Seanzu
Seanzu
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- Seanzu
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@Incarnate said:
@SenzuDuck said:
That being said, a major change that needs to happen to "SWF" is the hiding of the perks at end game screen until it's finished, this should be a priority. People need to stop pretending every match they queue into is a team of 4 that do swat coms, it's utterly ridiculous.Thats no where near enough, because of the possibility to be communicating together as an SWF team.
Solo and SWF cannot exist in the same ranked mode because of the balance issues they introduce, even if you were to attempt to balance it around SWF and bring solo players up to the same "level" as the SWF players it still wouldn't be the same nor would it be balance, and balance is the issue here.The game is casual, not competitive, stop asking for Ranked/Non-Ranked.
If you want to play comp go play in a tournament... oh... where they all voice chat btw.SWF Is not hard to beat, I'd wager the majority of people on this forum that complain about SWF probably dodge the mere whiff of SWF and simply want to complain and ruin the game for SWFers.
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@Carpemortum said:
If you can be a "wrecking ball" as freddy or LF, then legion can absolutely be one too. It's all about perk synergy and how you play. Without perks or addons theres a few killers that are NOT "wrecking balls".If you're playing at Rank 1 without perks or addons then you should lose.
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The game is in the best spot it's ever been in all honesty.
why are people so upset about getting rinsed by survivors? Some games you're going to have a bunch of players that are better than you, regardless of whether they're SWF or Not.
While The Legion is admittedly lacklustre you can suggest changes and hope they come through. Everybody only thinks about themselves "If you buff all of these things at the same time it'll be perfect". Unfortunately that can't just happen because you then have a situation like Freddy but in reverse, wherein they nerfed a bunch of freddys stats and now you have the position he's in now (for the record I think Freddy is great to play as but boring to play against).
People keep complaining about "They aren't making any killers to compete with Billy & Nurse". They can all compete, the Nurse & Billy are just more efficient at it. You can still absolutely be a wrecking ball with any of the other killers (barr The Legion).
That being said, a major change that needs to happen to "SWF" is the hiding of the perks at end game screen until it's finished, this should be a priority. People need to stop pretending every match they queue into is a team of 4 that do swat coms, it's utterly ridiculous.
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@purebalance said:
No, it's literally abusing mechanics of the killer's swing radius. Normal physics and thought process would make someone get hit if they ran towards you as you swung. Instead they circle your body and somehow you're literally unable to hit them if they are that close. Bullshit.
As much as Burgers & I disagree on things we can agree on this, it's just movement, it's how the game works, it's very easy to counter 360ing & besides, killer swing boxes are ridiculous anyway if they miss it's entirely on the killers fault.
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Honestly it's just Sony I'm pretty sure.
I think Sony Japan took over a month to add the Clown to their store, you're probably better contacting Sony and asking them tbh.
additionally we're only 3 hour into the 14th (the UK) at least - It'll likely be up at some point today.
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@SmokePotion said:
@not_Queen said:
Hello @SmokePotionI am taking the time to clarify a bit on the questions / feedback you have:
- We have been releasing on Tuesdays since the Year 2 anniversary and the introduction to our new roadmap. It is normal players will assume a release is planned on Tuesday.
- We are not announcing dates for multiple reasons, specifically because we have exclusivity engagements with partners. These are legal bound contracts and we have to stick to the release schedule.
- We release information on changes / patch notes every single time we patch. If you are interested, they are published in your news pop-up (in-game) as well as the official forums.
- You bought this game and by doing so, you bought a revocable license.
From the EULA
- BHVR hereby grants to you a limited, personal, nonexclusive, nontransferable, non-assignable and fully revocable license to use the Game and any Content therefrom for your individual, non-commercial, entertainment purposes only.
- From time to time, BHVR may provide you with updates or modifications to the Game. You understand that certain updates and modifications may be required in order to continue the use of the Game.
I'm not saying you can't make updates. I'm saying it's your legal responsibility to explain, in detail, your updates to the game.We should not have to find out about changes by playing and being surprised by them. You do not list all the changes in your patch notes.
And this post seems to have taken a hard turn somewhere, since the main point of the post is that you, as a company, do not communicate very well with your playerbase One of the points is patch notes. The other was things like the new chapter release date not having any space on the official site or forums, and instead requires people to hunt down the info.Here's a third one, the news on the main site is still the summer BBQ info.
The TLDR of it all is that you guys, at least to me, are putting out a very unprofessional vibe.
Stop, it's very clear you have no idea what you're talking about.
They have no legal obligation to tell you anything, even more so for an update that isn't even out yet. Stop being so entitled. -
@Incarnate said:
I disagree, because it's what allows for certain things to happen which in my opinion is some of the reason why killers aren't that feared, because you can easily see where the killer is and you can easily adjust your movement and strategy in relation to the killer, why? Because you can see the killer WITHOUT having to expose any parts of your characters body. This makes playing stealthy so, so much more easy.It's also the only reason why this game even exists was because of this choice, imagine how many people would play this game if as a survivor you are.
- Staring into a generator for half the game
- Can't counter any attacks by dodging because you can only look infront of you
- Every match being T1 myers because you stand no chance at ever being able to defend yourself
- Not being able to juke or mind game.
- I don't care what anyone says, only bad killers complain about "looping" it's necessary for this game, imagine a world where a killer comes and hits you, and then just hits you again because you can't prechose pathing
I happen to think it's bad design choice, I think both sides should be first person perspective, and most certainly not 3rd person perspective.
Again, game would be dead if half the time you're staring at generators as a survivor. One huge complaint I see with killers is "survivors not juking enough". Guess what wont happen with First Person? Any juking at all, infact I can imagine games would be over even faster because the killer has a huge advantage in first person over what a survivor would in first person.
For instance this is what makes it so easy to loop killers, because you can easily see where the killer is in relation to yourself, like for instance if you're trying to loop the killer around obstacles, you can easily see where the killer is going without having to actually turn your character to see. It also makes the the game much less immersive than if it had been first person perspective.
Again, looping is necessary, survivors running in straight lines isn't fun, if you can't easily see the killer there are no mind game, or juking, the games would be unfun and you'd spend most of your time staring into a generator SO. MUCH. FUN.
"immersion" as in first person would be awful for the survivor.
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@Gamer2790 said:
SenzuDuck said:Game doesn't work in first person for survivors, heres a few reasons why.
* Killers always complain survivors don't juke enough and just "loop" them, the game becomes impossible for survivors to juke if they're staring into walls during their entire chase, it allows them to chose their path so they can stay aliveThe majority of survivor gameplay is spent at a generator or a hook. I'm sure loads of people would be playing this game is they have to stare into a generator for half the game, or stare straight ahead of them while on a while, much excitement
Killers like Myers, Wraith & Pig would be unbeatable using vision to predict their movement is the biggest reason you get away.
Killer abilities would become unavoidable, dodge a hatchet? Good luck. Dodge a blink? Good luck, dodge a chainsaw? Good luck.
The viewmode is there to make the game fair.
Lol!! I am talking about killers being able to have third person view! I don’t care about survivors being able to switch to first person view!! Playing survivor with first person view would be stupid, boring, and pointless!!! Having third person view as an option for killer would be nice tho!
I mean, in the post originally you stated about them swapping views, and then you've totally edited your post and it makes mine look out of context but ok.
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Game doesn't work in first person for survivors, heres a few reasons why.
Killers always complain survivors don't juke enough and just "loop" them, the game becomes impossible for survivors to juke if they're staring into walls during their entire chase, it allows them to chose their path so they can stay alive
The majority of survivor gameplay is spent at a generator or a hook. I'm sure loads of people would be playing this game is they have to stare into a generator for half the game, or stare straight ahead of them while on a while, much excitement
Killers like Myers, Wraith & Pig would be unbeatable using vision to predict their movement is the biggest reason you get away.
Killer abilities would become unavoidable, dodge a hatchet? Good luck. Dodge a blink? Good luck, dodge a chainsaw? Good luck.
The viewmode is there to make the game fair.
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I love how your reasoning that devs are survivor sided is an issue with a cosmetic that has no effect on gameplay at all 😂Bug_Reporter said:Its killers dude, devs are completely survivors sided, they HOTFIX their bugs in less than a week, while we have to wait AT LEAST a year to get a basic fix like Legacy Nurse head part which still bugged since months, its a simple bright increase to match with the rest of the set and BOOM, its fixed.
This entire year has been all about killers. -
Thats rough dude, it'll be nice when they're here. I think some rank one killers that rely on their internet are going to get a big shock.
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@Boss said:
@SenzuDuck said:
@Boss said:
So when a Killer doesn't camp, spots a Survivor going for a rescue, follows them and makes it back just in time for a grab, they can't grab, even though they're not a camper?
If a Hillbilly is on the other side of the map, comes back in a Chainsaw sprint and hits the unhooker, they won't get a Dying State Survivor, even though they're not a camper?I'm not arguing the semantics of camping, I have no issues with camping & tunnelling, play as you want. I have an issue with people trying to say it's the survivors fault they're camping or tunnelling.
If you want to hit the injured person, go for that's the killers decision.
Don't interpret this negatively, cause that's not my aim...but why do you tell me that?
I directed that previous comment towards MhhBurgers.My apologies, Mhhburgers if you read this thread he's literally just posting to troll, he's a die hard killer and goes on in this thread that he only wants to camp to ruin peoples fun.
I just assumed because you didn't tag anyone and I was pretty heavily involved in the conversation
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@Boss said:
So when a Killer doesn't camp, spots a Survivor going for a rescue, follows them and makes it back just in time for a grab, they can't grab, even though they're not a camper?
If a Hillbilly is on the other side of the map, comes back in a Chainsaw sprint and hits the unhooker, they won't get a Dying State Survivor, even though they're not a camper?I'm not arguing the semantics of camping, I have no issues with camping & tunnelling, play as you want. I have an issue with people trying to say it's the survivors fault they're camping or tunnelling.
If you want to hit the injured person, go for that's the killers decision.
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@only1biggs said:
@SenzuDuck said:
@only1biggs said:
@Wolf74 said:
Your a lost cause Ducky. I just keep responding to your stuff, so it doesn't stand unopposed and other reader might think it is true.
Hopefully other reader decide for themself who is reasonabl here.You just gave the reason that ANYONE on this forum replies to YOU.
You talk absolute nonsense and it's no wonder. If you get destroyed at rank 13 as Myers and then have to pull your internet cord, it's understandable that you would feel the need to camp and then try to justify it.
*edit - _YOU'RE_ one of the most unreasonable people here by the way

Remember that guy on the forums that said he would camp a match for every comment he got on his thread? I guess that must have been the survivors fault as well.
I thought he was memeing, but then he did a "play nice" thing too, in which he thought an instasaw Billy with Ruin and NOED was "playing nicely".
Nah, he was posting screenshots of the matches after he'd camped. Fricking survivors forcing him to camp REEEE
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@only1biggs said:
@Wolf74 said:
Your a lost cause Ducky. I just keep responding to your stuff, so it doesn't stand unopposed and other reader might think it is true.
Hopefully other reader decide for themself who is reasonabl here.You just gave the reason that ANYONE on this forum replies to YOU.
You talk absolute nonsense and it's no wonder. If you get destroyed at rank 13 as Myers and then have to pull your internet cord, it's understandable that you would feel the need to camp and then try to justify it.
*edit - _YOU'RE_ one of the most unreasonable people here by the way

Remember that guy on the forums that said he would camp a match for every comment he got on his thread? I guess that must have been the survivors fault as well.
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@Wolf74 said:
Your a lost cause Ducky. I just keep responding to your stuff, so it doesn't stand unopposed and other reader might think it is true.
Hopefully other reader decide for themself who is reasonabl here.I'm pretty sure 99% of the forum would agree with me that it's a killer choice to camp and not survivors lmfao.
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@Raccoon said:
You're both not accomplishing anything :-/Why not meet in the middle?
The hooked survivor is responsible for their own gameplay pre-hook, but both the killer and remaining survivors determine whether or not a save occurs, regardless of how safe/unsafe or fair/unfair it is for either side.
Or you both could meander on with your circular reasoning and dialogue.
I mean, that makes sense but we can't really pretend that its a survivors choice that a killer will find them and hunt them down and camp them.
and I'm not trying to say that's a bad thing, I just think it's weird to say it's the survivors fault if you camp.
Killers seee gens, survivors do gens, survivor gets caught, they get hooked. They aren't some magical invicible being they can't not get hit if the killer has some sense. -
@Wolf74 said:
@SenzuDuck said:
@Wolf74 said:
LMFAOPay me and I actually give my best.^^
Right now, you have to work for yourself and I just give you a push in the right direction. XDDon't think I'm going to pay anyone that doesn't understand cause and effect
You should. You really should. Maybe you get your stuff straight if you do.
Maybe this will enlighten you:
https://en.wikipedia.org/wiki/Dunning–Kruger_effectwell done for self diagnosing yourself.
Imagine blaming survivors for the killers choice to stand next to them when they're hooked, omegalul.
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@Wolf74 said:
LMFAOPay me and I actually give my best.^^
Right now, you have to work for yourself and I just give you a push in the right direction. XDDon't think I'm going to pay anyone that doesn't understand cause and effect
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@Wolf74 said:
@SenzuDuck said:
@Wolf74 said:
@SenzuDuck said:
@Wolf74 said:
@Warlock_2020 said:
Seriously......absolutely insane people that just want ot punish others. IT'S A GAME!!!
Ok, at least we agree on THIS.
So now that we got common ground, tell me again, why should the killer get PUNISHED for using a legal and intended ingame tactic?IT's called a counter, why does lightborne exist? Why are survivors being punished with a counter to a legal and intended ingame tactic?
Why does bbq exists? Why are survivors being punished for being stealthy and using a legal and intended game mechanic?
why does spinechill exist? Why are killers being punished for going towards survivors? It's an intended game mechanic?
Why does iron will exist, why are killers being punished for trying to use sound to help them?
because this game counter playstyles with perks, that's how it is
This comment is so beyond reason, I actually do not know where to start…
But I try it in a way you might understand…LMFAO
How am I beyond reason? You literally think face camping is on the fault of the survivor.
I give you examples of things, I explain things and I say lmfao.
all you can say is "lmfao" which really shows how wrong you are you just wont admit it.
Ok, I usually only educate people when I get paid for it, but I give it a try and see if it sticks with you.
All your examples are about PERKS, not "tactics".
If you can't see a difference. Have fun. Enjoy your life. I actually learned it's much easier to live without to much thinking. Makes people happier.^^
(You must be the happiest person ever.)I mean, you say you're an educator but can't tell that face camping and tunnelling is a choice made by the killer, not the survivor.
:think:
gud edumactor plz teech mei moar
listing perks that are counters to things that survivors/killers do.
that's my point, that perks are used as counters, which is why borrowed time is the way it is.
much smart very educator
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@Warlock_2020 said:
Senzu, at this point, just ignore Wolf. The guy has a history of being absolutely unreasonable.I blame survivors for this thread, why don't they just accept it's their fault we camp them and accept that we should have more tools to do this
/S
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@Wolf74 said:
@SenzuDuck said:
@Wolf74 said:
@Warlock_2020 said:
Seriously......absolutely insane people that just want ot punish others. IT'S A GAME!!!
Ok, at least we agree on THIS.
So now that we got common ground, tell me again, why should the killer get PUNISHED for using a legal and intended ingame tactic?IT's called a counter, why does lightborne exist? Why are survivors being punished with a counter to a legal and intended ingame tactic?
Why does bbq exists? Why are survivors being punished for being stealthy and using a legal and intended game mechanic?
why does spinechill exist? Why are killers being punished for going towards survivors? It's an intended game mechanic?
Why does iron will exist, why are killers being punished for trying to use sound to help them?
because this game counter playstyles with perks, that's how it is
This comment is so beyond reason, I actually do not know where to start…
But I try it in a way you might understand…LMFAO
How am I beyond reason? You literally think face camping is on the fault of the survivor.
I give you examples of things, I explain things and I say lmfao.
all you can say is "lmfao" which really shows how wrong you are you just wont admit it.
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Sounds like a resurgence or a super rare instance of the Totem/Trap bug, you used to get locked into place when you interact with a totem and step in a trap at the same time.
There is a bug reports section, I would make this post over there.
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@Wolf74 said:
@SenzuDuck said:
Getting hooked is inevitable lmfao, it's part of the game.
Ok, than maybe you are not that good as you think of yourself.
But anyway "lmfao" is not make you sound any more mature.What are you even talking about?
If you're playing matches that absolutely nobody gets hooked in you must be the worst killer in the entire world, if this is honestly the matches you are facing I feel sorry for you.
I never say I'm good, but obviously I get hooked AS ITS PART OF THE GAME.
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@Wolf74 said:
@Warlock_2020 said:
Seriously......absolutely insane people that just want ot punish others. IT'S A GAME!!!
Ok, at least we agree on THIS.
So now that we got common ground, tell me again, why should the killer get PUNISHED for using a legal and intended ingame tactic?IT's called a counter, why does lightborne exist? Why are survivors being punished with a counter to a legal and intended ingame tactic?
Why does bbq exists? Why are survivors being punished for being stealthy and using a legal and intended game mechanic?
why does spinechill exist? Why are killers being punished for going towards survivors? It's an intended game mechanic?
Why does iron will exist, why are killers being punished for trying to use sound to help them?
because this game counter playstyles with perks, that's how it is
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@Wolf74 said:
@SenzuDuck said:
@Wolf74 said:
@Warlock_2020 said:
OMG - I'm ashamed to be part of the killer community. I only play survivor with my wife, otherwise I main Trapper. I've only camped the most toxic of players, and have no issues with BT.That said, want to fix the problem for the poor survivor being camped by the drooling 15 year old killer? Simple, give them extra BP for each action taken by another survivor while they are on the hook and inside the killer's terror radius. If they are downed within 10 seconds of being unhooked, give them a bp boost of 1k "sacrificial lamb". Problem solved!
Why should survivor get any rewards for failure?
Where is the bloodpoint bonus for killer that fail?doublestandards
Yes, being camped and tunnelled is the survivor failing.
lmao, imagine being so blind."Hey guys, I'm going to do my best to stop this person participating in gen fixing & totem hunting, HAha he's such a failure this is totally his fault I'm not moving away from him or anything"
So they ended up on the hook, because they skillfully jumped up on there by themself?
Yea, sure… getting hooked is totally a sign of playing like a pro.
:sarcastic:Getting hooked is inevitable lmfao, it's part of the game.
Do you think "pros" just go their entire life on dbd without ever getting hooked or something?and as for being camped & tunnelled, that's there fault, right? I noticed you dodged that part of the equation.
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@Wolf74 said:
@Warlock_2020 said:
OMG - I'm ashamed to be part of the killer community. I only play survivor with my wife, otherwise I main Trapper. I've only camped the most toxic of players, and have no issues with BT.That said, want to fix the problem for the poor survivor being camped by the drooling 15 year old killer? Simple, give them extra BP for each action taken by another survivor while they are on the hook and inside the killer's terror radius. If they are downed within 10 seconds of being unhooked, give them a bp boost of 1k "sacrificial lamb". Problem solved!
Why should survivor get any rewards for failure?
Where is the bloodpoint bonus for killer that fail?doublestandards
Yes, being camped and tunnelled is the survivor failing.
lmao, imagine being so blind."Hey guys, I'm going to do my best to stop this person participating in gen fixing & totem hunting, HAha he's such a failure this is totally his fault I'm not moving away from him or anything"
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I think dedicated servers will help a lot with this.
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Ehh, this doesn't really make sense and just opens up the gates for Over Powered builds.
Just because you have choice doesn't mean you should be able to choose more.
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How do I want easy survivor matches lmfao? I play killer just as much as survivor and have so little complaints about the game.Wolf74 said:@SenzuDuck said:
Wolf74 said:@SenzuDuck said:
Killers playing now have it so damned easy compared to last year.
Talking about the past, can I get back that huge hitboxes that felt like auto aim?
The times before 360 and juking even existed?
So nothing you have said refutes my point, as it’s clear you just want the game to be as easy as possible for those super cool 4Ks
the game is far far easier than it has ever been but you just keep wanting more.
This is basically just your false assumptions.
You won't find ANY statement from me supporting your claim.
Not about the 4k and not about the "ease of it".
This is just a perfect example of an ad hominem personal attack.You on the other hand just want easy survivor matches, but of course THAT is totally ok, right?
PS: Sorry for the "?", that's a rethorical question and I won't respond on an answer. overandout
i love how it’s always me apparently, I don’t make posts asking for buffs, I dont Support posts asking for buffs of killer or survivor but I’m the “entitled” one. The only posts you comment in are when it would make the game easier for you.
This change ONLY affects bad campers & tunnelers, which I’m fine with because I’m competent enough to play the game without using those tactics.
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So nothing you have said refutes my point, as it’s clear you just want the game to be as easy as possible for those super cool 4KsWolf74 said:@SenzuDuck said:
Killers playing now have it so damned easy compared to last year.
Talking about the past, can I get back that huge hitboxes that felt like auto aim?
The times before 360 and juking even existed?
the game is far far easier than it has ever been but you just keep wanting more. -
Sounds too much like P2W.
Mid be really against this idea. -
Killers were doing just fine without the pallet changes and bamboozle. Killers playing now have it so damned easy compared to last year.MhhBurgers said:@SenzuDuck said:
MhhBurgers said:@SenzuDuck said:
MhhBurgers said:
@SenzuDuck said: MhhBurgers said:
@SenzuDuck said: MhhBurgers said:
The point of camping is to deny fun, is it hard for you to understand?
And because of that it needs counters. Is that too hard for you to understand? So let's hypoethtically say 80% of the killers start picking leatherface with insidious and start facecamping every match, playercount drops massively, should the devs in your eyes do something? Hypotheticals are such a weird direction to take to try and win arguments. There are many variables in this video game with what survivor do and what killers do. I think the game is in a really good spot right now there is more than enough incentive to play the game that ensure this silly hypothetical never happens. But I also think that if you want to have the mindset of “I want to camp because I know it ruins fun for that person” then you have to accept that in a game where his is possible there will be counters to it.
you can’t just be upset because your tactic of getting 1 kill a match is getting challenged. Just like the survivors have been doing with the latest patches and nerfs to them, ADAPT. Become a better player. rofl always this implying I'm not skilled enough BS, I'm for a fact unable to get away from R1 even if I give hatches and afk every second game, I cba to get more skilled at a niche game like this, the only thing I could do in the first place would be to learn nurse. I played league mostly because it's super easy to be ridiculously toxic there through gameplay, own the crap out of people with some very pubstompy pick and don't win on purpose (because winning just like in DBD would make me unable to keep that playstyle because at a certain level there's just no way to bully people any more) This is a game where you play a friggin KILLER, I don't want a good and fair game, I want to feel powerful and play with my prey, I don't care how good you are, you are not able to toy with survivors at high ranks unless they really [BAD WORD] up badly. Lol basically “I want to effortlessly 4K so everyone else is miserable”. Well that’s not how Vs games work. Both sides have to be able to enjoy the game and have fun.
You have to realise if they make a game where only one side wins effortlessly the whole game becomes nothing and no one will play it.
Implying survivors can't win effortlessly if they take the no-fun to play route of play. Is it unrealistic? of course, nobody plays like that but the fact that it's possible is enough to warrant more survivor nerfs.
They can only win effortlessly if the killer plays poorly, he can literally kill them and remove them from the match. They aren’t magically invincible because they want to be.
There's enough pallets on the map for literally 5 gens unless the killer runs spirit fury, if you don't try to mindgame and just immediately drop them because you know that your team is genrushing then you can just run from 1 to the next pallet which only requires memorization of the game's algorythm, let's not forget the jungle gyms that eat up a ridiculous amount of time esp the ones on coldwind that you cannot mindgame.
The fact that you get hit at most pallets in this game is because you [BAD WORD] up in third person to the killer's mindgame. There's survivors out there who cannot be effectively mindgamed and where it's mostly down to luck if you hit them by for example running by chance into him at a completely blocked T-wall.
There's a reason why killers most of the time WILL run bamboozle at high ranks and spirit fury, because mind games are nice to have but unreliable.
The only pallets we won't break are usually the ones that are really ######### like some of the ones in lerys where survivors trap themselves in a corner if they try to juke there.
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They can only win effortlessly if the killer plays poorly, he can literally kill them and remove them from the match. They aren’t magically invincible because they want to be.MhhBurgers said:@SenzuDuck said:
MhhBurgers said:@SenzuDuck said:
MhhBurgers said:
@SenzuDuck said: MhhBurgers said:
The point of camping is to deny fun, is it hard for you to understand?
And because of that it needs counters. Is that too hard for you to understand? So let's hypoethtically say 80% of the killers start picking leatherface with insidious and start facecamping every match, playercount drops massively, should the devs in your eyes do something? Hypotheticals are such a weird direction to take to try and win arguments. There are many variables in this video game with what survivor do and what killers do. I think the game is in a really good spot right now there is more than enough incentive to play the game that ensure this silly hypothetical never happens. But I also think that if you want to have the mindset of “I want to camp because I know it ruins fun for that person” then you have to accept that in a game where his is possible there will be counters to it.
you can’t just be upset because your tactic of getting 1 kill a match is getting challenged. Just like the survivors have been doing with the latest patches and nerfs to them, ADAPT. Become a better player.
rofl always this implying I'm not skilled enough BS, I'm for a fact unable to get away from R1 even if I give hatches and afk every second game, I cba to get more skilled at a niche game like this, the only thing I could do in the first place would be to learn nurse.
I played league mostly because it's super easy to be ridiculously toxic there through gameplay, own the crap out of people with some very pubstompy pick and don't win on purpose (because winning just like in DBD would make me unable to keep that playstyle because at a certain level there's just no way to bully people any more)
This is a game where you play a friggin KILLER, I don't want a good and fair game, I want to feel powerful and play with my prey, I don't care how good you are, you are not able to toy with survivors at high ranks unless they really [BAD WORD] up badly.
Lol basically “I want to effortlessly 4K so everyone else is miserable”. Well that’s not how Vs games work. Both sides have to be able to enjoy the game and have fun.
You have to realise if they make a game where only one side wins effortlessly the whole game becomes nothing and no one will play it.
Implying survivors can't win effortlessly if they take the no-fun to play route of play. Is it unrealistic? of course, nobody plays like that but the fact that it's possible is enough to warrant more survivor nerfs.
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Lol basically “I want to effortlessly 4K so everyone else is miserable”. Well that’s not how Vs games work. Both sides have to be able to enjoy the game and have fun.MhhBurgers said:@SenzuDuck said:
MhhBurgers said:@SenzuDuck said:
MhhBurgers said:
The point of camping is to deny fun, is it hard for you to understand?
And because of that it needs counters. Is that too hard for you to understand?
So let's hypoethtically say 80% of the killers start picking leatherface with insidious and start facecamping every match, playercount drops massively, should the devs in your eyes do something?
Hypotheticals are such a weird direction to take to try and win arguments. There are many variables in this video game with what survivor do and what killers do.
I think the game is in a really good spot right now there is more than enough incentive to play the game that ensure this silly hypothetical never happens.
But I also think that if you want to have the mindset of “I want to camp because I know it ruins fun for that person” then you have to accept that in a game where his is possible there will be counters to it.
you can’t just be upset because your tactic of getting 1 kill a match is getting challenged. Just like the survivors have been doing with the latest patches and nerfs to them, ADAPT. Become a better player.
rofl always this implying I'm not skilled enough BS, I'm for a fact unable to get away from R1 even if I give hatches and afk every second game, I cba to get more skilled at a niche game like this, the only thing I could do in the first place would be to learn nurse.
I played league mostly because it's super easy to be ridiculously toxic there through gameplay, own the crap out of people with some very pubstompy pick and don't win on purpose (because winning just like in DBD would make me unable to keep that playstyle because at a certain level there's just no way to bully people any more)
This is a game where you play a friggin KILLER, I don't want a good and fair game, I want to feel powerful and play with my prey, I don't care how good you are, you are not able to toy with survivors at high ranks unless they really [BAD WORD] up badly.
You have to realise if they make a game where only one side wins effortlessly the whole game becomes nothing and no one will play it. -
Hypotheticals are such a weird direction to take to try and win arguments. There are many variables in this video game with what survivor do and what killers do.MhhBurgers said:@SenzuDuck said:
MhhBurgers said:The point of camping is to deny fun, is it hard for you to understand?
And because of that it needs counters. Is that too hard for you to understand?
So let's hypoethtically say 80% of the killers start picking leatherface with insidious and start facecamping every match, playercount drops massively, should the devs in your eyes do something?
I think the game is in a really good spot right now there is more than enough incentive to play the game that ensure this silly hypothetical never happens.
But I also think that if you want to have the mindset of “I want to camp because I know it ruins fun for that person” then you have to accept that in a game where his is possible there will be counters to it.
you can’t just be upset because your tactic of getting 1 kill a match is getting challenged. Just like the survivors have been doing with the latest patches and nerfs to them, ADAPT. Become a better player. -
And because of that it needs counters. Is that too hard for you to understand?MhhBurgers said:The point of camping is to deny fun, is it hard for you to understand?
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It’s a perk that I barely even see anymore since it’s first change.MhhBurgers said:@SenzuDuck said:
MhhBurgers said:@SenzuDuck said:
MhhBurgers said:
@SenzuDuck said: MhhBurgers said:
@SenzuDuck said: @MhhBurgers said: @SenzuDuck said: @MhhBurgers said: The point is that this change affects killers who want to play in a toxic way, I don't give a crap if I'm winning a match, I won a match if the SWF feels like their time was cheated away from them. and that's fine if you want to play like that, but don't cry when there are changes to balance this. Meanwhile survivors get to keep all of their toxic crap like SWFs and teabagging at the exitgate with no repercussion because BHVR thinks money is more important than integrity.
I don't need to dodge SWF, I don't have an issue with them, it's clearly the way you play.
Also, anyone that complains about T-Bagging is just beyond helping, just walk towards the survivor and they'll leave lol. SWF was always intended, so was comms, so is tbagging, so is tunneling & camping. SWF is still a [BAD WORD] miserable feeling, I don't even give a ######### if I 4k these ppl so it has nothing to do with playstyle, heck SWFs most of the time are probably easier if you want to play cheesy/campy because they will try stupid ######### to have fun beyond holding down M1. It's just a [BAD WORD] miserable feeling that SWF are sitting there having fun with 3 other ppl while ur sitting there alone and even the game doesn't favor you. Play SWF then? The way you word this comment is that you’re upset that people have other people to play with? You’re playing killer, if you want a game where you can kill with a team play COD or something? Lol. It really feels with this comment you’re just hating on them to hate my dude. ”SWF Isn’t hard I just don’t like that he has friends to talk to” 😕
What’s wrong with them having fun? Lol this is a video game What's wrong with the current patch? on average I mostly had 3,6 kills if I try hard with rare addons but that's only on stuff like Billy and Clown, where was the [BAD WORD] need to buff survivors? That kill rate would've gone down if I played enough to get to rank1 again, I think on freddy I even had like just 2.5k on average even with rare addons on r1, that was perfectly acceptable from a balance standpoint so why the [BAD WORD] did the devs think buffing survivors was neccesary?
It’s a minuscule change to borrowed time and I only see it effecting campers/tunnellers. As it should, because that’s what borrowed time is made to counter.
The most fun I had with this patch was gleefully rubbing the way to harsh nerfs into the survivors face tbh, now this is gone and there's no reason for me to play anymore, I'll just wait out the next major nerfs to survivors or mapupdates where we can finally just run them down even without bamboozle.
I honestly don’t see how a small change to borrowed time is making you quit the game but to each their own I guess =\
The fact that they get buffed at all even tho it's not neccesary, couple that with nerfs to the easiest killers and there's no more "heh, I just had to run you down with bamboozle, enduring and spirit fury while you have no chance to hide from me, ezpez"
youre still free to tunnel them just don’t expect them to drop on the floor for you. Borrowed time is a counter to camping & tunneling. It’s current forum it only counters the camping as you can just run them down until they bleed out, not it counters the tunneling too, a good change imo. Might see the perk more often.
you can counter borrowed time if you’re camping by hitting the saviour survivor and then hitting them again. You get to hook another player and another one gets to have fun and earn some points.
youre arguing against both SWF & Borrowed time as if they’re some how connected. I really think maybe you should have a short break and come back, it might do you well man. -
I honestly don’t see how a small change to borrowed time is making you quit the game but to each their own I guess =\MhhBurgers said:@SenzuDuck said:
MhhBurgers said:@SenzuDuck said:
MhhBurgers said:
@SenzuDuck said: @MhhBurgers said: @SenzuDuck said: @MhhBurgers said: The point is that this change affects killers who want to play in a toxic way, I don't give a crap if I'm winning a match, I won a match if the SWF feels like their time was cheated away from them. and that's fine if you want to play like that, but don't cry when there are changes to balance this. Meanwhile survivors get to keep all of their toxic crap like SWFs and teabagging at the exitgate with no repercussion because BHVR thinks money is more important than integrity.
I don't need to dodge SWF, I don't have an issue with them, it's clearly the way you play.
Also, anyone that complains about T-Bagging is just beyond helping, just walk towards the survivor and they'll leave lol. SWF was always intended, so was comms, so is tbagging, so is tunneling & camping. SWF is still a [BAD WORD] miserable feeling, I don't even give a ######### if I 4k these ppl so it has nothing to do with playstyle, heck SWFs most of the time are probably easier if you want to play cheesy/campy because they will try stupid ######### to have fun beyond holding down M1. It's just a [BAD WORD] miserable feeling that SWF are sitting there having fun with 3 other ppl while ur sitting there alone and even the game doesn't favor you. Play SWF then? The way you word this comment is that you’re upset that people have other people to play with? You’re playing killer, if you want a game where you can kill with a team play COD or something? Lol. It really feels with this comment you’re just hating on them to hate my dude. ”SWF Isn’t hard I just don’t like that he has friends to talk to” 😕
What’s wrong with them having fun? Lol this is a video game
What's wrong with the current patch? on average I mostly had 3,6 kills if I try hard with rare addons but that's only on stuff like Billy and Clown, where was the [BAD WORD] need to buff survivors? That kill rate would've gone down if I played enough to get to rank1 again, I think on freddy I even had like just 2.5k on average even with rare addons on r1, that was perfectly acceptable from a balance standpoint so why the [BAD WORD] did the devs think buffing survivors was neccesary?
It’s a minuscule change to borrowed time and I only see it effecting campers/tunnellers. As it should, because that’s what borrowed time is made to counter.
The most fun I had with this patch was gleefully rubbing the way to harsh nerfs into the survivors face tbh, now this is gone and there's no reason for me to play anymore, I'll just wait out the next major nerfs to survivors or mapupdates where we can finally just run them down even without bamboozle.
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It’s a minuscule change to borrowed time and I only see it effecting campers/tunnellers. As it should, because that’s what borrowed time is made to counter.MhhBurgers said:@SenzuDuck said:
MhhBurgers said:@SenzuDuck said:
@MhhBurgers said:
@SenzuDuck said:
@MhhBurgers said:
The point is that this change affects killers who want to play in a toxic way, I don't give a crap if I'm winning a match, I won a match if the SWF feels like their time was cheated away from them.
and that's fine if you want to play like that, but don't cry when there are changes to balance this.
Meanwhile survivors get to keep all of their toxic crap like SWFs and teabagging at the exitgate with no repercussion because BHVR thinks money is more important than integrity.
I don't need to dodge SWF, I don't have an issue with them, it's clearly the way you play.
Also, anyone that complains about T-Bagging is just beyond helping, just walk towards the survivor and they'll leave lol.
SWF was always intended, so was comms, so is tbagging, so is tunneling & camping.
SWF is still a [BAD WORD] miserable feeling, I don't even give a ######### if I 4k these ppl so it has nothing to do with playstyle, heck SWFs most of the time are probably easier if you want to play cheesy/campy because they will try stupid ######### to have fun beyond holding down M1.
It's just a [BAD WORD] miserable feeling that SWF are sitting there having fun with 3 other ppl while ur sitting there alone and even the game doesn't favor you.
Play SWF then? The way you word this comment is that you’re upset that people have other people to play with? You’re playing killer, if you want a game where you can kill with a team play COD or something? Lol. It really feels with this comment you’re just hating on them to hate my dude.
”SWF Isn’t hard I just don’t like that he has friends to talk to” 😕
What’s wrong with them having fun? Lol this is a video gameWhat's wrong with the current patch? on average I mostly had 3,6 kills if I try hard with rare addons but that's only on stuff like Billy and Clown, where was the [BAD WORD] need to buff survivors? That kill rate would've gone down if I played enough to get to rank1 again, I think on freddy I even had like just 2.5k on average even with rare addons on r1, that was perfectly acceptable from a balance standpoint so why the [BAD WORD] did the devs think buffing survivors was neccesary?
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Play SWF then? The way you word this comment is that you’re upset that people have other people to play with? You’re playing killer, if you want a game where you can kill with a team play COD or something? Lol. It really feels with this comment you’re just hating on them to hate my dude.MhhBurgers said:@SenzuDuck said:
@MhhBurgers said:
@SenzuDuck said:
@MhhBurgers said:
The point is that this change affects killers who want to play in a toxic way, I don't give a crap if I'm winning a match, I won a match if the SWF feels like their time was cheated away from them.and that's fine if you want to play like that, but don't cry when there are changes to balance this.
Meanwhile survivors get to keep all of their toxic crap like SWFs and teabagging at the exitgate with no repercussion because BHVR thinks money is more important than integrity.
I don't need to dodge SWF, I don't have an issue with them, it's clearly the way you play.
Also, anyone that complains about T-Bagging is just beyond helping, just walk towards the survivor and they'll leave lol.SWF was always intended, so was comms, so is tbagging, so is tunneling & camping.
SWF is still a [BAD WORD] miserable feeling, I don't even give a ######### if I 4k these ppl so it has nothing to do with playstyle, heck SWFs most of the time are probably easier if you want to play cheesy/campy because they will try stupid ######### to have fun beyond holding down M1.
It's just a [BAD WORD] miserable feeling that SWF are sitting there having fun with 3 other ppl while ur sitting there alone and even the game doesn't favor you.
”SWF Isn’t hard I just don’t like that he has friends to talk to” 😕
What’s wrong with them having fun? Lol this is a video game -
@MhhBurgers said:
@SenzuDuck said:
@MhhBurgers said:
The point is that this change affects killers who want to play in a toxic way, I don't give a crap if I'm winning a match, I won a match if the SWF feels like their time was cheated away from them.and that's fine if you want to play like that, but don't cry when there are changes to balance this.
Meanwhile survivors get to keep all of their toxic crap like SWFs and teabagging at the exitgate with no repercussion because BHVR thinks money is more important than integrity.
I don't need to dodge SWF, I don't have an issue with them, it's clearly the way you play.
Also, anyone that complains about T-Bagging is just beyond helping, just walk towards the survivor and they'll leave lol.SWF was always intended, so was comms, so is tbagging, so is tunneling & camping.
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@MhhBurgers said:
The point is that this change affects killers who want to play in a toxic way, I don't give a crap if I'm winning a match, I won a match if the SWF feels like their time was cheated away from them.and that's fine if you want to play like that, but don't cry when there are changes to balance this.
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@CrowS said:
All I saw on closer examination was a bunch of level 50, prestige Killers. That means you play a F#$-ton.Playing that much, and claiming Survivor is easier than Killer either makes you an outright LIAR ... or means playing on platforms has a larger impact on the game than I would imagine. I'm on a console, not a PC.
Also, are we pretending like the streaming community doesn't exist? Are we acting like it is just your word against mine? Or are we acknowledging the massive amount of readily available video to prove otherwise? Should we start quoting streamers as to Killer vs. Survivor?
Or are you beyond them?
You're very confusing
You say "Hey, if you think Killer is easier than Survivor ... something is up."
Which with this comment you imply that killer is harder, which I think they're both easy but you have to put more effort into a killer to be good at it.
But now you're arguing that survivor is actually the harder one to play?
I also stream, go figure.
I know this game, and I've played it a lot and the fact that your comments are very confusing does not help the matter.
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@CrowS said:
@SenzuDuck said:
@CrowS said:
That isn't me.Hint: Look at the top right of my screenshot, it clearly has my steam username which is "SenzuDuck". Go figure.
Also, I think you should reread my comment as you clearly misunderstood it.
"while it isn't as easy as Survivor"
I literally say it isn't easier than survivor.

"Isn't as easy as Survivor" = Survivor is easier. You literally just wrote (not "said") Survivor is easier.
Are you trolling? English a second language?
Oh my.
"Killer will and always will be easy, while it isn't as easy as Survivor it's still not an arduous task to get kills and pip."
What don't you understand about this comment saying survivor is easier?
"While it (killer) is not as easy as survivor"
I also like how you ignore the bit about the screenshot the you so convincingly debunked lol
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@CrowS said:
That isn't me.Hint: Look at the top right of my screenshot, it clearly has my steam username which is "SenzuDuck". Go figure.
Also, I think you should reread my comment as you clearly misunderstood it.
"while it isn't as easy as Survivor"
I literally say it isn't easier than survivor.

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@CrowS said:
Whoa.Totally proves your point.
I'm completely wrong.
What are you, 15?
You think nobody else plays Survivor and Killer?
LOL!"Translation: "I don't play Killer at all."
Imagine not knowing what "At all" means and asking if I'm 15 years old.
But hey, rank 1 killer and survivor every season who's opinion doesn't matter because Mr CrowS said I don't play killer.
Don't say I don't do something at all and then scoff at the proof that you're wrong.
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@CrowS said:
@SenzuDuck said:
@Visionmaker said:
MhhBurgers said:@Visionmaker said:
Exhibit A:
@MhhBurgers said: I won't play killer this entire patch at all and probably many others will do the same with these insane survivor buffs. Devs nerfed camping.
REEEEE CIV 5
And what did they give killers in return? Ah yes, more nerfs. The survivor escape-rate was already way to high considering they do not even need to escape to win in the first place.
Lol
It's funny because almost every patch this year has had killer buffs in it, one minor change to a perk status and they start kicking up tantrums.
Killer will and always will be easy, while it isn't as easy as Survivor it's still not an arduous task to get kills and pip.
Translation: "I don't play Killer at all."
Not as easy as survivor? Lol!
Yea, I don't play killer at all, clearly.

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https://www.youtube.com/watch?v=7UWQ6iHVDfYIt's on their official youtube page but here you go.
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I'm thinking they'll be free.
Hear me out, The Legion comes with a frosty eyed head, hinting that the original killers that don't currently have them might get them, and they were all free (i think?)
So maybe they've made all the survivors a free cosmetic too? That's what I'm hoping for anyway.