Surv offerings

Don’t you think devs it’s time to work in survs offerings? Because luck offerings, fog offerings and hooks offerings are totally trash. Also the offerings to start 2 survs or all survs together are unuseful

Comments

  • Fog offering and hook offerings are decent. Offerings should hve only a slight impact on the match. Not like map offerings.

  • @valvarez4 said:

    Don’t you think devs it’s time to work in survs offerings? Because luck offerings, fog offerings and hooks offerings are totally trash. Also the offerings to start 2 survs or all survs together are unuseful

    There are tons of good offerings, from bp offerings to game changing offerings, Luck offering to combo with the always hook escape without deliverance, fog, hatch to combo with keys( annoying strat), offering for every one to spawn together( combos with prove thyself and another offering that makes you spawn away from the killer, the spawn away is not that good as it makes you spawn at corrupt intervention if there is this perk).

  • Both sides have decent offerings because they share most of them, just slightly altered. IMHO, BP offerings are the best overall, since more BP is always good.

    Like TicTac already said, offerings aren't meant to be obscenely powerful, like old Mori's. That's why they were nerfed. And no other offering has come near that.

    Map offerings are the only really powerful ones nowaday, and that's just because BHVR doesn't know how to balance maps. Other than that, like I said, both sides pretty much share offerings. Black Wards and White Wards are basically the same, both sides have all the blueprints, both sides have Sacrificial Wards. The shrouds are pretty bad on both sides.

  • @TicTac said:

    Fog offering and hook offerings are decent. Offerings should hve only a slight impact on the match. Not like map offerings.

    Fog offerings decent? They put a 50cm height fog is some places of the map. And they’re transparent

  • Coin offerings do their job

  • @valvarez4 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2250992#Comment_2250992

    Fog offerings decent? They put a 50cm height fog is some places of the map. And they’re transparent

    How much do you want? More than now would be so annoying.

  • I run BP offerings 99% of the time so I don’t really care

  • I dont know what you want more most of the offering are op for the survivor

  • @velosinhooo said:

    https://forum.deadbydaylight.com/en/discussion/255442/surv-offerings

    There are tons of good offerings, from bp offerings to game changing offerings, Luck offering to combo with the always hook escape without deliverance, fog, hatch to combo with keys( annoying strat), offering for every one to spawn together( combos with prove thyself and another offering that makes you spawn away from the killer, the spawn away is not that good as it makes you spawn at corrupt intervention if there is this perk).

    I still think that luck should apply to more than two aspects of the game. (One of them being a specific killer's power)

  • @Arial said:

    https://forum.deadbydaylight.com/en/discussion/comment/2251006#Comment_2251006

    I still think that luck should apply to more than two aspects of the game. (One of them being a specific killer's power)

    Luck is #########, there is no point in it without a meme build.

  • @valvarez4 said:

    Don’t you think devs it’s time to work in survs offerings? Because luck offerings, fog offerings and hooks offerings are totally trash. Also the offerings to start 2 survs or all survs together are unuseful

    You mean like how killers have shroud of separation and cut coin which help survivors?

    Or how moris are useless? Or how the majority of maps are survivor sided?

    Yeah, this goes both ways.

  • @bibibib8 said:

    I dont know what you want more most of the offering are op for the survivor

    Not true at all. Neither side has good offerings.

  • The old Moon Bouquet offerings were interesting, at least from the survivor perspective, it wasn't even about gaining advantage vs killers, it was just refreshing to have darker atmosphere.

    I wish there were offerings that would alter the game in some way, without any of the sides gaining significant advantages.

  • Map offering are really strong for the survivor because you know most map are survivor side. Funny enough killer got offering that help the survivor too

  • @bibibib8 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2260226#Comment_2260226

    Map offering are really strong for the survivor because you know most map are survivor side. Funny enough killer got offering that help the survivor too

    But the majority of survivor offerings are #########

  • Luck should affect chests

  • I wish they introduced iridescent coin offerings that spawned 3 chests

  • Keep the luck and fog offerings but rework the fog animations so the offerings actually feel like they do something and rework the luck mechanic to not only work for hook escapes but more impact on other things.