Shroompy
Shroompy
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- Shroompy
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Comments
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Sadako being slept on fr
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Dredge's mobility is far too map dependent. There is no decent map for it, its either garbage or amazing. And its not like its anti loop is great either, its not bad don't get me wrong, but there is better.
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@IsMmrReal said:
https://forum.deadbydaylight.com/en/discussion/comment/3045491#Comment_3045491
The activation requirement is vaulting the window. Spirit Fury doesn't alert the survivor and that has a requirement. It's silly to alert the survivor. Thats like saying the killer should be notified of DS, BT, DH, Prove Thyself ETC.... The perk is useless if the survivor gets a tip of it activating. Also is dependent on a Terror Radius which means if the survivor is oblivious, or you are undetectable it won't activate.
The activation requirement is vaulting the window yes but other than that you just have the perk, you don't need to do anything else
Spirit Fury has a counter to it and thats to pre-drop pallets. Realize SWF do this much more than Solo Q teammates? Thats because they actually know that Spirit Fury is in play. Solo Q don't unless they're the ones it got activated on or they just so happen to be nearby. Dissolution would have the exact same problem if you remove the notif. Just because one perk has a problem don't mean adding it to another perk solves said problem.
idk why you just list of a few survivor perks but go on
The perk is far from useless as just like Starstruck its presence alone will make a Survivor play differently. They'll play a lot more safe and in the occasion that there is nothing else around they're basically dead.
I do agree on this last part. It being dependent on the Terror Radius is a bit odd, should just be a flat range.
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what?
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sorry im late guys
cool story bro
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not something exclusive to Survivors
not something exclusive to Killers
not even something exclusive to Dead by Daylight
Salt is something found in every. single. online game, bout time you learn that
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@Laluzi said:
https://forum.deadbydaylight.com/en/discussion/comment/3045472#Comment_3045472
Even if this were the case, the SWF would first have to lose a pallet to Dissolution and the killer would actually get some value out of the perk.
As it is, Dissolution barely works because survivors are forewarned not to do the thing it does anything about.
https://forum.deadbydaylight.com/en/discussion/comment/3047062#Comment_3047062
Starstruck still does something to you whether you like it or not. You can try to hide or run away, but you'll still get Exposed and the killer can potentially work with that.
Same can be said for Starstruck, killer could at least get a down before notifying everyone
And Dissolution does work even if its effect isnt triggered, just knowing the perk is active will prevent a Survivor from vaulting a pallet, meaning if theres nothing else around they have 2 options. Vault the pallet and take a hit, or not vault and try to find something else which isnt always available
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People seem to forget that you actually get more ultra rare/very rare add ons in the earlier bloodwebs than level 50 ones
I know this since seeing 2 and some times even 3 ultra rares at around level 30-40 bloodwebs is WAY more common than in level 50's
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@Pr0p3r9 said:
https://forum.deadbydaylight.com/en/discussion/comment/3045472#Comment_3045472
Except it does way more than that. Even the first time dissolution gets activated in the match, all survivors in the terror radius will be notified. Even a swf would get blindsided by Dissolution at least once per game if the notification didn't exist.
Same could be said for Starstruck
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@lauraa said:
https://forum.deadbydaylight.com/en/discussion/comment/3045472#Comment_3045472
Perks like Bamboozle or Starstruck dont notify the entire team, why should this one?
Starstruck does notify the team as long as theyre in the TR, same as Dissolution.
As for Bambam, its just a passive perk. Doesn't have an activation requirement
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The perk notification is meant for it to have the same effect against SWF and Solo, remove the notification and all that happens is Solo's suffer
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Idk what you were smoking before 2021, but I hope you have more and are willing to share
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because he's the hardest killer to use his power effectively and is very unforgiving to learn, making him very unappealing to most
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because shes a problem thats the answer to a problem so that problem becomes ok because problems
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The DbD forums??? Overreacting???
nah thats cap
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3043154#Comment_3043154
Walls make her teleport even shorter though. She moves slower then 4.6. even going in a straight line to the objective
That's the ######### of it all. I think her range should be toned down for better chase sake. But l don't think they should when eyrie, mother's dwelling, Groaning, etc exists
They make her teleport even shorter if she can't pass through them, she also doesnt have to walk around them like every other killer which saves a lot of time
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While there are a few things that are a little concerning, they dont seem too problematic and easily fixable
I just wished the rewards for P3 would be a bit better and something we could actually show off
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@Chocolate_Cosmos said:
Well... You will be able to have 4+ health states so... That's not for nothing I quess.
4+ health states but its pretty much only if the stars align perfectly
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Id be down for it
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3042422#Comment_3042422
I wouldn't say nurse without add ons. Sure she's strong once she gets to you. But her traversal is abysmal. Blight doesn't really suffer without add ons though.
idk about abysmal, still better than the majority of the cast considering she just ignores walls for the most part
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@[Deleted User] said:
Because that's part of what makes them the best killers?
Blight without alchemist ring is very different, and spirit is not that good without add-ons.
I mean Blight without Alchemist Ring can still very well hold his own no problem
As well as Nurse without Range or Recharge
Id argue Spirit can also do quite well, its just her add ons give her a lot more wiggle room
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@AnchorTea said:
https://forum.deadbydaylight.com/en/discussion/comment/3041940#Comment_3041940
The Entity welcomes all in this thread.
Confess.
Ive tbagged
Ive clicked
Ive shook my head
Ive hit people on hook
Ive called some people stinky
Ive definitely done more, hell I aint gonna remember everything Ive done in almost 5k hours
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there are gonna be 2 kinds of people in this thread
sinners
and liars
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/3041927#Comment_3041927
I still don't get it.
Isn't a 21.3 heal better than a 32 second heal? Sure, it requires setting up, but the reward is worth the 14 seconds it takes
A 21.3 second heal that you cant access from anywhere
If you take into account the time spent setting up the totem, then healing, then running back to the totem every time youre injured, its more time than simply having self care and being able to heal when ever and where ever
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@burt0r said:
https://forum.deadbydaylight.com/en/discussion/comment/3039996#Comment_3039996
Ah yes hyperbole is strong everywhere.
In discussion saying i play against swf all the time - there aren't as man swf as you make it out to be
In this discussion - all survivor are swf and hurting it will make the survivor olayerbase drop to 0.
Which it wouldn't, people playing exclusive soloQ would probably rejoice just for the fact that the game could finally be balanced around solo vs killer exclusively without having swf preventing that. Just like nurse is hampering balance for M1 killers.
I mean yeah, no ######### its a hyperbole.
Would the game drop to 0? No. Would it drop significantly? Yes. Simply playing with your friends is a staple in games today, take it away and people will simply play something else that they can play together.
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I think he just needs another rework since he doesn't have anything thats really unique
Wanna slow down Survivors during a chase? Play Clown, he does it better too
Wanna teleport to some place? Play Dredge, or hell even Sadako, since at least her teleport lasts the entire game and doesn't get weaker over time.
They need to make the "Dream Demon" more dreamier, I started writing a post on what I would do for a Freddy rework like a year ago, I might just pick that up again.
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@MilManson said:
https://forum.deadbydaylight.com/en/discussion/comment/3040234#Comment_3040234
Not really it's 4v1 not 4v4.
Ok??? Both sides should still have an equal chance at winning. Of course the scale will always tip towards one side more than the other, but the goal should always be to make that scale as even as possible
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Neither
Both sides should have an equal chance
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@OldSilentHill said:
https://forum.deadbydaylight.com/en/discussion/comment/3040154#Comment_3040154
Right, because console players can use nicknames that are obviously edited for DBD 🙄
Ive seen many players with dbd nicknames that have a crossplay symbol, even before and after Epic Games came into the mix
And I highly doubt every single one of them was from Windows Store
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From a PC player, please.
Stop assuming a crossplay symbol is one of us, can easily be some one on PS4/Xbox or one of the 4 people who play on Switch
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/3040064#Comment_3040064
You want to believe that the SWF is the only thing that makes this game live, which really isn't.
Its not the only thing, but its a pretty big part of it
Every game nowadays has the ability to play with friends, take that away and theyll simply play something else
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/3039996#Comment_3039996
I like it when people talk from their own desire.
im not the one whos asking to kill the game
but go off king
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I mean if youre "better" is the player count dropping to 0 then sure
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@Gindaen said:
https://forum.deadbydaylight.com/en/discussion/comment/3039819#Comment_3039819
An anti-loop killer should have bad map pressure just to balance out things. I still think Freddy is underestimated and he has both. Blight has both and he's a nightmare to go against, he's an S-Tier Killer. Dredge has both and he's at least an A-Tier killer.
I wouldnt say Dredge is A Tier, its far too map dependant
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I kind of like the idea of tendrils being used to affect the environment, how ever I think it should be purely used to trap Survivors in place, kind of like a weird Trapper/Hag hybrid (something that has the range of a Phantasm but the immobilizing effect of a Bear Trap.
For add ons I really wished they explored more on add ons that unlock new abilities, similar to Freddy with Dream Snares and Pallets.
The perks Im not really a fan of. (except for Dread Visage, that one is alright) These seem like they could be the base/theme to separate powers.
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For a good while the old theme was actually what the person playing Oni heard while in chase.
He wasnt the only one with a unique POV theme, Myers, Doctor and Demo also had a theme of their own.
Then The Twins came, and its been bugged ever since
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make it a crop top, and we got a deal
I want that crop top clown
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bruh its a sign
go buy a lottery ticket
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Not just DbD
This is something that affects all games
does it make it right? no. but no need to single out DbD
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Then the perk simply ran out of juice. Lucky Break is on 60 second timer any time your injured and as soon as those 60 seconds are up the perk is deactivated for the rest of the game.
when the perk is active you yourself can't see your own blood and if you have the perk Self-Aware you can't see your own scratch marks, this guy wasnt cheating nor was this a bug.
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@Tostapane said:
https://forum.deadbydaylight.com/en/discussion/comment/3035295#Comment_3035295
because overcharge is more busted than off the records... please get real man, this is actually a gamebreaking perk
They're both problematic
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@RenRen said:
https://forum.deadbydaylight.com/en/discussion/comment/3035513#Comment_3035513
I think that the bt basekit thing is gonna be a problem during endgame. Also why have people been saying overcharge is op? I can somewhat understand the call of brine, overcharge combo but outside of that I don't see the issue.
It only lasts 5 seconds, cant really bodyblock for a teammate with that. its purely meant for the just unhooked person to get to some place safe
As for Overcharge, 30 seconds really isnt that long in the grand scheme of things, the rate at which a gen loses progression is absurd and hurts mainly solo q. The rate at which it slows down gens would make it even a good pick on live, and as a reminder this patch is meant to eliminate a dominant meta.
All it needs is for its numbers to be toned down a bit, and it would be perfect
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@Exxodus21 said:
https://forum.deadbydaylight.com/en/discussion/comment/3035351#Comment_3035351
I wasn't talking about it though so to quote me and respond about OTR when I was talking about Overcharge only is kinda weird. It's at least whataboutism.
I mean yeah, it is whataboutism I just responded to an absurd claim with one of my own.
Both of these perks are leagues better compared to the standard that perks are being brought to.
OTR just replaces DS hell it would even replace current DS. Not only does its Anti Tunneling effects last longer, but it can be used much more offensively as well by protecting a teammate.
Overcharge just has its numbers overtuned, I have a feeling they made this version of Overcharge before they planned the other changes they made to gens, stack it with Call of Brine and this becomes a slight nuisance to SWF, and a real pain in the ass to Solo Q. Dont think I need to explain why.
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There are only really 2 concerns being Off the Record and Overcharge, and theyre easily fixable
Considering the size of this patch and those really being the only outliers. I agree, this patch is a huge success
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@Exxodus21 said:
https://forum.deadbydaylight.com/en/discussion/comment/3035335#Comment_3035335
I didn't say anything about OTR so it's weird that you would bring that up.
Not really considering its the subject of this discussion
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@Exxodus21 said:
https://forum.deadbydaylight.com/en/discussion/comment/3035295#Comment_3035295
Overcharge is fine. Pay attention and it will rarely even reach the 400% mark.
OTR is fine, dont tunnel and you'll never have to deal with it
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Were you able to see your own blood?
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dont forget Overcharge
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A whole 25$!?!?
BHVR youre missing out here
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This is the torso I use on Clown.
Its good, but its not a crop top