Mr_K
Mr_K
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- Mr_K
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Was going to check for you but Meg happens to be one of the survivors I haven't P3 yet. 😥
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So, I mostly use the mobile version of the forum and missed this lovely banner that only appears on the desktop version:
Thanks for all the feedback you’ve been providing thus far on the MMR Test that’s going on.
We’ve made adjustments since the previous tests and this has meant that the data collected was reset for this particular test. In view of that, you might find more disparity between your matches initially (especially with killers that you’ve not played much of recently) but with continued play these matches should balance out as the system adjusts to what is happening live, resulting in more balanced matches.
We will be continuing to monitor and welcome your further feedback.
I can now see why a lot of people are complaining about this round now.
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New == Good
Old == Bad
Can't have things that are outdated, right? That would be bad.
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Threshold for that double pip increases with rank. So not only are you supposably going against better survivors but you need to perform better than previous ranks with weaker ones.
In other words, the better player you are the harder it becomes to do.
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They want to be able to change it without raising eyebrows.
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Starting to scratch the bottom of the barrel aren't we?
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I don't think some people know you can look down. Survivors are always confused and think you are running Lightborn.
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didn't seem that bad the last time it was on.
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Think this is really a reference to the Trickster and OP is using RE as cover.
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@AVoiceOfReason said:
https://forum.deadbydaylight.com/en/discussion/comment/2257967#Comment_2257967
Once they play a few games, it'll even out with that killer. It all takes time.
I'd be scared if just takes a few games to go from bottom MMR to top MMR.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2257464#Comment_2257464
Shouldn't it put you at a middle score though? I know these two are not even comparable, but on chess you start with a 1500 ELO (which is considered kind of a mid tier range) and you either progress up or down from there. The way it's implemented on DBD it's like you begin at 500 ELO.
It doesn't. I just tried adept Trickster and got rank 20s. 1st match I ever played with him.
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@AVoiceOfReason said:
https://forum.deadbydaylight.com/en/discussion/comment/2257451#Comment_2257451
Its the amount of killer/survivor played and if you don't have enough points in MMR, it throws you to the wolves to see what skill you should have. Since the person never really played Pig much, it gave them an easy match to see. After that, they'll get harder and harder matches until its almost even with kills/escapes. It takes a few matches to get it and since survivor skill is universal, it's kept at the same level but killer skill fluctuates when it comes to different killers since each killer is different with different powers. You might be a God Freddy but a ######### Plague. It wouldn't be fair to throw you to a bunch of Rank 1's as a baby Plague but as Freddy, you'll get some damn hard matches as him until you lose a lot then it'll lower your score to find a better match for you next time. Hope that helps.
May be a ######### Plague but a good M1 killer if good with Freddy. No really fair to throw that wolf in with sheep.
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@konchok said:
I noticed that the one MMR that seemed really off when Otz was testing was his cannibal. I wonder if the insta-downs are impacting the MMR.
Yep, for some reason the insta down killers are getting half the chases.
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https://youtu.be/tVlB-ZIAFu0
Saw this awhile back. Think its a good answer to your question.
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Does it look like I'm joking?
🤪
Thats what I thought.
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The Killer leaves hooks so quickly it seems like they want to play fair- DEVOUR HOPE
The answer is always Devour Hope.
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Stab
Run a bit while being chased but not actually in chase.
Plop on the ground.
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If anyone wonders why OP blocked out Otz's name when his cam is on.
Well, that's because that's Not Otz.
🙃
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A monster with a rocket launcher who can smash through walls and chaingun down all that stand in their way.
OP?
I think with a few slight tweaks it could be balanced.
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@AlohaSnacBar said:
https://forum.deadbydaylight.com/en/discussion/comment/2257424#Comment_2257424
But why is the mmr comparing a red to yellow? What information is it going off of to make such a difference in skill? Sorry I'm just new and don't understand how it works yet.
MMR doesn't look at rank. It compares essentially an elo score. If you don't normally play a killer, their score will be very low.
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Don't do that. It hurts the head.
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Really with the imbalance of rank base MM, the data gathered by the MMR system is tanted. It won't be fully functional until its been running live for a few months.
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Yep, said this a long time ago.
But you know, I don't have Adept Trickster yet. In fact, I haven't played a single match with him yet. 😈
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In conclusion: all Wraiths are good and all Huntresses are bad. Thank you, kind hatchet lady and [BAD WORD] you, bell boy.
To be good, never show mercy.
Got it. 👍
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The tone deafness of BHVR is on full display with this one.
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Unless you work for bhvr, no.
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Bones before bros.
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Nea
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As a dead hard David main since he came out...
😉 ftfy
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@ohheyitsbobcat said:
Sorry for being skeptical but something seems a little fishy with that picture.
The 4 skulls there mean they all bled out and going by their points it seems like some bled out quite a bit earlier then others and going by your points you had a really decent game with almost a perfect score. Not only that but considering the 2 WGLF and 2 Unbreakables that had to have been a really slug heavy game. I just feel like more happened then you're letting on though I could certainly be wrong.
Outside of that slugging all 4 and leaving them to bleedout is a surefire way to get some hate as it's considered fairly toxic, even if they were being toxic first so I'm not surprised that you would get some spicy messages for it. Fighting fire with fire will only make it spread.
The fact you also beat a team like this means that MMR will probably throw more teams like this at you or even better teams. Instead of playing in a different way just play how you normally would so the MMR can put you where it should. Like any PvP game you'll probably get paired with someone way outside your skill level and that's just how it is sometimes. Losing to those people just shows MMR that you're not at that level so it will put you lower.
Now, should you be matched with people that have 1000's of hours when you're new? No of course not. The fact you beat this team though would very much make the MMR think you're not new which is probably why you're getting higher level teams.
Sorry you've had some out there games but MMR will be off in a couple days so if it really bothers you then just take a break for a couple days until it's off.
I'd advise you to look at the killer being played.
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Because purple is next to red?
Are we to say a rank 5 cannot go against a rank 4?
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They sort of have to play that way. If they finish that last gen and left that would of been a depip for most of them.
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@just_teme said:
https://forum.deadbydaylight.com/en/discussion/255207/why-do-we-excuse-nurse
Because playing against nurse requires completely diffrent skillset compared to other killers and the reason why people are okay with it is that back in the day 60% of your games were against a nurse and you got tons of experience to learn to play against her. It creates very diffrent experience as nowdays players barely ever face her which also makes learning to play against her take way longer.
Nurse mostly reveals how over reliant too many people are with safe pallets and windows.
Every single point at the map is a potential loop or a deadzone against her depending on how you and the nurse play.
Most nurse players are completely beatable in both 1v1 and 1v4 aspects but the problem is that very often theres someone in your team that hasnt had the chance to play enough against her making it a 3v1 from the beginning.
She constantly has a map wide scream telling you when she is chasing someone or hovering around looking for someone or sneaking up on someone.
She constantly tells you the exact position she is going to appear to and how long it will take her to appear there and your job is to play around that.
Overall probaply the most fun to killer to play against as she doesent suffer much from safe pallets making it more than holidng w and occasionally pressing spacebar. to compensate for this even a single tree can be used against her making the gameplay way more fluid as you are never safe but almost never hopeless.
To a degree huntess has the same issue where if you play against someone who always runs in a straight line you will down them in 10 seconds every time you see them which does not make huntress overpowered just the survivour inexperienced.
🥰
She has a lot of tells to when, where, and how far she blinks. Keep your distance, keep her guessing, and pay attention.
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Low quality is the best quality.
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Get it while you can. Devs plan on removing mori offerings at some point.
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Its worse when that pop up saying you disconnected while seeing the survivors still running around in the background.
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undergo rapid de-evolution into a trashfire that makes everyone worse for seeing it.
I don't see how this is any different than normal.
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Its the same questions everytime mix with how good of a job they are doing.
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@ShamelessPigMain said:
https://forum.deadbydaylight.com/en/discussion/comment/2254709#Comment_2254709
Are you insinuating that BHVR's wording is consistent
No, I'm expecting all audio to be bugged once this comes out.
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Yeah, IDK why that Leave Match is still there.
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By the wording, Stridor won't affect it.
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It would make Resident Evil look good.
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Killer difficulty should be based on the skill floor than ceiling. How easy/hard is it to pick up a killer than to master it.
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2016: No regression
2017:
1.4.0 - able to kick gens. Regress to quarter thresholds. (0,25,50,75)
1.8.0a - Now can fully regress without rekicking.
2025: Regression rate increased to 35%
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They will replace it with a locker.
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2254246#Comment_2254246
Not even close to rare. Most killers run it
That's what I thought.
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2254136#Comment_2254136
Missing it disables it but not attempting to hit it won't. Isn't that what you're referring to?
OP stated trying to hit the skill check and missing.
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@LeeONE said:
https://forum.deadbydaylight.com/en/discussion/comment/2254198#Comment_2254198
Yeah, I asked them if they are using corrupt for this challenge, only one nurse out of like 30 was using it for challenge
Is corrupt a rare perk? As far as I know a lot of killers run it.
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@nursewannabe said:
https://forum.deadbydaylight.com/en/discussion/comment/2254203#Comment_2254203
Crossplay on: 1 nurse every 20ish games
But this evening i turned it off for insta queues and: 3 nurses out of 5 games (pc)
Huehue
I'd rather go against Nurse.
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I'd be lucky to see 1 Nurse in a week.