Milo
Milo
About
- Username
- Milo
- Joined
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Comments
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The better part is if you get exposed you panic, he goes for someone else in that moment but in reality he's coming back for you.
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So reminder for myself: When i reach rank 4 start using anti slugging perks
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Tbh i always wondered why people dont do that instead
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Yeah.
On a side note I really like those devs updates.
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Don't get what this post is about?
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Your hex idea would be too good.
No TR and basically no TR for duartion of the hex and 60 sec after.
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Let's just hope it isn't like 10 bp per minute xd
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"the people you've met along the way have taught you that. Whenever you are downed reveal the killers Aura to other players for 10s"
This legit can be a buff to Buckle Up.
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(if im not saying anything about a thing it means im okayish with it)
Trapper:
Yay more RNG. "Traps should have a 25% chance of hurting the target when sabotaged: I'm serious, like come on, it's a bear trap. Not to spread logic because it's a video game, but the addons are literally what makes his power good, by itself it's really underwhelming. (Make it so 1/4 of the time it actually puts them in the injured state)."
This i dont like. But if you're having issues with them sabotaging your traps, make them invulnabre to sabo.
Wraith:
"Be able to uncloak, cloak faster: This is a serious issue and it's laughable how this QoL is still not in the game. By far, chases is what he needs help in and this only makes the possibility greater and quicker."
"Change the speed while cloaked from 126% to the range of 140%-150% which would make it easier for him to traverse the map and apply more map pressure."
One or the other.
Doktah:
"and a 25% you'll be faced with a difficult skill check" does it stack with Unnerving, Overcharge?
Plague:
"make it so Plagues clear pools do not heal the survivors, and the survivors are on the same timer to heal themselves, during this time until the 30% mark, survivors can fully heal themselves and the infection from self-care or med-kits without a de-buff."
This seems way too complicated and if you want to give them -25% penalty that's enough to make them wanna heal/purify. TL:DR i don't see this being necessery
Clown:
"Increase the effects of the Gas Toxic from 2 seconds to 6 seconds
Make the gas last longer."
i dont like these 2
"A direct hit to the survivors body results in an exposed status effect for 30 seconds on the survivor."
what would happen to the add-on?
Legion: Wdym?
Leatherface: so you want to make a killer with instadown have low TR and same/higher speed than survs. I know he needs buffs but this ain't it chief.
Pig:
"Instead of every time a gen is popped, every 45 seconds a random bear trap sets on.
Hatch won't save them from the bear trap killing them.
The Pig will be able to see the timers of survivors RBTs.
The trap timer decreased from 2:30s to 2:10s"
I just don't like thse
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I love the art for this
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Luck doesn't affect chests. Which is kinda stupid.
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They might do that in the future, it takes time th
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I hope they give you an option to live-transfer your current progress. Or atleast upgrade your mobile account on how much you are upgraded on platform of your choice
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How long are your surv lobbies?
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I mean if they start at lvl 3 that might be decent. They should be masters of their own perks
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Just imagine Wake Up bug.
It's way harder to achieve 15% but if you
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Sabo is that weird perk that can be either really op or up there's no inbetween
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"fully repair a Generator" You mean like from 0-100% or just equilavent. (how do you write that)
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Getting camped sucks.
But it is a strategy that sometimes can work out in your fav
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We should wait till Tuesday
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Any gen related perk is gonna work really good
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There will be info about him in 3 hours from this comment
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The school girl.
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a) DS
b) Freddy was using Black Box (but i doubt that cause you didnt mention starting in Dream World)
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"Like, FFS. Is playing SWF the only way not to get frustrated with your team mates? The only way not to have potatoes in my team?"
Every "competetive" game ever.
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The changes i do not like from here with my change already in them:
- The Legion can use their power whenever 1/2 of the power gauge is filled.
- Decreased the default fatigue duration when Frenzy ends to 3.5 seconds. (or it stays at 4)
- Movement Speed add-ons. Seeing as you want to keep the duration AND give more speed the Detection Range could be more useful while MS could be a lil too good.
- Vaults, for windows is 1 second for pallets its 1,1 second
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Certain players*
(hope they fix editting soon :c )
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RNG!
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It seems to be a bug specific to players.
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"The two ways they can buff the plague is to get rid of the ability of survivors to heal when using the pool of devotion to get rid of sickness"
This further says dont cleanse.
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Iron Grasp: "Your powerful hold onto the Survivors causes escapes to be nearly impossible.
Effects of Survivor struggling are reduced by 75 %.
Time to struggle out of your grasp is increased by 4/8/12 % (wiggle slower)"
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@Akuma said:
https://forum.deadbydaylight.com/en/discussion/comment/561453#Comment_561453
Okay my man you Sir are out because obviously you missed the point.
What did i miss?
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@Luigifan64 reducing its cd to 30 seconds would do the trick too
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"sacrificed after the second hook stage"
that ain't mostly true if we're talking about what happens before being put on the hook.
You can get flashlight saved, bodyblock saved or sabotage saved
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- Bloodlust! Also i think looping is considered a "mechanic" now sorry.
- I know teabagging can be annoying but because a) EGC exists and b) they could just stand at the exit corner you would waste a perk slot
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- Again punishing a killer is way worse (also 8 meters aint that far) than rewarding them. Give them bonus points or something for going for a diffrent survivor instead.
- DS exists. Again rewarding is better than punishing.
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You do know people were running SB and Vigil before the change right?
@Andreyu44 increasing the % just a little and not adding cd reduction as well won't help the perk
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Gonna repeat myself from a diffrent post:
They did at one point say about making it overtime instead of instant but it was long ago
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I'm just gonna guess this was a bug that was made into a feature.
It sometimes happens in diffrent games :D
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Why are we waking up a 6 month old post?
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I feel like we shouldn't do rank only nerfs/buffs
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I forgot about the change.
BUT from just my eyes: It went from "Terrible" to "Okay"
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The one that are human like.
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Wow you must be really unlucky!
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You don't.
On serious note you can beat them it's just really hard. But here's a tip. If they are more friendly swf they should have 1 guy that's the "looper". Yeah ignore him
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The only perk that could be added as a base would be Kindred.
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The estimated wait time was active because of the matchmaking changess. (the you have less waiting time but get matched with rainbow of ranks)
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Soon™
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I just keen my senses whenever there is either 2 or 3 tokens.
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I have like 800 hours ,not counting the sitting in a lobby hours, and i still dunno some maps. Just the general "THIS IS HERE"
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Just curious, nothing more. I find myself tending to buy them as they release nowadays simply because I already have the DLC collection so far, so why not?
Yes. This was the 2nd game i just feel like i need to 100% in terms of achievements. Also new playstyles are coo
