Mr_K
Mr_K
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- Mr_K
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Yet it was barely a black pip.
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@[Deleted User] said:
On survivor mains' rulebook
The rulebook references killers as clowns. Think OP is talking about The Clown.
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2283276#Comment_2283276
In practice, it ended up being the same result as hatch standoff before EGC. Two players sitting at the hatch unwilling to let the game end via hatch. I mean, the last survivor could do gens before EGC was introduced too right?
Maybe so
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How was this a standoff?
Go do the gens and leave. If they had NOED they would of closed the hatch. If they tried to stop you finishing a gen you could run to the hatch.
Not so much a standoff but the killer denying you a hatch escape.
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Not real? I don't see people denying its existence.
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Hope you're not a cat.
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Iri's in general are useless compared to green and purple ones.
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I've seen it happen
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I would test the memory for errors.
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@DrJohn said:
https://forum.deadbydaylight.com/en/discussion/comment/2281835#Comment_2281835
I'm aware. My point is he can't anymore.
Think he can with an addon.
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Don't know, can't see it.
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You will find many fandoms here that think anything and everything should be in this game.
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@Altarf said:
Yeah, his purple bottles don't slow survivors any more. I think the entire Hindered status effect is broken - that would make sense given how pitiful Nemesis' Hindered effect seems to be.
Think they added the sprint burst modifier to hinder status effect.
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I have his two achievements. Switched over to established killers to grind bp and level him up.
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Queuing up:
Haddonfield
Lery's Memorial
Midwich
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Its more than zero. Which is what we got when something like this happened before.
Idk how a double bp event would help when players are having issues. That would be adding insult to injury.
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@DrJohn said:
https://forum.deadbydaylight.com/en/discussion/comment/2279694#Comment_2279694
At least Trickster can down you with his power.
So could Legion on release.
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I see you haven't punched a Meghead yet.
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@whycantIwin said:
https://forum.deadbydaylight.com/en/discussion/comment/2278862#Comment_2278862
trickster isn't the worst, so far nemesis is in my book, next to twins
🤔
I see
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@CornHub said:
Yeah & nerf the pig too
Finally something we can all get behind!
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@Killmaster said:
Distortion 👏 needs 👏 unlimited 👏 tokens. 👏
Many killers claim they do not use BBQ for its tracking so it shouldn't matter, the perk is useless as it stands right now. If BHVR wants to push the meta then having a perk that counteracts a perk that is in arguably 99% of killers builds makes sense to me.
That would block more than BBQ.
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Are we forgetting Trickster? Or are we pretending that didn't happen still?
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Starting a new match replenishes 3 tokens. It also takes away 4 tokens from BBQ.
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Is the chest bug back?
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It doesn't take a scroll wheel to teleport fast.
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DeadbyBuglight2
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Pointing at a moth in a field of locus.
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🤔 not a nerco post.
Bubba can out chainsaw a Sprint Burst. Unless you have a vault or pallet you're good as dead.
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Should update the title before you cause any confusion.
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@Pilot said:
https://forum.deadbydaylight.com/en/discussion/comment/2277572#Comment_2277572
One of BHVR's kids.
He's being treated the same in and outside the lore.
Oh Pig. Never heard her called Billy though.
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Who's Billy?
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@AnotherJacob said:
https://forum.deadbydaylight.com/en/discussion/comment/2274598#Comment_2274598
and unequip everything (items, perks, addons and skins) for each killer and survivor... 🙄
Wait what?
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Plot twist, this was a public match.
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16 hits for Trickster. 😉
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Remove them
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You are advocating to remove the DC penalty forever.
Because this 💩 will never get fixed.
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@JoByDaylight said:
Although I agree with a lot of your posts Clown, if I may call you that, I must say I disagree with you on this one. The grind is way too much in this game IMO. It should not take a player more than 1000 hours to "complete" the game.
I do believe that this grind is the very reason why some new players decide not to commit to this game, which is very unfortunate because we need new players coming into the player base to make the game stay alive for as long as possible. Most of my friends gave up after a few months.
I've been through one grind on PS4 and I am now on my second on PC (since December 2020). I am no hardcore gamer, but I spend about 15 hours a week and still I am not even close to getting my survivor builds ready, let alone Killer where I only have BBQ unlocked on Bubba. Starting to level up the other killers is of course my next thing to do, but OH MY GOD do I not look forward to it. It's now 24 killers and counting. That is an insane amount of bloodpoints needed, let alone playing time. The grind also steals a lot of the fun part of the game, having to constantly running WGLF and BBQ limits the builds.
This game is not made for competitive gaming. I know that it doesn't matter what survivor you play, everyone is the same. But, many buys this game to play as their favorite character. In the state of the game newer players will have to pick 1 survivor and stick to that survivor only to make builds. It gets boring, I need to change things up sometimes.
One solution could be dropping the 3 tiers of every perk, because that is really what makes this grind so bad - the amount of perks having to be unlocked. Every perk have to be unlocked 3 times for each character, and a fourth time for the teachable. Dropping to 2 tiers of each perk would help a lot actually. That and making each bloodweb smaller.
Would this be like giving the finger to older players that already has been through the grind? I don't think so. It's more of a helping hand to newer players wanting to be a part of this welcoming community :)
Would this be like giving the finger to older players that already has been through the grind?
Here since Dec 2016, 3k hrs, and still grinding away at this mountain. I welcome removing perk tiers.
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P3 - optional
All perks on survivors - one would do
All perks on killer - sometimes BBQ is the last to show.
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Sounds to me they fixed the DC penalty in that situation.
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This IS the game.
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Completed this one with Bubba.
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All perks on a survivor is around 5.8 million after reaching level 50.
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@Komrad_Karnage @A_Skinny_Legend
Thanks 🤗
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Got it on my 2nd attempt on Balanced Woods
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I'm rank 5 with 4 pips
Playing as Nemesis.
Ruthless Killer = still rank 5 w/ 4 pips
Merciless Killer = still rank 5 w/ 4 pips
Restarted the game and I'm at rank 4 w/ 2 pips
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You hit them.
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Small steps
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BHVR'd
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@Chocolate_Cosmos said:
So when you play FD perk, they can still lose it from their hand and "lose chargers overtime" but they can still use it to open it, right? Well, that was the only counterplay Killer had to delete key from a game? I don't know why they suddenly changed this perk. I thought it was in a good spot allready.
only counterplay Killer had to delete key from a game
Sometimes the simplest answer is the right one.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2272097#Comment_2272097
A god nurse more so implies a nurse who will consistently hit blinks and have very strong predictions since they have played so long. I’m not denying they’re rare but they do exist.
That totally depends on the killer being used but for the majority I’d agree but nurse spirit and hag can all definitely compete
Describing a good Nurse.