Phasmamain
Phasmamain
About
- Username
- Phasmamain
- Joined
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Comments
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I main clown because he’s simple and fun while also having a decent skill ceiling. Plus his laugh after hitting a survivor is amazing
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@some_guy1 said:
wasn't this recolor released alongside blue recolor for the first prime drop?
It wasn’t sadly
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Damn that actually looks pretty good. They really need to show her some love soon since her only store bought cosmetic is a locked set
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@UnknownKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/3235191#Comment_3235191
U must be really rich as jane skins are rare as hell
The 1 benefit of maining a rare character. Feng mains must be in debt at this point
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Can you really blame people for giving up though? The build is just plain miserable to go against and encourages an annoying playstyle from the nurse player
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I’d love for grim embrace to last just a bit longer and show scream bubble for all survivors similar to rancor
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The only somewhat reliable counterplay is LOS blockers but that is entirely map dependent. For example shelter woods against a nurse is basically a lost cause
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Victor is also faster afaik when he pounces
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“nurse op, this has to be a joke. every killer is weak at rank 1 since you get rolled so fast and this game is so old now everryone knows how to play the game and what all killers do”
The same thing literally applies to nurse players. They know potential mindgames from survivors and have had hundred of hours worth of practise
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/3237573#Comment_3237573
I don't like the "uninspired" angle. Never have, never will. We were in awe when his rework first came out. Only later did Freddy suddenly become "a boring killer," which was said by the very same people who thought original Freddy, who was more of a hassle to play and more basic in every conceivable way, was "a fun and unique killer." His current power, if not for the nerfs, was fun and unique. His snares aren't Clown bottles; they can be set like traps or during chase. His teleport isn't a Hag phantasm; he can cancel it and use the same tp locations throughout the match. His dream world/clocks are unique; we should at least be able to agree on that. Another rework is just gonna kill off a killer as we know him, again, it's gonna take too much time and effort, and the devs play too safe with their killer designs so he'd be weak still anyway.
I don’t know about the devs playing it safe. Blight, Oni and artist are all pretty strong in the right hands
As for the uninspired angle it comes more so since Freddy is a licensed killer. You really don’t get the feeling of playing Freddy with him. Compare this to Myers, Pinhead and PH who all do a good job of representing their source material
That to me is more important than a licensed killers strength which seems to be a popular opinion judging by Myers pick rate despite him being very weak
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The less indoor maps the better in my opinion. I hate all of them
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This one did genuinely baffle me. Freddy is bottom tier imo only better than Myers and trapper.
My very best guess is that it’s his low skill floor and survivors who don’t understand how his power works
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/3236482#Comment_3236482
He would be more interesting if we reversed his nerfs, because he could have impactful add-ons and use strategy to pre-snare strong loops, but we know that's never gonna happen. I'll especially never understand why the devs gave the clocks additional dream invincibility, basically denying Freddy the use of his already-weak anti-loop.
How does Freddy specifically benefit from 4 slowdown perks? He can teleport to gens, big deal. With that, he pushes 1 person off and chases them, and another person comes behind to finish the gen or at least stop it from regressing. Then when they're all done he doesn't even get it anymore. People really don't understand how weak his teleport is.
I once suggested that he not have such a brutal cooldown from accidentally tapping his tp on a gen and then cancelling. The response? "Then he would have free pressure on a gen at any time." Wrong. They forgot to connect the dots and realize that he has to physically hold the tp button down on the gen for a couple seconds to teleport to the gen, making tapping it over and over a meaningless action. You don't let go of the gen unless his appearance time is indicative of him committing to the action.
Does he benefit from Eruption, Call Of Brine, and/or Overcharge? Yes, as does every single other killer. Same with Pop and Ruin which there's really no point in using anymore. In his current state, using any combination of perks and add-ons, the only players he's "oppressive" against are the bad ones. But that's not gonna stop people from arguing the same old "he's fine."
The nerfs were completely uncalled for except with slowdown add ons. Right now freddy is bottom tier imo
Honestly I!d rather they just cut their losses and rework him again. His current power is uninspired and has zero skill expression for either side
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Used to use DS before OTR basically became the better DS
Never use exhaustion perks in the first place so DH is off the table
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/3237510#Comment_3237510
I know, it's a dbd event, so it's gonna take us a year and a half to get one of them because everyone is so hell bent on ruining everyone else's games, but still. A man can hope.
It sucks too because it’s not even hard to get 15 energy. It’s like 1/2 a solo gen if I remember correctly
It even rewards you with a ton of BP yet I still see people fail to deposit any of it (I’ve seen people escape with like 19K during the event)
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People don’t enjoy mending simulator. Can’t blame them tbh
Also most legion players run 3 slowdown and make the match last way longer than it needs to
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@GoodBoyKaru said:
It's a community challenge, so the entire community will chip in to help.
Wait for people to stop facecamping at 5 gens, tunneling through BT and DS, or hyperfocus toolbox rushing Generators ASAP ignoring anyone to save, and we might stand a chance.
After we get through the horrific Escape 2 times challenge, anyway.
That’s like telling the community that MMR doesn’t really matter either
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Do people actually want an accurate MM system? It would lead to very long wait times depending on your skill and matches that feel very stale
I and many others prefer having more random matches with shorter queues since we don’t take the game very seriously
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@Thusly_Boned said:
https://forum.deadbydaylight.com/en/discussion/comment/3236992#Comment_3236992
I actually think Haddie has great lore and a lot of potential, as do many others (Yun-Jin, Jeff, Adam, Elodie, and Yui come immediately to mind as being criminally underserved in the cosmetics department). Heck, Jonah just recently got what I would consider to be his first good outfit, almost a year after his release.
It's a subject I 've weighed in on a lot, and I get that it's more profitable for BHVR to make cosmetics for he most played characters, but it's a totally self-propagating thing, as many of the characters are the most played because they have so many customization options.
When they release a character with 1,2, or maybe 3 skins and then ignore them for 8-12 months, you may as well have not released them at all.
I'm not saying to stop making skins for Feng, Kate, Dwight, etc., but it'll be okay if they focus on other characters for a while. And at least give each new character a decent selection at launch, and not just recolors.
This is exactly the reason Haddie is barely remembered at all. She launched with only recolours and 1 locked set while her 2 other cosmetics are locked to promotions/events.
If you were a new player looking at the roster today literally nothing would attract you to play Haddie since your only potential to match cosmetics is a bunch of recolours
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Yep so did I. Bought all of the DLC I was missing since getting BP is pretty easy this event
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/3236675#Comment_3236675
Do are they just too lazy to expand on other characters? This just seems like a bad excuse not to do anyone else
They should definitely use cosmetics as a way to expands on a characters traits and personality.
Characters like Jonah and Haddie could really use this imo since their personality feels very 1 note
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Feng’s cosmetics are well made in the sense that they expanded on her minimal character. She’s now a streamer and cosplayer alongside a competitive gamer
This doesn’t happen with characters like Adam who are just “Trendy cloths” or Jeff who is just “let her jacket and jeans”
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@Regulus47 said:
It's also because Feng Min has WAY more potential for great skins. You can do anything with Feng. Cosplays, gamer gear, streaming gear, casual clothes, uniforms, the lot. What can you do with Jeff? Different leather jackets? Lol. Plus Feng is way more popular so there's that.
There’s a lot of untapped potential for Jeff skins. Hell his first skin is one of the most creative in the game (Black metal)
Feng’s cosmetics have expanded on her characterisation over time such as making her a cosplayer/streamer. Jeff’s have only limited his (except for his mad max one)
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/3236382#Comment_3236382
I know he's boring for killer, when you can't hit anybody because he has no pre-placed snare potential anymore, and he's just M1. Survivors have a blast playing against him because he's so easy to loop. They think that using a clock or missing a skill check to wake up, then dominating Freddy in chase because he can't use what little anti-loop he has on them, is skillful and is just them being really good at looping.
I just hate stealth killers like Freddy sneaking up on me. You know you can loop them like nothing; they just get the jump on you for a quick first hit sometimes. Also, teammates completely crumble against weak killers like him. No idea why.
Honestly looping an m1 killer is way less interesting than someone like huntress or billy since they provide unique counterplay to me
freddy is basically a vessel to put 4 strong slowdown perks on and that is beyond boring to me
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Yeah spirit without add-ons is actually perfect imo. MDR and DCB is old spirit levels of easy tbh just without the stand still mindgame
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@psionic said:
She doesn't need more nerfs to her addons, her best ones are out of the game already and MDR is supposed to be that strong.
MDR ring was always her best add on (besides maybe prayer beads) and it remained the same
It’s way too strong and needs to be toned down alongside DCB
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@Huge_Bush said:
Because she’s the only killer that can go toe to toe with well coordinated SWF who know what they’re doing and bring as much stuff into the match to stack everything in their favor.
If they nerf Nurse they will have to do something about SWF. They won’t do anything about SWF because it would seem like they’re punishing people for playing with their friends and fact of the matter is that SWFs are their main money maker so they wouldn’t want to upset those players. If they touch Nurse without touching SWF then it’ll upset killer mains and cause a backlash they definitely don’t want to deal with.
They’re basically stuck until they decided to make it where SWF can’t abuse maps with an abundance of strong loops that most killers can’t handle.
If they actually decided to balance maps this problem would go away
The main reason nurse is so strong is because she ignores the biggest weakness most killers have being bad maps
By making maps balanced the average killer would be much stronger and you would actually be able to nerf nurse without backlash
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@tortrader said:
https://forum.deadbydaylight.com/en/discussion/comment/3235901#Comment_3235901
Nurse has been nerfed to death multiple times and has a low kill rate. Please pipe it with the Nurse complaints. We've read it all before. You're not bringing anything new.
Going from blatantly OP to OP still makes her too strong
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Demo isn’t weak though. He’s slightly above average from most people’s perspective
If we are going by stats nurse is average at best and wesker is the best killer in the game
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@danielmaster87 said:
Killers who are easy to loop are fun to play against. I've seen this with Wraith, Freddy, Pig, Demogorgon, Artist, Dredge, Wesker. Once you find the counterplay, it's just execution. You don't put yourself in a disadvantageous position, they can hardly use their ability on you.
Does anyone actually like fighting Freddy? He’s extremely boring for both parties imo
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I’m having a great time. The event itself doesn’t interfere with regular gameplay but does spice it up and gives a ton of extra points. Plus the rift challenges are all fairly easy and the rewards are cool
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Honestly MMR is so loose in this game that I wouldn’t care to see it. MM is basically just putting you in the quickest game
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Don’t watch puppers myself but he’s one of the game’s best content creators and the devs and community’s respect for him is so nice to see.
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Boil over is just kinda a stupid perk. It’ll either be obnoxious and too strong or obnoxious and useless
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Very unlikely. They only got the license to the first film anyway so they might as well be separate properties
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It’s still a pretty solid perk but i feel like there are just better options. Funnily it was nerfed because of nurse yet she is still the best user of the perk
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@GannTM said:
My wife is so low 😭😭😭
It’s kinda funny how many just dropped her after the nerf even though she’s still amazing. Clearly they didn’t enjoy her playstyle just her strength
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Where the clown mains at? Let’s show them how mediocre our killer is!
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@GoodBoyKaru said:
https://us.v-cdn.net/6030815/uploads/8WMO3YWW7BFX/image.png
https://us.v-cdn.net/6030815/uploads/ZXF0PIMJTKW0/image.png
BHVR I have 2015 cells I am more than willing to use on a new cosmetic that I like but I stg if more FOMO outfits come out I will just stop buying anything alltogether.
Putting rift cosmetics behind another time lock is just dumb. Especially if they are just recolours from the free track of the pass
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As a bond enthusiast these people are the worst. Bond can allow you so much useful info like what gens you’re teammates aren’t working on and what corner they are self caring in!
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@Lycidas said:
https://forum.deadbydaylight.com/en/discussion/comment/3235232#Comment_3235232
That's why people like you NOT buying a skin solely because it leverages FOMO would give a much more effective message to them
You’d be right. I did use leftover cells from last rift to buy it so it was no money out of my pocket.
But FOMO is going to encourage me to buy less skins as it does in every game that has it. If Haddie’s next skin in 2025 ends up being limited time I’m not buying it
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@ProfoundEnding said:
https://forum.deadbydaylight.com/en/discussion/comment/3235191#Comment_3235191
https://forum.deadbydaylight.com/en/discussion/comment/3229831#Comment_3229831
Feedback won't matter if it makes them money, regardless of how upset people are, if they see a higher income from this, they're going to keep doing it.
Karu, I didn't mean to quote you here, this message is for the other person and I couldn't get rid of your quoted comment for some reason.
You’re 100% right. The thing is though people like me will just buy them regardless. It does lead some people to impulse buy which is why it’s so popular especially in other games though
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Me who buys all Jane skins the day they come out 😎
On a serious note this sucks. Dbd was one of the few safe havens from FOMO and it’s now going in a direction I don’t want to support. Let’s hope this was just a test run and the feedback leads them to never do this again
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@Little_Kitten said:
https://forum.deadbydaylight.com/en/discussion/comment/3235028#Comment_3235028
If you have a Discord profil I can contact, I'd be happy to quietly discuss about Nurse with you 😊
Sadly I don’t. Anyway giving public advice here doesn’t sound like a bad idea since you said she has some.
I’m hardly the only one who wants to learn how to be more effective against her
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Love to see A chapter for clock tower for the anniversary with the mansion and scissorman.
Springtrap would make an amazing paragraph like mikaela or Ash
Then I’d have 2 original chapters. One with a banshee killer (An information/setup killer) and one with a pirate killer (Chase based)
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Only tombstone piece. Judith’s tombstone comes with actual risk unlike the piece
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Not surprising considering this is now a standard practise. Still sucks though
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- Split up
- 99% mend bar until frenzy ends so he can’t get 2 hits on you
- split up
- Don’t be afraid to stun him in a frenzy. Literally camp the pallet until he swings through and take the hit to stop him chaining it
- Split up
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Yeah I personally dislike nurse but DCing doesn’t do much. Most nurse matches only last about 5 minutes anyway so just get the points I’d say
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@Little_Kitten said:
To the players who say that the nurse has no counterplay: I would be very interested in seeing videos of games where we can see you playing against nurses 😁
The nurse HAS counterplay. Obviously, more complicated to set up, and requiring more precision and concentration, but she HAS them 😉
And don't ask me which ones, the players (and not even necessarily hand nurses) have developed them enough on this forum.
However, suicide or alt + F4 when you come across a nurse who plays like a ******, like full tunnel / camp / slug / etc., I totally understand.
It should be remembered, however, that now that her range addons have been corrected, her has become much easier to deal with 🤗
So, train and improve 🤗
May I ask what counterplay since you know about it? I’d love to get better against her