Seanzu
Seanzu
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- Seanzu
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@douggie123 said:
If I see the new survivor I generally assume they have breakdown so I camp so I get some benefit out of it other than them getting unhooked and me just losing a hookCamping because of a Jeff? lmfao.
Yea dude, there isn't like 20 other hooks you could put him on or anything, better make sure he dies so that hook is gone forever instead of 3 minutes, the excuses you guys come out with are honestly ridiciulous.
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@KingSavageGaming said:
Gay Myers (Luzi) said:@KingSavageGaming said:
SenzuDuck said:
@KingSavageGaming said: Does it really matter we have cosmetics now...😑😑 Some people don't want to buy cosmetics though.
Well boo-hoo people are whining about blood on a hat...sigh...😒😒
It is a cosmetic bug, so stop belittling people.
We're getting new cosmetics like every few weeks hell if we're lucky we might get licensed cosmetics but you're worried about blood on a hat...really...?
Your arguement makes no sense.
"Not everyone wants to buy cosmetics
"boohoo, we're getting new paid cosmetics all the time but you want blood on a hat"
good lord absolute facepalm.
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@KingSavageGaming said:
Does it really matter we have cosmetics now...😑😑Some people don't want to buy cosmetics though.
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The only types of players that camp (from the start) camping near end game I think is reasonable in most peoples eyes.
- Just doing it to annoy a player.
- Are just bad players.
The whole BBQ excuse is ridiculous, what is it, 40 metres? That's pretty huge, anyone passing through a 40 metre radius and not showing up is honestly the pettiest excuse for camping honestly.
I run BBQ and it's mostly for the points because half the time I forget to even look around, especially as huntress because I'm searching lockers for more hatchets.
Get good people, more practice means you wont have to camp as much!
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@MhhBurgers said:
@SenzuDuck said:
@deadbybugexploit said:
JUST GIVE KILLER +20% SPEED! AND 4SWF BE OKAY!I really hope you're joking.
With comments like this cropping up in ever "Nerf SWF" thread it's obvious people don't want balanc and just want easy 4Ks if theres a shred of evidence it'll be a hard match.
SWF is no different, coming from someone with 2.4K hours in the game and have never dodged a lobby unless it's to chage a build I didn't realise I had equipped.
SWF is no different.
"He's on me, do gens"
"he's heading towards you"
"He's camping"
The amount of free perks SWF gets is ridiculous, you'd have to give killers free BBQ&Chilli, Surveillance and Discordance to even begin making up for the ridiculous amount of free ######### an SWF gets.
Don't get me wrong, any sort of killer MS buff would be overkill.
Damn, sorry.
i completely forgot solo players ignore gens until they see someone being chased, or they stay on gens when there is a heart beat close, or they don't know what camping is?
Like, do you think solo players become handicapped so much they don't touch generators unless ordered too?
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@deadbybugexploit said:
JUST GIVE KILLER +20% SPEED! AND 4SWF BE OKAY!I really hope you're joking.
With comments like this cropping up in ever "Nerf SWF" thread it's obvious people don't want balanc and just want easy 4Ks if theres a shred of evidence it'll be a hard match.
SWF is no different, coming from someone with 2.4K hours in the game and have never dodged a lobby unless it's to chage a build I didn't realise I had equipped.
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@powerbats said:
@deadbybugexploit said:
swf kill this game soon.no reason play not fair game.
Yes the sky is falling still 2 years later and yet the game is more popular and ever and is slowly getting more balanced. You're like the doomsayers that've been claiming that League is dying and would end soon which was years ago.
The game will end soon because swf is 2 years old now and the only way swf will ever kill this game off is if it's removed. Since they're the majority of the player base so remove them and you kill your game because you killers can't have lobbies without survivors.
But hey you'll feel really good about yourself because you got rid of swf and thus will never have to face them ever again. Oh sure the game will die off because most of the player base has left but you won't ever have to play them.
Can you imagine how these guys would act a Year to 2 Years ago? I doubt they'd have even lasted more than a week.
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@Peanits said:
No release date has been given so far. This past chapter marks the end of the current roadmap. Any future chapters do not yet have an announced release date.
Isn't there one more? Slated for March presumably?
4 Killers.
Clown
Spirit
Legion
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Leatherface, always! Had one lag switch me today FeelsSadMan

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Far too powerful in my opinion.
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I wouldn't worry about it, it's just bad survivors being bad.
Carry on and have fun!
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@Rebel_Raven said:
SenzuDuck said:You don't play killer much, do you?
More than you do, clearly. If I can reach rank one I definitely play it more than someone stuck in rank 15.
Wow, twice in a row, you're twisting stuff, and making assumptions.
You mean, "You proved me wrong so now I'm just going to say you twist words".
Say what you want next post. Imma let you have the last word. I know you need that.
Thanks for admitting defeat, I'd do the same thing if I said something and someone else proved me wrong with one screenshot.
Have a Merry Christmas ^-^
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@Rebel_Raven said:
You don't play killer much, do you?Your swf groups aren't the norm.

yeyeyey I hate killer man, I don't focus all my points in to killer at all, lol killer never hit rank one or anything not every season or anything, damn you got my I don't touch killer.
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@Rebel_Raven said:
Yeah, it's crazy that survivors cant just hold w and leave.Hey, you think what ever you want, too, so we're even.
They absolutely can, and the majority do.
Is this another thing like SWF, as with SWF we all like to pretend we only face 4 man SWF, are we going to pretend every single survivor stands in the exit gate at the end of every match?
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@Rebel_Raven said:
Giving these people the satisfaction they demand is galling. I'd rather pop on a youtibe vid, or hit the forums and let them waste their time, and entertain myself while they waste their time.The teasing is pretty toxic. Considering the constant ad hominem from you, I really doubt you're the type to just leave more often than not.
I have gotten out of rank 15 when i had the time to play. You're just so desperate to cling to you twisting things. It's sad.
Yea man, walking towards the exit gate to finish the match is so demeaning, and then when it happens you can come to the forums and talk about how you had to spend 10 minutes watching youtube videos until the survivors had left, instead of spending 5 seconds holding W.
"Constant Ad hominem means you clearly stand in exit gates" Ok man, you can think what you want lmao.
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@Plu said:
This game needs a timer when the gates are openedNot really fair on a survivor that may be in a chase at end game to get out tbh.
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I do usually leave asap, but hearing that killers actually go afk until people leave sounds hilarious to be honest.Rebel_Raven said:
Here's the real question. Why don't you just walk forward as a survivor?SenzuDuck said:
“Imagine there is no bleedout timer”. But there is one, I’ve had matches where a killer has forced everyone to bleedout. I think it’s insane how people are handling this, just walk forwards lmfao.Cymer said:
If you buttdance at the edge of the exit there is no point in hitting you the game is over.SenzuDuck said:@Cymer said:
At that moments I am happy to have a 2nd monitor.
Watch something on it and let them waste their time.
But yes it is frustrating and after all these years there should be a mechanic that would prevent such a hostage taking.
With some simple checklist the devs could easily determine if the survivors are stalling/taking hostage the game, what IS reportable by their standards.
I would love to put the survivors on a clock after a gate is powered, somewhat of 60-180s after that the gates close/exit getting blocked. So they have to make a decision. Do I stay for extra BP and killer shenanigans or do I just leave. If you want to put on a real incentive let them lose their BP after that time frame. Part of it, all of it. And after the time is up your aura gets revealed, no lockers, exposed and Mori-able. You clearly had your chance to escape but you chose to die.Please tell me how it is hostage taking when you can fully hit the survivors? lol
Just leave, you are just stalling.
How would you like to be down in front of the exit/hatch, all the other survivors are down or dead and all you can do is crawl to an exit or wait to bleed out. Each time you are close to escape the killer picks you up and put you back down, a bit further from the exit. All you can do is wait to bleed out.
And now imagine there is no bleed out. You have to wait until the killer gets bored and let you go.
I don't really take you seriously Either.
I never blamed swfs for being at rank 15, I blame them for being full of ######### more often than not.
its a casual video game and people are getting upset that survivors want to tease the killer a little bit in an exit gate.
Yea yea SWF is the worst with their SAS like tactics and pin point accurate information... said the killer who can’t ger out of rank 15. -
I have a hard time taking you seriously since that post you went on about how you dodge SWFs but also blamed them for being stuck in rank 15.Rebel_Raven said:Walk forward and smack them out? [BAD WORD] that.
I'm done giving the shits the satisfaction. They need it way more than I ever will.
Doing what they want won't fix this #########, it keeps them doing it.
What's so hard about survivors just walking forward the last few meters? I mean they are fine with making the killer walk however far.
I'm sure these types of people are fine offering what they feel is an easy solution, but the hypocrites won't take their own advice and just walk forward. They don't even have to hit anyone. Way easier.
Think im gunna spend the day lingering around the exit gates and see how most rational thinking killers handle it. -
“Imagine there is no bleedout timer”. But there is one, I’ve had matches where a killer has forced everyone to bleedout. I think it’s insane how people are handling this, just walk forwards lmfao.Cymer said:
If you buttdance at the edge of the exit there is no point in hitting you the game is over.SenzuDuck said:@Cymer said:
At that moments I am happy to have a 2nd monitor.
Watch something on it and let them waste their time.
But yes it is frustrating and after all these years there should be a mechanic that would prevent such a hostage taking.
With some simple checklist the devs could easily determine if the survivors are stalling/taking hostage the game, what IS reportable by their standards.
I would love to put the survivors on a clock after a gate is powered, somewhat of 60-180s after that the gates close/exit getting blocked. So they have to make a decision. Do I stay for extra BP and killer shenanigans or do I just leave. If you want to put on a real incentive let them lose their BP after that time frame. Part of it, all of it. And after the time is up your aura gets revealed, no lockers, exposed and Mori-able. You clearly had your chance to escape but you chose to die.Please tell me how it is hostage taking when you can fully hit the survivors? lol
Just leave, you are just stalling.
How would you like to be down in front of the exit/hatch, all the other survivors are down or dead and all you can do is crawl to an exit or wait to bleed out. Each time you are close to escape the killer picks you up and put you back down, a bit further from the exit. All you can do is wait to bleed out.
And now imagine there is no bleed out. You have to wait until the killer gets bored and let you go. -
@Cymer said:
At that moments I am happy to have a 2nd monitor.
Watch something on it and let them waste their time.
But yes it is frustrating and after all these years there should be a mechanic that would prevent such a hostage taking.
With some simple checklist the devs could easily determine if the survivors are stalling/taking hostage the game, what IS reportable by their standards.
I would love to put the survivors on a clock after a gate is powered, somewhat of 60-180s after that the gates close/exit getting blocked. So they have to make a decision. Do I stay for extra BP and killer shenanigans or do I just leave. If you want to put on a real incentive let them lose their BP after that time frame. Part of it, all of it. And after the time is up your aura gets revealed, no lockers, exposed and Mori-able. You clearly had your chance to escape but you chose to die.Please tell me how it is hostage taking when you can fully hit the survivors? lol
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You keep talking about how much time they waste in the gate when you’re blind to the fix, spending 5 seconds walking towards the gate, why are you avoiding the gate for 3 minutes when you could force them out lmfaoGrimGage said:@NotReneAensland @SenzuDuck My last response as far as I know got cut off for some weird reason so I will keep this short. i find ppl who want to report tbagging... even more special than those who tbag. If you honestly get mad enough at those who tbag you already lost the mental game. You will make mistakes.... cause you are made at those using something basic in the game. My original point was simply asking the community to please leave. You do not gain BP (by large unlike a year ago) when the exit gates are powered and open. Not all of us are out there to be the most dedicated efficient players. Yes make fun of us casuals and call us salty... fair enough. But please... you whooped our arses... fair enough... It has been two minutes and you wont leave... I go take pisk and get water another 2 or 3 minutes... you all still there... what you want... a report card on how awesome you all are? Please... please ... just leave...
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Tbagging is not reportable at all.NotReneAensland said:@GrimGage said:
@NotReneAensland I do not agree with that at all... not my point at all... that would be silly... and honestly salty... like I was claimed to be in the first place. Not my style... t bag all you want... but please leave when all of you are healthy and the exit gates are openIt's actually a reportable offense. It's "Unsportsmanlike Behavior."
So if they're never going to do anything about their behavior the gates should at least close off. =]
https://youtu.be/0L3hf-XjLcg
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@Larcz said:
Imagine what this kind of situation end if survs cant exit game when killer is in exit gate arena and shows blockade like blood warden.That will be awsom leave or one of you will end on hook!Not really, basically makes bloodwarden useless & theres been many butt clenching gate chases that wouldnt be fun because free gate blockade bc killer gets free blocker.
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@GrimGage said:
@SenzuDuck Fair enough, but you still did not answer my question... Why should I force them out? When I simply concede and want to continue on to my next game while you continue to linger at the exit gate when no survivor is in danger?- Complains about wanting to get to the next match and wasting time
- Also complains about spending 5 seconds holding W on a keyboard
- Doesn't understand that holding W fixes the problem
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@BloodyNights said:
@GrimGage said:
@SenzuDuck Fair enough, but you still did not answer my question... Why should I force them out? When I simply concede and want to continue on to my next game while you continue to linger at the exit gate when no survivor is in danger?You walk forward and smack them until they leave so you can get to the next game instead of letting them run around you in circles so they can farm chase blood points off of you just standing there. Isn't that completely obvious?
It's not obvious for some, they have to find an issue with everything, as if holding W and entering the exit gate it some demeaning & hell damning thing.
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Let me ask you this, what do you lose from pushing them out? What is so damaging about holding your W key?
You say that you waste time waiting for them to leave, when you could spend 5 seconds pushing them out.
Also, very mature reply, well done, you get a simple reply from me and insult me, you're part of the problem too, not just these gate dwellers.
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@Nikkiwhat said:
The only time someone doesn't leave that I won't really fault is when someone wants to find the Hatch for extra Bloodpoints (or bragging points).But yeah holding the game hostage like that and being toxic is garbo
It isn't really taking the game hostage when you can just walk towards them and force them out.
I don't get why there's such a large part of this community (killer side) that refuse to push players out the gate it's hilarious to me.
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@METALON said:
What you write in part is complete nonsense.I am not a tester and should not sit on the forum and report to them about their mistakes. This ######### should be found and fixed on the STAGE of the TEST.After all, why do we still need "tests" if there is no sense from them?You clearly have no idea how anything works in the game industry.
Say you have a team of 10 testers, that's 10 PC configurations and setups that may not show the bug, say you have a team of 100 testers, that's still only 100 different PC configurations testing the game.
When you release the game to 100,000 different people that is A LOT of different PC configurations that may then show the bug.
Name one game update in the world that was released without a bug, you can't because no matter how hard you try you can never test every game setup, software setup, hardware configuration, game settings that are possible.
You simply CANNOT test everything, what you're asking for it IMPOSSIBLE.
You think everything is simple so you clearly don't know how bugs work, if people knew why and how bugs worked before they happened they wouldn't happen, but some changes have unforeseen consequences, stop asking for the impossible and learn some patience.
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@METALON said:
First read this: How long should we wait for the fix of the Spirit?
I think it became clear that the error has long been reported and known, not to mention that it HAD to be detected at the testing stage and fixed, which was not done due to the curvature of those who are responsible for this.
Obviously, updating their own ANYONE DOESN'T NEED a sound (they forgot about the Spirit) and now time is needed to correct this stupid problem, but they should not make up this stupid fog.
That says about their attitude towards the players and those who play for the Spirit.For such a generous attitude, I think it is worth answering with the fact that we will not buy at least a couple of DLS.
Players actively support and all suffer so that the developers obviously relaxed and are already beginning to spit on the players, and openly.As long as it takes to get fixed?
I'm not facing this issue with the spirit, there's a million different computer configurations not every Q&A is going to catch every bug in the game, it's a simple fact.Bugs are always more prevalent when you have 50 thousand people testing the game for you, what doesn't help is people coming onto the forum and incorrectly exaggerating the issue instead of actually reporting it. The more people that report it the more it narrows down the issue, except people don't seem to understand that and just want to rage constantly about things.
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The issue is most people come on the forums, post some over exaggerated thread about an issue in the incorrect category and expect things to be fixed.
I bet the majority of people facing these bugs haven't reported them properly and are just expecting a fix.
Take videos, take screenshots & report them.
Please stop clogging up the General Discussions board with bug reports and put them in the Bug Reports section instead.
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@Gamzello said:
Body blocking is considered a game mechanic for survivors. It’s still risky though depending on the situation but they can’t do it forever.However, when a killer does it and just does absolutely nothing then honestly it’s just a douche move.
I think if killers body block any survivor, and they’re not afk and down you; I think it’s just considered unlucky for the survivor. It shouldn’t happen as must lmao.
Just take the L like the rest of us 2018 baybee!!! 😩😩😩
Let me preface this by saying I have no issue with either side body blocking, unless its for an exorbitant amount of time.
However, comparing Survivor Body blocking & Killer body blocking to each other is silly imo. There's no risk for a killer in body blocking, there is HEAVY risks for survivors body blocking.
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@βLAKE said:
@SenzuDuck said:
@βLAKE said:
I didn't expect you to be psychic, I expect you to read, think carefully before you respond to somebody and fyi, I did try to report in-game, but like many bugs that infest this game, I encountered a bug in which the game kicked me out of the result screen while I was typing in the post chat log.
Expects me to think while also thinking that devs should ban willy nilly without being able to tie the person to a match.
The procedure is set in place for a reason and shouldn't be sidestepped for any reason tbh, that's how innocen gamers get banned.
oh lord, I tell you to think before you comment and then you post this. I'm done.
Title should be PSA: I don't know how to report people but will complain about it anyway
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@βLAKE said:
I didn't expect you to be psychic, I expect you to read, think carefully before you respond to somebody and fyi, I did try to report in-game, but like many bugs that infest this game, I encountered a bug in which the game kicked me out of the result screen while I was typing in the post chat log.
Expects me to think while also thinking that devs should ban willy nilly without being able to tie the person to a match.
The procedure is set in place for a reason and shouldn't be sidestepped for any reason tbh, that's how innocen gamers get banned.
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@βLAKE said:
@SenzuDuck said:
@βLAKE said:
Highly doubt it because multiple SteamID's were given and you can't alter that unless you make another account. Also, other parties were involved including a Twitch streamer and I also doubt that the streamer would delete the VOD (if he was streaming) and also changing his Twitch account just to avoid a potential ban.
You can't change SteamIDs but theres no proof that the steam ID you provided is of the offender or someone else.
and who cares about the streamer? It still isn't proof the account you're providing is the person you're reporting, how don't you understand that?
Smh. How can a person be live editing their information as it happens? The steamID is directly linked to the person that was shown on video (also i'm looking at it right now and he hasn't changed profiles whatsoever), I also have him on my recent players. Like I have so many points of contact with the persons involved that its digitally impossible to avoid. How can you say who cares about the streamer, IF THEY ARE THE PERSON BEING REPORTED. Jesus, don't even bother commenting back to this post especially when you comment so many ridiculous claims and at this point im not sure if you're just trolling or just really stupid.
Ohhhh, you expected me to be psychic and know you're reporting the streamer, good job you pointed out my stupidity on not knowing the things you didn't explain, thanks!
Ahh yes, I'm well known for my ridiculous claims of telling people to play better.
Next time you'll know to report in game so they can do something about it

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@βLAKE said:
Highly doubt it because multiple SteamID's were given and you can't alter that unless you make another account. Also, other parties were involved including a Twitch streamer and I also doubt that the streamer would delete the VOD (if he was streaming) and also changing his Twitch account just to avoid a potential ban.
You can't change SteamIDs but theres no proof that the steam ID you provided is of the offender or someone else.
and who cares about the streamer? It still isn't proof the account you're providing is the person you're reporting, how don't you understand that?
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@βLAKE said:
@SenzuDuck said:
What's the issue?Here's a good example of why they do this
John is a lovely player, he plays fairly but he morid Dave whos having a bad day and wants to punish the innocent.
Dave has a recording of someone hacking and submits that while linking to Johns profile
"This person was hacking I want them banned"Do you think the devs should just go out and ban this person, or should their maybe be safety guards in place to guarantee the person in the video is indeed the person being reported?
:think:
I have him in spectator mode with his name label by the game itself and it was clearly him because he was the last one left alive so your logic is nullified.
I can change my name on steam to anything, you could just as easily go into KYF and fake everything to get someone banned if I wanted too.
They have to be able to tie the match to the report, it's not hard to understand that.
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What's the issue?
Here's a good example of why they do this
John is a lovely player, he plays fairly but he morid Dave whos having a bad day and wants to punish the innocent.
Dave has a recording of someone hacking and submits that while linking to Johns profile
"This person was hacking I want them banned"Do you think the devs should just go out and ban this person, or should their maybe be safety guards in place to guarantee the person in the video is indeed the person being reported?
:think:
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Can you please stop tagging me in posts, I will comment on things that I want to comment on,
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@The_Crusader said:
They didn't all have flashlights, and I only had lightborn level 1 which didn't do #########.Not every 4 man swf is toxic but some only play the game for that reason and they need to go. If you cant tell from the posts on here people are sick of it.
So?
You shouldn't be changing core mechanics of a game because of a tiny percent of matches.
Not every killer runs nurse with pink mori but I suppose do I think we should prevent these things because it's nasty? No, because it's part of the game and you deal with it
You have good games, and you have bad games. But theres an overwhelming majority on the forums that thinks every game for the killer should be fun and 4Kable all the time.
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@Nikkiwhat said:
Sure thing
This really disproves what I stated in my previous comment, good job.
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@Onionthing said:
SWF = should be renamed and redone as Ranked Matches
Solo = should be renamed and retooled as unranked Matches
Kill your Friends = should have no bearing on the game as it is kind of a freeplay/creative mode anyway.My two cents.
Also this communication/voice chat thing being tossed around as being game breaking is kind of hard to combat when consoles like PS4 and XBox have it built into their systems. Punishing PC users for using chat is just dumb, (I play on console btw.)
The people that argue against SWF just want ez 4Ks, they don't want to have to earn them.
They argue this game is competitive and SWF ruins that. Name one competitive game where a team doesn't get to communicate with one another, mental. -
@The_Crusader said:
Bump.Just had a toxic 4 man swf. Flashlight clicking and trolling throughout. Brought all their best items as toxic swf always do.
Kill 2 of them, one disconnects so his mate can get the hatch.
Toxic and abusive in chat after too.
This is what the developers fail to understand. People dont just want to avoid large swf groups because they have a communication advanrage, it's because the nastiest and majority of the toxicity comes from 3-4 man swf groups. Nobody wants to play with them because many are nothing more than tumours on the game.
Stop, I play 4 Man SWF every day (Without Comms) sometimes we bring flashlights and mess about, but it's a video game, you're supposed to have fun and try new things, lets just ban flashlights so the killer doesn't have to "put up" with them.
If you see 4 flashlights run franklins, simple.
Killers non-stop moan about "Gen rushing" (lol) but also complain when half the team is messing around with flashlights and not doing gens?
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@ad19970 said:
I believe that swf was an intended feature right from the beginning. But I also believe that the devs did not think of nor intend the imbalance that swf creates. I think they just didn't realize what advantages swf survivors could potentially gain if they'd choose so via communication. I mean communication gives you information that can only be provided to solo survivors via perks. The fact that perks like Kindred and Bond exist shows that the devs did not think of the advantages swf survivors would have. So pretty much swf survivors have extra perk slots they can use for certain perks like Kindred and Bond. I mean you can't deny the advantage swf survivors have over solo survivors thanks to communication or?On the other hand, It's nice to see other people agree that this game indeed is in a good spot right now balancing wise, considering the balance gap between solo and swf survivors. And I do believe the balance gap between solo and swf survivors isn't as big as some say, it's just that certain advantages can make swf teams a bit more effective, and more importantly, swf is just easier than solo. You can still do pretty much or almost as good as swf survivors playing solo survivor, it's just harder and requires more skill in general.
I also 100% agree that this game is not competitive. I mean sure it has ranks and can be played competitive, that's totally fine, it's just a shame some people take the game so serious. Playing it competitively is fine, but it's just not meant to be a competitive game in general. Mario Kart games would be another nice example of this. There's a lot of rng that goes into deciding which side wins, and the sheer fact that add ons of such different power levels exists in this game is proof that it's not a competitive game, and never was meant to be, I'm sure of that. And I personally don't mind that at all. I enjoy both solo survivor and killer a lot, so I hope whatever the devs do they are careful with upcoming balancing changes.
I agree on the most part, but I'm someone who has never dodged lobbies as a killer for any reason and I've never really thought "this team absolutely wrecked me because they're SWF". I just really don't think it's as powerful as people claim it to be. That and the fact the people always talk about SWF as if every match is a 4 Man when they're mostly 2/2-Mans who aren't talking to each other and can only really "benefit" one other person in the game.
i'm just sick of people talking about SWF as if every match they encounter HAS TO BE a 4 man SWF, it couldn't simply be 4 survivors that are just better than the killer.
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@Peanits said:
I'm assuming you mean the bug where you slide around for a while? I believe it's an animation bug tied to throwing down a pallet while injured (and a couple other things, stuns can sometimes do it to killers). It's a known issue, don't worry.I am worried, I don't want it to be fixed, it's hilarious.
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Because systems like this don't work very well.
You hinder synergy by stopping someone running say, Iron Will, Agitation & Monstrous, then you can't have an additional perk to help with either mid/end game.
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So the engine update was an indirect buff to ruin, good to know.
Ruin is supposed to be hard to fight through, go hunt the totem, ez.
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When you start a new character they always have their first 3 Perks unlocked.
Check in her Loadouts Tab for it.The reason you only saw Botany Knowledge is because you probably ignored it on the web, only one Teachable can show on the web at one time, so if you don't get Botany straight away it'll show up on every web until you grab it.
I suggest going to the Character Selection Screen + Hitting F1 while Claudette is selected

If you have the little meteor (Tick) in self care like I do then you have it and it can show on others webs.
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Just play killer, it's incredibly easy.
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@Incarnate said:
@SenzuDuck said:
Also as for the "SWF was never intended"
https://youtu.be/gTpZSllfMmw?t=5829 Mins & 14 Seconds will answer you

That still doesn't change the fact that players weren't actually meant to be able to communicate, but it's 2018 so they won't say to people that cannot do that, which Mclean specifically says. The point is, that it wasn't intended for players to be able to relay ton of accurate information to their fellow players, more than a perk or several perks ever could, so by allowing them to do this, it's basically is like saying it's completely ok that you have all of these "free" perks that solo survivors only can have a total 4 of, and actually have to spend perk slots to be able to get some of this information that is completely free for the SWF players - which is completely imbalanced. So attempting to balance for SWF would only really work IF they brought solo players up the same level WITHOUT having to use perks to get it.
Playing against a group of solo victim players is way easier to play against, than a fully coordinated SWF group, like I said, this is something they will not be able to balance, unless they actually bring the solo victim players up to the same level as SWF players. Which basically would be to implement VoIP capability in the game for the victim players. However that wouldn't work either, because there are people who do not have this, even considering we're in 2018, and there are also potential technical issue people could have so they could not use this feature. So the only real way to deal with this, is to have a seperate mode where solo players and swf players being matchmaked together won't be such a big balance issue.
I still stand by the statement that if your issue with the game is SWF then you're just a bad killer imo. I bet you dodge as many lobbies in a day as I have full matches.
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@Incarnate said:
The game isn't casual, there are ranks, even if the game mode doesn't actually have a name, it's still ranked alright and players ranking up and deranking all the time - so do go saying the game is casual when clearly it's competitive. Even if some people play it more casually, that doesn't make it any less competitive. For the record competitive and casual don't mix well, and quite clearly there are both types of players playing in the same mode because they don't have any other mode.SWF groups with VoIP does break the intended balance. The game was never intended to have SWF in it, and players weren't intended to be able to communicate. So it does upset the balance quite a lot.
The game is 100% casual.
Moris = Easy wins
Iridescent Heads = Easy Wins
Insta Heals = Easy ChaseIf you're going to claim this game is competitive when it has those things in then you're beyond reason.
When one of the most effective tactics is running around and slugging everyone there is no competition, when you can add insta downs to a lot of the killers there is no "competitiveness" to that.
The game is casual, the ranks are reset every month, and there's no incentive to be at rank 1.
ITS CASUAL.
Also as for the "SWF was never intended"
https://youtu.be/gTpZSllfMmw?t=5829 Mins & 14 Seconds will answer you
