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Seanzu

Seanzu

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Seanzu
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  • Great on paper, terrible in execution.

    There will /just be/ that one survivors ability that is better than others, and then you get locked into playing that character and you will see less of the others.

  • @Master said:

    @The_Crusader said:

    Allow me to explain the situation here.

    Meg is the last person alive. The hatch has spawned. Meg has Decisive Strike. Meg has crawled to a space away from any nearby hooks.

    The killer (in this case the Spirit) does not have Enduring equipped, and therefore can not pick Meg up risk-free.

    So what we have is a stalemate. The killer does not wish to be stunned and risk the survivor running to the hatch. The survivor decides to crawl to a location where they can't be hooked, so they can either force the d-strike or bleed out on the ground out of some misplaced sense of pride.

    So both players sit there for over a minute waiting for the inevitable bleed out.

    When people look back on games like Ocarina of Time, Half-Life, Starcraft etc and admire the timeless design, I am confident that Dead by Daylight will be held in the same regard as those games. Simply fantastic design here.

    BHVR is known for this, they also came up with the brilliant design called hatch standoff :wink:

    Players like you don't understand reasons why the hatch must exist.

    Would you rather the last player move around the entire end game or you both converge on the same point and one of you can end it pretty quickly.

    I'd take hatch every time because I just hit the last survivor because who actually gives a toss about 4Ks LUL

  • It's only an issue when they're following you backwards tbh.

    in LMAO Comment by Seanzu
  • @The_Crusader said:
    Wow, settle down man.

    I've said many times I hook rather than slug for the 4k. I made a post the other day talking about how I hook and let the last guy get the hatch and then survivors get toxic - so no buddy I'm not one of those who wants the 4k every time at all.

    I just don't like how it came down to us standing there staring at each other and that was the best way to play it. It was a hatch standoff and we weren't even stood at the hatch.

    It's just reason #5381 why Decisive Strike needs to go.

    I also agree D-Strike needs to go but I certainly wouldn't make someone bleed out over it, you say hatch had spawned but that doesn't mean you wouldn't have reached this person before they got to it.

  • @The_Crusader said:

    @SenzuDuck said:
    Oh god, more crying over maybe not getting the 4th kill.

    A stalemate;
    "a situation in which further action or progress by opposing or competing parties seems impossible."

    You could have easily picked them up, lets not pretend this is a stalemate, this is you trying to protect your pride by not losing your precious 4th kill and probably coming on here to cry about it if you had.

    It's only one kill, seriously - not an issue.

    Settle down survivor main.

    I normally allow the hatch but this was an extremely toxic SWF. Went easy on them too and let one of them go when they were about to be 3 hooked and they threw it back in my face.

    This is me being bored because the best I could do was sit there and wait for this sack of spuds to bleed out. Boring.. I can't think of many other games where the best option is to sit there and wait.

    Survivor main, OMEGALUL.

    Telling me to settle down after making a post crying about his 4TH kill.

    As if that would mean anything at all in this situation, it's still crying about everything you don't have power over.

    I spent the day running around with padded jaws on my trapper and the speed limiter on my hillbilly because I don't need to cry and whine about everything, I don't need to 4k every match to be satisfied and I certainly don't need to cry about a survivor using a perk like DS as an excuse to let them bleed out.

    Ya'll are entitled af.

    This post is literally "end game should be easier for my spirit build because having one survivor at the end with dstrike is so detrimental to my game".

    Good lord I'm so glad I'm actually half decent at this game.

  • Oh god, more crying over maybe not getting the 4th kill.

    A stalemate;
    "a situation in which further action or progress by opposing or competing parties seems impossible."

    You could have easily picked them up, lets not pretend this is a stalemate, this is you trying to protect your pride by not losing your precious 4th kill and probably coming on here to cry about it if you had.

    It's only one kill, seriously - not an issue.

  • @Arsoul said:

    @The_Crusader said:
    This event has been [BAD WORD] balls for me.

    [BAD WORD] springwood and [BAD WORD] whoever designed it. If survivors arent burning offerings then its coming up out of chance anyway.

    Had it 4 times so far and every [BAD WORD] time you cant hook them because they all run downstairs and the hatch spawns there but interestingly the basement never does.

    Just another bonus for survivors I guess. Free wins. To go along with their purple keys they're pulling out of chests.

    [BAD WORD] garbage game.

    Settle grettle, It's only a game

    It makes me laugh, it's the same people constantly complaining about the game. If I had this many issues with a game I certainly wouldn't play it anymore, I think it's time they move on.

  • @Bravo0413 said:

    Only certain killers needs buffs and 1 needs a rework... 2k is a win in my book...  and it certainly gives the impression that you're biased when you never give any sort of feedback that's positive to one side this side I'm referring to is obviously the killer side.. 

    and what positive feedback do I give to Survivor? lmfao.

    Killers have had nothing but buffs, I 3/4K almost every one of my matches now and it's boring. The last time I did poorly I got looped on Crotus Pren asylum, that building is ridiculous. Which is why I keep reiterating that maps need changes to make the game more enjoyable, not survivor or killer nerfs/buffs.

    It's very clear you have no idea what bias is, but please - continue.

  • Another issue is people keep replying to some of the posts as well, trying to "tag" mods but all it does is keep them at he top of the forums.

  • @Tsulan said:
    Am I the only one who thinks WGLF should only award points from unhooking different survivors, just like BBQ does?
    Right now it favors unsafe unhooks. 

    While I agree it favours unsafe hooks I think if you're limiting it to only unhooking different survivors it would make 4 stacks Impossible (can only unhook 3 different people in a game). If it's for safe hooks for anyone I think it's fine but there should be additional ways to get tokens.

    Even if a survivor isn't running WGLF someone with WGLF is always fighting for their tokens, especially if it was limited to unhooks only, as there's 2 other people competing for the unhook.

    If you get what I mean, my wording isn't the best but I think making it Safe unhooks + another way to get stacks is reasonable.

  • Agreed, even something like 500K bloodpoints wouldn't even be OP in my opininion.

    Level 100 is A LOT of time.

  • @Bravo0413 said:
    SenzuDuck said:

    @TranquiBoy said:

    All this thread be summarize in this: 

    
      
      

    * survivors want to teach the killers of how they need play this game. 

    I never see in natgeo a documentary of "How the prey teach the hunter how to cath them". 

    The average in every match is 2k, yeah, but the goal is 4k. 1k, 2k, 3k its not a victory but if one mediocre survivor escapes, its like a "wow! All BP and points of rank for he, because he can escape. That cool, gg"
    
    Things like SWF, looping, pallet camping, etc, are destroying this game. 
    
    Killers needs a big buff, and survivors go to [bad word] of. I really dont care wath argument they can say me, because i have my point of view, and i know what i play and, if i wanna a relax/fun time in DbD 24/7, obviously i play with survivor but nah. Every [bad word] head can play with that but i want a real DbD experience. 
    

    Its all want to say, because the salty survivors are disgusting for me. 

    Yep! 100% Agreed, Survivors need to stop trying to survive and should instead start hooked every trial.

    Not biased at all /.......... KAPPA 

    I don't think you understand what bias is. Being sarcastic towards a comment that is only made to insult a group of players is not bias.

    lmfao, neeeeext.

    I'm curious, if you think this is bias do you really think killers needs huge buffs and survivor should just go and screw themselves?

    This guy states that 3K isn't a win, and then states that killers need buffs, clearly he just wants to 4K every match, sounds like actual bias.

    you guys are so smart :)

  • Bravo0413 said:
    SenzuDuck said:

    @Bravo0413 said:
    To even put the impression that you're trying to say it was a good change for huntress with those hitboxes :O wow dude.... I mean a survivor could have vaulted a window and perfectly timed hatchet would go right through their spine... it was terrible and unless you didn't play it enough anyone else would agree the change wasnt ready to be put out........ again this just shows your biased... however I do agree that devs haven't horribly screwed killers and some are being babies with a few of the changes.. 

    Me? Biased? OMEGALUL.

    Find one comment where I vehemently defend buffs for survivors and nerfs for killers. Find one comment where I want survivors buffed and killers nerfed.

    You are more of the type that feels killers are fine where they are but you were also stating that before exhaustion got nerfed... you believe there is nothing wrong with SWF and defend it and feel that it's fine that survivors depip to bully because you feel that inexperienced killers just need to git gud... I have never once seen you state anything positive toward the killer side and that is why imo you're biased towards survivors... but yet claim to be unbiased... 
    now you’re definitely lying. I have never condoned or encouraged depiping, I absolutely hate intentional deranking, and guess what? SWF is fine I play against it all the time and never feel like that’s the reason I lost. 

    Yes i I did say that before exhaustion got nerfed you know what was also said after exhaustion got nerfed “it changed nothing”

    I think its it’s crazy how often you guys lie on this forum to try and make me look dishonest or biased. YOU WILL NEVER FIND ME CONDONING DEPIPPING. That’s actually hilarious that you said that.

    none of you will ever find a comment of me saying depipping is fine because it’s not. GG though, lying on a forum is cool

     again for someone so biased like myself it’s hard to find a biased comment, weird.
  • @Eninya said:
    I wish the game was more isolating for survivors, and killers rebalanced for that purpose. There is less and less emphasis on stealth with each passing patch.

    I do agree killers complain too much in general that they don't 4K every game.

    The issue is there are A LOT of anti stealth perk, it would require an overhaul of everything to even make stealth feasible again :(

  • @scorpio said:

    @SenzuDuck said:

    @Bravo0413 said:
    To even put the impression that you're trying to say it was a good change for huntress with those hitboxes :O wow dude.... I mean a survivor could have vaulted a window and perfectly timed hatchet would go right through their spine... it was terrible and unless you didn't play it enough anyone else would agree the change wasnt ready to be put out........ again this just shows your biased... however I do agree that devs haven't horribly screwed killers and some are being babies with a few of the changes.. 

    Me? Biased? OMEGALUL.

    Find one comment where I vehemently defend buffs for survivors and nerfs for killers. Find one comment where I want survivors buffed and killers nerfed.

    Umm every comment I see from you is incredibly survivor biased so idk what you're talking about the the OMGEALUL. Then you think because you play killer once in a blue moon then you couldn't possibly be biased!

    Show me a comment that is biased lmfao, like actually biased, not me disagreeing with someone as to whether a killer needs a buff or not, an actual biased comment where I want something that would truly only benefit survivors or something that would truly only make it worse for killers.

  • @TranquiBoy said:
    All this thread be summarize in this: 

    • survivors want to teach the killers of how they need play this game. 

    I never see in natgeo a documentary of "How the prey teach the hunter how to cath them". 

    The average in every match is 2k, yeah, but the goal is 4k. 1k, 2k, 3k its not a victory but if one mediocre survivor escapes, its like a "wow! All BP and points of rank for he, because he can escape. That cool, gg"

    Things like SWF, looping, pallet camping, etc, are destroying this game. 

    Killers needs a big buff, and survivors go to [bad word] of. I really dont care wath argument they can say me, because i have my point of view, and i know what i play and, if i wanna a relax/fun time in DbD 24/7, obviously i play with survivor but nah. Every [bad word] head can play with that but i want a real DbD experience. 

    Its all want to say, because the salty survivors are disgusting for me. 

    Yep! 100% Agreed, Survivors need to stop trying to survive and should instead start hooked every trial.

  • @Attackfrog said:
    Yes. But if you see me tbagging you in game, you BETTER tunnel and camp me!!! I would deserve it!

    Wont happen, camping is super ResidentSleeper for me. I'd rather 0K than 1K on a camp, bleugh.

  • @Bravo0413 said:
    To even put the impression that you're trying to say it was a good change for huntress with those hitboxes :O wow dude.... I mean a survivor could have vaulted a window and perfectly timed hatchet would go right through their spine... it was terrible and unless you didn't play it enough anyone else would agree the change wasnt ready to be put out........ again this just shows your biased... however I do agree that devs haven't horribly screwed killers and some are being babies with a few of the changes.. 

    Me? Biased? OMEGALUL.

    Find one comment where I vehemently defend buffs for survivors and nerfs for killers. Find one comment where I want survivors buffed and killers nerfed.

  • @Attackfrog said:

    @SenzuDuck said:

    @Attackfrog said:
    Camping is comparable because survivors have a choice to rush the hook or try to teabag/taunt the killer to chase (as you mentioned you do).

    In game taunting has existed forever. Camping is an in game frustrating action, but the survivor can choose what he types post game or decide to simply pop into another game.

    Same as killer chasing a teabagger.

    "Survivors have the choice to put themselves into harms way to TRY and rescue a survivor, knowing they might also go down and then get camped" rinse, repeate.

    As opposed to, a survivor tbags and the killer can chose to stay and get his kill OR go after the survivor

    Yea, don't see how they are comparable, in both situations the killer holds all the cards on what's going to happen, you can easily hit the unhooker and hit them again before the action is complete and have someone else to camp.

    You're really grasping at straws here now.

    Not really. The survivor chooses to.foolishly rush the hook.when the killer is close by when they could be doing something more productive.

    The survivor also chooses to perform a teabag, knowing full well the likely impression it makes (taunt).

    Yes the killer chooses to camp, but a survivor chose to teabag (often times doing so when he feels safe), knowing the consequences.

    The killer controls the action but the survivor doesn't live in a vacuum. He chose the action in the hopes of inciting the killer.

    I am not sure you know what "grasping at straws means" or maybe you are not able to understand how certain actions have consequences (it would be like a person walking into a bar with a short that says "punch me ***hole!)...there are certain expected consequences for this.

    Lets just agree to disagree, eh? :)

  • @Attackfrog said:

    @Chi said:

    @Attackfrog said:
    I get "gg EZ" whether 1,2 or 3 escape.

    If it's a 4k it's "baby killer go [BAD WORD] camper you f****ing n*****"

    it honestly blows my mind how that's allowed.

    I sincerely doubt that happens often, unless you actually do camp.

    I get comments like that just about every time I play the game (not every match, but every night). Either the EZ or the obscene stuff.

    I actually do get called camper/tunneler when I am not even camping (this has been talked about as nauseum on this forum).

    The higher the kill count the more often it occurs.

    It is rare when I get a 4k and simply see a "gg" post game.

    It's usually better just not say GG. I've had killers and survivors alike go ballistic on me because I've said GG end game after doing well against them.

  • Its honestly not that bad and it's super rare.
    Might be a little more common for a week or two given the blood web boost but you can also get a lot of gens done in the time it takes to get it.

  • @Attackfrog said:
    Camping is comparable because survivors have a choice to rush the hook or try to teabag/taunt the killer to chase (as you mentioned you do).

    In game taunting has existed forever. Camping is an in game frustrating action, but the survivor can choose what he types post game or decide to simply pop into another game.

    Same as killer chasing a teabagger.

    "Survivors have the choice to put themselves into harms way to TRY and rescue a survivor, knowing they might also go down and then get camped" rinse, repeate.

    As opposed to, a survivor tbags and the killer can chose to stay and get his kill OR go after the survivor

    Yea, don't see how they are comparable, in both situations the killer holds all the cards on what's going to happen, you can easily hit the unhooker and hit them again before the action is complete and have someone else to camp.

    You're really grasping at straws here now.

  • @Nickenzie said:

    Okay, we're making ground now (and this is good thing).

    "...The middle finger is something that is done in real life to offend people."

    Tbagging is also a "REAL THING". Some survivors will tbag just to offend the killer, like after every pallet stun just to add more insult to injury. In that situation with some context clues, I can see the killer getting annoyed because there's no reason for the survivor to tbag after every pallet stun, why is it necessary to do that at every pallet stun? Knowing this, the killer is left to assume the survivor is doing that to add more insult to injury since you been pallet stunned, it's the most logical thinking anyone would do. That's how tbagging can be offensive but there are also ways how a tbag can be funny (I think you know).

    TL;DR
    Think of tbagging as laughing in real life. There are times where it's appropriate and other times not so much. Depending on when you laugh, it can be taken differently.

    It's a video game Nickenzie, understand this. ITS A VIDEO GAME It's NOT comparable to real life actions, no one ACTUALLY tbags in real life, people ACTUALLY put up the middle finger in real. They are NOT comparable good lord.

  • @Raccoon said:
    Literally erupted into laughter at the word "empathy."

    The whole post was comedy gold, though.

    actually, I have it right here.

  • @M2Fream said:
    Did you read? They're not comparing tbagging and racial slurs, they're comparing tbagging and face camping...

    Which if you read the conversation further, we clarify, still can't be compared either way.

  • @Spiritbx said:

    Good thing the devs only make 100% viable killers and not a bunch of ######### ones along with a few good ones.  
      
    Also matchmaking is pretty much useless, putting players that play every day since the begining along with players that are new or only play casually.

    Depends on your definition of Viable. I can 2K/3K all day every day on all the killers, that's pretty darn viable to me, but I only need to pip to be satisfied.

    While others think killers aren't viable if they don't 4K every match.

  • @Spiritbx said:
    The_Crusader said:


    Poweas said:

    @The_Crusader said:

    Because killers can't accept that they suck.

    I've lost count of the number of times I've been playing solo and the killer gets salty as accuses us of being swf.

    Tbh they could be asking just because they face a lot of SWF. After every game, no matter how it went, I always ask if the team was SWF when I play Spirit since SWF is all I face.

    They don't ask, they straight up accuse. Hell I've seen killers get a 3k and then throw a strop and say we were swf and it was unfair.

    They really only will accept a 4k.

    You must play mostly survivor. You know, just because survivors throw the game doesnt mean it was fair or fun.  
      
    If someone uses a motorcycle in a relay race, but crashes in the end , that doesnt mean it was fair for them to use a motorcycle.  
      
    Get bullied by a tryhard swf group and you will see that its just no fun playing against them.

    From what I've seen, good killers don't get bullied.

  • @Nickenzie said:
    Sigh... I'll try one more time @SenzuDuck. If tbagging is just a few pixels bouncing up and down then what about the middle finger? I mean, it's just me moving my finger and it's not causing any harm?

    Btw, I DON'T DOES THIS, JUST TRYING TO MAKE A POINT. Everyone reacts difficulty to things is what I'm trying to say man, it just depends on the situation and the context clues. Also, I definitely don't agree with tbagging being a bannable.

    Sigh, and the middle finger is something that is done in real life to offend people. ITS A REAL THING. If you get into a fight and you win, do you crouch over the unconscious person and tbag them?

  • @Freudentrauma said:
    I think I worte about it in the past. But I guess you just lack empathy then ...
    Tbagging is an act on active disrespect, right in front of a person, who during match is under constant stress with almost no calming phases compared to the other 4 they face.
    It's probably one the main reasons, why DbD always had a form of "bullying simulator" problem in it's core design. Survivors have enough safe spaces to actively disrespect the killer without any direct consequences. They do it in situations, when the killer is most likely stressed right now, which means it will most likely work. And when it works it starts a spiral of frustration for the killer, because they get more unstable -> more mistakes beeing made -> more opportunity to Tbag and disrespect -> etc.
    You might not experience such games by yourself. Maybe because you don't care about that, when you play killer. Or maybe because you are more mentaly stable. But I would argue that the average player, or an average human beeing is vulnerable.
    And the argument it's a video game is actually quite fitting. When you play a video game you expect at least to be in a form of a safe space. One where you experienced stress in an controlled manner. And I know online gaming can be toxic and frustrating, but when it's crossing the line of active humilation, then yey there is an issue.
    Especially in asymmetrical game, where the amount of stress is highly different for each side.

    Lack empathy? Good god.

    I T-Bag when a killer is camping to see if it'll get them to chase me so my random team mate has a chance of getting points, this is a video game, tbagging has been in every game with a crouch button for 15 years and I've never seen so many people crying about it, it ACTUALLY has a use in this game because some killers get so upset by it that they'll stop camping someone to get the person that's going it.

    If you're vulnerable and things such as crouching rapidly are going to trigger you, you should step away from the game and take the proper measures to sort your life out. If tbagging is the reason you want to cry at night YOU NEED A BREAK.

    Yada yada safe spaces in games where you literally murder people, tbagging is the least awful thing in this game and I'll reiterate, if tbagging is so harmful to your mental state you need to seek a professional.

  • @Attackfrog said:

    @SenzuDuck said:

    @Attackfrog said:
    Playing in a way that is frustrating to the opposition is as old as the concept of opposition iteslf, yet how some survivors get so triggered by me standing by their hook for 2 mins that they call me racial slurs and tell me to kill my self is beyond me.

    I by no means condone that though so, ok? Racial slurs are a bannable offence, tbagging is not, so comparing them is silly.

    But here we are, once again - having a pissing contest about who is worse when both sides are just as bad as each other.

    and camping is super boring anyway so I very rarely ever get attacked for such gameplay.

    It's not much of a contest...

    But to the point: tbagging is not bannable. Neither is camping, yet both result in someone getting triggered and spouting off post game chat. So they are comparable.

    Both are forms of in game taunting and frustrating your opposition. Both are just pixels, but generate very real frustration (probably too much frustration for some folks).

    Before the argument that camping has in-game consequences, I will point out that so does teabagging. Some people teabag to taunt the killer to chase while teammates pop objectives. Some people camp to hit survivors when they rush the hook.I

    Neither side really HAS to take the bait OR get triggered...And yet...some do.

    “Before the argument that camping has in game consequences etc etc”. Not really, it’s the killers choice to chase after them, guess who’s choice it is to also camp aswell? The killers.

    Except camping directly affects gameplay and ones ability to actually participate in a match, while tbagging has no effect on gameplay, they are very NOT comparable.

    I have absolutely NO issue with camping, but people get upset over tbagging for no reason at all except their feelings, lol itsavideogamebtw? People get upset over camping because it prevented someone playing the match.

  • @Boss said:
    Devour Hope is fun.

    Devour Hope + Haunted Grounds is my fav on spirit.

  • Honestly disgusting that no one has said thank you.

    I suggest maybe making it a riddle for the codes so bots can't snag them, alternatively I think for something so generous the mods wouldn't mind holding onto the codes and you pick your favourite comment or something.

    Merry Christmas, Nickenzie.

  • @Cardgrey said:
    merry Xmas mr/miss duck!

    Merry Christmas to you also!

  • @Bbbrian2013 said:

    @Cardgrey said:

    @Bbbrian2013 said:

    @Cardgrey said:
    Dying light black box =p helps a lot with a mori

    I never run add-ons or offerings on any killer.

    I see just offering a idea to help u friend lol

    I know, i appreciate it. It's better than just saying LOL you're wrong like the others here have.

    I just don't like to become reliant on temporary items.

    We;re not saying you're wrong though, your whole conversation is based on the fact that you want every killer to 4K regardless of how good the survivor is, you stated earlier that it shouldn't matter how good a survivor is the killer should be able to ruin them regardless.

  • @Bbbrian2013 said:

    @SenzuDuck said:

    @Bbbrian2013 said:

    @Cardgrey said:

    @ShrimpTwiggs said:
    I'll just sit here and wait for the community to get along.

    I’ll join you

    Hard to get along when they deny there is a survivor issue with DbD :)

    Says the guy that thinks killers should 4K every match and survivors should suffer lmao.

    Says the guy who thinks surviving should be as effortless as it is now lmao.

    like i said, I think killer and survivor are both easy, I haven't asked for buffs or nerfs on either side, you're just talking nonsense now.

  • @Bbbrian2013 said:

    @Cardgrey said:

    @ShrimpTwiggs said:
    I'll just sit here and wait for the community to get along.

    I’ll join you

    Hard to get along when they deny there is a survivor issue with DbD :)

    Says the guy that thinks killers should 4K every match and survivors should suffer lmao.

  • Matches aren't lost because of imbalance issues, they're lost because the survivor/killer isn't as good as what they think, so when going against a better player it must be mechanics/game that are broken.

  • @Vietfox said:

    @Bbbrian2013 said:
    You could break the chase and hide.

    Difficult to break the chase and hide if you want windows and pallets to get nerfed, especially when killer is faster than survivors.

    Viet, just run in a straight line lmao, it's not hard. Ez juke in an open area.

  • @Bbbrian2013 said:

    @SenzuDuck said:

    @Bbbrian2013 said:
    We stay because its satisfying when we have good games. So we want to be buffed so we can get more of that feeling. Not getting it leads to frustration and forum ranting but you know that next high isn't far off so you keep playing while hoping for buffs/nerfs. DS/NOED anyone?

    Yea but you don't want more of that feeling, you only want that feeling, you want every match to be a 4K because lul survivors should suffer and not have bc im a big mean killer.

    Exactly. Killer role should be the fun one survivor should be a scary and depressing one.

    You're just repeating what i'm saying...

    If a game is depressing to you, maybe you should instead take a break and maybe speak to a professional instead of worrying about how many matches you're going to 4K in.

    I enjoy both roles in this game, whether I'm being tunnel moried as a survivor or I'm struggling against a good group of survivors.

    If you're playing a game and it's upsetting you, STOP.
    It is not the game for you, or your mood is not in it
    Stop for the benefit of your health and stop being so stressed over tbagging, flashlights and one person escaping.

    When I play killer and I kill three people and I find hatch 9 times out of 10 I walk away from hatch and leave it, I've got my blood points, I've got my pip I don't care anymore, if you're in a position that you can't leave that hatch for fear of only getting a 3K you need to take a break and assess yourself.

    People spending upwards of 3 hours on hatch wasting each others time is not fun or proving a point.

  • @Bbbrian2013 said:
    We stay because its satisfying when we have good games. So we want to be buffed so we can get more of that feeling. Not getting it leads to frustration and forum ranting but you know that next high isn't far off so you keep playing while hoping for buffs/nerfs. DS/NOED anyone?

    Yea but you don't want more of that feeling, you only want that feeling, you want every match to be a 4K because lul survivors should suffer and not have bc im a big mean killer.

  • @ad19970 said:
    Don't you understand that that would just lead to you enjoying a lobby simulator? Nobody would play survivor anymore. Except if that's what you want. Then my mistake.

    I think the issue with this game is a lot of people thought "Oh, killer Vs survivors". I'll be able to bully those poor players until they quit.

    When in reality (especially now). In terms of mechanics it's pretty well balanced, I've seen 4K/0K with every killer at every rank. I've seen nurses fail and I've seen them decimate, I've seen SWFs fail and Solo squads prevail.

    it's in a very good spot, but then we get people who say if they don't 4K every game it's a loss and the killers should be stronger, and we have survivors who get hit and DC and complain about certain killers being this and that, everyone needs to get over themselves or stop playing if they're that frustrated.

    I've seen people on this forum put devs on blast constantly day after day saying how they've been betrayed and the devs always lie.

    IF that is the truth WHY are you still here? If I genuinely felt that way about a game I certainly would have stopped playing it because I WOULD be frustrated like these guys are, if that's how they feel.

  • @Bbbrian2013 said:

    @SenzuDuck said:

    @Bbbrian2013 said:
    Do you 4k every game?

    I don't have to 4k every game to pip? 4King every game is absolutely ridiculous and if you think that's the requirement for killer to not be classed as easy you should play something else.

    You say survivor is easy, do you survive every game? I highly doubt it.

    I easily could...Just hide in a locker and urban evade until your team dies...Survivor takes no skill to win.

    I dont consider pips wins. Only 4k and escape.

    Again, the aim is to pip and rank up, not 4K every game. Feel like I'm talking to a brick wall sometimes.

    Yea, so you're exactly what's wrong with this game, it'll never be good enough for you until you can 4K every time, and then it becomes not a game because why play when only one side can "win" biggest brick wall in history gg.

  • @Bbbrian2013 said:
    Do you 4k every game?

    I don't have to 4k every game to pip? 4King every game is absolutely ridiculous and if you think that's the requirement for killer to not be classed as easy you should play something else.

    You say survivor is easy, do you survive every game? I highly doubt it.

    People bringing up noob3 like it matters, the majority of his team mates died, that says to me that camping hatch as much as possible and having survivors die for you so you can escape seems like ez wins to me.

  • @Bbbrian2013 said:

    @Vietfox said:

    @Bbbrian2013 said:

    @Vietfox said:

    @Bbbrian2013 said:

    @The_Crusader said:
    Bbbrian2013 said:

    @ad19970 said:

    @Bbbrian2013 said:

    @The_Crusader said:

    Poweas said:

    @The_Crusader said:

    Because killers can't accept that they suck.

    I've lost count of the number of times I've been playing solo and the killer gets salty as accuses us of being swf.

    Tbh they could be asking just because they face a lot of SWF. After every game, no matter how it went, I always ask if the team was SWF when I play Spirit since SWF is all I face.

    They don't ask, they straight up accuse. Hell I've seen killers get a 3k and then throw a strop and say we were swf and it was unfair.

    They really only will accept a 4k.

    Because a 3k is a loss. Did you really win as a killer if someone escaped? You failed in your objective to kill them.

    4k should be the norm because that's what is fun.

    That's a joke right? 3k is not a loss. You can't honestly want a game balanced so killers can get 4ks every game because that's their objective. Survivors objective is surviving. With your logic, you can just as well say every survivor is supposed to survive, that should be the norm, since that's what's fun.
    

    2k at the most should be the norm, quite simple.

    Its a horror game the killer being scary is what they should go for. Escape should be almost impossible so it gets tense when it is close.

    1-2 Survivors escape average isn't very scary...Killers should feel oppressive.

    If you were locked in a room with myers you wouldn't be looping and tea bagging you'd be scared because he is guaranteed to [BAD WORD] you up since he saw you.

    At the same time it's also a videogame. What's the point in playing if the odds of escape are too small? Whats the point in playing killer if you're almost guarenteed a 4k?

    Emotional response? Why do people like Alien Isolation when you insta die if spotted by the Alien? Because it's scary it makes you react.

    You're going into this thinking DbD needs to be a competition when it could be a fun scary experience.

    How many hours do people spend on Alien Isolation and DbD? Also, once you've finished Alien Isolation twice hardly scares you anymore. Your comparison is wrong in so many ways.

    I don't see how it is. Giving killers the power they should have to feel strong while making surviving something you actually have to earn makes sense...

    Especially when it's 4v1 the 1 should be stronger than 1 of the 4. Even the best survivor vs the worst killer shouldn't be able to waste enough time for a gen to be finished.

    Why should killers play if they're just going to get looped and insulted? Get a 2-3k and still survs ez in chat.

    So buff killers or declare survivor team lost if only 1 or 2 escape...

    "Even the best survivor vs the worst killer shouldn't be able to waste enough time for a gen to be finished."
    That's when i stopped reading, when you say that role should be more important than skills. You just want easy matches, no point on keep talking to you.

    That isn't something i just said. From the start i've said killer should be about destroying survivors and survivor should be about rarely escaping.

    Killer and Survivor should be flipped. Survivor hard Killer easy.

    Except they're both easy af lol.

  • @Bbbrian2013 said:
    Emotional response? Why do people like Alien Isolation when you insta die if spotted by the Alien? Because it's scary it makes you react.

    You're going into this thinking DbD needs to be a competition when it could be a fun scary experience.

    Because Alien Isolation is a game that you play by yourself, in the dark. You sneak around and your own mistakes are what get you killed, it's a lot more scary and isolated.

    DBD is on an online casual game where you rely on team mates to kite the killer and do gens while your'e chased, it never will be scary, but unlike Alien isolation where you will eventually beat the game and be satisfied, in DBD you die by the hand of another person after a 5 - 15 minute matches which would become infuriating if escaping was rare.

  • @The_Crusader said:
    At the same time it's also a videogame. What's the point in playing if the odds of escape are too small? Whats the point in playing killer if you're almost guarenteed a 4k?

    Yea, another thing people don't understand, it's a video game and it's supposed to be fun. No survivors want to play where they die 19 out of 20 matches.

    and the game will never be scary to players with 50+ hours no matter the changes they add because we all get over the things we see and do a lot every day.

  • @Nickenzie said:
    "How the hell anyone can get upset by a character model moving up and down is beyond me."

    I'm gonna assume you didn't even read my post, survivors tbag for a reason. It can be meant as an insult or as a compliment/joke. It depends on the context clues of the situation on how the survivor wants the tbag to be taken as. If you see an Ace in the basement with 5 items around him tbagging then he is likely trying to get you to laugh. If a Claudette tbags you after every pallet stun then the tbag is meant as an insult.

    "No where do I say survivors tbag for no reason?"

    Again, I didn't say that you said "Survivors tbag for no reason". I said that you're assuming like a survivor tbags for absolutely no reason. Again... @SenzuDuck
    Nickenzie said:

    Here we go again with you assuming every survivor tbags for absolutely no reason @SenzuDuck .

    Do you even know what you're typing half the time?

    Of course survivors Tbag for a reason but the fact that people are "offended" by it is ridiculous. It's been in gaming for years as a little jest, getting upset and wanting people banned for it is utterly absurd.

    "again I didn't say that you said survivors tbag for no reason"

    I also didn't assume that survivors tbag for no reason I clearly say "It’s pretty clear why players do it". I don't at all think they tbag for no reason, they tbag to distract and annoy because it clearly works when you have killers begging players to be banned for it, it's not offensive, however.

    I think it's best you ignore all my comment from here on out because I'm honestly tired of you not understanding anything.

  • @PigNRun said:
    1) Huntres Hatchets hitboxes (now reverted)
    2) Clown Bottles not launching correctly (still not fixed)
    3) Broken unhooking invincibility frames (still not fixed)

    Those are not taking into consideration the bugs caused by the engine update, but those are new, so its fair to see how long they take to fix them.

    Oh yea dude, utterly unplayable, totally ruined.

    They tried better hitboxes with the huntress and all the huntress killers that relied on their lag to hit around corners werent happy with the accurate hitboxes, how unfortunate.

    I've never seen anyone complain about clown bottles?

    I don't camp so honestly will never experience the invincibility frame issues so wont comment on that one.

  • @Bbbrian2013 said:
    Because a 3k is a loss. Did you really win as a killer if someone escaped? You failed in your objective to kill them.

    and this here is one of the biggest issues with a lot of killer mains. It's about killers not 4King every match, if they don't 4K every match they are "underpowered" which is the game was made so every killer 4Ked every time the game would be dead right now.

  • @My_Dude said:
    Because OP. The Devs NEVER accidentally ruin Survivor utterly.

    Killer though? At least a few times a year.

    At present Killers might as well not even bother looking at scratch marks, or trying to listen for survivors. Cause EVERYTHING is [BAD WORD] E D!

    How have they "utterly ruined" killers this year? lmfao.

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