Mr_K
Mr_K
About
- Username
- Mr_K
- Joined
- Visits
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Comments
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Can through keyboard and mouse macros
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Saving the good stuff for mid chapter.
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If you're a true die hard this won't be the last post.
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This is a lie, you are just aiming in the wrong spot. Keep trying.
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@Wavy said:
https://forum.deadbydaylight.com/en/discussion/comment/2318971#Comment_2318971
Yeah, but i dont want to buy an entire game to explore a building. I guess i will just wait
Its available in KYF
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Pig nerfed again?
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/2319201#Comment_2319201
Sure you get something out of it but the reward isn't good enough.
It's like working hard at a job then only getting paid 25 cents. The reward you get does not equal the hard work you put into it. All you get for prestiging is bloody clothes and that's it. All that hard work for a 1 cosmetic that is arguably outclassed by the other paid cosmetics. There is no harm in adding better rewards for prestiging.
Prestige is just that, a perception of their achievement. It doesn't require anything other than that. If you don't like the clothing then don't prestige. You're not missing out on anything, the way it should be.
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/2319113#Comment_2319113
But you can take steps in order make it so that not prestiging puts you at a disadvantage.
Maybe in the blood web there is a chance to have special clothing or charms you can spend bloodpoints on other then blooded clothing. This would put no one at a disadvantage since cosmetics and charms don't have any gameplay benefits other then darker toned clothing and even then you can prevent dark clothes from appearing in the blood web. This is a good incentive with people still having the choice to prestige or not.
The incentive is currently cosmetic. Clearly thats not enough for some.
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@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2319120#Comment_2319120
How?
You just have your equipment... well unequiped. That's not punishing, annoying yes, but punishing?
Punishing is like you do the tutorial as a red rank and I decide you're not worth it, and just ban you.
Punishment or annoyance, its outside my point of it having a greater impact on established players.
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@Astrian said:
https://forum.deadbydaylight.com/en/discussion/comment/2319099#Comment_2319099
It's not criticism, I'm saying it shouldn't have been a bug to begin with.
I'm saying how do you implement a tutorial that punishes people for wanting to learn the game.
Well, technically it punshed established players and not new ones. As new players wouldn't of customised that much.
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@JimboMason said:
https://forum.deadbydaylight.com/en/discussion/comment/2318800#Comment_2318800
If you are happy with it, then thats fine, its just that the majority of people, including I, see no meaning in prestige unless there are bigger incentives
Then you don't need to. If they made it beneficial to the point you're at a disavantage not prestiging. Well then there's the problem. You no longer have the choice to ignore it.
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I don't understand the criticism of the tutorial bugfix.
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Now I don't know why they nerfed trickster and I don't know why a ranged killer with an ability to down in 16 hits has a lullaby when deathslinger doesn't have one.
Patch 5.0.3 - added a 40m lullaby to Deathslinger
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2318878#Comment_2318878
This isn't a nerf, it's hitting through windows that are not meant to be hit through - the boarded up windows etc. It's not regular windows that you can vault through.
Unplayable
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@ethan99 said:
https://forum.deadbydaylight.com/en/discussion/comment/2318551#Comment_2318551
I would prefer to play on PC, but I don't want to buy the game again...
Steam Family share.
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Alteratively, how will they learn how to play if you take up all the low rank killer's time?
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You missed something.
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Thats what happens when they complete gens.
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any minute now...
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2318730#Comment_2318730
I mean, we've heard that they will never bring it back.
Yet there are those that want it back.
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@fogdonkey said:
Let's just remove Prestige completely. Those who already have the skins can keep them like some sort of legacy skin. Problem solved.
Like we never hear about bringing legacy back.
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No one thinks of the player that has all perks on a P0 killer/survivor when they bring up this topic. Give prestige extra bonuses would alienate those players who believed prestige was just a cosmetic thing.
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I'm tired of seeing this suggestion.
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Pressing X
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Don't mind game.
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Are we still pretending Trickster doesn't exists? Yes? Ok.
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More bugs
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@Brokenbones said:
If it's a david I usually just assume they're doing adept so I give them a break/give them a hatch if I can
If it's anyone else I usually just play normally.
If I have one on my team I usually am filled with dread, starting with a disadvantage doesn't instill confidence
I do the same but feel cheated when I see a fourth perk after the match.
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Survivors that try to bully a new Nurse typically get overconfident. Even a bad Nurse gets a few lucky hits.
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Try not playing fair.
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Get some big streamer/youtuber to repeatedly say he's OP.
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2309527#Comment_2309527
But, man it's never been this bad before
floating Myers head with a chainsaw.
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No, its been like this for years.
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After they nerf Pig some more.
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There is teamwork but it going to with players with experience and can read situations.
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@Mysticwarriormj said:
Well then why am I getting paired off with rank 5s when i'm rank 15? It makes no sense at all.
If we had MMR you could be paired with players of your own skill level.
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A doorway is just a thin tunnel.
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Half my game time would be documentation.
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Who told you!?
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So hitting survivors on hook DO kill them faster.
🙃
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/2302901#Comment_2302901
I believe DBD servers are like 20? maybe 30? tickrate though. So you need to factor that in as well.
They bumped it to 60 awhile back. Could be higher now or still at 60.
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More like potato based.
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@TAG said:
If memory serves correctly, Exit Gate blockers only pop up as someone who can't escape approaches the Exit.
You could see them from a great distance away. At least for updates prior to 5.0.0. It should function the way you discribed it though, if not BHVR'd.
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Yes, Otz is the only killer ever to complain about DS.
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He drops it.
😕
Butterfingers.
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Haddonfun?
Yeah, breakable walls where doors are now.
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I smell a hot patch being compiled.
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Ace with a chainsaw