PhantomChimera
PhantomChimera
About
- Username
- PhantomChimera
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Comments
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@VioletCrimes said:
…When I’m not the one who disconnected? The killer disconnected and I get a three minute cooldown? Why?
Three minute cooldown? Didn't even know that was one of the increments.
Anyways are you sure it was the killer that disconnected. Once months ago I was in a match that said the killer disconnected. I was playing with friends though and it turned out I was the one that got disconnected. My friends even showed me screenshots confirming it was me. Only happened to me once and it was a while ago.
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@Didiez said:
https://forum.deadbydaylight.com/en/discussion/comment/2415395#Comment_2415395
It's like that, but the EGC is going on so the survivors eventually die. What I did was opening the gate as Wraith, and stood still on the van, waiting for them to fall into the hole.
Oh EGC was going. I missed that part. In that situation I see it as OK to block them. It was dumb of the survivors to get them in that situation.
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Are you asking if it is considered holding the game hostage?
Could the survivors finish the match in some manner whether it by being sacrificed, using the exit gates or through the hatch. Or were you preventing them from doing anything except disconnecting to escape.
The video below is an example of a killer holding the game hostage.
https://www.youtube.com/watch?v=GVkJzaZVTVw -
Spine Chill is a waste of a perk slot. Their are better choices to use.
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I love using Lightborne. It's funny when they keep using the flashlight even though it didn't work the first time.
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Um no.
Your use of the word "all" is not accurate. Some(myself included) like that map.
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I went to a 4D theater once in Las Vegas and it had smell as well as some tactile features.
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@Apollos said:
https://forum.deadbydaylight.com/en/discussion/comment/2411566#Comment_2411566
Yeah, I constantly get lost and see killer get lost too lol
In the Swamp? I've never got lost in that one. Have gotten lost in others though.
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@QwQw said:
It's been proven by Resident Evil 4 that a brown and grey color scheme can work, but my God did Behavior mess up with Swamp. That map is so ugly.
You expect a swamp to be pretty?
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@playhard said:
anyone experiencing like me, i hit the survivor when he drop the pallet and he scream too but he didnt get hit and healthy as #########.
I have had similar issues with them screaming but no taking damage. I'm guessing when it happens that they got the pallet down first and I missed them but for some reason the scream is still happening,
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@TimeyWimeyStuff said:
This is getting out of Hand now. Im seriously pissed about this. Whenever DBD shoots me an Error or i just start the Game the next day or so, im back at Rank 17 (im green Rank+ btw.)! Basically,my rank gets reset whenever i START the game.
It takes me hours to get back to a more "playable" rank because of Potato Teammates who crouch all game in the corner of the Map, doing nothing but hide. And the funny part is, I GET CAMPED FOR THAT. How should i ever be able to get anything done?
Im seriously thinking about leaving DBD. Fix your f*ing Game.
Sounds like you need to trouble shoot your system. If it was the game more people would be experiencing the issue.
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@DragonMasterDarren said:
given that all 3 of the tests were complete messes, i'd say hopefully never
The last one wasn't a mess. It worked pretty well.
Those who didn't like it are generally those with artificially increased ranks. Went against a rank 4 killer who was more on our skill level of 12 and 13 and not a rank 4 killer.
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2406858#Comment_2406858
"Troubleshoot their systems"
((Laughs heartily in console))
You've never had to troubleshoot a console? Lucky you. Sometimes it isn't fun tracking down a problem. Then again if your one of those experiencing issues and haven't tried troubleshooting then that could explain the issues your having.
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I saw it happen and was just curious how many players do that.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2406496#Comment_2406496
90 pages of 30 comments each.
There's plenty of people experiencing these issues and you are trying to sweep them under the rug as if they don't matter.
Shame.
If it is 90 pages of 30 comments then Pulsar put things out of context by only putting the number 90 in response to Kyxlect's comment on about it only being one person.
In any case as many have pointed out if it was the game more people would be experience it and that doesn't appear to be the case now that many of the issues with the Resident Evil DLC have been fixed. Instead of posting in this 90 page thread perhaps they should be troubleshooting their systems.
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@Ashreave said:
https://forum.deadbydaylight.com/en/discussion/comment/2406487#Comment_2406487
My dad gets the cat to click agree cause it's not recognised as a person under law.
"My dad gets the cat to click agree"
In other words your dad is using the cat as a means to agree with the terms and conditions.
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90 people is a small fraction of those that play this game. If it was an issue with the game there would be a lot more having problems.
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@CornHub said:
Unfortunately the cons outweigh the pros for turning it back on. At this point if you're game is constantly crashing I'd just stop supporting the devs & play something else.
The cons definitely don't outweigh the pros. When the D/C penalty was off it was being massively abused.
The game currently doesn't have any issues significant enough to warrant disabling the D/C penalty.
If it was an issue with the game more players would be experiencing issues and that isn't the case. They're other things that could be causing it then the game. as to the cause. Maybe your system doesn't meet the minimum requirements, it's not configured properly, your system isn't working properly, etc.
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@CriticalWeasel said:
Honestly the map is so fricken big you can do a 2vs8 on that map and it would feel normal lmao.
I like it's maze like layout. Would be nice to have another one like that. Maybe the maze from Kubricks version of The Shinning.
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@missionnhunter said:
Thanks for reinstating the DC penalty. I just had 2 rounds in which survivors were working with the killer preventing me from dying or completing gens so I was unable to exit the game. So I had to disconnect, now I can't play the game because of your dc penalty.
HOW ABOUT YOU FING FIX THE REASONS PEOPLE HAVE TO DC INSTEAD OF PUNISHING THEM FOR THE ACTIONS OF OTHER PEOPLE??? GET A FING CLUE
You didn't have to disconnect. You choose to disconnect. Not every match is going to be optimal.
As for what the other survivors were doing can you be more specific. You had a match in which the survivors were helping the killer so you disconnected then after the 5 minute DC penalty elapsed you got into a second match in which the survivors were once again helping the killer so you disconnected again? It's not that often I have a match in which survivors are helping the killer. Even more rare that you would have two matches in a row.
Even so you that is only two disconnects so your penalty wouldn't be more than 15 minutes.
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@90bubbel said:
Seriously i cant fanthom how you guys can be this tonedeaf and just keep ignoring the community completely,
Is it arrogance? pride? stupidity? why is it so hard to listen to what your fans want and actually giving some kind of effort to work with your playerbase.
While you (the devs for console and pc) gives us this
https://twitter.com/DeadByBHVR/status/1422920325411581956
forcing players to play a horribly unbalanced map which you have refused to balance since your map rework for several days,, the mobile devs actually cares and gives us this
https://twitter.com/DbDMobile/status/1422249599289499655
some nice way to earn some extra bloodpoints and xp while still giving some attention and celebration towards the franchise without completely shitting on one side of the playerbase (or anyone that dislikes indoor maps)
Why cant you take a example from the mobile dev team and actually give some effort.
Just because BHVR doesn't listen to you doesn't mean they don't listen to the community. I can think of several times they have listened to the community. The DC Penalty is a good example. Much of the community wanted it back and for good reason and they listened.
As for that map overall it isn't that unbalanced. As with all the maps some killers will have it easier on that map then others.
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@Steel_Eyed said:
I believe Error 8012 is related to Steam.
Yea most of the time error 8012 is related to Steam. It's not very likely that the killer is responsible.
The OP could try and run a traceroute when it is happening to try and determine which hop is the issue.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2402018#Comment_2402018
It literally does.
Go read the thread, tell me that's not the game's fault.
Not sure how you are coming to the conclusion that issues not being experienced by the most of the players on the console in question is the fault of the game.
Especially taking into account that consoles of one type are pretty much cookie cutter with consoles of the same type many the specs being the same from one console to the next.
Taking that into account if someone is having an issue with a game on their console that many others aren't having then it would seem the issue is with the console and not the game.
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@Apexgnifrums said:
https://forum.deadbydaylight.com/en/discussion/comment/2401529#Comment_2401529
hahahahaha you are joking right now arent you?? You know what a conole is right?
If you mean console then yes I do know. Console systems can have issues just like any other computer.
Many console players aren't experiencing the issues mentioned above.
If I am having a issue with my system that prevents me from playing a game that isn't affecting everyone else on the same type of system it falls on me to find and correct the issue.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2401529#Comment_2401529
There's literally a 90-page thread about these issues.
That's the largest thread in Forum history, so I would say there are many others having the same issues.
If that's true then they aren't doing all they can on their part to fix the issues they are having.
Remember not every Xbox player is having these issues. That in and of itself shows its not the game.
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Considering that many others aren't having the same issues it sounds like it may be on your end. Instead of coming here to comment troubleshoot your system to see if you can determine the cause of the issue.
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I rather enjoy this map as a killer and don't find it that hard.
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@Hex_Ignored said:
Not gonna lie every single time I got this map my game crashed at the most random times and it doesn't matter whether I play killer or survivor. Until the map is fixed for ALL platforms it should be taken out of the map rotation.
Not related to the topic but the map is garbage anyway so I wouldn't mind never seeing it again
I don't have issues on this map and I know other people who don't have problems on it anymore. If your crashing it would seem that it is something on your end.
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@lemonsway said:
https://forum.deadbydaylight.com/en/discussion/comment/2394366#Comment_2394366
It's riddiculous i can't enjoy the game on either PC or console. I'm getting issues on both versions of the game. I'm getting mor PC issues now than i ever had.
I'm on PC and having no major issues.
The issues you hare having doesn't justify DC during a match. If it was with the game itself more would be experiencing which isn't the case. There are four other players that you are negatively impacting. You shouldn't be joining matches until you have resolved the issues.
Does your system and connection meet the games requirements? Are all your drivers updated? etc, etc.
The number of people DC was out of control and needed to be reinstated.
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@DemonDaddy said:
They are eating my anniversary cakes. Loading into the end screen and there goes another cake with 0 bp.
Troubleshoot your system and connection before doing any more matches.
With many players on all three platforms to receive the patch saying the issues they had been experiencing since the release of the Resident Evil DLC have been resolved those still experiencing issues should troubleshoot there platforms/connections locate the source of any issue(s).
If it is a connection issue run a traceroute to try and determine if one of the hops has a high ping or is timing out.
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@GannTM said:
I believe it is.
Awesome. It is about time.
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@Rattius said:
Matchmaking penalties are back as of today. I found out the hard way. :(
Awesome. It is about time.
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Someone told me they are back. Hope so it is about time.
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@CashelP14 said:
Here is my guide to save as many bloodpoints as possible while also reaching the end of the archives.
Red Line = Collect
Yellow Circle = Save
https://us.v-cdn.net/6030815/uploads/EQKCMTP8QCRS/sketch-1627549827149.png
Apologies for being late on this. Been super busy at work so I didn't have time to log onto dbd to do this. After the event ended I decided to take a slight break from the game so I didn't immediately realise the rift was yesterday.
I think everyone who normally follows these paths probably already found another one online but just for the few that were waiting, here it is.
Won't work if you want to read the notes though.
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@Cosmin262 said:
I repaired the gen on the 1st floor of rpd map and escaped but i didnt get the achievement
I was able to get it. Were you in a public match? Also there are a couple of them. One near the front door the the police station and one back by the desk. Did you repair the correct one on the first floor?
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@WhyDoiGetFacecamped said:
Yeah I'm still have frequent lag spikes lol. (Xbox)
I haven't had any issues.
Lag spikes could be caused by a things not related to the game. Such as a router having issues somewhere between you and the game servers.
Run a traceroute to see if you can pinpoint where it is happening.
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I have played both games and Friday The 13th was just plain bland compared to Dead By Daylight.
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I would guess it depends if what someone wants them to listen to is of merit or just something off the wall.
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@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2385980#Comment_2385980
Yeah...? How ######### is your internet?
I'm on 1 TB Fiber and I am still downloading. What kind of connection you on to have it all downloaded and installed?
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I love it's maze like setup and the dark ambience. Wish we had more of them like that.
I think it could be cool if they added The Overlook from The Shinning(Kubricks Version) and the Maze.
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@Dodgingbears said:
https://forum.deadbydaylight.com/en/discussion/comment/2384142#Comment_2384142
That is still an issue with the community. The fact is that people who struggle with the game or chases in particular, often throw the game out of frustration or bruised egos. They expect the killers to play without good builds or addons.... or to not play top tier killers, when the game clearly and overwhelmingly favors the survivors if they play well. The largest portion of the player base is mid level players and the fact that the killer community is much smaller than a 4 to 1 ratio means that I often get stuck with survivors who have 400 -600 hours in the game or are green ranks. I am sorry, but their chances are very slim to none, regardless of the killer I play or the build I use. Map knowledge and experience with the game and how to play and transition tiles far supersedes an arbitrary number rank.
As someone with 3k+ hours, it is obvious when a survivor makes less than optimal plays and I generally take it easier on them, as the more difficult survivors are more fun to chase, but often there are several overly altruistic or flashlight loving gamers that are extremely easy to exploit as they miss saves and hang around hooks.... then cry about being camped or tunneled or killers op after a game in which they walked to a killer and expect me to leave the hook, when I see them right behind a rock... instead I will down them and with two on hook a dc is often coming.
People have been killing themselves on hooks and DCing for years. Putting in a DC penalty will just cause those people to troll or kill themselves on hook. It is the people, not an arbitrary method that hurts the players that DC unintentionally, due to poor servers and game crashes.
If the servers were "poor" you would see more players complaining about it then you do. I have played online games that have trouble with a server and the outcry from the player base comes from a lot more of the player base than it is right now.
Reading the forums it would seem the major issues that were present following the release of the Resident Evil DLC seem for the most part to have been resolved.
The DC issue has gotten really out of hand. The ratio of people that disconnect when a match isn't going there way appears to be going up. The number of matches where at least two of the survivors disconnect as soon as the killer picks them has increased. Possibly because many of those who don't disconnect when a match isn't going their way have stopped playing increasing the chances of getting matched with those that do. To prevent any more from leaving hopefully they will reactivate the penalty soon.
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@Johnny_XMan said:
When they fix the crashes that are still going on.
What crashes? I've been playing for weeks and experienced none. Not even in the Racoon Police Department map after they reactivated it.
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Exactly the haven't but they should have is what they are saying.
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@Robotfangirl67 said:
I know these type of issues take some time but like me and many others who have ask when are they going to fix the lag especially on console. I ask because on my ps4 I would basically teleport from place to place . I was also hoping that since we also waited a week you think that problem would be fixed but not yet apparently. Sorry if this sounds like a rant, complainant, or anything else I’m sorry. I’m just really annoyed by the lag in my matches like everyone else.
If it was issue with the servers more people would be having the issue. Run a trace route to see where the source of the lag spikes are.
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@ryseterion said:
So its my first game of the day, and i used a bps for the chapter tommorow. not five minutes in, i get kicked saying that the game was idle or someone was on a different device using my account. But neither of these are possible because i just got on, and i only have one account. Thanks dbd for making the grind even harder
Instead of coming here and saying it's not possible(By the way it can happen on PS4) you should be doing everything to secure your account just in case it did happen
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Look at all the smudges on it. It needs to be cleaned.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2262384#Comment_2262384
No, I'm not. I'm jus running while listening to someone talk through FNAF lore. Hence my question of if she was just garbage.
That or the killer wasn't actually trying to sacrifice anyone.
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@GoodBoyKaru said:
Play in a custom game with @ScottJund and prove that she does have counterplay then.
Or take a look at this video here:
Does spirit have counterplay bevause of this, as you were saying bevause I beat her, or was she just garbage?
The survivor doesn't appear to even be trying to counter Spirit for much of that video or even get away from her.
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The ones who don't understand how to counter Spirit seem to be the ones who like to gen rush. If your not in a hurry it isn't that hard.
I have seen survivors who are good on countering her. Generally they don't rush through the match which plays a big part in it. I have gone several matches successfully losing her in chases. Doesn't happen all the time however it happens more often then it doesn't.
I have done a some matches as the Spirit this morning and one was note worthy. A couple of the survivors where ranked as 14 and 15. The other two where ranked 1 and 3. Among the 4 survivors the rank 14 was the best at countering me and escaped. The rank 15 disconnected after being picked up the first time though they a bad luck situation when the rank 1 survivor revealed both of there locations by vaulting at the beginning of the match.(Not sure why survivors do this but that is for a different discussion.)
The rank 1 was the worse at it. I never lost them in a chase. Most of the match I was thinking they that survivor wanted to get sacrificed. Only a couple of times did they actually seem to be trying to get away. Unfortunate for the rank 15 that the rank 1 led me right to them. I hate that when that happens when I am playing as a survivor.
Anyways the rank 3 was not much better than the rank 1 though in the survivors case I don't think they were trying to get sacrificed. The survivor just was not that good at hiding or getting away.
The rank 1 and 3 ended up getting sacrificed and I let the rank 14 escape through the hatch. I was impressed by the rank 14 survivor. They made the match fun. Can't say the same for the other 3 survivors.
It's interesting how often mid rank survivors are better at countering Spirit then the higher ranks survivors are.
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@CriticalWeasel said:
https://forum.deadbydaylight.com/en/discussion/comment/2260932#Comment_2260932
You can't "do" it right.
An experienced Spirit already knows your walking, a newer Spirit will probably fall for it more often.
YouTube has several videos that explain how to counter her and the methods don't work every time however they do work a lot of the time. Even against purple and red ranks. Try them. If you do them correctly a lot of the time you can confuse her and lose her even when going against higher rank killers.