just fractured my heart with how adorable that was.
Great job as always
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Got mine just now.
It just took longer then 24 hours so they might have some difficulty
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@Bjario said:
That would easily get abused. Just bodyblock a survivor in a corner and wait out the timer for maximum toxicity.
As long as a single survivor is not blocked the others can end the game. Also even if you pulled it off by preventing the game from ending then a timer would allow it to end. If it wasen't for a timer it would go untill someone disconnected. You say it would get abused when it's the solution to said abuse.
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Can we be clear that despite the op's build that the response was 100% unwarrented.
Telling someone to off themself over a game no matter how unbalanced is wrong. Period.
Hope you reported them.
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@AngyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2775023#Comment_2775023
The skillchecks ARE broken because it's 6% of the bar given for hitting them. You can say '1 second is not much' but it's a different story to say '6% for free is not much'.
I mean context is important.
not all 6% are alike.
If they made killers break pallets 6% faster it wouldn't matter in almost all scenarios. Brutal's 20% barelly matters
Look how little CoH 25% nerf mattered. It almost didn't change anything
I agree the buff was unnecesary and i would much rather see bonus bp on great skillchecks but you are overexaguratting quite a bit.
That 6% still is still 1 second at the end of the day.
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You could say that our patience is
Boiling over
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2774886#Comment_2774886
What a gorgeous cow
Who can resist that smile
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Can i get a hug too?
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2774704#Comment_2774704
I wonder if they have any plans
also why’s your profile private?
You have to have a spirit picture before you can enter their profile
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2774756#Comment_2774756
I wish we knew why they decided to add in a bonus speed to greats. Just make it give extra BP or something, we didn't need extra speed.
True, i would take bonus bp over the speed any day
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Yes 15 seconds if you hit all greats vs 16 seconds normally
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One small nice thing this version has vs the old one is that the aura is still revealed when a survivor lets go off the gen. I had a couple of times where i saw where the survivor was running to and was able to cut them off.
pretty situational and probably not worth the other downsides new vs old has but i do think it's worth mentioning
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@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/2772229#Comment_2772229
You are abit exaggerating. Either you play against survivor who cannot loop a m1 killer or dont have basic understandings of the game or you are simply trying to ignore the fact that survivors can still make a save like that if they want. There are perks like borrow, ds, dead hard and now circle of healing, if you commit for that chase then yes another survovor has to go off a gen and save, and? You act like this would stop the entire game and stall it for min. Its a thing of 30sec to run from a other side of the map and heal up, meanwhile you just managed to injure the person with your frenzy and run behind them with your knife trying and praying for blood lust.
And i think you are exaggerating if you think that m1 killers are completly helpless. It's not impossible to score a m1 hit if you pick your chases carefully.
But i'm not going down this rabbithole again. I'll agree to disagree
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2774347#Comment_2774347
It honestly doesn’t matter why you slug. I’ve seen killers slug where it totally made sense and other times because they just… felt like it. 3 players down on the ground suddenly the one player picked everyone up, no hooks. In other words, yes they played around it even though it was annoying.
I wasn’t referring to slugging because someone brought hook builds or BO. If they do that then by all means, slug away.
Also, it is relative, because in theory you would have to pretty much bring the required perks/items to pull it off. Boil Over alone isn’t doing much. Which is the same annoying effect that something like slow down perks have. Nobody wants to heal over and over and over against Legion but nobody wants to deal with Thana throughout the match either.
"If they do that then by all means, slug away."
So in other words you are not disagreeing with what the op is saying
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Have you tried not being a human?
Humans are wired to hurt other humans. Try being a dog. Then you are less likely to be hurt
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Spending bloodpoints feels so creepy with the new sound effects.
I don't know why
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@Johnny_XMan said:
You forget that often times the other side has just as annoying builds too.
So for that reason alone, I do not agree. Does it suck? Yeah. Should you get over it and move on to the next match? Yes you should.
Because if you are not whinning about those gimmicky perks, you are whinning about the DS/UB/BT/COH/DH meta. It's as if survivors just shouldn't use perks at all.
I mean it's not that we are slugging out of malice. You literaly can't bring them to a hook.
Regardless of how you feel about the perks if you make it impossible to hook you you shouldn't complain that you aren't being hooked.
That everybody has annoying perks is not really relevant to what they are saying
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Simple but effective
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Wish there was bloodpoints in the free track
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All of them
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I would say myers, not including certain addons.
If you face a squad that knows how to deny you stalk you're pretty much screwed and stuck as a worse m1 killer for the important part of the match.
Followed closely by Pig as her slowdown is very inconcistant.
Trickster is imo pretty decent if you have m&k and can aim.
On console Trickster is easilly the worst though
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@pseudechis said:
https://forum.deadbydaylight.com/en/discussion/comment/2772544#Comment_2772544
Maybe if you throw a survivor of a two story height they lose a big chunk of bleed out timer, that way if you can't hook you can at least chuck em off the roof.
Ok purely theoretical cause i haven't been able to play the update yet.
But couldn't you drop the survivors from the roof and then wait a bit untill their wiggle bar goes back down?
I know the wiggle bar goes down again after being slugged but i don't know at which rate
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@csandman1977 said:
https://forum.deadbydaylight.com/en/discussion/comment/2771721#Comment_2771721
Its not blackface. Anymore than a white person putting on an Obama mask at halloween is blackface. The intent behind the action is what matters.
https://forum.deadbydaylight.com/en/discussion/comment/2771798#Comment_2771798
That's on BHVR. Rather than fix the reporting and ban system they punish the majority of players who used the masks as intended. People have been complaining about the ban and report system for as long as I've been on these forums.
I don't think there is any system a human can make that will work fast enough.
Even if there was it would still take time to change it.
People were being harrased now so they needed the solution now
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@GoodBoyKaru said:
Being injured hasn't been a bad thing since... Oh when did they nerf healing again, patch 2.3.0 back in a October 2018? Ever since then absolutely nobody has cared for being injured because Dead Hard and Resilience and Iron Will unless you're facing an Oni or Spirit or Nurse (and most recently, a Blight).
I can't be the only one who vividly remembers the no-heal meta, can I?
Glad i'm not the only one who remembered that
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@Smuk said:
https://forum.deadbydaylight.com/en/discussion/comment/2772255#Comment_2772255
MMR balance will never be achieved via 4:1 ratio.
Lets keep it in mind. The higher you get, the less you enjoy the game. To be every game the same, from 5 meta perks to speed of gens, same strats on both sides, just wanting to win. It brings the burnout syndrome, you dont ENJOY the game. Eventually you swap side - less stress or stop playing the game.
Why is there much less killers? People dont enjoy the role in current meta and matches.
How will SBMM solve this problem? It cannot. It will just get a harder job with creating aprox balanced matches with reasonable queue times
I mean that the higher you get the less fun it is isn't mmr's fault.
It just highlighted it.
You can change the mmr system all you like those matches will not suddenly be more fun. They'll just be less frequent and replaced with stomp matches which also aren't fun.
Mmr's job is putting people into brackets and for the most part it's doing a good job with it.
That the highest bracket is miserable has nothing to do with mmr and is up to the devs to fix those problems.
People are just yelling at the wrong thing
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/2772391#Comment_2772391
25%. Exact same.
I'm still going to throw survivors of roofs
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How much wiggle progression does a survivor get from dropping them again?
If it's less i might start chucking survivors off high places before jumping down myself
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@Smuk said:
https://forum.deadbydaylight.com/en/discussion/comment/2772079#Comment_2772079
It depends from a perspective.
SBMM wants to put you in matches, where there is supposed to be “50:50” to win or loose.
So from where the thinking drops:
All the hard effort and hooks (where goals should actually be hooks) leads at the end to mmr loss.
At this point:
facecamp bubba vs altrustic teams
or
rancor + noed vs any team
Can get you easier 2K then somebody who whole match does pressuring and ends up with 8H - no camping, no tunneling
Bench warmer aka claudette in locker who does nothing and escapes gets boosted. Same as killers from above scenarios.
This promotes camping and tunneling. They also gave a hint with making BT a base kit. Which is contradictory with killer strat they promote for mmr plays.
top killer vs top swfs will be always survivor sided. And playing “fair” will be rarely achieved with 4K.
Look at optimal play of killer, 1-3 hooks = 1-2 gens done.
Mostly because of on top of gen spawns.
Matches will also never balanced by SBMM since builds and TB w/ BNPs for instance are not taken into account, and with mentality of gen rush and 0 to nothing altruistic plays, as killer you will never win.
Worst thing is, hockey is not dbd, it works differently.
Its asymmetric game, which will never be balanced nor player ratios with mmr included to make matches balanced.
AFTERALL, balanced matches and the gameflow right now, its much more intensive for killer then survivor.
This is why killers leave or swap sides. It takes too much focus and energy to play it, its not fun.
If you decide so to play casually. You drop mmr, you get matched with much worse opponents, this time you stomp them.
Did you enjoy it? Most likely not.
Have they enjoyed being stomped? Most likely not
Limbo of unhappiness
And this is another misconception that people make about mmr. They hyperfocus on the skill part
Mmr is first and formost a matchmaking tool. Not a skill calculator.
Sure a noed+rancor is going to get easier kills then a "fair" killer but if that noed+rancor gamer gets constant 4k's with that build. Do they need to go up in ranking and face stronger opponents who will punish the lack of perks early and who as obsession will make sure they aren't targeted when the last gen pops or weaker opponents that they can crush easilly again?
Same with hide and do nothing claudette's. Do they have to go down in rank and face weaker killers? Or go up and start facing killers who don't lose a 3v1?
Your skill isn't the only thing that matters in matchmaking, your opponents skill matters as well. If you win with "cheese strats" you need to start facing people who can deal with that. Regardless of how little skill those strats take
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@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/2772000#Comment_2772000
what do you get out of the information as a m1 killer without a power? Half of the time you see the survivors anyway running around, its not really hard to find survivors.
Knowing what direction is coming from for a save allows you to cut them off forcing someone else to stop working on a gen to go get them. If you didn't have that information you would have just been patrolling gens allowing them to get the save for free.
Information is legions power. A lot of people just misplay him by becoming a m1 killer once everybody is injured and never pressing m2 again.
Watch redgaminggears 30 days of Legion video. He explains really well how information can win matches
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Personally i found that the analogy made total sense.
What he said was "shots taken lead to goals so you can cut the middle man out and only look at goals to determine the winner"
That statement is not incorrect.
But for some reason everybody heard "Hockey and DbD are practically the same game"
All analogies fall apart if you start looking too deep into it.
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I've started playing with Legions increase killer instinct range and i'm starting to think they are among the best addons for legion.
You quickly learn what you can and can't make in frenzy and the amount of information you get is crazy
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I sentence you to giving bellyrubs to the nearest pet
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/2771798#Comment_2771798
You say 25 bucks but they gave this game away for free on epic and I know people have used a script to amass 1000s of accounts with just DBD on them, and also the game for steam can be bought for a out 4$ on key reselling websites
Did you just stop reading after the first sentence? I said that right after
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I've been enjoying her too.
The first couple of matches were really miserable cause i couldn't hit anything.
Glad i stuck with it though
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@TheDarkTyrant said:
https://forum.deadbydaylight.com/en/discussion/comment/2770636#Comment_2770636
I blame BHVR. They are the reason it's gone. They had multiple options to handle this. Like I don't know, doing what any other company does? Ban them instead?
If you ban them they can cough up 25 bucks and tunnel a couple claudettes and do it all over again.
If you know the right people not even that. That DbD was free for a while means some people have 1000ths of alternative accounts.
Not to mention that with all the tunneling, camping, "survivor was toxic cause they said gg ez" reports it takes ages to get to the actual ban worthy reports.
Removal sadly was the only option. "Just ban them" is not as easy as it sounds
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Agitation squad, rise up!
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@Pizzasauce said:
https://forum.deadbydaylight.com/en/discussion/306751/where-did-i-put-that-world-s-tiniest-violin
Was there any reasoning behind this?
Violins are amazing
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@Megaris said:
https://forum.deadbydaylight.com/en/discussion/comment/2769964#Comment_2769964
Boil Over + No Mither
Boil Over + Unbreakable
Boil Over + Soul Guard
Unbreakable is a single use.
For soul guard they need to hope i have a hex.
For no mither they have to run no mither
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Waw, not a lot of players playing when they have to update the game, who knew?


