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OrionsFury4789

OrionsFury4789

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OrionsFury4789
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  • Welcome to Dead By Daylight where everything you do is a salt mine and makes you a toxic gamer! Won a game ? Reported!!! You're automatically cheating if you won because everyone out there is the best player in the world and there's no way they can lose fair and square!! 
  • Eninya said:

    @Tzeentchling9 said:
    Swinging used to cancel DS on occasion if it was done at exactly the same time. Of course, there was no way time it properly and it was more of a lucky happenstance than anything else. I don't know if that has been fixed or not. Realisticly, it's just an attempt of a distraction.

    That bug existed for 1-2 weeks maximum and was fixed.

    No it was alot longer than that lol that's why killers would throw a fit when people told them there was already a counter but that counter was to basically have to hit the decisive skill check at the same time as the survivor while it was invisible and you would get the prompt showing they used it but they would still be on your shoulder , I believe it changed when they buffed DS to where you don't lose it while being dribbled or hooked if you hit it, what's so funny is killers complained for two years about DS and at the end of the day it got a buff LMAO
  • Master said:

    @CJsDBD said:
    I used to never use flashlights since the aiming is trash on PS4 but i decided to dedicate a few matches to figuring out how to use them. After a few horrible fails, I figured out how to get killer blinds fairly consisently. When I ran out of flashlights, i went back to how i normally played the game.

    Now i understand why survivors who bring flashlights bring them all the time. Its not even a survival thing though. A successful blind on buys a few seconds, and not much more than just running away when they break a pallet instead of blinding them. However, the satisfaction of healing yourself with a medkit or repairing a gen slightly faster is just simply insignificant compared to the grand sense of achievement one gets from staring their enemy straight in the eyes and shining a flashlight right in their [BAD WORD] face. Its just psychology. 

    Sincerely,
    A survivor who doesnt want to be toxic but just wants to have a good time before getting impaled through the chest with a giant sacrificial hook.

    Just dont complain about receiving the corresponding killer reaction or about lobby dodges

    That's ridiculous, "don't complain when I dodge intended items" is all your saying but yet you'll fully ######### stack your loadout against some noobs you deranked to go against 
  • Gamzello said:
    Okay 2 different examples. Is this a bug or an intended game mechanic? I’ve already been playing this game for about 6 months now so I understand you literally have to do things perfectly if you want it to work. But...

    Saving someone by pallet:
    I’ve had this happen multiple times where the killer had already picked someone up (not during animation) and I dropped the pallet. It says that I’ve stunned them but they didn’t work at all! (They weren’t stunned basically so the survivor wasn’t saved).

    I always try to help out my teammates when I can and honestly it sucks that it didn’t work.

    2. Flashlight saves:
    I never use flashlights. I never spam-click them, and I always ignore them whenever I get them in chests. My aim kinda sucks actually but yeah. I always give it away to someone else in case they wanted it.

    So this actually happened yesterday against this Spirit and basically it was the same thing. They had picked someone up already and I did it during the animation (not immediately but when they’re already over the shoulder) and it said did the same thing as the pallet save basically.

    It said below that I “blinded” the killer yet the killer still had the survivor in their hand. I got this yellow flashlight with no add ons from a chest. I remember seeing the Spirit attack while it said she was blinded in an attempt to attack someone for blinding them (guess they thought I was close?) but still man.

    That really sucks and it makes me feel like a bad teammate because I literally feel like I wasted a pallet or time to get away if I couldn’t even save them from the hook. I’ve had many teammates (friends & randoms) die because of this possible bug or intended game mechanic.

    So is it a bug or not? Or do I really have to get it perfectly timed for this game to actually make it go through?
    You have to be perfect with your timing, if you're too early it will give you the blind/stun points but no drop, with the flashlight you have to wait until they are upper chest level about to hit the shoulder when you click, and always aim before you click, if you click then try to aim you'll be all over the place and it won't work, also try to make sure you're in front or angled from the right side because sometimes the survivor going on the shoulder can block the blind if you're too far to that side , best thing to do is practice in KYF and see when the pickup animations end and get your timing for stuns/blind
  • @Orion Don't worry I can't say what I'm gonna do, but it will all be clear soon. Plus i'm like 99% sure that I got banned cause I literally told them directly what I did. I wonder what an indirect approach would create? This will require more testing. Although I'm definitely not gonna do anything to get banned again.

    Dude just stop this is cringy AF , you're not gonna do anything except sit your ban out and come back to playing the game , there's nothing you can say or do to change it and nobody really gives a #########, you called the devs out and they responded accordingly by banning and now you're still trying to spin this in some way like you were right LMAO someone get this kid off his parents computer
  • fcc2014 said:

    It wasnt even  30sec and finished him in front of the hatch 

    Moried him in front of the HATCH!!!! LOL T-O-X-I-C!!!

    The only thing I regret is not using the clown when it happened lol
  • @OrionsFury4789

    What's your psn tag? 
    Not posting it on here, I don't want people to get on my streams or my YT and show hate is the only reason why and I know some people would. If you say that someone else has your name on here I'll take your word for it but that's why I was confused when your name is the exact same as him and you play on the same platform. I guess you don't put your name on here for the same reason but hopefully dude never tries to make a forum account 😂 
  • Orion said:

    @Aven_Fallen said:
    Cancelling a Mori should not be possible in the first place.

    Neither should cancelling an unhook, but here we are.

    You also reap what you sow, if you're being extremely toxic to someone in a game there's consequences for that and you cant expect someone to not be toxic back , at least I beat them fair and square didn't pretend to farm first and I didn't hold the game hostage it was literally like 20 seconds and I killed him afterwards , I wasn't about to throw the whole game and face camp him like some people would 
  • (ignores the guy who was unhooked in my face to chase the rescuer)

    5 min later I get called a trash camper. 

    Guess killers should just DC after getting hooks now :)
    I mean why not? You've DC twice on me when I was about to mori you and now look at this thread lmao ok dude 
    I've already told you once before that there is someone on psn with a name almost identical to mine. 
    Ok maybe I'm way off , I apologize for jumping the gun but the name looks exactly like yours underscores and all
  • (ignores the guy who was unhooked in my face to chase the rescuer)

    5 min later I get called a trash camper. 

    Guess killers should just DC after getting hooks now :)
    I mean why not? You've DC twice on me when I was about to mori you and now look at this thread lmao ok dude 
    Ive never played against you though? 
    Totally have bro lol I'll post the screenshots when I get to my PS4 if you really want
  • (ignores the guy who was unhooked in my face to chase the rescuer)

    5 min later I get called a trash camper. 

    Guess killers should just DC after getting hooks now :)
    I mean why not? You've DC twice on me when I was about to mori you and now look at this thread lmao ok dude 
  • Nickenzie said:
    ######### is mori spamming? Survivors can only die once and after that its a whole new match in which your suppose to kill them again.
    Whenever you mori someone, there is a moment where you can cancel the action before it locks itself completely. Additionally, mori spamming is when you start the mori someone then cancel the action before it locks up completely. If you rinse and repeat the process above, you are officially mori spamming someone.

    Warning: Doing this for prolonged periods of time can get you banned so please don't get carried away! :)
    Some people deserve it and I'd rather do that than camp someone 
  • TAG said:
    Hex: Huntress Lullaby not working with Jigsaw Box Skill Checks is inconsistent and should certainly be looked at, but I'd also kinda like to turn the attention a bit towards Jigsaw Boxes auras and Blindness. 

    I COULD be mistaken, but I am pretty sure that the Jigsaw Box aura is the only Survivor aura unaffected by Blindness.  Now, the reason for that is obvious: taking away a Survivor's ability to see the boxes permanently with Face Mask would be ridiculous as hell for Survivors, especially Solo Survivors. (not to mention it would make Face Mask a much stronger Pig add-on than the Ultra Rare Rules Set No. 2).  Even Hex: The Third Seal would be problematic for them, even if it would be a lot easier to remove the Totem to cure the Blindness.

    That being said, I am still bothered by the inconsistency of it.  It's not such a big issue that I'd be mad if this weren't changed or anything, but I would personally like to see SOME solution to this inconsistency (just like the lack of interaction between Hex: Huntress Lullaby and Jigsaw Box Skill Check).  I wouldn't advocate for the Boxes to simply be affected by Blindness because that just seems like a bad idea. But is there something that could be done to the Jigsaw Boxes that could somehow remove this inconsistency without making it easier/harder to find the Jigsaw Boxes (like using something else instead of a straight-up Aura to identify the Boxes' locations)?
    There are add ons that remove the jigsaw boxes aura already on the pig,  as for huntress lullaby and the box skill checks I never have noticed TBH because the totems go quick , if anything that perk needs a buff to not notify you of the hex being there until it's already in effect because someone can start a gen and then immediately go cleanse it before it even has a chance 
  • Bravo0413 said:
    How does one max struggle? 🙃
    The most I've ever done is 892 on my struggle lol I've never seen it maxed 
  • That's just a killers form of tbagging.

    Now if you did it for a prolonged period making the bleed out timer last a lot longer or every time you saw that person in game it would be griefing/harassment.
    No it was the only time I did that to him and I only did because he messaged me saying "farm" and wanted to get an achievement for the hag , we helped him get the achievement and he betrayed us so I was just letting him know I knew who he was once I was getting even
  • Pirscher said:
    Pirscher said:

    Also makes it easier for killers to dodge

    How? 
    Because some of these guys would see that symbol and dip out immediately, give us time bans for lobby dodging and I'd be totally fine with that along with blood Point incentives for the killer so they don't feel like it's a meaningless match to play , I personally don't mind playing against them but some people on here are hell bent against it
    As an alternative I also wrote in the post to have SWF revealed at the end of the match on the scoreboard. Would that work? If not, why not? 
    I would be fine with that as well , to me it doesn't matter what I'm playing against I could really care less if it's SWF.
  • Pirscher said:

    Also makes it easier for killers to dodge

    How? 
    Because some of these guys would see that symbol and dip out immediately, give us time bans for lobby dodging and I'd be totally fine with that along with blood Point incentives for the killer so they don't feel like it's a meaningless match to play , I personally don't mind playing against them but some people on here are hell bent against it
  • Brady said:

    @Poweas said:

    @Brady said:

    @Poweas said:

    @OrionsFury4789 said:
    Dead hard is ass after the exhaustion nerf you're much better off running balanced landing 

    Balanced is literally the strongest exhaustion perk right now. My god I'm just in love with it.

    That's a matter of opinion.

    Every since the nerf, it's the complete opposite.

    Any sprint-like perk went down in strength tremendously from the exhaustion nerf... and well, adaption.

    Dead Hard went up in superiority BECAUSE of the nerf. Majority of the time - if you have DH and Self Care, by the time you're down self caring, you got your dead hard back. In fact, when you're healthy, you don't have to worry about your exhaustion timer either unlike with Sprint-based exhaustion perks.

    Not to mention, BL you can't prolong just any loop unlike Dead Hard. Dead Hard can be used at any given time and loop and if placed in the right hands, feels impossible to catch the person.

    Also, what do you do if you used your BL and the killer caught of and injured you? You're way more vulnerable than you are with Dead Hard. Hell, i don't even heal anymore because of how good Dead Hard is.

    Only time BL is better than DH is on Haddonfield or The Game.

    In regards to OP, I think DH is strong as it is.

    No. Balanced landing opens up new loops on every map. It's more complicated then DeAd HaRd LeTs Me LoOp LoNgEr. Balanced makes really strong loops in every maps except the one with a tree in the middle. For example, in the Boat Swamp map, the boat is an efficient loop thanks to balanced landing and both the windows become loopable. You have little chance of getting caught if you mindgame it. Dead hard can't do that.

    Btw while we're on the topic of dead hard, even Sprint burst outclasses Dead hard. With it, you can make a killer avoid a hit but also gain distance (3 hits to down). You can counter a Nurse who blinks, a Spirits phase, a Billy/Leatherface's saw, Hags trap triggering, Pigs dash, Wraiths speed burst, Clowns tonic (if timed perfectly), Legions frenzy (if timed perfectly) and a hatchet. With a small downside of walking around.

    Dead hard counters traps, bodyblockers and lets you loop longer. The tierlist of Exhaustion perks is more like this:

    Balanced then Sprint burst, then Dead hard then Lithe. Obviously Dead hard is still an amazing perk but not even comparable to Balanced or Sprint burst.

    I bet if it wasn't for Tru3, I doubt Dead hard would even be so meta. It's a great perk obviously but Balanced landing and Sprint burst outclass it.

    Whoa whoa whoa...

    First of, people were using Dead Hard once the exhaustion nerfs hit. Don't blame a streamer that has nothing to do with the meta.

    Secondly, that's because of the reduced stun time. Not from the sprint itself. Even then, Balanced Landing does not prevent a hit. Like, rarely. It gives you distance, like any Sprint-based perk.

    Sorry for my rudeness but it's hilarious that you think Sprint Burst is better than Dead Hard against a Spirit or a Nurse.... like have you played with Dead Hard at all?

    Dead Hard is a direct counter to the Nurse's Blink. You are GUARANTEED to not be hit with it. That means, your 3 hit-down still applies.

    Like ######### dude, you do realize SB is baited out like DH right? You wait for the Sprint Burst, and then you charge up your blink or go into phase walking. If you think distance against a distance-closing killer is better than PREVENTING a hit they must take.... I can't credit you.

    Also not to mention, what about those times when you're injured and you needed Dead hard to get to a window? That could of bought you countless more loops.

    What about at a pallet? Dead hard there and you're either gaurenteed a safe pallet drop or 1 more loop around that pallet. ACTIVATED AT ANYTIME YOU WANT BY A PRESS OF A BUTTON.

    Dead Hard can counter all of the above that you posted too. Infact, you're invulnerable almost when you have Dead Hard unlike Sprint Burst, Lithe, or BL. You can be hit before you drop, before you sprint (it's happened) or as you're vaulting. Dead Hard prevents those hits.

    Dropping from heights loses distance anyway. It's weak to even with BL because of the time it takes to drop and the animation. Regardless. It's still a good perk, but I'm going to have to utterly disagree with you. It's the best exhaustion perk. It's a bigger clutch than Adrenaline. Anyone who's good at this game would agree DH outclasses all exhaustion perks.
    Sure, it's great on the boat map, but unlike Dead Hard, Balanced Landing is not always viable on every map. And there's more non-viable maps than Shelter Woods. Dead Hard is viable on every single map in every situation. Sooo...

    Btw, walking makes you lose map pressure.

    Maybe let's agree to disagree.

    Dude I used to main with Dead hard I know exactly how it works and I also know that it's very buggy at times as well and even the slightest lag can totally screw you over , it's a one time use in a chase and doesn't give you the distance to properly break LOS and evade the killer , any killer worth a ######### will bait that dead hard out and smack you down injured because that's the only time it works compared to BL being usable when healthy to get away, as you say we can agree to disagree but I've tested it myself and for me BL is a better perk I guess we can leave it as you have your opinion and I have mine , I'm not gonna get upset and argue over a perk in this game
  • Brady said:

    @Poweas said:

    @OrionsFury4789 said:
    Dead hard is ass after the exhaustion nerf you're much better off running balanced landing 

    Balanced is literally the strongest exhaustion perk right now. My god I'm just in love with it.

    That's a matter of opinion.

    Every since the nerf, it's the complete opposite.

    Any sprint-like perk went down in strength tremendously from the exhaustion nerf... and well, adaption.

    Dead Hard went up in superiority BECAUSE of the nerf. Majority of the time - if you have DH and Self Care, by the time you're down self caring, you got your dead hard back. In fact, when you're healthy, you don't have to worry about your exhaustion timer either unlike with Sprint-based exhaustion perks.

    Not to mention, BL you can't prolong just any loop unlike Dead Hard. Dead Hard can be used at any given time and loop and if placed in the right hands, feels impossible to catch the person.

    Also, what do you do if you used your BL and the killer caught of and injured you? You're way more vulnerable than you are with Dead Hard. Hell, i don't even heal anymore because of how good Dead Hard is.

    Only time BL is better than DH is on Haddonfield or The Game.

    In regards to OP, I think DH is strong as it is.

    I disagree , balanced landing  opens up way more loops and has an effect even when exhausted as to where dead hard is activated when you're about to get hit and it's a one time use whole being chased now with the Nerf , it's no different than if I 360 the killer and he missed a swing that's all it's good for is one swing 
  • Dead hard is ass after the exhaustion nerf you're much better off running balanced landing 
  • Yea wraiths mori is pretty unsatisfying
    I think the worst mori is the pig , someone really dropped the ball on that one it should be reworked
    I always thought Pig's was the best till Legion came out. The look in the survivor's eyes as they take their last breath is quite brutal.
    Idk man it's pretty lame to me but that's just my opinion I guess I expected something more out of saw inspired killer
  • The only conclusion I've come to with this thread is we now need a Ronald McDonald outfit for the clown that changes the bottles into happy meals and a McDonalds map
  • xXNurseXx said:

    @OrionsFury4789 said:
    xXNurseXx said:

    no thats not a thing

    Yes it is , you can burn the nurse only while she is charging up the blink

    played her for almost 1500 hours by now and it never happened to me but tbh as soon as the survivors realize im a god nurse theyre not trying to fool around with flashlights anymore

    It's only effective when you can mind game her into holding the charge while chasing you or by sneaking up while she's trying to do a long distance blink , it's not a good tactic though tbh 
  • HuN7r3sS said:

    I can see it now, 4 Dc's at the sight of all 4 members of The Legion.

    Yea no

    Lol, it's not ranked or anything and it's playing among friends
    I don't think I could even convince 8 people to play that and not even get points
  • xXNurseXx said:

    no thats not a thing

    Yes it is , you can burn the nurse only while she is charging up the blink
  • Yea wraiths mori is pretty unsatisfying
    I think the worst mori is the pig , someone really dropped the ball on that one it should be reworked
  • I'm I'm honestly curious to see if it runs better on switch than ps4
  • It's actually been really quick for me the past couple days I'm already back in the red ranks as a survivor working my way back down with my killer now, what platform are you on?
  • fcc2014 said:

    Graveyard, Highschool, Abandoned Amusement Park

    I would love an amusement park map that would be awesome 
  • Eveline said:
    Maybe I should derank to have "fun" games being able to escape chases and don't get hooked so I can't be camped and tunneled by salty killers who hate me.
    Start playing Claudette with dark brown shirt and the high waisted boot leggings in the store, you'd be shocked at how many killers don't even see you when you're right in the open with that outift
  • Eveline said:
    How is that balanced that you don't have a chance to escape especially on some maps where are hardly any pallets?

    There is no git gud here, it's practically impossible. 
    No not at all , play stealthy on those maps switch your character or perks up , if the killer is camping just do gens don't give him a 4k, the only time I chance a save from a camper is if I have BT and I know I can get it done , if it's LF just do gens you'll only feed him even with BT it turns into hook games and switching places , also I suggest practicing losing the killer without wasting pallets , usually in those maps the pallets aren't very dense but windows and jungle gyms are to compensate
  • fcc2014 said:

    Can Trump borrow this piece for his wall?


    Lmfao 😂
  • Vietfox said:
    Give players more motivation to not DC is the better solution imo
    I gotta disagree, as long as people DC because they missed DS or got their totem cleansed they can gtfo and uninstall DbD tbh.
    I know right ? I was just playing a match in red forest where I popped the first gen on the back porch of the main building and right as it popped the trapper was right there, I dropped a firecracker and balanced landing away and he DC immediately, 1 gen was done his ruin was still up and he had noed for the endgame  but decided to quit... I really don't understand why these people play the game if they're going to quit the second they don't like something that's happening, he totally still had a chance to get a 4k and threw it out because he got blinded 1 time and his feelings got hurt
  • Plu said:

    Screenshot is pretty self-explanatory, i get a DC in almost every match because i play Legion and the chat always end up like this, either insult or people trying to look tough for whatever reason.

    I know we can't force people to act a certain way, but when are reports going to actually work so we can get rid of people like this

    I only seem to have that problem when I play my doctor, you know how I got my adept doctor? RNG gave me lerys l loaded in switched to shock therapy and they all DC in under a minute and this was at rank 9 after the reset
    Doctor isn't even that bad. In fact he's ok.

    Only killers I hate are Hillbilly, Freddy and Red rank nurses.
    I don't have a problem with doctor myself but it seems Everytime I use him someone DC in game , I guess the PS4 base isn't a big fan lol
  • @OrionsFury4789 said:
    DocOctober said:

    @OrionsFury4789 said:

    fcc2014 said:

    Blueberry said:
    
    It was a good idea. The reason it didn't work is because it just further illustrated how strong survivors currently are even without healing and how brokenly fast the gens can be done.
    
    The healing change wasn't the issue, it just made the more serious issue more noticeable. The change was still a good one, SC was way too strong.
    
    
    
    No it shows survivors will adapt faster to game changes. Nerf to exhaustion perks followed by nerf to selfcare and killers still complain. Nerf 2 meta killer perks and see what happens.
    

    It's funny they want to talk about killers having to adapt lmao right, I guess we must've imagined all the survivor nerfs over the past two years. I wish some of these people could see what it was like playing killer before with recovering exhaustion, pallets loaded down in maps, faster healing, the old BNP, the old BT, hexes spawning in ridiculously open places, vacuum pallets , dead hard getting you to places to hold the game hostage, true infinites  etc.... I could literally go on with the laundry list of nerfs survivors that have happened since I first started playing killer but yet people still cry, it's getting pretty ridiculous

    Sounds to me like you started playing Killer comparably recently. If you look at the game from 2.0.0 onwards and disregard all the buffs Survivors/nerfs Killers had prior to that update, then you lack the bigger picture of why tables have turned now.

    I started playing killer on console release date , and buffs? Lol that's a joke , those were more QOL changes than buffs, you sir are extremely biased if you're going to sit here and pretend like it's just as hard to play killer now just like it was two years ago

    I've played this game since PC release, always as a 50/50 player, ranked up well over 2000 hours and maintain the Wiki for nearly 2 years now. I know of every buff, nerf, rework and QoL change there ever was in the game.

    I will not put up with anyone daring to call me biased.

    As for your comment after that:
    All in all, playing Killer was easiest in 2016, ranged anywhere from moderate to difficult all throughout 2017 and half of 2018 and is now back to moderate. I never claimed it was difficult, but it also most definitely isn't easy compared to 2016.

    Survivor on the other hand was only hard in 2016, when no one knew what the hell they were doing. Ever since that, it's been easy, especially so in a group and still is if you don't [BAD WORD] around and play stupid.

    I never said survivor was hard but I will stick to my guns that killer now is the easiest it's ever been for console , PC was a whole different ballgame when it first started and there's so much that changed before it even came to console that I guess I don't consider it because I don't play on that platform ,but from my experience if you started on console from the beginning and you still think it's hard as ever than something is definitely wrong with that , as for survivor not every group is the depip squad and I rarely can say wow those guys ######### me up  when I play killer , and when I'm solo randoms are trash 75% of the time even at rank one , I could easily win with a group but that's majority not always possible to have for me anyway
  • @OrionsFury4789 said:
    fcc2014 said:


    Blueberry said:

    It was a good idea. The reason it didn't work is because it just further illustrated how strong survivors currently are even without healing and how brokenly fast the gens can be done.

    The healing change wasn't the issue, it just made the more serious issue more noticeable. The change was still a good one, SC was way too strong.

    No it shows survivors will adapt faster to game changes. Nerf to exhaustion perks followed by nerf to selfcare and killers still complain. Nerf 2 meta killer perks and see what happens.

    It's funny they want to talk about killers having to adapt lmao right, I guess we must've imagined all the survivor nerfs over the past two years. I wish some of these people could see what it was like playing killer before with recovering exhaustion, pallets loaded down in maps, faster healing, the old BNP, the old BT, hexes spawning in ridiculously open places, vacuum pallets , dead hard getting you to places to hold the game hostage, true infinites  etc.... I could literally go on with the laundry list of nerfs survivors that have happened since I first started playing killer but yet people still cry, it's getting pretty ridiculous

    Sounds to me like you started playing Killer comparably recently. If you look at the game from 2.0.0 onwards and disregard all the buffs Survivors/nerfs Killers had prior to that update, then you lack the bigger picture of why tables have turned now.

    I started playing killer on console release date , and buffs? Lol that's a joke , those were more QOL changes than buffs, you sir are extremely biased if you're going to sit here and pretend like it's just as hard to play killer now just like it was two years ago
  • Plu said:

    @homo_superior said:
    Well suiciding on the hook is just legit way of d/c

    ??????

    Okay, fine, whatever, have a great day as well, big kisses and i hope you get a big tiddy goth gf to sit on you everyday.

    Lmao wow
  • fcc2014 said:
    Blueberry said:

    It was a good idea. The reason it didn't work is because it just further illustrated how strong survivors currently are even without healing and how brokenly fast the gens can be done.

    The healing change wasn't the issue, it just made the more serious issue more noticeable. The change was still a good one, SC was way too strong.

    No it shows survivors will adapt faster to game changes. Nerf to exhaustion perks followed by nerf to selfcare and killers still complain. Nerf 2 meta killer perks and see what happens.
    It's funny they want to talk about killers having to adapt lmao right, I guess we must've imagined all the survivor nerfs over the past two years. I wish some of these people could see what it was like playing killer before with recovering exhaustion, pallets loaded down in maps, faster healing, the old BNP, the old BT, hexes spawning in ridiculously open places, vacuum pallets , dead hard getting you to places to hold the game hostage, true infinites  etc.... I could literally go on with the laundry list of nerfs survivors that have happened since I first started playing killer but yet people still cry, it's getting pretty ridiculous
  • Nickenzie said:
    Peanits said:

    That is almost definitely just a 'lag spike' (the connection was broken for a second there and a couple of packets were dropped). This'll be more common on consoles where people are typically using wifi instead of a wired connection. If you're ever unsure though, you can feel free to report them. We'll take a look into it, we can tell if it's just lag or not.

    I didn't report, usually lag switchers will abuse their power more than once. In this scenario, even through you only seen a fraction of the gameplay, this only happened once. Therefore, I concluded that this was just a spike due to packet loss but if this would have happened to me more than once. I would've reported just to be on the safe side of things.
    Ive seen true lagswitchers , you will either be froze and just come to on the ground already or when they're about to pick you up it will freeze and you'll come to already on the hook and the killer gone. I think the worst case I had was against a legion ,he went to pick me up and froze without me being able to wiggle or anything and my friends around running into walls uncontrolled I came to a couple minutes later to the animation of the entity taking me up on my first hook lol
  • Honestly these kinds of players need bans, If only to teach them a lesson.
    If it's okay to DC against a killer you don't enjoy then what if Killers starts DCing once they see DS?

    I see killers do it all the time after a survivor hits their DS or gets a flashlight save , it's an epidemic on both sides DC needs to be dealt with along with unnecessary dodging
  • Vietfox said:
    Keros said:
    Unless the killer is really good
    That's the key if you want people to be afraid of you. Although after spending hundreds of hours on DbD it's quite difficult to be scared anymore tbh.
    Yes I agree , Myers is really the only killer with that scare effect anymore tbh,  though I will admit that spirit fury makes me jump at times,  not from being scary but from just the unexpected pallet shattering, it's not a perk you see often 
  • Boss said:

    @OrionsFury4789 said:
    I can't speak for everyone but I know a ton of people got sick of being dodged and dropped the game on ps4, others like myself who love the game just switched to killer to keep playing but survivors are leaving the game on PS4 , better games are coming out that don't make you wait an hour staring at a simulated campfire with your simulated friends

    Sounds far-fetched i slowed down by multiple minutes in 1 day because of quitters who might not even be in my region.

    I should really record it for the non believers on here it works fine for like the first 2-3 lobbies then after the dodges it takes forever to get a game , I've found that the best time to play survivor is early in the morning because you always have insta lobbies swf or not , but around 2pm Eastern Time zone US it totally screeches to a halt with the dodgers and then broken lobbies
  • Plu said:

    Screenshot is pretty self-explanatory, i get a DC in almost every match because i play Legion and the chat always end up like this, either insult or people trying to look tough for whatever reason.

    I know we can't force people to act a certain way, but when are reports going to actually work so we can get rid of people like this

    I only seem to have that problem when I play my doctor, you know how I got my adept doctor? RNG gave me lerys l loaded in switched to shock therapy and they all DC in under a minute and this was at rank 9 after the reset
  • I can't speak for everyone but I know a ton of people got sick of being dodged and dropped the game on ps4, others like myself who love the game just switched to killer to keep playing but survivors are leaving the game on PS4 , better games are coming out that don't make you wait an hour staring at a simulated campfire with your simulated friends
  • Roobnus said:

    I call bullshit! SWFs just want to have fun! They would never try to ruin the fun for Killers!!1

    Lol for once I agree with your humor 
  • If you buy the game you can do whatever you want with it as long as it doesn't break the developer's rules.

    If you want to want to walk around the map scaring pigeons, cleansing the occasional totem and touching the odd generator then that's fine. You're not going to rank up very much. The players playing the game as it's intended will rank up and will be put in lobbies with other survivors that play objectives, rescue survivors off the hook, engage in chases etc...

    There are a lot of salty and sweaty people complaining about what other people do in DBD, whether it be face camping, tunnelling, pallet looping, tea bagging or flashlighting. Yes it can be annoying, but it's only a game and what they're doing isn't against the rules. So complaining about it isn't going to do anything except waste your time.

    Complaining about SWF however is a whole other ball game though!

    Complaining about swf doesn't do anything either but make the person complaining look like a salty mess who just lost a match
  • There is no such thing as a try hard , you're using intended mechanics to win they're just pissed because they didn't get their "GG EZ" 
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