Nathan13
Nathan13
About
- Username
- Nathan13
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
The devs need to do something to make the grind less painful, gonna keep getting worse with more DLCS.
-
@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2805025#Comment_2805025
If I were to start now and after seeing all the grind, I would have refunded it asap.
Same here. That’s a crap load of hours you’d have to put in.
-
I wish RPD would get deleted period.
-
Freddy
-
None of them are OP at all.
-
That scared me!!
-
BBQ doesn’t need any changes.
-
I’ve been noticing the same as well. As have others.
-
Yeah, but I wanted to level up Pinhead to get plaything so I was like screw it...
-
Pulsar
TheGannman
GeneralV
Sluzzy
Goodboykaru
Orion
-
@BoriskyTheFox said:
https://forum.deadbydaylight.com/en/discussion/comment/2787395#Comment_2787395
Probably because he doesnt want to play killers that make the game boring for survivors. You dont even need to play Blight to realize that he is overpowered. Just play against a High MMR Blight who abuses the game mechanics and your opinion will change.
Oh jeez...
-
@ChiSoxFan11 said:
Spawns are so easy to find now, I've removed Hexes from pretty much every build I run (with the exception of Plaything on Pig -- survivors can't cleanse that so easily).
Played a Huntress match tonight and made the mistake of running Ruin. 22 seconds into the match and it was gone. A survivor literally spawned on top of it.
Sigh. Back to the Land of Misfit Perks you go.
I like plaything on RPD, even though I hate that map. It can sure help you out.
-
@CyberDragoon656 said:
https://forum.deadbydaylight.com/en/discussion/comment/2805757#Comment_2805757
But it does show how unbalanced it is.
it's not unbalanced though. the grades don't affect your MMR.
-
@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2805993#Comment_2805993
Careful with such a request. This word is known for destroying things and replacing them with trash.
the word "rework" kinda scares me.
-
Not very long. I ran a full hex build yesterday and it was all gone within probably 3 or 4 minutes into the game.
-
The grades do not affect your MMR.
-
Not in favor of making her crouch speed that fast but I’d be fine with longer ambush.
-
@buzzaman said:
https://forum.deadbydaylight.com/en/discussion/comment/2805141#Comment_2805141
If almost every survivor uses a certain perk its concerning
It’s really not
-
@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2805138#Comment_2805138
How about Bubbas?
not too many
-
I love Clown's, but Trickster's a little bit cringy.
-
@SkeletalElite said:
I'm not a fan of the ruin change, the meta with that will absolutely be ruin + other slowdowns still and it may even be stronger because now your ruin actually works at hte same time as your other slowdowns and effectively doubles their strength for as long as it remains up because your regression is effectively twice as valuable in terms of time if survivors repair at half speed. I'd like to see the base regression speed for kicking a generator upped and the ruin regression speed lowered but I would also like for hexes to not be visible for the first 60 or so seconds of the match
I'm not sure DMS needs the change, DMS is already pretty good in that it has poor synergy with other regression perks since it prevents the gen being kicked or losing progress. The only regression perks its got good synergy with is pain res and that's mainly because people aren't exercising the counterplay of letting go right before the hook goes through. I would like to see the ability of survivors to see a hook about to happen using the aura removed but also this positive synergy nerfed perhaps so that it counteracts the regression OR doesn't force the gen to block.
Dead hard: I'm honestly so tired of seeing this perk on almost every survivor, please nuke it into the ground, I don't care if everyone and hteir mom starts using sprint burst instead this perk is far more frustrating than SB when it's used.
Iron Will: I just wish it wouldn't basically completely mute the survivor, they should still be making all the breathing noises they make when healthy, just get rid of the injured noises specifically.
PT is fine I think
I wish the combination of using DS and BT (add UB for extra insult to injury) was less effective used offensively to body block the killer. Im not sure how to fix that without gutting the perks though
When it comes to boons, I wish the radius the killer can hear it from was bigger and that snuffing it was a much faster animation or maybe snuffable from further away. Feels so bad to have to go out of your way to perform a 2 second animation while you know the survivors are getting stuff done, which I think is why I see a lot of killers just ignoring them.
nerfing a perk because almost every survivor uses it is not a valid reason, but I agree DH needs a change.
-
@Tsulan said:
I mean, with Nurse gone. High mmr survivors are finally able to enjoy 50 shades of Blight.
luckily for me I don't see very many Blights.
-
Nurse needed to be disabled because shes been having so many problems.
-
please don't be anti loop.
-
@disgust said:
you'd be surprised with how much abuse killer mains are willing to put up with, and i'm not talking about flashlights, generators or boil over shenanigans
“Abuse”?? And exactly what is that
-
@Hex_Llama said:
I would say the problem is that there's no way to get rid of it for good. Maybe the Boons should have tokens or something -- you can only relight them until you run out.
They’re all useless except COH and can easily be snuffed by the killer.
-
@Azshhh said:
Now, if only something horrible could break Blight too...
I can't even imagine
-
Nurse has been having a lot of issues so I'm glad they disabled her for now, hope they can get her fixed soon.
-
It's the worst map ever.
-
Neither, the perk is fine the way it is.
-
Lovin all these free BP’s!! I’m way over the cap.
-
Could it be Jills perk?? Idk the name of it but it heals you halfway after an unhook.
-
Legion by far, feels super boring to play as and against him.
-
@Carrow said:
I understand your frustration but you can't deny the fact that no hockey team has ever lost a match because they camped the generators.
These hockey jokes are funny lol
-
@AhoyWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/2803801#Comment_2803801
Probably to prevent SWF groups to pick them up all the time? I have no idea actually.
Killers can break pallets making the perk useless. If the devs can remove WoW cooldown, they can remove it on this perk too.
-
The cooldown shouldn’t exist, why does this perk even have it???
-
@SOULWARRIOR71K said:
https://forum.deadbydaylight.com/en/discussion/comment/2803262#Comment_2803262
Basic game design tells me that being able to complete 40% of your objective 1 minute in regardless of how well the other side does has nothing to do with "gamesense" lol. To put it in perspective, what if killers could consistently accomplish that much in 1 minute. 40% would mean getting 4.8 hook states in the first minute. Who would be okay with that? My guess would be no one would be. And in general my game sense is just fine because I still 4ked. But this isn't about me. This is about the speed of the early game in general.
Well at some point gens are gonna pop, it’s pretty easy to pressure them early on.
-
Imagine getting a 4k and still complaining about losing gens.
-
@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/2802741#Comment_2802741
Oh I can't even imagine.
It’s so painful.
-
Pinhead, trying to learn him on console and it’s so hard.
-
@konchok said:
https://forum.deadbydaylight.com/en/discussion/comment/2801431#Comment_2801431
It's obvious that you guys don't play blight. Hell try to watch the game where OhTofu tries the add-on, he even has the quote. Blights new strongest add-on, which he admits in the video is just click bait. In that video he consistently misses rushes that he wouldn't have missed had he been running any other add-on. The turn rate reduction is a big deal and unless you're a very good blight the bonuses don't make up for the deficit. Up until this recent change is was straight up worse. The adrenaline vial is fine.
Add-ons that should be nerfed for Blight are the blighted crow and the alchemist ring. And here's the real hot take, the Blighted crow is stronger than the alchemist ring.
I have played blight and that doesn’t change my opinion about the add ons.
-
@Marble_Index said:
Anybody been able to find a difference in these two heads?
No, they look exactly the same.
-
@YOURFRIEND said:
I'm so sick of having to play around it every game. First injury on each survivor is a "do they have dead hard" guessing game until they hit E. It's just so so tiresome.
It’s a little easier to play around once you figure out they have it.
-
@q6iha34x1r69psli7pg said:
https://forum.deadbydaylight.com/en/discussion/comment/2802080#Comment_2802080
Block windows and pallets after dead hard.
For 3 seconds
-
Windows/pallets
-
@MonsterInMyMind said:
https://forum.deadbydaylight.com/en/discussion/comment/2802047#Comment_2802047
Yeah lets just sweep this under the rug because you think its boring agreed.
Just keep playing the game normally and you’ll eventually find it.
-
Enough
-
@TeabaggingGhostface said:
https://forum.deadbydaylight.com/en/discussion/comment/2802040#Comment_2802040
Shadowstep on an indoor map is pretty nasty
Yeah but totems are hard to find on indoor maps, I don’t wanna waste time with that.
-
@MonsterInMyMind said:
https://forum.deadbydaylight.com/en/discussion/comment/2802013#Comment_2802013
someone dced and the team was just messing around so why would we focus on the objective the game was over everyone in it was just messing around
I still think it’s boring. Do your objective and if the killer comes for you than whatever.
-
@legrosporc69 said:
https://forum.deadbydaylight.com/en/discussion/comment/2802017#Comment_2802017
Boon are so strong that they remove a killer playstyle that how broken they are. Worst thing you only need 1 survivor to equip the perk for that to happen that mean the group of survivor still have 15 other perk at their disposal.
But the perks are overrated except COH.