NomiNomad
NomiNomad
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- Username
- NomiNomad
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Comments
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I don't think DbD2 is coming for a long while, if at all. Why would they out so much effort into updating the graphics and models (for better or for worse) if they were just gonna move on to a new game in a year?
So I'd rather them just fix everything.
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@DecisiveDwight said:
https://forum.deadbydaylight.com/en/discussion/256513/hit-pallet-issues
Nah it's the killers version of Decisive it's gonna be happening for 4 years then they'll address it.
For real tho it's so scummy that even tho I dropped it I still get hit it gives killers an unfair advantage in a chase. That said I find it's only the killers with bad latency issues so when the little bar on the lobby screen is red get the hell out and find an orange or green.
I mean, yeah, you're right in a way it is a latency thing, but the ping indicator in lobby is your ping, not the killers.
You have no way of knowing what the killers ping is for some reason.
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I've faced him one time in the past four or so months.
He thoroughly ######### me and my team, which just reinforces my opinion that people who stuck with him are Billy Gods.
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He's not overtuned or anything, he's just very boring to to against. Legion doesn't have anything really interesting to play against. Get hit, mend, wait for him to come back, chase with an M1 killer.
Even so, you don't deserve hate for playing a Killer you like.
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2258166#Comment_2258166
Yeah. Only 5 years. They can 100% make it last 15 more, but now that they've added something everyone was waiting for, idk
The problem is, that's entirely subjective. There are a lot of people that are probably very excited for this chapter, and likely just as many who don't give a single ######### about Resident Evil.
There are some people who would consider a F13 or Child's Play chapter the peak.
There are some that would think a FnAF chapter is the peak, and some that think Resident Evil is the peak. I'm sure there are some people that thought Halloween would be the peak. Hell, I'm sure there are still some who think Halloween was the peak.
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@Pilot said:
https://forum.deadbydaylight.com/en/discussion/comment/2257016#Comment_2257016
Sry, but we don't kink shame around here.
You're right, I'm so sorry
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@QwQw said:
https://forum.deadbydaylight.com/en/discussion/comment/2256903#Comment_2256903
It says "Spirit has only rags covering her breasts and vagina, most of her breasts including one nipple is exposed through the thin rags."
I like how that was their complaint and not that she is a walking, dismembered corpse.
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Somebody hasn't been paying attention to what happens to these threads.
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lol get outplayed
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It's like you looked at the "generic survivor-main" dictionary and decided to make that your whole personality.
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Jesus, that's quite the list. Most of them seem like decent ideas!
I will say however, the Devs have (in the past) said they have no interest in seeking out the Jeepers Creepers license.
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No. I don't really think it should be, sometimes internet just ######### up, but everyone should get a ping indicator. I have no idea why survivors can't see Killer's Ping.
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@BigBall said:
https://forum.deadbydaylight.com/en/discussion/comment/2251223#Comment_2251223
Jane jeff and adam are sexy tho
I'm not saying they aren't, they're some of my favorite survivors in the mix.
I'm just saying in comparison to the rest of the cast we have, they're unique and I want more unique survivors.
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Somebody like Jane, Jeff, or Adam. I feel like for a good while, all the original survivors have been "generic hot-person."
I like variety. The three I listed look different from the majority of the young and conventionally attractive survivors we've got recently.
Although, imho Jane is one of the most attractive Survivors, so maybe I'm just biased.
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Both sides have decent offerings because they share most of them, just slightly altered. IMHO, BP offerings are the best overall, since more BP is always good.
Like TicTac already said, offerings aren't meant to be obscenely powerful, like old Mori's. That's why they were nerfed. And no other offering has come near that.
Map offerings are the only really powerful ones nowaday, and that's just because BHVR doesn't know how to balance maps. Other than that, like I said, both sides pretty much share offerings. Black Wards and White Wards are basically the same, both sides have all the blueprints, both sides have Sacrificial Wards. The shrouds are pretty bad on both sides.
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I don't really care about pips, or ranking.
I only got to Red Ranks this season because Demo has me in his web and refuses to let me go.
All I want.
Is to play with Survivors.
That know how.
To play.
The game.
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I'm gonna-
No. The Player definitely paid and grinded for those perks. Would it stop some sweaty gameplay?
Yeah, sure. But that isn't fair to the player, at all. This game is hugely about customization. We shouldn't limit that in any way.
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@Marc_go_solo said:
There's a few builds you could try:
#1. The Last One Standing: Left Behind, Wake Up, Adrenaline, Spine Chill
#2. The Leech: Sole Survivor, Self Preservation, Desperate Measures, Empathy
#3. The Dodger: Dead Hard, Quick and Quiet, Sprint Burst, Urban Evasion
#4. The Buckaroo: Flip Flop, Boil Over, Decisive Strike, Power Struggle
#5. The Preservationist: Inner Strength, Unbreakable, Bite the Bullet, Iron Will
Most of your builds seem decent, other than #3.
Dead Hard does not work with Sprint Burst.
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Well, depending on how far you got hit, it is very frustrating. Killers are supposed to be over to hit over vaults (and some barriers like the fences in Haddonfun) but only to an extent.
I'm guessing you got hit pretty far out and that's why you're frustrated. In which case, yes, it should be fixed.
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No. The player grinded and maybe payed for these perks. It's not their fault if they use what's provided to them.
If you want to blame anyone for the synergy, blame BHVR. Not the Players for using them.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2247443#Comment_2247443
Need that Self-Care value, sorry bro. Should have looped better smh.
Understandable, have a great day.
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@HollowsGrief said:
Impossible to do if you are solo que but they do themselves if you play killer. If you are looking to see gens get done I highly recommend playing killer at red ranks.
Oh boy, I know.
Played a game of Oni earlier on the Game. By the time I got a single hit, 3 generators were done.
Every Survivor knew how to loop and would Pre-Throw pallets so I couldn't get my power.
Today has not been a good day of Dead By Daylight
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@GeneralV said:
Imagine doing gens...
Couldn't be me.
No, it literally couldn't be me, I'm getting face-camped.
Please get out of the corner.
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@CornMoss said:
https://forum.deadbydaylight.com/en/discussion/comment/2247432#Comment_2247432
They say they got it all on video, but it is good to know
If he sends it to anybody, they'll likely have the brain to comprehend the fact that it already had some progress. Especially since the first red light would come on immediately.
People just come up with anything they can to blame their loss on.
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The auto-ban system isn't in place yet, so no, you don't have to worry about that.
And no. You probably don't have to worry about any type of ban. It's just people being salty. They have literally no proof to say you were cheating. Because you weren't.
I don't know if this person is a actual streamer, however.
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@TheClownIsKing said:
What I hate even more is when there is a flashlight hero chasing the killer every single time they’re in a chase with someone else.
For god sake do a gen. Attempt a save once someone is actually downed.
I think I still would've preferred that to what most of the survivors I get on my team do.
At least they're trying to do something and not just got crouching in because they heard one picosecond of a Lullaby.
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@Heartbound said:
Dude if I do a gen the killer might patrol by and see that I'm there! I've gotta crouch behind this prop for a few minutes give me some time to breathe, man!
Okay I'm ready. Wait. Is that the terror radius? I've got some Urban Evasion for this situation. Let me just go back to my hidey hole.
Oops I missed a gen skillcheck. TIME TO RUN RUN RUN AAAAAAAA
Claudie? Is that you?
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I don't think so, no.
As an example, I can provide me. I've been playing this game for years, I have over 2000 hours...
But if you were to look at Steam, I've only got around 150. Because I played this game on PS4 for a few years before making the switch to PC.
All things considered, 150 is still... Pretty new, for this game especially. I'm not saying I'm a god or anything, I got throughly wrecked on The Game a few hours ago. But I'm still decently good,
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I would love a Dark Souls or Bloodborne chapter.
Artorias as the Killer (the Corrupted, possibly) and Dusk of Oolacile as a survivor.
Bloodborne? Father Gascoigne (The Hunter) is perfect Killer material imo, but the Survivor is a lot harder. There's not a lot of Surviving being done in Bloodborne. Maybe The Doll? She'd be the first non human Survivor.
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@felix452 said:
https://forum.deadbydaylight.com/en/discussion/comment/2246026#Comment_2246026
I think it close with the wait time in the shrine it almost like they want. You to pay
Wha- I don't-
Of course they want you to pay. They are still a company after all.
All I am pointing out is it's nowhere NEAR the level of games like Battlefront 2 (before they had to change it) or Paladins for a short time. Those were ACTUALLY pay to win.
Theoretically, you could get all the perks in the game for free.
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I hate the grind in this game, but it is nowhere near EA levels of greed. Battlefront 2 was ACTUALLY pay to win.
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Then the Huntress probably downed them with a Hatchet. I don't think NOED procs off ranged M2's.
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This is RNG's fault, not because the map designers "never play survivor."
Those pillars can spawn with strong pallets.
They can spawn without.
With how much this game relies on RNG, it's comparable to Mario Party.
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The only objectively true tier list.
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I don't see Steve in S++ Tier >:(
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Hag. I've said it once, I'll say it again.
I would rather go against a Spirit with her best add-ons, best perks, and sweatiest playstyle than a single normal Hag.
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@Warcrafter4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2244662#Comment_2244662
That's not what everyone is referring too.
As people are saying his most recent change buffed his lunge which there is no evidence of such a change.
His post uncloak speed boost directly affects his lunge. It just gives him a little more wiggle room.
His actual lunge buffed? Not in length, no, but it's easier to use.
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@Warcrafter4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2244620#Comment_2244620
I have found no where that says that not have i found any evidence of it.
So idk what your getting that from.
https://forum.deadbydaylight.com/en/discussion/225035/wraith-got-another-slight-buff#latest
It happened here in the 4.5.0 update. The top is my discussion about it.
https://forum.deadbydaylight.com/en/kb/articles/274-4-5-0-mid-chapter
Here are the actual Patch Notes.
The Wraith:
While cloaked, the Wraith is completely invisible (no shimmer) to Survivors when more than 20m away
Increased the duration of the uncloak speed boost from 1.0s to 1.25s
Restored a missing bone-rattle sound cue at the beginning of the Wraith's cloaking animation (sometimes referred to as "bell tech")
Fixed an issue where the Wraith would appear to uncloak completely while kicking a generator or breaking a pallet or wall while cloaked. The Wraith now only uncloaks the necessary bits.
Fixed an issue that caused the Wraith's add-on "The Serpent" to reset the uncloaking progress after completing an interaction. It will now leave the Wraith completely uncloaked and able to attack, and trigger an uncloak speed boost, after damaging a generator or breaking a pallet or wall.
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@SoapNSpook said:
https://forum.deadbydaylight.com/en/discussion/comment/2244594#Comment_2244594
Stop saying stuff that can be debunked easily, killers are the overlords of this game.
Then debunk it.
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@Warcrafter4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2243995#Comment_2243995
His post stealth lunge is literally unchanged from the buffs.
This is untrue. While it didn't happen at the same time, Wraith's movement speed bonus was increased by .25 seconds. Which means his post stealth lunge is better.
This happened at the same time he got his true invisibility past 20+ meters.
Source, I'm a Wraith main.
Or, I used to be, Demo is taking that spot.
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@SoapNSpook said:
https://forum.deadbydaylight.com/en/discussion/comment/2244568#Comment_2244568
Freddy wasn't nerfed that hard, he's still too strong. He can teleport, put bloody puddles on the floor or make these awful fake pallets, he can doo too much
Wraith is unfair now, he used to be fun but not anymore. He's nearly like the Spirit
Undying nerf was rightful, the totems on some maps are so hard to find. I'd change some totem spawn locations as well, I can't find any on Autoheaven
DS wasn't even that strong. I wish it was a non-perk feature
Killer mains cried about lucky break so it got nerfed
Everything still tells me that the developers listen to killers more
Freddy, I can somewhat agree on. His nerf didn't do much to him, but he doesn't need anything more. Part of me wonders if they shadow nerfed his puddles, because half the time they don't do anything when I'm playing survivor. And fake pallets are weak, what are you talking about?
Wraith is nowhere near the level of Spirit. Wraith could use some changes (Mainly add-on changes, imo) but he is nowhere near the Strength of Spirit.
Old DS was strong.
Lukcy break, yes I agree. It was nerfed too much. 90s-- Too much. 45? Too little.
I like how you completely ignored my point of the Survivor Meta being free.
Old Mori's (once again, rightfully so) into the ground. Listening to Suvivors. Whereas, Key's remain untouched.
Billy nerfed to the point where he's barely played anymore. +1 Survivors.
Pyramid Head was nerfed within a few months of his release as well. Listening to Survivors.
Twins got a nerf. The Twins, a killer rarely played anyways. +1 Survivors.
All people like you are trying to do is making the Dev's seem worse than they actually are, and driving the already wide wedge between Killer's and Survivor's even further.
They listen to both sides and make decisions, both questionable and justified, for both sides. Stop trying to act like they don't.
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@SoapNSpook said:
https://forum.deadbydaylight.com/en/discussion/comment/2244536#Comment_2244536
I don't agree, they mostly listen to killers to make things harder, they need survivors to buy DLCs for good perks. How else would they escape against killers like the Spirit?!
It doesn't matter if you don't agree, them listening to both is just fact.
Freddy was nerfed recently. Listening to Survivors.
Wraith was buffed. Listening to Killers.
Undying was (rightfully) nerfed a few months after release. Listening to Survivors.
DS was (rightfully) nerfed years after it's change. Listening to Killers.
They do things that weren't asked for on both sides.
The Lucky Break buff (then nerf, imo it needs a bit of a buff)/ +1 to Survivor.
The MYC buff. +1 To Killer.
I can do this all day, bud. Another thing-- Literally most of the Survivor meta is free. Literally.
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Oh God, not another one.
The Developers listen to both sides plenty.
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This ain't it chief.
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What is skill? Does it even matter?
God, I hate the "skill" arguments. What makes something skillful?
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For one, not cheating, it's a glitch.
Secondly... Why the hell would you report him? I see players doing this literally all the time.
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A SWF one too don't forget
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Is this even a question?
Ugliest? Definitely the Jonathan skin.
Not like he could match up to Steve anyways.
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No, no, no.
Ice Level.
Everyone deals with permanent ice controls on Ormond.
Or take a cue from Dark Souls, make the Swamps slow everyone down to a crawl.
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I've had people call Old Wraith OP. It's just how people cope with frustration and their loss.

