Shroompy
Shroompy
About
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- Shroompy
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Comments
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@Superyoshiegg said:
https://forum.deadbydaylight.com/en/discussion/comment/2998205#Comment_2998205
They were only absent during 2021's Solstice event.
They appeared in both 2017 and 2018, while 2019 and 2020 didn't have the event to begin with.
2017 had normal looking Mystery Boxes, its just that they were half price, commons were 1500, uncommons were 2000, etc.
2018 is the only one that had the gifts, they didnt just replace Mystery Boxes as they would appear multiple times in 1 bloodweb
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@MrMori said:
It takes 12 seconds to open a door. I dislike that they can be 99ed but that's just me. I can understand regression being received poorly, but at least have it regress like 3 seconds or something you know?
20 Seconds to open a Door, not 12
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@Superyoshiegg said:
They're called *Winter Gifts* and they replace Mystery Boxes during every Solstice Event. They were special in that they tended to reward the unique Event nodes more often than regular nodes.
Did you find this one in a fresh Bloodweb you just generated? Or did you happen to find it on a character you last leveled during said events?
Not every solstice event
only the 2018 Winter Solstice did these show up, I guess theyre bringing them back for the Anniversary Event
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@Regulus47 said:
4.4m/s. Blinks don't go through walls. There, she's balanced and still really strong. I literally came up with that in seconds, it's a joke how they haven't nerfed her in 6 years.
thats just a worst Blight lmao
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no, not to a degree
its fine, nothing wrong with it
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and this is why they keep they're profiles private
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@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/2996839#Comment_2996839
Don't pull a muscle reaching too hard, I didn't even mention Blight and Nurse was barely an honorable mention in my post.
But while you're sulking in the corner - I run Alert, Detective's Hunch, Sprint Burst and IW. I must be such a meta slave.
"I run Alert, Detective's Hunch, Sprint Burst and IW. I must be such a meta slave"
Yeah, you just proved him right! You're running DH!
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Sadako bottom/mid C tier
Dredge top of B/bottom A
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Alive by Nightlight
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@legacycolt said:
Are you sure this isn’t a blood web from years ago?
This bloodweb hasn't been touched since 2018, yes.
How ever this is how it looked like prior to 6.0.0
As you can see it just looks like a regular mystery box but with the Event rarity
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you able to send a video of that? Im curious
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@DEMONANCE said:
https://forum.deadbydaylight.com/en/discussion/comment/2995161#Comment_2995161
pyramid head falls apart cuz he has no map pressure , no good addons , kind of an annoying power to use and aim and that power gives survivors more counterplay than that of nemesis'
imo pyramid head definitely needs to be looked at again and be made better.
He does have map pressure and thats in the form of cages, instead of going around the map he can comfortably sit in his own territory where he can constantly leave trails while chasing, and making Survivors leave his territory by having to go for saves.
His M2 is also pretty damn good, the only thing that needs revisiting are his add ons, as they're pretty lackluster
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da
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@Witchubtet said:
https://forum.deadbydaylight.com/en/discussion/comment/2994845#Comment_2994845
As I Said for the AOE I would only want it to get the first two levels. Just like how Doctors only brought you to Madness 1.
As for the second point I was talking about how her basic attack seems like it’s hit box is very bi-polar. I think the main problem is she just sends out the wave so you can’t accurately pin point hits like with other killers. The way I tried to imagine it is like the clawed killers attacks. Straightforward with no arc, but it also doesn’t help her symbol does block 1/4 the screen. Just seemed odd to me that the symbol is so big yet it doesn’t hit them when I snap turn on them.
Doc didnt have a limit, his static field could build you up all the way to T3, how fast it was built up depended on how close you were to him.
And for her lunge, all killers have the same hitbox for their lunge, Sadako just takes time to get use to since her "weapon" is a lot different compared to other killers, and she is much shorter compared to other killers
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@Carth said:
https://forum.deadbydaylight.com/en/discussion/comment/2994639#Comment_2994639
Option one : Spread hooks evenly and get DS'd at EGC
"Why didn't you get someone out earlier?? Bad killer"
Option two: Get someone out of the game fast to take care of any DS and help slow down gen progress
"Dude!! Tunneler!!"
how is the second option losing?
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@DrDeepwound said:
https://forum.deadbydaylight.com/en/discussion/comment/2994905#Comment_2994905
And likewise, moving my mouse to nod at a surv enrages them too.
OH and hitting m1 while they on a hook, oh noes the BM!!! survs get upset about the little things too.
late 90s pvp thickened my skin
ok?
Idk why you pull the whataboutism card when this post is basically about Survivors fortnite dancing
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people get offended when a Survivor presses CTRL 3 times in a row
can you imagine their reaction when they get nae nae'd on?
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this is a first for me and Im sure Im not alone
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DONT REMIND THEM
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Hmmm I have a few issues with these
1. Having an AOE would just make it unfun, she would become the best tunneling killer since you could just chase a Survivor until theyre fully condemned
2. I have no idea what you mean by this
3. TVs usually spawn in loops where a Survivor will absolutely runs towards. Map mobility isnt the only use for them either, zoning, forcing condemned and gaining information are also uses.
There are exceptions to this of course, and on indoor maps like Gideon the TV spawns could be improved
4. Her Lullaby is already pretty small at 24m, and doesnt really change much.
5. Theres a TV for every Generator, in fact a TV can only spawn at max 16m away from a Generator. Meaning there already is 7 TV's.
The changes I would do, is focused more around Condemned. Not making it overwhelming, but still more of a threat.
- Survivors within range of a TV now passively gain condemned at half the rate they would normally gain it while holding a tape (50 seconds for 1 stack)
- Survivors who are Fully Condemned can no longer retrieve/insert a tape to remove Condemned stacks.
- Inserting a tape will no longer turn off a TV, but instead turn it on/keep it on.
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@ProudRinMain said:
Nah it wouldn’t be op. It would actually make him viable. But i’d say make it an iri first and see how it goes. One QOL change he needs is for his power to ACTUALLY fill to full without having to have to absorb an orb to reach his power like….what the hell 😂😭🙄🤦🏻♀️
"it would actually make him viable"
Only time Oni was even close to not being viable was when they reduced how far you could flick during a dash, which lasted like a few weeks
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@Wampirita said:
https://forum.deadbydaylight.com/en/discussion/comment/2993549#Comment_2993549
https://us.v-cdn.net/6030815/uploads/DVV7R75ELMXL/image.png
They were added to the store later.
I didn't play during this event, but i would be 100% fine if they kept them exclusive to people who grinded for them. It's not fair to take something unique that people had and make it purchasable.
(or free, like in case of Huntress' Hound mask)
These were in the store straight from the beginning of the event, I played during The Hallowed Blight and they were never meant to be exclusive.
The cosmetics that were exclusive at first were the ones you needed to grind for during the Howling Grounds Event, and Scorching Summer BBQ Event.
The cosmetics were:
Hound (Huntress)
Untamed Donkey Jacket (David)
Pro-Pain Hammer (Hillbilly)
Free Songbird (Kate)
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w
h
a
t
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@Wampirita said:
Knowing how other "exclusive" Halloween costumes ended... It's definitely gonna be in stores after some time.
what other Halloween cosmetics were meant to be exclusive?
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@Gigante said:
Yes please, toxic perk
didnt know running a perk was toxic
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@Hilidaris said:
https://forum.deadbydaylight.com/en/discussion/comment/2993256#Comment_2993256
but it spooks, the point of a horror game
maybe the first 2 games you play against it
After that its any other stealth killer
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how tf are you doing to get a comment every day?
Im lucky if I get one in 100 matches and its 50/50 on it being positive or negative
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Depends if you care about that "Distinct Reward"
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He was always a boring killer for me, just a very uninteresting power to play as and against
that being said, I am a fan of his suspiciously long screwdriver
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No, far from it
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Put a picture of a few pairs of running shoes instead
Because that would become the new reality
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yeah spawns are all messed up it seems
I got a double pallet on Coal Tower last night, as well as a similar hook spawn on Cowshed the game right after
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Maybe with filters
I can barely see anything when Nightfall is active
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idk
weirdos be weirdos
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2991328#Comment_2991328
If someone remembers your name they can target you in game. As a teammate or killer. Happens to people. I didn't want that and I did what I did when it crossed my mind. Which was, like I said in my early dbd days. Without crossplay community was not expanded that much. I played on ps4. It was 2018.
Nothing to do with being famous or not. Unnecessary snarky comment.
I also wanted to keep messages open on my main account. Don't want to disable messages whenever I play killer.
I mean, sure they can do that. But why waste time and money making a whole other account? How I see it, is you let them win by doing so
If some one really goes through the effort of targetting you, just move on to the next. Really not a big deal
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2991298#Comment_2991298
Ah dang i was thinking it was because of that. Honestly i have a 2nd steam account that i use library sharing with and the game is actually way less stressful on that one because i can't be identified.
@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2991288#Comment_2991288
So people don't target me as easily. I did that immediately back in the day after I started playing killer more often along with disabling messages on that account.
I don't regret it although it makes some things harder. I am on console in case you wonder and back in the day you couldn't change your name on ps. Now you can but after the first time you pay for it. So basically the same thing.
bruh since when are yall celebrities
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Why do 84.67% of Meg players in my lobbies have the awareness of a baked bean? Is it because shes cannonically stupid?
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cool story bro
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2990475#Comment_2990475
It is already weak perk, i can not see any way to nerf it.
A perk that allows you to heal anywhere with no requirements is far from weak
The only reason why it gets a bad rep is because bad players will prioritize Self Caring when say doing a gen or saving a teammate would of been more important at that time
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S and K
they ######### and moan too much
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Survivors can run into The Remnant to make it disappear
He also needs an add on to make it give off a notification outside of Nightfall
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@GoodBoyKaru said:
Isn't the actual map called Withered Isle and the realm is Garden Of Joy or did I get that wrong?
Its the other way around. The map is called Garden of Joy, and the realm is called Withered Isle
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The Drussy
*drops mic*
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tf
how are these perks even remotely similar?
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its not a cosmetic or a charm
so don't get your hopes up that this is Legacy 2.0
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bwomp
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2987335#Comment_2987335
Actually a bit confused about that...
If I Prestige him, what exactly happens?
I appreciate any/all help :)
the same as usual, it'll reset all its perks n stuff
but Im pretty sure you'll get what ever that "distinct reward" is when ever that comes out
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Oh yeah??? WELL BEAT THIS!
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@TheArbiter said:
https://forum.deadbydaylight.com/en/discussion/comment/2987294#Comment_2987294
Dredge has a teleport with little cooldown and anti-loop, while Sadako has a teleport with a huge cooldown and no anti-loop
Sadako has a teleport that applies an effect on Survivors that lets them become moriable, Dredge does not.
I'm not saying Sadako is fine, she needs a few changes to become perfect but she is MUCH better than people give her credit for. With the time I've put into her the most effective way to play her that I've found is to force condemned. if you can get a hook, then you go for it. But it isn't your main goal. Doesn't matter if they're at death hook or they're a fresh hook. A fully condemned Survivor is a kill
Actually take the time to learn her, she's super fun when you know how to play her properly
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Tell me what do Dredge and Sadako have in common other than they both have a teleport ability?
Its like saying Nemesis is just a worst Pyramid Head for the sole reason that they both have a short ranged ability



