Phasmamain
Phasmamain
About
- Username
- Phasmamain
- Joined
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Comments
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Nowhere to hide has specifically “damaging” a generator meaning to kick it so that means perks that regress gens without kicking don’t work
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@Dionysus42 said:
https://forum.deadbydaylight.com/en/discussion/comment/3277147#Comment_3277147
The survivors aren't a team, it's 1v1 x 4 not 1v4 remember
They dropped that narrative after the game came out just like how this was a hide and seek game. Fact is it’s a 4v1 and lacks communication between the 4 which sucks
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@Emeal said:
https://forum.deadbydaylight.com/en/discussion/comment/3277144#Comment_3277144
I dont see how you can say more time would mean that bug would not exist, seems you are just expecting that to be the case.
More time = more time to fix bugs with more play testing to find new ones
Fact is the knight feels clunky and buggy because he was rushed out. The overall patch is also a testament to this with bugs like the new map spawning every available pallet
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@Tsulan said:
If people wouldn´t dc or suicide and instead learn how to play against her (playing as her also helps), the nerf threads would stop instantly.
I Don’t think they would stop tbf. I’ve both played as and against many nurses (Even played her on console) and she still just feels overtuned to me.
That being said just DCing immediately solves nothing and actually removes potential 4k stats. Best to just play it out and earn your measly 9k points for being slugged most the match
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Yeah solo changes are a must soon. Any team based game has pinging as a feature now basically (Deep rock, Back 4 blood, Apex, OW, Valorant even CS:GO)
Can’t imagine it’s too hard to implement and even a simple ping like “Killer chasing me” or “Gen almost done” would be game changing
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@Emeal said:
What about the Knight is unfinished to you? You know a killer being weak is not a unfinished problem, right?
The fact that he’s so buggy is a testament to how rushed he is. He can literally be locked out of his power the whole match
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Now it actually looks like you’re sleeping. If you get deep wounded you might as well turn your moniter off
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I agree but you might to give some actual reasons and suggestions. Otherwise this just goes in the pile of nurse nerf threads
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No basic attack requirement means locker don’t work. Realistically there is no counterplay to eruption for solo players
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Glad you’re enjoying him. I think his power is more or less a failed experiment that will never be balanced and fun at the same time
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The more discussion about knight makes me realise that his power was just not a good idea. There’s so many different ways he gets messed up over issues other killers don’t have
bets on him being abandoned? I’d say pretty high
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@danielmaster87 said:
Another reason why Dead Hard is still a problem. Even more effective against weaker killers than the stronger ones.
Tbf against huntress, nurse blight and artist it’s amazing which are all top tiers
It’s actually weaker against killers like slinger, legion and clown if anything
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I feel like he’s impossible to make balanced and fair since his power relies on AI. With nemesis they are just a bonus to your tentacle but with knight they are his whole power.
If the knight is in a chase while a guard is on patrol he should be able to place the standard himself causing the guard to spawn in front of the survivor. (They can reuse pinheads teleport logic)
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/3275731#Comment_3275731
Sadako has one extremely lethal playstyle and Dredge isn't bad per se.
People only figured out about that playstyle a few months after her release so the stats still count pretty well
Dredge definitely isn’t bad but has the same issue as knight where holding W destroys him (except when he’s occansionally in nightfall)
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@Pulsar said:
Currently Knight does have the lowest Kill Rate on nightlight.
Take that as you will. I'm not sure I can put too much faith in it.
Probably because he is new and most players will play him once get a 0k and give up
Not saying he’s good but killers like dredge and sadako have high kill rates so it’s more than just how strong the killer is
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ROCK AND STONE!
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@Madjura said:
https://forum.deadbydaylight.com/en/discussion/comment/3274741#Comment_3274741
My vote went to deep rock galactic. That game really deserves it tbh
ROCK AND STONE!
🦆🦂
We’re rich!
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@Rovend said:
https://forum.deadbydaylight.com/en/discussion/comment/3274741#Comment_3274741
Is it good deep rock galactic?
I have seen it on discount in steam like a hundred times.
If you like co-op shooters it’s a must have. Great gameplay and amazing community
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He’s pure 2016 dbd like Myers is. How neither have got substantially changed is beyond me
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It’s bugged at the moment. Should be fixed soon hopefully
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My vote went to deep rock galactic. That game really deserves it tbh
Dbd has done great recently but this chapter kinda sours the rest of a great year
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@Kirarozu said:
https://forum.deadbydaylight.com/en/discussion/comment/3274312#Comment_3274312
Don't slug then.
It’s not that simple when slugging is a required and encouraged strategy for certain killers such as plague Myers and Oni
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Also for all the people saying the kill switch is survivor sided remember that Oni was spawning 3x blood for like a month
He never got kill switched because the bug wasn’t Gamebreaking
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@Nick said:
https://forum.deadbydaylight.com/en/discussion/comment/3274517#Comment_3274517
Exactly, it's functional for survivors that why
No because the map still function without being game breaking regardless if it has 10 or 30 pallets
”Game breaking” as the name implies is when the game is broken such as when a survivor can’t be hooked so the game can’t progress or when the map causes a game crash
It’s pretty simple tbh
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@DBDVulture said:
https://forum.deadbydaylight.com/en/discussion/comment/3274530#Comment_3274530
There is no way "The Game" could be a fair map to any survivors if there were only 10 pallets. Some areas of the new map are spawning three pallets closer together than 10m. That type of double pallet spawn was removed from most maps years ago.
Long story short things that benefit killers get kill switched/patched within hours. Things that benefit survivors usually stick around for weeks, months and in some cases years.
Tell that to red forest and RPD. Both kill switched due to survivors spots where you couldn’t kill them
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I really don’t feel li,e there is a way to make him strong and fair since his power is reliant on AI.
I’d remove the insane amount of info survivors get and give the knight himself a move speed buff if he’s chasing the same survivor his guard is
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@DBDVulture said:
https://forum.deadbydaylight.com/en/discussion/comment/3274517#Comment_3274517
Imagine if the game map only spawned 10 pallets instead of 25. That would be fine by your estimation apparently.
I guess most people haven't really come to the understanding that DBD can only be a fair game if the killer is Blight/Nurse on most maps.
Yes that wouldn’t be kill switch worthy. Annoying for sure but nothing gamebreaking
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@Devilishly_Rowdy said:
https://forum.deadbydaylight.com/en/discussion/comment/3274517#Comment_3274517
Which is game breaking. Even the babiest of survivors can loop an M1 killer for 2-3 gens by pre dropping pallets and running to another.
It isn’t game breaking. Killers can still chase and down survivors and survivors can still be hooked.
The kille switch is only used for game breaking issues such as crashes or spots where survivors can’t be downed or hooked. Too many pallet spawns doesn’t fit that criteria It’s really that simple
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Because the bug isn’t game breaking like other map issues such as spots where you can’t be hooked
The map is functional just spawning too much pallets
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Well I have a new build to run :)
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Like every other killer after pinhead I bought them solely for their perks. Hubris and darkness revealed are great
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@Pulsar said:
I don't think he's stronger than Dredge.
I need more time but I'm leaning towards him being the worst Killer.
Freddy has better anti-loop but his addons suck.
Trapper has better 3-gen potential and his addons are good. But he takes forever to set up.
Wouldn’t say he’s that bad. He definitely sucks but trappers early game setup and Myers slow start just kill them unless they get lucky in the mid game
At least knight can start the match and immediately chase even if his chase is pretty weak. He’s basically just a budget artist tbh
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@Jago said:
https://forum.deadbydaylight.com/en/discussion/comment/3274425#Comment_3274425
Yeah it's very effective, especially combined with smart LoS plays. But what I meant by solution is that you're not "forced" to run for X amount of time to catch up. I mean, mobility is the main quality for a killer to be consistently competitive / high tier.
Yep and nurse’s mobility ranges from slap bang in the middle to insanely strong depending on he map. Nurse is forced to blink X amounts of times to catch up even if the survivor is terrible just because they ran forward.
Nurse doesn’t really solve any issues. All she does is create a ton on new ones such as her broken synergy with perks like starstruck and her design causing perks like awakened awareness to get nerfed
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@Jago said:
Running / Hold W is just boring. Nurse, Blight & Spirit are not a problem, they're the solution.
How is nurse a solution to holding W? Most the time it’s the most effective strategy against her because without range she takes ages to catch up if you have a lead
Blight is fine though (Except for certain add-ons)
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@Johnny_XMan said:
For me I’ve never cared for her look.
I don’t know how someone who can overlap between realities has a boring look consisting of jeans and sneakers.
A far big difference from Mikaela (who I didn’t even care for at first) but I love now and you can tell right away she has witch vibes. OR Zarina who was an investigator as well who was into film, and you can definitely get that from her outfits.
Like it or not Haddie left a lot to be desired and it has nothing to do with her roots. I love that she is of Indian descent and that she is a freaking psychic (side note my favorite x men are psychics 😄) She had a lot of potential but I feel her look was not it for me.
Maybe they will come up with better looks for her in the future.
Thing is new cosmetics are exactly what sge needs to reach her potential but since her initial play rate is low due to lack of cosmetics she's going to get very little
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@Krazzik said:
I think when the hype settles down Vittorio will join most of the DLC characters in not being played all that much. I mean Felix has a lot of thirsty fans and yet how often do you actually see him in game? How often do you see Jane despite all the comments she gets? DLC characters in general are gonna see FAR less play than the free characters, and very few of them are frequently seen.
In my experience it's only really the Resident Evil characters, Kate and Mikaela that are popular and almost all the rest are only seen now and again. Heck certain characters like Yoichi and Jonah are practically extinct.
That’s a fair point. When people buy DLC chances are they’ll go licensed because you can’t get it for free. RE survivors are super common due to most RE fans already playing lots of video games so the transition isn’t difficult
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I find killer way less stressful than solo queuing (assuming I’m taking both seriously)
I learned to just play killer for fun with builds I enjoy and tbh I’ve very rarely been stressed since. There’s no huge reward for winning so just having some fun chases and a decent amount of hooks I’m having fun
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@skyllus said:
Currently p84 Haddie main... absolutely appalled that she didnt get a halloween event shirt, let alone anything in the current rift. I don't expect she'll even get a christmas cosmetic either because bhvr have just decided they hate her.
You might be the only Haddie above P20 tbh. I haven’t been playing much but I’m going to get her 100 at some point
BHVR have more or less abandoned her. Dredge was in the Christmas cosmetic vote yet she wasn’t but mikaela was because money
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@HectorBrando said:
https://us.v-cdn.net/6030815/uploads/ITIOA298UGWF/1667504682844840.png
Hi, are you guys talking about cosmetics?
Keep that cosmetic thief away!
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@Terion said:
https://forum.deadbydaylight.com/en/discussion/comment/3273224#Comment_3273224
i mean personally i find haddie 1000 times more appealing than vittorio. And its not because shes a woman and he is a man. But her cosmetics are kinda boring not gonna lie. Just recolors. (and for vittorio i just find sad how he has not a single medieval cosmetic going for him, while the knights iri cosmetic could straight out be a frozen knight or Game of thrones character.)
Yeah Vittorio could really use more medieval elements in his design imo.
Haddie has a ton of cosmetic potential but it hasn’t been realised yet
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@Akumakaji said:
"But didn't you get a nice masquerade outfit?"
Can’t wait until next year where feng will cosplay the same outfit!
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@GoodBoyKaru said:
All I'm saying is that multiple people in the development team have said they have no control over which characters get skins nor what themed skins they get, that's all mostly decided by higher ups. The Assosicate Art Director revealed that they didn't even have any control over making Vittorio shirtless - that was just something they had to do for his release - and as much as she's a massive fan of Haddie the people that need convincing are the higher ups.
That’s interesting. But that also means chances for a Haddie cosmetic are the same chance as mikaela going a patch without one which is 0% 😐
Well I can keep dreaming at least
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@Chocolate_Cosmos said:
- People don't like much her default look
- Correct me if I am wrong, but her only very rare outfit in store is also a set, which also many people don't like ---> Not that many skins
- People play other characters way more
=
Less cash.
Vittorio was perfect marketing sell point. Good look by default + adds two shirtless skins lol. Easy cash $$$$.
Sadly this is the case. It’s 100% on BHVR for not making Haddie appealing to buy since she has 3 mediocre perks and only a locked set in the store. No new player will want to buy her even if they think she looks cool because there are just better options
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@HugTheHag said:
Give my girl some more love and cosmetics !
I've been playing as her for a few weeks out of sheer spite. (Plus I actually do think she's really cool =D)
Haddie has insane cosmetic potential imo since her lore states she’s been all over the world tracking bleeds
They could even introduce other versions of Haddie from different realms as alternate skins if they wanted
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@Mooks said:
She got abandoned before release judging by the store cosmetics. Really baffling.
(though her in-game render really doesn’t do her justice and the cosmetics chosen aren’t flattering as well)
Yeah her hair being blue instead of white still bothers me. Other than that I think she looks pretty good.
But sadly BHVR only make skins for popular characters. All the unpopular characters get are recolours or promotional cosmetics
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It’s a great addition. Means I can finally learn killers like twins without feeling terrible every match
Also since it is customs it can allow you to test perks to see which ones you like and want to buy which is amazing for new players who don’t have dlc unlocked yet
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Knight is once again a clunky zoning killer who makes both sides feel miserable due to his boring counterplay. I understand powers are hard to design but it’s getting old quick imo
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“The knight is our 10th zoning killer to hold W against please enjoy” BHVR probably
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@GoodBoyKaru said:
I think I've played with a bunch of lads (rip)
(Ignore the formatting errors the mobile site has a meltdown the second you tag someone). Also add @Cheers and @TurboTOne to the list, was unable to keep tagging.
Faced @Sluzzy once, played with and against @Phasmamain, and also with like @Respectfulnancymain, @GannTM, @hahadrillgobrrr, @Sowbug, @Donkerydoo, @NoOneKnowsNova, @Cam (complete accident I don't think he knew it was me lmfao), and . @kizuati
I remember that! Too bad I was playing Freddy for a daily though
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Loved around GF’s release when I joined the game. Had a cool atmosphere and some of my favourite characters we’re still there (only Haddie is missing)