OrionsFury4789
OrionsFury4789
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Camping is a legit strategy and all, but with some of the responses I'm reading on here it's no wonder why some of you complain about having toxic survivors, you cant have the attitude some of these people have and expect the other role not to be toxic back and that goes for both sides , survivors can't be super toxic and expect the killer to not to tunnel you out of the game or go out of the way to make the game suck for you.
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And BTW Ive played twice as much killer as survivor the past couple months due to these times and dont ever dodge unless against someone using the portable PlayStation on McDonald's wifi then of course who wouldn't dodge a 1000 ping match? There are tools available to counter anything thrown at you and its super rare you get a depip squad style team which if most of you don't already know my boy marth88 is bringing the depip squad back for another experiment at rank one with the new patches implementedIamFran said:@OrionsFury4789 said:
IamFran said:
OrionsFury4789 said:
PiiFree said:@OrionsFury4789 said:
...if the game truly is unbalanced as bad as some people think than it's dire that we let the devs collect the data to fix the problems and balance the game? Am I right?
The devs themselves (namely McLean) admitted live on stream that they are "well aware that the game is not balanced".
People dodge because devs DON'T care about balance. They are aware of it but are too afraid to balance it. I'm looking solely at SWF and DS now, as those are the main sources for rigged, imbalanced matches. Dodging is the only way to deal with it on the long run if you don't want to end up in a mental disaster.
Fix SWF and fix DS and I'm sure you'll see a lot less dodging. SWF is the main reason why Killers dodge, items and skins are mostly irrelevant unless you try to bring 4 toolboxes, because that just screams GEN RUSH and no one likes to deal with that.
...and the fact that most SWFs try especially hard to be as annoying as possible makes the whole situation even worse. Just yesterday faced one of those legendary 4x DS cancer squad. You're asking to get dodged if you play like that.
You're dodging over intended items and perks though, I get why you don't like them and how annoying they can be but there are also ways to counter it all (besides voice comm and DS) my point is on ps4 it will kill the game totally if something doesn't get done because people aren't gonna wait forever I saw with my own eyes a entire community completely switch their group to a red dead group from DBD because it wasn't working, I was in the group to find players and ended up leaving it, that's the reality of the situation. I've played twice as much killer as survivor lately because I love the game but I personally like to play as the survivor role that's why I bought the game and I feel ripped off when I buy cosmetics and find out no killer is gonna play against it because it just came out or some ridiculous reason
Blame the toxic survivors and the SWF and items umbalance flaws for creating the dodging situation, not the killers.
Swf is intended you people need to get over that it's not going anywhere and neither are the items, though I'm not going to sit here and deny toxicity on either side because it does exist for both sides and is a problem
And the dodging is intented too and it's not going anywhere neither.
@thesuicidefox said:
@IamFran said:
The problem is not losing, the peoblem is being abused or wasting time. I don't mind if I lose, a few hours ago 4 survivors scaped from me but I had fun anyway, I hooked two times all of them but they were smart and scaped after a fun and long game. The problem is being abused, I dont want to be genrushed and end the game with only one or two hooks at most in 5 minutes or less. Or being followed by a stupid guy tapping the flashlight while he is supossed to be running and hidding, or being forced to no breaj the pallets because they take an advantage of a game design flaw which is the disabilty of moving the camera while you are breaking a pallet to avoid being blinded.Conversely, survivors don't want to get dodged 10 games in a row and wait 30 minutes for a game only to get tunneled or camped or mori'd from the hook. Doesn't make you want to play when you go through all that BS to die in 2 minutes.
Yeah, and a lot of them DC when see a Mori or are camped or even when they are the first hooked which is worse than dodging the lobby. Also, the problem of the 30 minutes queues you say are the low amount of killers which is caused by the same problems that make them dodge. It's the fish eating his own tail.
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Keep telling yourself that, not queen said it was definitely a possibility once the servers are implemented , with all these dodging complaints and people leaving the game, I definitely wouldn't be surprised if they do implement time penalties, it's breaking the whole design of the game when you can't use items you spent points on or you can't where a cosmetic they just sold you , plus waiting hours for a match in with that, it would be the smartest thing they could do with this game if they want it to survive five more yearsIamFran said:@OrionsFury4789 said:
IamFran said:
OrionsFury4789 said:
PiiFree said:@OrionsFury4789 said:
...if the game truly is unbalanced as bad as some people think than it's dire that we let the devs collect the data to fix the problems and balance the game? Am I right?
The devs themselves (namely McLean) admitted live on stream that they are "well aware that the game is not balanced".
People dodge because devs DON'T care about balance. They are aware of it but are too afraid to balance it. I'm looking solely at SWF and DS now, as those are the main sources for rigged, imbalanced matches. Dodging is the only way to deal with it on the long run if you don't want to end up in a mental disaster.
Fix SWF and fix DS and I'm sure you'll see a lot less dodging. SWF is the main reason why Killers dodge, items and skins are mostly irrelevant unless you try to bring 4 toolboxes, because that just screams GEN RUSH and no one likes to deal with that.
...and the fact that most SWFs try especially hard to be as annoying as possible makes the whole situation even worse. Just yesterday faced one of those legendary 4x DS cancer squad. You're asking to get dodged if you play like that.
You're dodging over intended items and perks though, I get why you don't like them and how annoying they can be but there are also ways to counter it all (besides voice comm and DS) my point is on ps4 it will kill the game totally if something doesn't get done because people aren't gonna wait forever I saw with my own eyes a entire community completely switch their group to a red dead group from DBD because it wasn't working, I was in the group to find players and ended up leaving it, that's the reality of the situation. I've played twice as much killer as survivor lately because I love the game but I personally like to play as the survivor role that's why I bought the game and I feel ripped off when I buy cosmetics and find out no killer is gonna play against it because it just came out or some ridiculous reason
Blame the toxic survivors and the SWF and items umbalance flaws for creating the dodging situation, not the killers.
Swf is intended you people need to get over that it's not going anywhere and neither are the items, though I'm not going to sit here and deny toxicity on either side because it does exist for both sides and is a problem
And the dodging is intented too and it's not going anywhere neither.
@thesuicidefox said:
@IamFran said:
The problem is not losing, the peoblem is being abused or wasting time. I don't mind if I lose, a few hours ago 4 survivors scaped from me but I had fun anyway, I hooked two times all of them but they were smart and scaped after a fun and long game. The problem is being abused, I dont want to be genrushed and end the game with only one or two hooks at most in 5 minutes or less. Or being followed by a stupid guy tapping the flashlight while he is supossed to be running and hidding, or being forced to no breaj the pallets because they take an advantage of a game design flaw which is the disabilty of moving the camera while you are breaking a pallet to avoid being blinded.Conversely, survivors don't want to get dodged 10 games in a row and wait 30 minutes for a game only to get tunneled or camped or mori'd from the hook. Doesn't make you want to play when you go through all that BS to die in 2 minutes.
Yeah, and a lot of them DC when see a Mori or are camped or even when they are the first hooked which is worse than dodging the lobby. Also, the problem of the 30 minutes queues you say are the low amount of killers which is caused by the same problems that make them dodge. It's the fish eating his own tail.
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Swf is intended you people need to get over that it's not going anywhere and neither are the items, though I'm not going to sit here and deny toxicity on either side because it does exist for both sides and is a problemIamFran said:
Blame the toxic survivors and the SWF and items umbalance flaws for creating the dodging situation, not the killers.OrionsFury4789 said:
You're dodging over intended items and perks though, I get why you don't like them and how annoying they can be but there are also ways to counter it all (besides voice comm and DS) my point is on ps4 it will kill the game totally if something doesn't get done because people aren't gonna wait forever I saw with my own eyes a entire community completely switch their group to a red dead group from DBD because it wasn't working, I was in the group to find players and ended up leaving it, that's the reality of the situation. I've played twice as much killer as survivor lately because I love the game but I personally like to play as the survivor role that's why I bought the game and I feel ripped off when I buy cosmetics and find out no killer is gonna play against it because it just came out or some ridiculous reasonPiiFree said:@OrionsFury4789 said:
...if the game truly is unbalanced as bad as some people think than it's dire that we let the devs collect the data to fix the problems and balance the game? Am I right?The devs themselves (namely McLean) admitted live on stream that they are "well aware that the game is not balanced".
People dodge because devs DON'T care about balance. They are aware of it but are too afraid to balance it. I'm looking solely at SWF and DS now, as those are the main sources for rigged, imbalanced matches. Dodging is the only way to deal with it on the long run if you don't want to end up in a mental disaster.
Fix SWF and fix DS and I'm sure you'll see a lot less dodging. SWF is the main reason why Killers dodge, items and skins are mostly irrelevant unless you try to bring 4 toolboxes, because that just screams GEN RUSH and no one likes to deal with that.
...and the fact that most SWFs try especially hard to be as annoying as possible makes the whole situation even worse. Just yesterday faced one of those legendary 4x DS cancer squad. You're asking to get dodged if you play like that.
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@Orion In response to what you said earlier to me , yes I guess for now I do have to deal with it , but as not queen said in the other thread to me its very well a possibility that when dedicated servers come out that lobby dodging punishments be one of the things reviewed though right now with the ping indicator being there for the killer to detect a bad lobby it's not fair to take that but we both know that's because the killer is the host and they don't have the servers yet , so I'll just keep my fingers crossed and play the game, but I have a feeling that it will happen and I'm gonna love it when it does , think about it once they fix the matchmaking coming in together and implement the servers , that would be the last real step to fully optimize the match making and make it fair to the people who wait and the fact it's becoming a bigger problem that more people are conplaining about something will probably get done.
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Thank you I appreciate the response and hopefully they review it , it can only help get more accurate data to further balance the game if any issues are at handnot_Queen said:@OrionsFury4789 Right now in the way P2P is build, the PING indicator was added to give the players choice to dodge lobbies that aren't optimal (high pings) so it wouldn't be very fair to punish for lobby dodging. When we get Dedicated Servers, hopefully the matter will be reviewed. For now a lot of things that are Dedicated Servers related aren't determined yet.
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You're dodging over intended items and perks though, I get why you don't like them and how annoying they can be but there are also ways to counter it all (besides voice comm and DS) my point is on ps4 it will kill the game totally if something doesn't get done because people aren't gonna wait forever I saw with my own eyes a entire community completely switch their group to a red dead group from DBD because it wasn't working, I was in the group to find players and ended up leaving it, that's the reality of the situation. I've played twice as much killer as survivor lately because I love the game but I personally like to play as the survivor role that's why I bought the game and I feel ripped off when I buy cosmetics and find out no killer is gonna play against it because it just came out or some ridiculous reasonPiiFree said:@OrionsFury4789 said:
...if the game truly is unbalanced as bad as some people think than it's dire that we let the devs collect the data to fix the problems and balance the game? Am I right?The devs themselves (namely McLean) admitted live on stream that they are "well aware that the game is not balanced".
People dodge because devs DON'T care about balance. They are aware of it but are too afraid to balance it. I'm looking solely at SWF and DS now, as those are the main sources for rigged, imbalanced matches. Dodging is the only way to deal with it on the long run if you don't want to end up in a mental disaster.
Fix SWF and fix DS and I'm sure you'll see a lot less dodging. SWF is the main reason why Killers dodge, items and skins are mostly irrelevant unless you try to bring 4 toolboxes, because that just screams GEN RUSH and no one likes to deal with that.
...and the fact that most SWFs try especially hard to be as annoying as possible makes the whole situation even worse. Just yesterday faced one of those legendary 4x DS cancer squad. You're asking to get dodged if you play like that.
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So why should I have to decide to play with nothing but a standard looking character and no items or anything a killer doesn't like? Especially knowing that at high ranks it's some insta down killer with an ebony mori waiting , it's a double standard they're allowed to equip the full loadout while they want me with nothing, It's part of the game and not my fault but I totally understand where you are coming from don't get me wrong but I just want this stopped , if the game truly is unbalanced as bad as some people think than it's dire that we let the devs collect the data to fix the problems and balance the game? Am I right?Orion said:@OrionsFury4789 said:
Yes I'm not against you being upset with toxicity but the fact I can't wear certain outfits ive bought, play certain characters, accidentally pop into a lobby wearing a similar outfit to another person, have an item I've spent bloodpoints on, or even remotely come in together.... THAT'S why I'm upset It's outrageous at this point we didn't make this game the way it is and its in a way better place than it was when this all started. I mean it could be a number of things , maybe I beat the guy before or got some BS escape on him but that shouldn't matter when you're at rank 1 you should be up for any good ping game that pops up otherwise we need to bring in survivor bots and award half bloodpoints to these guys and let them play the game another way if we're gonna get endlessly dodged for not looking like tutorial Dwight in every match, if people would stop dodging and actually play the games you say are unbalanced the survival rates should go up if it's that bad and proper data can be collected to fix it , the killers band-aid fix to getting away from anything they don't like is part of the problem and they're causing the game to stay unbalanced even more by cherry picking lobbies , end the lobby dodging and let the devs have their proper information if you guys really want it fixedI dunno who "you guys" are since I only dodge because of bad ping or when people were toxic in a previous trial. When SWF comes I just bite the bullet and suck it up, which is apparently something you're not willing to do by not equipping items or playing a different character. I will admit to occasionally DCing out of frustration when it's clear survivors are just there to troll, but killers never seem to do that when I play survivor.
While I understand it sucks to get dodged (happens to me too, even though I only play Jake and don't bring items with me), you also have to understand it's equally frustrating to play trials you know are going to be boring and filled with toxicity.
Do you think killers like to dodge lobbies? It's just as boring for them to have to open up a new lobby again and again until they get what remotely resembles a fair and relatively non-toxic trial as it is for survivors to have to queue up again.
However, survivors, rather than try to meet killers halfway, began to exploit the system in every conceivable way, to be sure they could be as toxic as they wanted, with last-second switches and actual exploits (seeing the killer's loadout before the trial has ended, DCing while keeping their items and points, etc), and blamed killers for not wanting to take part in trials where they knew they'd be toxic. They constantly bullied and harassed killers, thus confirming the main reasons why killers dodge - to avoid that behavior.
Now killers are just leaving the game, because if survivors are not willing to meet them halfway or simply tone down the toxicity, then they can play the game by themselves.Killers are tired of playing the class clown. That's why you see so much dodging and fewer people playing killer. Survivors did this by choosing to be toxic and exploiting.
Survival rates alone are not relevant, because this game is simply not balanced. In a balanced game, both sides' skill would be relevant to the outcome. Instead, the result of a trial is primarily decided by how the survivors play, because rather than balance the game at the top, as it should be, devs decided to balance for an average player, which is absurd.
Tell me, would you like to play a game where your skill is irrelevant in deciding whether or not your team wins? Because that's DbD, if you play killer. The survivors decide if you win or not, as proven by the Depip Squad, and even a victory can be frustrating if the other side is as toxic as possible.You can choose to be part of the problem on either side - survivor by being toxic and killer by dodging everything under the sun; both by deranking to stomp noobs - or you can be part of the solution and try to see things from the other side's point of view.
I know dodging sucks, so I don't do it (except in the situations I mentioned). I know toolboxes, flashlights, etc., are primarily used to be toxic and make many killers dodge, so I don't bring them in. In return, I get survivors still being toxic and killers not dodging (at least not nearly as much). Funny how that works, isn't it? -
I can usually find the first couple of lobbies fast but after the Dodge we wait for an hour, start a new lobby get the same treatmentTeaLeaf said:If the survivor lobbies are long, that is an indication that their is fewer killer players. Mind you thats the side with only 1 person and its a long que. The game heavily favors surviver groups and force the killers who remain to deal with groups they don't want too might just finish off the killer population.
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You realize your old account isn't banned anymore right?NathanExplosion said:@PiiFree said:
Played killer all night yesterday, straight from Rank 9 to Rank 1.Only dodged a handful of times due to ping, but it's no surprise to me that Killers pay more attention to who they're playing against.
Not a single lobby without SWF, always at least one DS (not even kidding here) and the gen rush is absolutely insane because of the event. I also noticed that many map offerings like badham preschool or black water swamp are played.
Look, I know it's annoying to constantly get dodged but if you keep going to make it as hard as possible for Killers to get their event points, you gotta expect that people start to cherry pick to increase the chance of success. They're not trying to get easy matches, they're trying to get FAIR matches.
"NO THEY JUST WANT EZ 4K HUUR DUUUR !"

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Yes I'm not against you being upset with toxicity but the fact I can't wear certain outfits ive bought, play certain characters, accidentally pop into a lobby wearing a similar outfit to another person, have an item I've spent bloodpoints on, or even remotely come in together.... THAT'S why I'm upset It's outrageous at this point we didn't make this game the way it is and its in a way better place than it was when this all started. I mean it could be a number of things , maybe I beat the guy before or got some BS escape on him but that shouldn't matter when you're at rank 1 you should be up for any good ping game that pops up otherwise we need to bring in survivor bots and award half bloodpoints to these guys and let them play the game another way if we're gonna get endlessly dodged for not looking like tutorial Dwight in every match, if people would stop dodging and actually play the games you say are unbalanced the survival rates should go up if it's that bad and proper data can be collected to fix it , the killers band-aid fix to getting away from anything they don't like is part of the problem and they're causing the game to stay unbalanced even more by cherry picking lobbies , end the lobby dodging and let the devs have their proper information if you guys really want it fixedOrion said:Reports are free.
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And there's nothing wrong with feeling that way , I personally still like the experience though I wish a little more would get added like secondary objectives and more stealth gameplay options, the way the perks and everything are put together it's nearly impossible to not come off as what the other side would view as "toxic" when you're just playing the game normally and wind up escaping/killing like you're supposed toBoss said:@OrionsFury4789 said:
Boss said:Yes: Dedicated servers.
Lobbies won't rely on the Killer anymore to exist...
At least that's the potential that servers bring, i actually am not sure if the devs are gonna make it that way.
It'd be the smart thing to do, but it's these devs...
It's the killers who don't want to play the game though
Well i'm just 1 guy, but i recently actually stopped playing Survivor due to not finding it to be fun anymore.
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It's the killers who don't want to play the game though , I mean at this point we need survivior bots for these guys so that the real killers who actually want to play the game items or not can take care of this problem and end these hours long dodging session, there's not a shortage of killers .....there's a shortage of killers willing to play against items...why they even still play if they dislike the game so much is beyond meBoss said:Yes: Dedicated servers.
Lobbies won't rely on the Killer anymore to exist...
At least that's the potential that servers bring, i actually am not sure if the devs are gonna make it that way.
It'd be the smart thing to do, but it's these devs... -
@BO0ON The response we keep getting from these killer main 90% of the time players is "just play more killer" .........FFS!! how do they think I've been playing the game? It's the only thing I can do to actually get to play anymore unless I want to wait forever which I foolishly enough still do for some reason and only get a few matches I deranked to nine a few days ago and had instant lobbies but I'm back up now to the point of "I won't play against anything that doesn't look like tutorial mode survivors with a lower trophy count than mine" killers and here we are again lol lobby master 3000 the 2 in 1 game
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I have been screaming this for a while now I'm so glad this thread was made, it's a serious situation on console right now people are leaving this game for that que times+dodge , they Dodge for items but have every tool to stop the items if they choose, I don't cry about OP killer add ons because I play killer just as much , hell if anything I've played killer at least twice as much as survivor for the past 2 months because of ques and I like playing killer and all but Im a survivor main and like to keep up with my friends and see how they've been doing, the past two times I've tried to play with @Vietfox or @fcc2014 we've given up after an hour or more of waiting or went and played a different game together because it was just outrageous we were getting dodged with nothing coming in
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This happened to me also on PS4 today rank 5 , I was dodged like four times and then when I got a match it turned out to be the same, it was a LF and when he was trying to commit to long distance chases with the chainsaw revved I knew something was off
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Lol I think Freddy wouldn't be stupid enough to pull them into his world just to torture him more than he already gets in gameYamaoka said:If all killers were to fight each other it would extremely depend on who fights who first because just because killer A loses against killer B doesn't mean killer A would also lose against killer C.
Also it depends on the map and how (or if?) all killers are even affected by the powers of other killers. Would the doctor's static field and shocks even affect other killers and make them go crazy (which most of them already are)?
Can Freddy even pull all killers into the dream world?
When it comes to close quarters combat in a map like "the game" or "lery's" Leatherface will easily be one of the strongest killers in the game. He's a giant who swings his chainsaw like a whip. -
Thank you for responding @not_Queen and I was wondering if there were any plans to stop lobby dodging in the future? Alot of us on ps4 have had insane que times and believe dodging is reoccurring so much that it's actually breaking the matchmaking for some of us. I would just like to know if there's anything in the works moving forward? If you could please respond this is a important issue to alot of usnot_Queen said:Our hosting system is peer to peer. Which means that the survivors are connecting directly to the killer (host) instead of on a dedicated server. When the connection between the host (killer) and the survivors is lost (can be caused by game crashes, rage quits, internet issues, etc.) you see the survivors as Disconnected.
We have a system that punishes players from disconnecting often from games (rage quits) but it will not take action immediately after the act of leaving one game happens. The players who do it often are flagged automatically and banned.
Hope this helps!
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I blue screen once a day at least on dbd but the game is open for hours usually before it does , if the wait times weren't so long I'd say it wouldn't happen because the app stays open longer than it usually would but I also have a original PS4 so it may be time to upgrade for meDelfador said:@Boss said:
Crashes are a thing, though i myself rarely crash, so to me the chances seem small.
Still, it could've happened, and it's not right to fully exclude the possibility.
0.001% is way too small, this game isn't stable enough to reach that number.There are a lot of crashes before the match starts but honestly, I don't even remember when was the last time my game got crashed in mid match.
It is not more than 1% I can easily say that and even that number seems pretty high to me.
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No not on ps4 again you should really quit act like you know it all or just stop responding to comments of mine when you know I'm referring to PS4 because you dont know a thing about how it works , just like you try to say survivors keep their ######### when killers DC and they absolutely don't on console we lose points and all seriously if you're not educated on the subject or the platform don't respond and go troll somewhere else with your useless jargon you believe are "facts" , the day you decide to downgrade to ps4 and play as many hours I have is the day I'll accept you telling me I'm full of ######### because until you switch and see you absolutely are uneducated and just trying to stir the pot more than helpMaster said:@OrionsFury4789 said:
Sometimes the game crashes for them it's not always a ragequit though DC punishment should be harsherSure, maybe in 0.001% of all DCs
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Sometimes the game crashes for them it's not always a ragequit though DC punishment should be harsher
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I would totally love it if that were implemented we need something to keep it even , I just hope they address the dodging with it because it's part of that issue as wellfcc2014 said:@OrionsFury4789 forget rank for a minute and you having to derank to get lobbies. I understand the long wait times and it sucks. If we had a match making system that was based around hours played and that is what determined what pool of players you played against would that be better?
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I dont care who judges me I deranked recently because I'm not gonna stare at lobby simulator for 2 hours waiting for someone who is actually gonna play and not dodge, I used to despise deranking but I did it for the first time and I'm finding instant lobbies now and alot of killers that were at rank 1 before the event are down here as well because they did the same, you guys can report me all you want I'll gladly take it as long as the game works I couldn't give a ######### either way what anyone says , I'm not breaking any rules or going over the thresholdfriendlykillermain said:@Cymer said:
Rank is like life. The higher you go / older you get, at first it's fun, you get some progress in and have some fun, but the higher you get/older you become the more issues start rising.
In the end you are just old and weak, it sucks more than it is fun and you wish to go back...what wait, you are telling me I can go back? To a rank where it is fun to play for me? All I have to do is to play potato? Sign me up!this the mindset that worrys me deeply
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That's the thing about playing survivor, sometimes you don't even have to do anything wrong to get killed your team can make that happen for youThe_Crusader said:Is this where the PR people come in and tell me it's ok to play competitive? even though this was in the first 5 seconds of the game. Not a gen done, trying to get people killed because they took 1 lantern out of 4, would have been an enjoyable game I'm sure

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It also doesn't take a 200 iq to realize peolpe aren't gonna wait anymore and there have been people leaving the game over it whether anyone wants to admit it or not, if you're on PS4 I know you find this to be trueKenshin said:@OrionsFury4789 said:
Maybe the survivors finally got tired of lobby simulator getting dodged for unnecessary reasons and waiting 1+ hours for a match, it's not really appealing on the other side either right now alot of the people I know have left this game in the past week over que times , you're going to be seeing alot more of this if they don't fix dodgingnope, the devs did a change on their backend. thats the only reason for longer queues for killers. killers always lobby dodged. ppl are not leaving the game because of that. also what an coincident that this instantly happened after the devs made a change on the backend. i dont think you need 200 iq to understand that.
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Maybe the survivors finally got tired of lobby simulator getting dodged for unnecessary reasons and waiting 1+ hours for a match, it's not really appealing on the other side either right now alot of the people I know have left this game in the past week over que times , you're going to be seeing alot more of this if they don't fix dodging
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Lol yep because I doubt Freddy would want them in dream world just to get his ass kicked and shoved in one of those fire barrelsMaster said:@friendlykillermain said:
personally i dont see the shape having much of a problem but legion have numbers on their team so its all up to interpretationFreddy, nobody can touch him
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The wraith because he'd just cloak and hide until everyone killed each other for the most part lolfriendlykillermain said:personally i dont see the shape having much of a problem but legion have numbers on their team so its all up to interpretation
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Unless you have a syringe insta heal on hand I suggest doing gens and staying away, it's very rare to see a killer camp a downed body but if they are chances are that survivor did something to earn itamaru1 said:If a killer slugs for a 4K and there’s 3 gens left and you see the killer standing around the slugged survivors body waiting for you to help what do you do? I’ve been playing this game a long time and this obviously happens a lot. I just had a game with a wraith 3 gens left and just me and another survivor because 2 of our teammates disconnected. I managed to get her up once and she immediately got downed again and I was able to get away. With how many gens were left and how easily she was going down I just let her die instead of going for the bait. Then she raged at me afterwards SURVIVORS what do you do in this situation? -
We don't need anymore ways for either side to be toxic on console it's already bad enough as it iscipherbay_ said:
Lol if you dont like the end game chat, just leave the lobby, i hate getting private messages from salty survivors.Unnamed_Freak said:~sees the level of toxicity on end game chat~
Nah, I think we're fine without it.
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Yep that's exactly why I keep my settings to where only my friends can message me , thank God PS4 doesn't have post chat , you know there's a mountain of salt when you get a friend request with a message in it just to be able to trash talk you lol I normally don't reply but if I did it would be to tell them that if my skills were that bad what does that say about him or his friends that are getting scraped up off of (insert map here) right nowCaptain_Spaulding said:@OrionsFury4789 said:
Captain_Spaulding said:So I just recently got back into high ranks as killer after dreading it for so long. Does anyone else notice you gotta play kinda dirty in these ranks? Like I notice myself having to patrol the recently hooked guy more than I can leave because there's always someone around the corner waiting to unhook. I try to chase them off but lo and behold there's another survivor right there. I don't want to play this way but with the way they try to unhook I kinda have to. Then I get salt thrown at me left and right for doing exactly what they're forcing me to do. Idk man I use BBQ and I only see one guy and he's running towards the hook. Either people have gotten extremely altruistic or kinda fricking dumb. Has high ranks really dropped that badly?
They expect you to play into these made up bullshit rules about not camping, tunneling, etc..I play as dirty as I have to , to get the job done. If they want to make the mistake of hook rushing that's their own problem. I've noticed alot of high ranks don't always care whether they die or not it seems, they will just go in for the save even if it's a insidious LF and they know it is. If they wouldn't feed the playstyles they complain about they wouldn't happen in the first place but just the opinion I've formed
I just get so tired of being flamed even if I drop a gg and exit I still catch some snide remark about [BAD WORD] or noob ez babykiller and all that. I get tired of slugging for the 4k so I just let one go and stand around and wait. That one person will then say how he's the best and I lost blah blah blah. I don't get this kinda stuff from rank 8-15. I just don't understand peoples mentality in this game where they feel the need to be the best of the best. Just play and have fun, right? Not in these ranks =/
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They expect you to play into these made up bullshit rules about not camping, tunneling, etc..I play as dirty as I have to , to get the job done. If they want to make the mistake of hook rushing that's their own problem. I've noticed alot of high ranks don't always care whether they die or not it seems, they will just go in for the save even if it's a insidious LF and they know it is. If they wouldn't feed the playstyles they complain about they wouldn't happen in the first place but just the opinion I've formedCaptain_Spaulding said:So I just recently got back into high ranks as killer after dreading it for so long. Does anyone else notice you gotta play kinda dirty in these ranks? Like I notice myself having to patrol the recently hooked guy more than I can leave because there's always someone around the corner waiting to unhook. I try to chase them off but lo and behold there's another survivor right there. I don't want to play this way but with the way they try to unhook I kinda have to. Then I get salt thrown at me left and right for doing exactly what they're forcing me to do. Idk man I use BBQ and I only see one guy and he's running towards the hook. Either people have gotten extremely altruistic or kinda fricking dumb. Has high ranks really dropped that badly?
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Props to you man I'm glad you decided to just play whatever is in front of you, I'm sure the next time you rank up and run into some of those guys you'll be surprised how much you've improved your game, I'd say the salt will be real on some that have tried to troll in the past, I first started to main as trapper back when they could sabo all the traps and they were permanently gone lol if you ran into the right ones you felt powerless especially with everything availabe back then, I dodged a few until I realized I wasn't getting any better running from the problem and I needed to learn how to beat it , needless to say when I did run into some of those guys later me being more skilled than before , I drew some hate messages telling me my family should get in a car crash and burn to death because they've wrecked me in the past and that match means nothing to them lolJawsIsTheNextKiller said:I'll hold my claws up. My name is JawsIsTheNextKiller and I was a Lobby Dodger. 3 or 4 man SWF? Dodge. 3 or 4 flashlights? Dodge. I gave myself a challenge on rank reset - To prepare for the new matchmaking I will accept every challenge!
So how did I do? It turns out I suck! I've had a huge struggle to rank up as killer. But you know what? It's fixed my discomfort at ranking up too quickly. I feel more comfortable at the poor rank I am at and I genuinely feel that I am improving because I am with other people just as bad as I am.
If you are a mid-rank lobby-dodging killer I encourage you to do the same and try it out. It will be tough but when the new matchmaking arrives and you won't know whether your victims are solos or swf but by then it won't matter and you will have an advantage.
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Nice man, what platform are you on?BACKSTABBER said:7.01
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Eninya said:
They would still dodge...I had a guy tell me they would dodge of more than one Claudette popped up or if one did with a dark outfitRemove keys and just not show survivor items in the lobby.
it's honestly kinda ridiculous at this point , they're gonna start dodging because your name looks like it may be toxic soon
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They may do something once dedicated servers are out but honestly ranking up isn't worth it right now, I despise deranking but I ended up having to do it anyway waiting 1+hours for a game isn't in my schedule and I have instant lobbies now that I have , if you can't beat them join them , the killers on here Dodge and derank all the time and openly talk about it , if they won't do anything about people lobby dodging and breaking the macthmaking then I'll deal with it myself , I really hope to God they make a time ban for people who dodge , you don't deserve to be the rank you are if you dodge your way there by picking noobs , and people say "I don't have to play that type of game " but this whole ######### game is that type of game and if you're too scared that you have to leave lobbies over intended features then leave the game and let people play who actually want to.BO0ON said:Well that's a bummer if that's true. Do they really "encourage" killers to dodge when they are at a "disadvantage" and at the same time are trying to fix the long wait times for survivors? How does that make sense? And I know survivors have the option too, but we don't have any clue what we are going into until the game has started and if we leave after, we are penalized- which is fair, but we don't hop lobby to lobby such a killers can. (also please send me the link of where the devs state that)
@Kaelum said:
The devs have specifically stated several times, that the killer can leave the lobby at any time, for any reason, and they encourage killers to do so. Survivors have the same option, which they can and should use for bad latency. The moment the counter reaches 0 and switches to the offerings page, disconnecting is not allowed for any reason. The reason that killers are allowed to see what survivors are carrying is because the killer is at a disadvantage, and again, the devs have stated that it will not be removed. -
In scenario 1 that's a definite hook for me , if you stick around and aren't leaving when you have the opportunity then that's not the killers problem and you just added a tally to the death tollLillika said:Situation 1
Survivor stands just a little too far from exit and I am able to grab him after free hit? do I let him escape anyways cus he was being nice and giving me a free hit? or do I hang him on a hook?
Situation 2
2 players left, gates are open and near. One player has DS and is currently slugged but can reach the exit before they bleed out, but not before the other player is sacrificed. The other player is on the hook. If I let the hook get sacrificed I won't be able to hook the ds player? Do I pick up the DS player and let them DS? or wait for hook to be sacrificed and then try to pick up DS player and hope they fail ds?
I am looking for answers that lead to the most probable BP. Also answers that lead to whiny survivors not going apeshit at the end game chat cus "I camped" or something.
Scenario 2 I would pick them up and see if they fail it or dribble them to a nearby hook if it's available, that's another sacrifice scoring you're missing by not attempting, unless you are just going to watch him crawl out for your own enjoyment I suggest trying lol -
That's not the case though, I 3k majority of my killer matches at rank 1 with the spirit not every team is a depip squad and the survival rates being what they are proves it , then que the " That's because survivors are mostly potatoes and it's so easy to rank up anyway" line killers spew out there, ok so which is it then? Is it so easy to rank up anyone can make it? Or is it so hard you feel like you can't compete? Because there's some uncertainty within the killer base on which one it is they seem to use which ever fits their narrative at the momentGardenia said:Idk, I understand what everyone else is saying. But if you have to make no mistakes and be near perfect in gameplay to kill a majority of the survivors, then I'd say something isn't right here. -
I would agree but unfortunately you would give the survivor the ability to hold the game hostage by staying inside the gated area and letting them close while they haven't officially crossed the line, then you wouldn't even have the ability to chase them outI_am_Negan said:@Blueberry said:
Something needs to be done to slow them down.Killer wins and the survivor gets a hatch free escape.
Survivors win and open the gates insanely fast...gate is also survivor sided.
Both outcomes favor the survivors whether they are losing or winning.Honestly the gates need to take longer, be kickable to regress and eventually re close after a set amount of time and be forced to re open them.
If you are on the opposite side of the map the far gate is literally open before you get there even if you B-line it straight there as fast as you can.
1 minute to escape when gates are open before they close, and have to reopen them again, and double the amount of time to reopen 32 seconds to open second time. Plus if you have 6 stacks of remember me adds to it every time.
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I seriously doubt it's a survivor main if they say they want to start on the ground , I think it's like @Sinner said maybe a kid or just a bait post its kind of hard to tell to be honestRaptorrotas said:God why do survivor mains always want to implement sich crazy stuff? -
You ever heard of no mither? It's basically what you're saying at the end of your post its a David King perkcortown711 said:We were just talking about changes to gameplay and I thought of this idea that survivors could start on the ground and have to recover to injured state and then heal to full health.but where this could be interesting is if you only heal to injured state and your knocked down you can get back up.but this only applies if you don't fully heal. Maybe a perk?
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Yea but you're totally fine with the killers that dodge for items or being Claudette right? I had someone just tell me yesterday if two toolboxes entered a lobby they were gone lmao the devs have stated SWF was always intended it's the voice communication that's broken, I think it should be like Friday with built in comms where you can talk to your team when you're within a certain meter range but can't when you're far away from them, the killers and survivors can't communicate though because it would make for an extremely more toxic environment than it is now and I don't think it's a good ideaBoss said:@RWoodrow said:
Nickenzie said:
DelsKibara said:@Delfador said:
There are many very useful and beneficial threads but they get lost in this mess unfortunately.
I do know stuff like @Nickenzie 's threads gets washed up in a sea of complaints, when the stuff he has proposed would be amazing for the general QOL of the game.
I can't take all the credit, some of my ideas have been inspired by @weirdkid5 because I REAL feel like his suggestion will work to be honest!
SWF Changes:
Basically, we need two party queues for the solos and SWF. SWF cannot join solos queues and vice versa to keep things simple. Solos will have an easier time reaching their pip zone while SWF will have to do a little more to reach theirs because they are expected to do better with voice communication. The killer will be rewarded with more BP whenever they are going against a SWF to compensate for the potentially increased difficulty.
Done and queues will remain the same as normal because we aren't directly splitting the player base in half.
@Nickenzie What would prevent survivors from re-queing into the solo que over and over again until they got into a room with their friends like they did prior to the introduction of the SWF option?
When the game detects frequent lobby dodges with the ping in the yellow or green, it will start punishing them for continuously doing so.
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@fcc2014 @Vietfoxcortown711 said:We were just talking about changes to gameplay and I thought of this idea that survivors could start on the ground and have to recover to injured state and then heal to full health.but where this could be interesting is if you only heal to injured state and your knocked down you can get back up.but this only applies if you don't fully heal. Maybe a perk?
It finally happened...... -
BL because it opens up way more loops and possible infinites, and its usable even when you're exhausted by not staggering from a fall and with the way the maps have been reworked there are places for balanced landing in every one but some are stronger maps than others for it
I used to run dead heard before the exhaustion Nerf but now I don't feel like it's as reliable and sometimes it says it activated but doesn't even work , once dedicated servers come maybe I'll feel differently about it but I feel like it doesn't do anything but buy you a small time with a smaller margin of escaping because you're still in the chase unlike with BL where you have a larger chance of actually getting out of the chase -
Think about it though , Jason uses the bear traps just like the trapper and any additional power they gave him would make the trapper useless at that point , who would play the trapper when Jason would have everything he has plus moreCountfunkular said:If I had to be absolutely honest. I would love to see Jason since you'd be an alternate version of the trapper but at this point in time it's not really a reality just yet.
The developers of hinted several times that they are talking with other people about licenses but when it comes down to the license holders they have to be willing.
As it currently stands I believe we're going to get nothing but original killers and survivors because when it comes down to license it's way too much trouble especially since they only make money off the characters and can't sell any cosmetics. And I don't know about you but from a money standpoint I would like to make a character I can make clothes for people to buy then it character that you can just by and nothing else happens -
Or what if they got the rights to one Jason outfit for the trapper as a licensed cosmetic, he's basically their version of Jason anyway if you think about itFnatic47 said:Hi people of the fog, i think the title says everything. What is your opinion if somehow Jason Voorhees joined in Dead by Daylight ?!
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You mean "buff" ruin by making it not a hex but built in? I don't think so , if anything hex ruin shouldn't even go into effect for the first minute of the game that way nobody spawns right beside it to break it so it's more of a catch off guard , the killer has more than likely found someone by the first 60 seconds to chase , that delay could possibly help it stay active longer when nobody walks by it in the first 20 seconds and they feel comfortable on a gen until they get smacked with that ruin and have to either scramble to find it or hit those great skill checksTreetopthahomie said:How about we make the take longer?? Duh it's completely fair how about ended extra 35 seconds for each gen? Or Nerf ruin and make it not a hex totem?? -
The yellow mori should be standard in every killers base kit , if there's one survivor left and you down them , you should have the ability to mori them the whole hooking the last survivor is boring we need more entertainment and it would also prevent last chance d strike
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The killers have deranked in droves, I've been playing with instant lobbies now that I deranked and I'm seeing alot of the same people that were at rank one right before the event so I know they've deranked also I have zero complaints now everything actually works , red rank matchmaking is busted on ps4 no killer wants to play games with more than 1 item or if more than one Claudette enters the lobby , if you even remotely come in close together... Dodge .....I haven't went back to noob rank but just to rank 9 and it's totally different , no dodges , great ping majority of time, smooth gameplay , I'm very pleased with how well it works now.Orion said:@friendlykillermain said:
@Orion said:
@friendlykillermain said:
@Orion said:
@friendlykillermain said:
@Orion said:
@DexyIV said:
Nah. As Orion said it encourages unsafe and reckless unhooks. Not to mention it creates a lose-lose situation for the killer. Go after the unhooked person? Well, you're an [BAD WORD], but lose. Go after the unhooker? Lose. I typically use unhooks as a way to chase after the unhooker if i don't find anyone else in that time. I don't think that's something that should be taken away from me personally.I'm Orion.
hello orion
Hello.
@DexyIV said:
@Orion said:
@DexyIV said:
Nah. As Orion said it encourages unsafe and reckless unhooks. Not to mention it creates a lose-lose situation for the killer. Go after the unhooked person? Well, you're an [BAD WORD], but lose. Go after the unhooker? Lose. I typically use unhooks as a way to chase after the unhooker if i don't find anyone else in that time. I don't think that's something that should be taken away from me personally.I'm Orion.
So are they apparently
They are "OrionsFury4789".
hmm how long have i been gone and what major events have i missed? in the months that have passed
Survivor queues have gotten worse as more and more killers left, with the current event being the final straw. Still, survivors blame killers (as opposed to their own behavior that drove them away) and are both happy and angry they're unable to play the game in any significant way. One even called killers "toxic" for not playing the game.
oh so nothing changed then
Well, queues are now bad enough that survivors came to the forum in droves to complain, but they still haven't figured out that their attitudes only make the situation worse.
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I personally don't want it simply because it encourages unsafe unhooks and you will have those people who stack that with WGLF and it will be a farm fest with no repercussions when they don't run BT with that , solo will totally die