Shroompy
Shroompy
About
- Username
- Shroompy
- Joined
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Comments
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All my killers have at least 20 cakes (Dredge being an exception, I hoarded that #########)
P3'd a few Survivors to find out that I have doomed them to be covered in piss for the rest of time (Sorry guys)
Got a few Event items on my main Survivors since I think they look pretty neat
And thats just about it
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@Laluzi said:
https://forum.deadbydaylight.com/en/discussion/comment/3033740#Comment_3033740
Wait, so Coxcombed Clapper used to be a yellow? That's nuts. The closer I look at that bloodweb, the more oddities I find. Non-event-rarity lunar new year offering, green The Serpent, brown Blink and Swift Hunt, yellow The Beast - those, I'm guessing the actual effects changed and the rarities are reflecting what addons got swapped out for the current set (because IIRC he had a full line of All-Seeing, a full line of Blind Warrior, etc), but it's still really cool to look at. F to this museum of history.
Coxcombed Clapper and Bone Clapper used to be a lot worst tho
Simply reduced the range at which the bell could be heard
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-Stunning him depletes his tokens (Id do the same to Nurse)
-Alchemist Ring makes token regeneration take 50% longer
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crop top clown
crop top clown
crop top clown
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i got hungry 😋
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yes, report it
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Ok.
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I missed the atmosphere yea
As well as the community
Pretty much everything else? Can stay in the past
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Thats just nostalgia making things seem better than they actually were
If the dark days ever came back, this game would ACTUALLY die in days
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I. wish.
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@Deathstroke said:
Oni could use few buffs like start with his power at start and also his turning rate could still be bit better.
i sense no bias here at all
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damn you already have access to the changes? How'd you get an early access build?
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what????????????
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cool
now does this mean we need to make a post like this for every licensed character? Since all of them have been "nerfed" in some way
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/3023200#Comment_3023200
Because it makes camping less rewarding than not camping.
There's more than two types of killers. Yes there are those that will camp regardless, and those who refuse to camp regardless. There's also a massive middle ground of people who camp when it's most viable to do so, or because they feel it's their only recourse.
Killers camp because the hook is a beacon for survivors. It's the one survivor objective you know has to be dealt with, and your main priority is finding other survivors.
If you have any other indication of where a survivor could be, then you have a viable alternative to camping.
So if you fall within that middle ground, run Surveillance
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/3023143#Comment_3023143
Then highlight the aura of the gen instead?
If you don't know which gen Pes Res has affected, it's a virtually worthless perk. If a survivor is on it the regression will be countered in about 5 seconds of repairs anyway, and you have no recourse to pressure that gen, because you don't know which one it is.
I guess Thrilling Tremors will becone the new meta perk, until that gets nerfed to impotency too.
"Virtually a worthless perk"
You are buying yourself 14 seconds for simply getting a single hook. Its not like you were weren't going for hooks without Pain Res.
The whole point of this upcoming patch is to change the meta, not just the meta of the opposing side
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/3023044#Comment_3023044
To one single gen. We have plenty of perks that "do everything" but limited to one instance. Rancor for example is Bitter Murmer and NOED plus a Mori for one survivor.
Any perk that drives the killer away from the hook is a healthy perk. All this will do is ensure decent killers still need to run BBQ in every build. And by decent I mean the non-camping kind.
Thing is Rancor's information is out of your control and could happen at any time, it also only lasts for 3 seconds while also giving your obsession information.
People who camp will continue to camp and those who don't will continue to not camp, I don't know why people think a singular perk changing is gonna make a difference.
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Your MMR doesnt have that big of a difference between killers
I thought we knew this already
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/3023044#Comment_3023044
Yeah but you had to get a down in the first place, I will say combined with dead man's it's alot but by itself it's very balanced.
A single down netted you:
Instant Regression
Further Regression if no one was on the gen
Info on which Gen was getting attention
Info if some one was on the gen or not
Pairing it with DMS was just the cherry on top. Im not saying the perk was OP, Im just saying for a single perk it does too much
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@Norhc said:
https://forum.deadbydaylight.com/en/discussion/comment/3023044#Comment_3023044
You clearly don't play killer if you think being a Scourge Hook wasn't a big enough downside already.
Wrong, I just dont see myself as a victim :)
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A single perk aint the cure to campin
The nerf was justified, it was a perk that did literally everything
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thing is you I dont think you get any distance from this version of Dead Hard, and its purely used to avoid a hit.
Were just gonna have to wait for the PTB to make any real judgement since theres still a few things we dont know
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bwomp
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Keep in mind that Monstrous Shrine only works if the killer is further than 24m, so I dont think itll spawn more basement bubbas/trappers
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@FrostyEyesSusie said:
https://forum.deadbydaylight.com/en/discussion/comment/3010213#Comment_3010213
Words aren't toxic, behavior is toxic. Feeding and throwing is the most you can do to be toxic with in LoL and even then it's only to your own teammates. It used to be that you could spam mastery badges/emotes but since they added an option to disable seeing those years ago, it's mostly tame.
I don't mind some id*ot typing words at me, I literally couldn't care less about that nonsense if someone paid me to care about it. What irks me to no end is the crouching and clicking and using filthy perks like DS and DH.
you can be an ass verbally as much as you want to be an ass through actions. Both get the point across.
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/3010224#Comment_3010224
They did say the reward isn't cosmetic.
Im well aware of that
But simply changing the color from bronze to silver is a bit underwhelming
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The only way I see it working, is having an ability similar to Oni's where she needs to absorb energy to have access to her blinks
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that would be so lame lol
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@BadZilla said:
I played League of legends since 2014 and it's known that it has the most toxic player base in any video game but DBD is more toxic than that..
idk about that
I remember just starting out on League and was told to kill myself and called various slurs multiple times within my first few games just because I had no idea what I was doing
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/3008323#Comment_3008323
Wow... It's almost like you only play one half of this game. What are you going to say next?
Just bait the Dead Hard?
Infinites take skill?
Just break the pallet?
Yeah I play one side more than the other, just isnt the side you were hoping for ;)
Just because I have a different opinion than yours and don't treat this game as a job, doesn't mean I'm one sided.
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@GannTM said:
They broke Dead Hard again?
https://us.v-cdn.net/6030815/uploads/THPAQAFKTIBZ/d24d8b8c-1d2b-4388-a156-2193ed1bd4f9.jpeg
Please do not take this seriously, it’s literally just a joke.
I already have your full name, date of birth, address and social security number
no one makes a Dead Hard joke on MY DbD Forums
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/3007396#Comment_3007396
Not even close. Plus you have 16 perks walkie talkies and basekit totem breaking at your disposal. Killers have 4 perk slots and are nerfed into being useless and weak.
I mean you also have basekit snuffing at your disposal and a brain to actually make decisions to try to outplay your opponents
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/3007217#Comment_3007217
Pfft.. that was only added so they can make and keep overpowered boons and just point at that perk when people complain.
similar to how killers point at perks like Detectives Hunch or Small Game when they complain about noed?
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bwomp
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@squbax said:
https://forum.deadbydaylight.com/en/discussion/comment/3006477#Comment_3006477
As much as I have avocated for accesibility FOV in dbd grants a very big advantage compared to FOV in other games, tell me any reason why if implemented any survivor player wont up it to max to be able to see over loops and avoid mindgames.
who said an FOV slider had to be given to Survivors?
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@Seraphor said:
FOV slider would be pointless, because everyone would simply set it to max so that they have the larges FOV, maximum information.
If they did have a FOV slider, the max would be whatever they deemed to be the greatest FOV you should get without costing a perk slot. i.e. it would be the current FOV, and the slider would only allow you to reduce it.
That said, the default FOV is strangely small for killer. It should be a little wider (but not quite Shadowborn levels).
The main issue is having survivors crouched directly in front of me and them not showing up on my screen at all. As long as that was prevented, it'd be a wide enough FOV.
You can say that for every single game out there with an FOV slider
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@Remedicist said:
I mained Trickster when he first came out due to liking his style and cosmetics. I still very much enjoy that, but I overall keep playing him because I like his power and the way his add-ons slightly change the way he plays. To this day though, I love mixing new cosmetics with him and creating different outfits. I'm liking this new one I came up with:
That Trickster fit is the exact same one I use! Except I use the blue and gold recolor for the torso instead of the black one
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@DoritoHead said:
Mindbreaker, I mean- Fearmonger, may become a legitimately good perk on Sadako or Freddy
Already is a fantastic perk on both of em
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swimsuit hag
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@MilManson said:
https://forum.deadbydaylight.com/en/discussion/comment/3003006#Comment_3003006
Any proof to back up your claims as a nurse in comp games only manages 2k's and 1k's and that's with the survivors limiting what perks they can use.
And on the BHVr killer stats, she's the lowest played killer with the lowest kill rate.
Thanks.
yeah, just like how even Survivors get 4k'd by killers like Billy or Plague? No one plays perfect and of course there are exceptions
the on average 40 seconds comes from a friend of mine who plays in competitive and is the captain of his team
Stats aren't the full picture, she has the lowest killrate because she's the most difficult killer to learn, and considering the average player in this game is pretty bad, its no wonder why her killrate is so low.
You're Welcome.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/328597/the-perk-overhaul-and-the-nurse
Learn to counter her please.
When even the best of players can only last on average about 40 seconds with all the tools meant for 4 people at their disposal, yeah theres something wrong. Especially with the perk overhaul coming up shes gonna need a touch down
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I mean, pretty much what DoritoHead said
If some one who goes into a match expecting an easy time fun time and get stomped, they aint gonna be too happy
especially with how this game is where it makes a player feel much better than they actually are
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Probably because most legacy players running around nowadays have a save inject
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cool story bro
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@Akumakaji said:
https://forum.deadbydaylight.com/en/discussion/comment/3002500#Comment_3002500
And which killer perk since old ruin has been overpowered? Don't say Scourge Hook: Pain res, because that one isn't OP, its just absolutely necessary in todays meta to just keep up a lil bit with all the gens flying by left and right.
old ruin was op?
lol
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confusion?
I think yes
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Midchapter
PTB should come out in 2 or 3 weeks
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Billy takes a lot of time to get good at but feels really rewarding when you do learn him, his add ons are really the only thing that got nerfed when they reworked him back in 2020 but his base kit basically feels the same.
If you're overheating you're misusing your chainsaw, plain and simple
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@Superyoshiegg said:
https://forum.deadbydaylight.com/en/discussion/comment/2998602#Comment_2998602
No, 2017 definitely had the Solstice Gifts.
Video is dated 15th of December, 2017. Nine minutes and thirty seconds in, one appears in Jake's Bloodweb.
oh damn I could of sworn it was just regular mystery boxes
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sure
if you want to game to die





