MyNamePete
MyNamePete
About
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- MyNamePete
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Comments
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if you’re asking “is joystick easier than mouse” then probably but “is joystick better than mouse” is a big hell no
honestly if you can use mouse and keyboard and switch E and Q to turn left,right. It’ll make turns faster.
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@Mikeadatrix said:
https://forum.deadbydaylight.com/en/discussion/comment/1067725#Comment_1067725
Then that's your fault, just because you doubled up on cosmetics and DLC doesn't mean that cross-progression is wrong to add in.
never said it wasnt my fault but ok
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id like this to clear up some weird jank when 2+ people are on a gen, it shows red which means its slower but its actually going faster
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no id be pissed that i spent an extra 60$ on dlc and outfits for pc that i had on ps4
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usually with doctor running perks like unnerving presence or huntress lullaby and junk like that work well with the misplaced skillchecks
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WOOOOO SLIPPERY MEAT BABYYYYYYYY
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"Can't just listen to one side"
b r u h
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dont do the 4 gens on one side of the map?
then what else are they supposed to do?
do the gens that the killer is constantly guarding?
it all leads down to the same situation, just rush the gen ffs.
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Where's mattheu cote's freddy krueger at SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS+ tier
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bruh
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YES YES YES!!!
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new doctors is really good but my personal favorite is legions
its good and fits the chapter theme really well
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when clown came out
thats whenever i played on ps4 and all my friends got it because it randomly came for free on ps plus
they still like the game, but quit just because of different games that came out
i'm the only one that survived :')
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1019238#Comment_1019238
Shouldn't need to waste an entire perk slot for that small inconvenience; let alone to also help survivors a bit.
It would be easier and better to just solve the problem outright.
but it the effect came on you'll know no one has unbreakable or tenacity or whatever to help them like that and that's free info
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@Yung_Slug said:
The "event" is a cosmetic sale.
isn't the best comeback from a bad halloween event, to skipping the winter event
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@Nutty_Professor said:
https://forum.deadbydaylight.com/en/discussion/121855/borrowed-time-balance-rework
Not being funny if you have issues with Borrowed Time, there's an easy solution which is not to camp the hook.
Although there are the scenarios where survivors use borrowed time to just farm their team mates the moment they put on the hook, but they harm their team in the long run.
there's a big difference between actually camping the hook, and all gens being done and the survivors can unhook right infront of you and you cant do anything as you watch them be invincible running to the exit gates
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just run deerstalker
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@cipherbay_ said:
https://forum.deadbydaylight.com/en/discussion/comment/1019177#Comment_1019177
There was no build up to the blind at all. They pointed at me and I was insta blinded
then they had addons to do so
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i mean if someone uses a flashlight on you you're gonna get blinded unless you look away
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@sorrowen said:
https://forum.deadbydaylight.com/en/discussion/comment/1017884#Comment_1017884
That is BS i'm sorry great tool boxes and perks like prove thy self will also give them bad "data"
how is that bad data??
thats showing them that perks and items are causing gen speeds to be done ridiculously quickly and therefore will cause them to finally start gen balancing
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they already stated a while ago in order to help the game times and early game they have to remove ruin to see how games actually play out normally
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@Boosted_Dwight said:
https://forum.deadbydaylight.com/en/discussion/comment/1007196#Comment_1007196
When the patch notes were leaked people noticed that under the balance category it stated that the ranks would be removed from the tally screen. Obviously the leak was wrong :P
dope
thanks
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i don't know how to explain it, i guess simply
i just wanna kill people, dawg
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yo idk what anyone in this thread is talking about lmaoo
what happened?
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@Hag.is.Dtier said:
"Couldn't do anything about it" Survivors are OP IN IDV. It's worse than DBD in terms of balance.
well hunters "Couldn't do anything about it" for all the Survivor jank
and survivors would just reply to this with the same thing and another problem with hunter balance
man i honestly do not see why so many people really like this game? I see a lot of people look at DBD mobile and comment "looks cool but i'm still gonna stick with Identity V." I just don't get it, man..
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honestly I can really only with a solid "maybe" here
neat idea either way
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I actually like all these ideas and they could work
I imagine the Babysitter change would just be another perk (I would rather Babysitter be changed to this and put the current Babysitter as a different perk) because the current Babysitter isn't much of a great perk but its still 'needed'
It's a perk that gives a cool effect but we can't get 'rid' of it, y'know?
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@Destructa said:
it's probably because you were camping or playing like ######### , and believe me that's not funny, so we won't stop dcing, sorry💩
you know you wildin cuz
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@newavitar said:
https://forum.deadbydaylight.com/en/discussion/comment/1006996#Comment_1006996
You'd be surprised how not obvious this is. I see the argument "gen rushing doesn't exist" or "gen rushing isn't toxic" all the damn time. It's obvious to people who play both sides (and I mean actually play to understand, not play once just to say they do) but people who only play one or refuse to see arguments from the other side will make stupid arguments like that. Just like I see occasionally see tge argument that tunneling isn't toxic. They're one and the same, and whether you think it's toxic or not is on you but you can't think one is and the other isn't. That's the double standard I'm tired of, and the one I'm starting to see from DEVELOPERS which is the worst part. Seriously, I've seen better devs from EA for ######### sake. These guys are pathetic.
Well, the balance team is. I love the people responsible for maps and killer aesthetic, backstory, writing, stuff like that. The creative team of this game are talented, phenomenal people who I hope keep up their good work.
I honestly hope the entire balance team is fired and replaced because this ######### is ridiculous.
Edit: I also apologize for the rude first comment, I thought you were trying to argue that it was unnecessary because they're different. Agreeing obviously needs no evidence for backup, but disagreements do, hence why I was upset with a perceived disagreement with no evidence to support anything.
Thanks for apologizing:))
I agree with you, of course, and hope even though its technically what we're supposed to be doing that its somehow looked into to make it seem more fair.= and sportsmanlike.
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@newavitar said:
https://forum.deadbydaylight.com/en/discussion/comment/1006960#Comment_1006960
Then why come here. If you plan on adding nothing to the conversation why comment at all.
to be fair there wasnt much of a conversation type post
i wanted to know what you meant by double standard so i looked
i saw your post and you explained everything and said everything to say so i was like “sweet”
all im saying is the post makes sense but something like un-needed? Just because something like this is obvious i dont think it should be explained is all.
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lmao i say random ######### like “bruh” or scream some random stuff like “ANDKCJWONTQOFJEO” when some wacky jacky junk goes down
im amazingly stupid
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seems to fit how my solo-Q matches turn out
gg
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you’re right and all, but no offense
I don't remember asking
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2 changes i wish they brought back were being able to use FF at a small % of the bar (but change franks mix tape) and you can miss in FF without penalty. Would help soo much.
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@sneakymeghead said:
https://forum.deadbydaylight.com/en/discussion/comment/1005737#Comment_1005737
You are wrong ... I care about dev's opinion :)
They have the source code, they do WHAT THEY WANT about the game ...
If you don't like the recent changes, adapt your gameplay OR play the other side OR just play another game :)
I heard that former killer mains enjoy a lot Civilization :)
ok survivor main that doesnt understand everything killers go through trying to pop off on a good idea
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@T4ank3d said:
I don't care for the SWF debate, but seeing as SWF is the only reason matchmaking can be screwed up for either low rank killer OR low rank survivors its a busted system.
Remove SWF and rank can and will work as intended. Being based on an individuals ability and not the collective ability of a coordinated group.
Just saying.
the idea is logical but theres no way in dick they're gonna do that
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actually I have the most, sorry ggs
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@USELESS said:
https://forum.deadbydaylight.com/en/discussion/121200/do-i-have-the-most-bhvr-reads
How many do u have?
40
you can view on they're profile
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@T4ank3d said:
If matchmaking worked as intended wait times would skyrocket.
they already have wym
if matchmaking worked as intended the wait times would be the same, they need to revert the SWF change they did to matchmaking for it to work again tbh
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I started playing it recently last month, in my opinion the game was a ######### blast dude lmao
I was hoping to not get the infected first round because i didnt know how to play, but ended up getting it anyways and boy im glad i did.
I felt like I wouldve been way more confused as an innocent and kinda got bad people first game so if it doesn't work out the first few rounds, don't give up hope. Once you get a matches where you start winning, it'll become a lot easier to understand.
P.S. people don't use VC as much as you think (or in-game text chat that much either) idk about ranked matches though, I imagine the're used a lot lot more.
hope it goes well for you if you try it
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otz said it was a bug in one of his streams
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@Nhekii said:
https://forum.deadbydaylight.com/en/discussion/comment/991556#Comment_991556
you don't need to slow down the early game, you need to get better.
yup
get better when i cant walk around with a gen being done
logic is so on point im sweating in fear
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@Nhekii said:
https://forum.deadbydaylight.com/en/discussion/comment/991556#Comment_991556
let's put bad map design aside, I'm aware it's an issue.
how are we gonna "put bad map design aside?"
This is LITERALLY what ruin is helpful for...
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@Nhekii said:
https://forum.deadbydaylight.com/en/discussion/comment/991416#Comment_991416
Increasing time on generators would have a massive impact on balance and on the overall structure that the developers built the game around.
You can't just go around and hunt survivors without applying pressure onto survivors and without protecting generators. People need to get better and stop relying on a passive perk to do all the work for them.
The biggest problem of this community is people who refuse to understand that it's okay to not be very good at video games, it's not the end of the world. The game is balanced, you are unskilled.
ah yes the classic "stop relying on a perk and get better"
yes because my 115% movement speed killer can walk across coldwind farms to stop the gen in time
its all so simple guess every killer that plays the game is just bad
also never said anything about increasing time on generators, so please stop putting words in my mouth.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/991389#Comment_991389
That people still claim that the queue times are because of people quitting. If people quitting would be the reason, it would not have happened from one day to another.
the queue times are long because of the new ranking systems.
its easy to pip up as survivor and with how easy it is to get red ranks now, most people playing are stuck in the high ranks when they should be in yellow or whatever, and because of the new "SWF will now match-make based on the highest ranking survivor" most lobbies will be in red ranks. A rank 1 and 3 rank 20's will go against a rank 1 killer instead of a yellow rank killer which puts a ton of players in high rank matchmaking.
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@Nhekii said:
https://forum.deadbydaylight.com/en/discussion/comment/991389#Comment_991389
they didn't change the perk because they wanted to make people upset, they did it because ruin had an awful design from 2016 that needed to be changed.
never said they're changing it to make people upset
ruin being changed is an overall great thing to do, but they picked probably the worst time to change it. Gen speed is a hot topic recently.
it doesnt even have that bad of a design to it, really only baby survivors that dont know how to play around it think that.
killers use ruin to actually find a survivor and hopefully hook them before ruin blasts away to get pressure and momentum going before 2 gens are done. Killers usually dont even like using ruin because they would like a 4th perk but with how gens are handled these days there isnt much of a choice.
Say they changed ruin in the same patch as adding/changing something to slow down the very early game, then survivors AND killers would universally accept the change.
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@DisappointedUser said:
https://forum.deadbydaylight.com/en/discussion/comment/459525#Comment_459525
An old post, but you said "needless to say you all DC'ed" What? DC'ing is the real ruin of this game. It screws over everyone and is quite a childish thing to do.
yeah because you would rather waste your time waiting to die instead of finding an actual balanced lobby
also howd you find that comment on a post made in may
and why
what
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@Nhekii said:
i like how people actually believe that the devs are thinking "okay, we need to make one side super weak so that the other won't have anybody to play against"
grow up man.
mfw " "okay, we need to make one side super weak so that the other won't have anybody to play against" "
also the devs: nerfs ruin after nerfing the top killers and now the number of killers is gonna drop.
yup great point man
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@AhoyWolf said:
Lery's saves it all, that map just looks so good now!
i wouldnt say lerrys 'saved it', but man that map does bring up my overall opinion of the ptb. Glad they changed it and has me excited to see what Haddonfield could look like