Phantom_
Phantom_
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- Phantom_
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Dude why is there so much crap on every single map?! You can't loop as killer because you can't get through a tree right next to shack, or random barrels right next to a TL, and god forbid you can do anything else, without getting stuck on random crap on the maps. LOVE this games jfc, How garbage can a single update be????
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Agreed, if a survivor that's been unhooked by a healthy teammate(or unhealthy teammates depending on the situation), goes out of their way to body-block me, despite the fact that I usually make it my business not to tunnel, then to me that means you're okay to be back in the game and chase, so I will down them and hook them again ✌️
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Just ignore them, and if something that happens in a video game bothers you that much, perhaps ask yourself why? Like why do you even care enough about some stupid motion in a video game, that you'd allow it to bother you IRL. Maybe take a break, yeah? 😉
@FreddyVoorhees said:
If you encounter t-baggers at the game just go into the next match and slug everyone until they bleed out. If you hook someone make sure to hit them at least 10 times and nod your head. If survivors wants taunts , give them as much as you like.
I played nice won and gave hatch to 6 games in a row. In the 7th everybody escaped because I tried a joke build. They t-bagged and insulted in the chat how useless I was. Nobody is innocent. Slug and tunnel until you win and make the Entity proud.
I truly hope you're joking.
People on here are truly something else, talking about spitting in someone's face. Wishing someone would stab their toe, and lashing out at others in the next game because totally different players did something you considered too taunting... like calm down, just chill, it's a game.
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@MeanieDeeny said:
Stop complaining about the limited time cosmetics. Just, stop.
Do you like the outfits? Buy them.
Do you not like them? Don’t buy them.
It’s so simple.
I logged in was like…cool, Mikaela…Kate…definitely Yun Jin, click..purchase…done. So easy.
Trickster? Nah.
Meg? Can’t stand Meg, but love the cosmetic..so prob yes, before Jan 4th.
So simple.
Why are you all in an uproar?
I can’t get my frozen Pumpkin coffee year round either, but I’m not spamming their mailbox letting them know. I know soon my peppermint mocha will be gone another year…but here I am…accepting it. Stores are not selling Halloween costumes year round …or Christmas trees…..are you grasping the concept?
If you want it, buy it.
If you do not…move alone.
Why isn’t that the end?
It's a forum, where people can speak their minds, for one. Second, the main point is about BHVR stating at first that said outfits could at first be bought with AC's, then afterwards with Iri Shards. Then they went back on what they stated themselves and made it AC's only, and for a limited time. I reckon you understand that people are going to have questions about that, right?
For me personally, it comes down to I can not longer take BHVR's words for whatever they're stating now vs. what they're going to say later on. Which is fine, their business model and form of communication, but they've lost me as a paying consumer 🤷♀️
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Honestly, both perks would be fine if SoloQ received the buff they VERY much need, like status icons on the hud. That way you can see when a teammate is in chase etc.
Eruption actually forces the killer to walk away kick gens, and then continue to find/chase/down a survivor, so by itself it's an okay perk because it has requirements. Although I don't think that it's ability should be able to sync with other perks, like DMS/PR etc.
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@Robotfangirl67 said:
https://forum.deadbydaylight.com/en/discussion/comment/3284930#Comment_3284930
Found the post you are talking about. So yeah the whole FOMO business is very sneaky and scummy.
https://us.v-cdn.net/6030815/uploads/11EZG9BAACHX/082b81d3-2804-4e17-90d9-c8ad46737396.png
YES, THIS! Tysm for finding it <3 I mean business is business at the end of the day, albeit scummy or not, end-results are often one and the same anyways.
But yeah, they're not getting any money from me anymore lmao. I'll have my characters wearing the most basic B default outfits ✌️
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Wasn't there a twitter post by BHVR saying that they'd be available now for auric cells and later for shards?
I love how the devs are more and more asking the community about things, getting an answer, and then continuing to do a 180 on every response they've gotten lmao.
Thanks BHVR for setting it into stone for me to never ever pay another single cent on your game! :)
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De-pipping isn't logical to me at all. You're supposed to do certain actions to gain pips, which means once you've done it and thus gained a pip, you're supposed to do something else to gain the next one. Why are you losing something you've already earned?
If they wanted you to do something several times in a row, they should've written that instead, and left the whole pipping and whatnot out of the equation.
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Hmm that explains it. I play on EU as well but after work. Around 21/22h queues on both sides are really fast.
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@GoodBoyKaru said:
The queue times aren't 35 minutes
on what part of the planet do you live that your queues are 35 min? Mine are 3min max
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@Rogue11 said:
https://us.v-cdn.net/6030815/uploads/QUUYG5P59JVX/image.png
https://us.v-cdn.net/6030815/uploads/8YUOBKZB9KS3/image.png
https://us.v-cdn.net/6030815/uploads/FHBMG055KDTN/image.png
Thanks, can't wait to buy the new outfits in a month for iri shards....
lmfao, this ws too funny💀
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Whispers can be good, on doctor or combined perhaps with other aura-showing perks/add-ons, but honestly it's not one of the best. Though I do understand your frustration. I personally chronically run Distortion when I play soloq, mostly because of all the Nurses with aura-reading perks. That might work for you as well ^^
@Chocolate_Cosmos said:
I can't even remember last time I saw a Killer with this perk.
It's quite nice tracking perk that helps mainly during early game to find people and end game / last Survivor standing. But it is limited and you might not always quess right where someone is or isn't.
I think the perk is in perfect spot.
Also if you think it's OP then think for a second how many matches you saw this perk recently. I bet it's not even in 5% of your total matches.
I've been seeing quite the uprise of this perk in SoloQ in the last couple of days (EU servers that is)!
It works well I've got to say. Especially when it was a scratch mirror Michael using this whilst sending us to Lerry's lol, was 10/10 gaming 😂
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@scenicpickle said:
https://forum.deadbydaylight.com/en/discussion/comment/3278573#Comment_3278573
this is true i saw a fan make a video of haddonfield with rtx and it was alot scarier
That looks dope!
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@Gandor said:
https://forum.deadbydaylight.com/en/discussion/comment/3280618#Comment_3280618
I agree with you, that zombies do need "IQ" buff. But when they don't get stuck and do work, they provide quite a large benefit. Problem is, that this is not clearly visible to killer players if they don't directly hit someone at loop (which is super rare) or outright close it for survivor (still quite rare). Most common thing they do is just harass survivors at gens making it take that much longer to do generator or outright force you to leave it - and that is something killer players almost never notice.
Making survivors leave the gen is kind of same like pig players saying traps are no longer useful, because they kill someone so rarely. Well they are meant as a slowdown that you can't ignore (hence threat of killing you). And they do slow down doing gens. But if you only look at how much do the traps kill survivors, then it's total waste to even loose time setting them up on someone's head (now disregard that pig is weak even after having this game slowdown).
If zombies got a buff where they would get a little bit more clever + never stuck again, then I think nemesis is in a very good spot - this includes his speed boost after infection (because nemesis can eat pallets insanely quickly and windows are quite unsafe against him making him good (not best mind you) at almost all the loops in the game).
I mean, the average player knows to just crouch behind pallets/windows, or just dodge his hits in those areas, but he is still quite strong in that regard.
Yes, would love that for his zombies! Honestly, he would be one of the stronger killers then, considering no one else has an active power to chase away survivors from gens.
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@Gandor said:
https://forum.deadbydaylight.com/en/discussion/comment/3280529#Comment_3280529
huntress is 110% killer + does not have zombies (yes their AI needs to be better to not get stuck) that harass survivors out of gens.
We can agree to disagree on the speed-boost, but the zombies are generally a joke. They get more often stuck on random items, now even more with the bugs on the map, than that they're chasing survivors off anything.
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@YOURFRIEND said:
It's because he can hit survivors in situations where other killers cannot. It's like asking for huntress hatchets to not give a speed boost.
Yes, but hers will still down you. Nemi's will always prioritize to infect a survivor first, even if they are injured and not infected, and thus give them a massive boost if you hit them again with his ability. Huntress' doesn't do that 🙁
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Some of the people in this community pfff
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Baby Dwight's hiding in lockers or behind rocks when they hear the killer's terror radius, they're SO CUTE!
Flashy Nea's following another survivor in chase, hoping to flashy save them and often missing it lmao. Truly gotta give them an E for effort you know!
@Wampirita said:
Leons, just Leons. That kind that shares one braincell across every Leon player. They have no thoughts behind their gameplay choices, make poor decisions, but they're so incredibly cute when doing so, that many killers get amused by them too.
They do remind you that it's really just a game, no need to tryhard and the "no thoughts, head empty" brings a smile to many faces
As a Leon main that usually runs the killer for 2/3 gens, unhooks/heals, and does gens, this hurts my soul. Some do have brains 😭 unless there's another RE survivor on the team, then I will die for them lmao, like what brains? What brain cells?! 🤣
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DH works about 50% of the time lol. But I've noticed that you usually you need to time it +/-0.5-1 second before they even move to hit you. At least for me it does, it takes like 0.5 to even activate then it activates and takes the hit. I'm usually on 28-35ms ping.
Also spam the E button, often just hitting it once doesn't work 😅
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@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/3278567#Comment_3278567
You know you would shell out a pretty penny for it 😍
IDK man, it's up to BHVR to prove it's worth the pennies! 🤔😈
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@Chilli_man2400 said:
yep a great perk has now been made even better than before
This!! ^.^
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@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/3278488#Comment_3278488
He’s excluded until he gets a full on shirtless cosmetic while only wearing tightey-whities and furry slippers.
You're ruthless! 😭 Also LMAO at the tightey-whities & furry slippers tysm for that image 🤣
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The only one I keep in mind when playing killer is don't tunnel 1 survivor on 5 gens.
@Huge_Bush said:
There are no rules except those that the devs have set.
Everything else is fair game.
Excpet showing mercy to twerking shirtless David’s and Vittorio. Must always show them mercy or you are a horrible person.
BUT what about PJ Felix? 😟
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@Fred_krueger said:
https://forum.deadbydaylight.com/en/discussion/comment/3276624#Comment_3276624
I have been saying this for ages. Even 1 x 3 month cycle, dont release anything new work on the game.
Like why did this patch break the anniversary year cake hover over colours? It needs to be fixed.
Yep, couldn't agree more!
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He is fun, good in chase, and has pretty okay anti-looping and has slowdown on survivors (the virus). You can play him in a fun way and still win, instead of being forced to tunnel/camp 😍
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This game is at the end of the day a business. Regardless of sides, I think they're on the side that makes their business grow, and that probably means catering to both.
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Bumping this, because apparently, they're back at it again. I don't record my game so can't provide anything more than a print-screen of a survivor flying in the air 😅
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@Fred_krueger said:
https://forum.deadbydaylight.com/en/discussion/comment/3276135#Comment_3276135
Reason is this game is a mess, and needs a complete rebuild.
They adjust X, somehow it breaks Y
I mean it would be nice if they took some time off and just did 1 year of QoL change improvements, fixed bugs, broken killers like Nurse, and maps. Instead of adding more and more killers, survivors, perks and maps to the game.
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I've noticed that a lot of the charms are bugged. Some of them don't even show on hooks or on one's person in-game.
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/3273315#Comment_3273315
Would help if I could actually see the pallets on this map. They blend into the walls.
THIS.
Why is this map so damn red?! xD Something about it feels a bit like old Coldwind, but not quite...
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I always thought that this was for the killer as well. IDK why BHVR drew the line there when you have BPS beinh 100% for everyone 😅 was hoping it's a typo.
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For some reason, this chapter has destabilised the entire game as a whole. From maps, to items being in overabundance (logs/rocks/etc.), interactions not working properly (like wiggling), Knight's power sometimes just not working, and so on.
It's too early to say/draw a fair conclusion I'd say.
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It's very off-rhythm since Knight's release
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It's insanely dark on Springwood as well, and springwoof is already dark enough lol 😅
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/3274879#Comment_3274879
This is actually something we're looking to do! We posted a design we'd like to implement earlier this year to gauge interest, and the reaction seemed pretty positive. It hasn't been forgotten, but it's a lot of work to get implemented, so I can't say when we'll be able to squeeze it into an update.
I feel like this will be most of SoloQ survivors when that update goes through 😂
But all jokes aside, it's really nice to hear that BHVR is still considering the idea.
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Noticed this as well on Swamp; there are too many random tree logs mid-map, whereas before there weren't any in those areas.
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The only killer that makes me consider DC-ing is the Artist, because of the sound she continually makes, I just can't stand it, good god I'd rather get face-camped by an insidious Bubba or hell anyone else, than have to hear her sound 😖
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@Terion said:
https://forum.deadbydaylight.com/en/discussion/comment/3271302#Comment_3271302
im a jake main! when i play survivor though, i play a bit more killer. But jake along with yui is on P6 which is the highest prestige ive reached so far. Across the board on all characters, on both sides. So yeah, Jake sure is my main survivor ^^
DUDE! We need more Jake mains. I haven't seen them in so long that I forgot his name.....
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Sneaking up on survivors as Ghosty and grabbing them off gens 😈 *evil laughter*
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Sounds like the average Nurse player lol, that sad cat tho lmao
@jayoshi said:
https://forum.deadbydaylight.com/en/discussion/comment/3259135#Comment_3259135
I play solo and I have learned lowering my MMR on purpose by doing all the things and then getting hooked after a gate is opened just pairs me with baby Dwights. It's not a good time lol
Dwight players still exist? Damn, I miss them (and Jake's) 😔
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@GrimoireWeiss said:
On my best killers (Ghostface, Nurse, Oni, Artist, Huntress) I seem to get the most potato teams to go against but God forbid I try to play a game of Demogorgon or Pyramid. MMR is just pure randomness.
THIS!! Can't wait for the bots to arrive, so I can finally try out Wesker without getting bullied by flashlight and sabo squads lmao xD
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IDK if it's an archive thing, where people are just there to do their archives and get out of the game, be it by any means... But I've had several SoloQ matches back to back, where people DC on 1st down, or either instantly unhook you in front of the killer, which leads to getting tunneled, hooked again, unhooked instantly again, hooked a 3rd time. Or they simply don't unhook any of the teammates....
So I switched to playing killer, because that IS right now fun, and it's not stressful! Even in my killer games I see the same behaviour..
As to what's going on? Who knows probably something in the fogwater 🤷♂️
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@EntitySpawn said:
They could at least make me no lose MMR for it... I hate the fact I get punished and likely put in matches i dont belong in because of it.
I also think people that DC, AFK, suicide on hook etc. Should slowly get marked and forced into their own queue so people who just want to play a normal game no matter what can and those who ruin it for others are matched together
^ this.
I'm so sick and tired of teammates DC-ing the moment they find out what killer it is, or they get downed first, or don't like the map... in some games, I've noticed the entire match gets disconnected if the game is in its early stages, but IDK if this is more a lobby issue bug as a whole or due to the v early DC.
There have been so many of these matches lately, no matter what time of day, that I've just switched to playing killer or just shutting off the game.
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I think Eruption on itself is fine. It just shouldn't synergise with other perks, or at least, if you can combine it with other gen regression perks, lower their efficiency. The more gen reg perks you have the less effective they should become together, that might be a solution?
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@angelolauande said:
https://forum.deadbydaylight.com/en/discussion/comment/3269018#Comment_3269018
That's exactly what I mean, we don't have enough reward from this perks. The only exception was Pop but they destroyed it.
This is what old BBQ was great for. Not only did it have killers walk away from the hooks it also rewarded them. I guess that's been replaced more by Awakened Awareness now though.
There's also Monsterous Shrine, but I have yet to see a killer use that one.
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@Akumakaji said:
https://forum.deadbydaylight.com/en/discussion/comment/3268370#Comment_3268370
On facevalue you are right, that was incredible rude and useless, but as OP and myself engage quite often on the forums and agree on quite some topics and the skill issue comment is a sort of fatalistic running joke here, I bet that OP got the joke without me putting "/s" front of my post.
Ah okay, then that's my bad! Have a good one ^^
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Apparently saying that something was rude, despite there being no further issue between myself and the person I reacted to, was offensive even to get edited by a mod, so I'm hereby deleting the whole response :)
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@Jay_K said:
So i'm trying to do ghostface challenges for the rift so i thought i would bring a lerys offering or game offering to help me out a bit.
Whenever i bring a map offering i'm met with a flood of "toxic killer bring offerings" comments from survivors yet if i don't bring an offering i get given a really open map like red forest and i get decimated by survivors leading to "trash killer get good" comments.
Like how are we supposed to have a fun game if no matter what we do we get hate from the other team.
Why can't everyone just play for fun these days rather than having it as "i must win no matter what and if i don't the other person is trash or toxic".
Its not just map offerings its perks you bring aswell. I was told i was the most toxic killer they had ever met because i brought franklins.
I think it's because kills = skills and surviving = skills, in this game, both of which are the only things that count to your MMR, unless they changed that up again recently. Which of course is going to make people sweaty at some point. I think if other things mattered as much, it would be v different.
Someone that can loop and mindgame a killer for a whole game vs another that just hides and occasionally does gens differ quite a lot in skills. But for some reason that doesn't really matter, unless you escape.
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@FlameGNG said:
So i've played dbd since 2017 and ive taken a little break every now and then (after legion got released for obvious reasons :p) and now. I dont enjoy the game anymore killers have been so hard buffed that every match is a loss if you play soloQ. Teammates run the killer for 10 max 20 sec and DC or just suicides on hook its unplayable unless ur a 3 or 4 man swf or sometimes on rare occasions when you do get decent teammates. Almost half my matches are DCs or suicides on first hook. + There are also a sh*t ton of camping and tunneling like before but whatever :P
Do you guys find the game more enjoyable now or did you like it more a few years earlier? (both killer and survivor)
Depends, as SoloQ? Absolutely not. As killer? Yes, a lot more...usually xD
I'll give you an example of a chill match I had yesterday, no crazy perks, and mind you I only proxy-camped a hooked survivor when all gens were popped because I was doing my "mark 4 survs archive", and this is how it went in EGC 💀
My whole hook is a shrine to GF & Dwight, so I just wanted Dwight in the end :( I guess my 2 perks and me proxy camping, in the end, was enough to get cussed at in a diff language? lmao. Before the 6.1 update games as killer were just... stress :") Now less so
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I would love basekit Corrupt! 😍 I don't think it would make that much of a difference for the survivors either, with the way new corruption works!

