MegaWaffle
MegaWaffle
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- Username
- MegaWaffle
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Comments
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@Dwight_Fairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/689973#Comment_689973
Apart from Myers, none of the licensed killers we have gotten are scary IMO.
I much prefer original killers simply because licensed killers are starting to get old and tend to be a "quick hype". Don't get me wrong I still love getting them (in my opinion the Saw chapter was my favorite release) but the original killers always have more interesting lore/fan made stuff and you get to see the creativity at BHVR shine.
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@brokedownpalace said:
It's good for you but not really good for the purpose of the perk, which is to distract for the unhooked survivor.
Clever combo, though.
Problem is if you see the aura run to the left then you would assume the unhooked ran to the right. So seeing the Aura does next to nothing in saving the unhooked survivor as its still the same old mind-game. I see the benefit of neither leaving marks because then you have 0 sense of direction and it is far more difficult to guess where the injured AND uninjured survivor might be.
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@Bravo0413 said:
The only players who say Myers is better then GF are the fans.... when you look at the total packages GF outclasses Myers by quite a bit..... in T1, myers is the weakest killer in the game on like 97% of the maps, in T2 hes a trapless trapper with a smaller TR and in T3 he can 1 shot and vault faster -----> in any of these "tiers" he has nothing for the chase, where GF does even without shroud active...
And SWF can shut GF's power out completely unlike Myers.
Now am I a Myers fan yes, but I also love Ghostface and the Scream movies so this comes down to my personal experience with both characters in the game and the success I have had with both.
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@TheEntitiesNeophyte said:
So most people say Michael Myers is better than Ghostface but I don’t understand how. Ghostface can instantly expose someone with a very short stalk duration while Mike is still trying to get to tier 3 also Ghostface gets no terror radius or red stain and while Michael is in tier 3 you could possibly get 1-2 people down maximum and it takes so much longer. Ghostface is a very quick and precise. What’d you think?
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You were in a horrible generator explosion and need to rest. The mist outside is too think and the phones are down, but don't worry I'll help make you better.
I have self-care, Bond and Mori-ah...I mean Botany knowledge.
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@Captain_Spaulding said:
There is only one daddy in DBD and that is Daddy Myers. Fite me.
I have no reason to fight you because,
I agree!
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@xmenfanatic said:
https://forum.deadbydaylight.com/en/discussion/comment/687550#Comment_687550
The disrespect is you claiming it isn’t okay for a teenage girl to look like her. There ARE girls that look like her. Saying someone can’t look like that and that they need to have an altered face is a systemic issue perverting our society as a whole.
People like relating to characters they play too, and you’re disregarding that. People don’t just want a superficial image of what society says is acceptable as “okay” because even that is held to a higher standard then is truly fair.
i understand what you’re saying, my issue isn’t comprehension. I just think your opinion is shallow, and I’m voicing my disagreement with it being a change that should be implemented. It diminishes not only the relatability factor of the cast, but comes from a systemically immoral enforced image of what’s acceptable as “average”.
So what if she has a wide nose and her eyes are farther apart than the other characters. Those do fit with some classically Swedish facial structures, and makes sense from her heritage. And it isn’t considered ugly in all cultures, some cultures do consider those features attractive. This game played worldwide and there are several characters that already fit the idea of beauty you are proposing should be implemented. Other demographics should be represented as well. Some people have that facial structure. So what is she has bad posture, it fits her personality to stand her head craned forward since she’s used to sneaking around and looking around corners.
Your missing the point that your idea of what’s an average level of beauty is as imbalanced as your concept of what’s exceptionally beautiful.
You are really taking things out of context. I have read everything @Derp wrote and not once did he/she say it isn't ok for someone to look like this.
It sounds like you are trying to pull words to try and create a conversation that isn't happening all so you can argue as the "good guy" in this situation.
Seriously we are talking about a video game character that has all kinds of memes that, back in early release, had visual glitches and that today (much like the Q man) has cosmetics that just don't appeal to a wide audience.
This isn't some sort of societal argument about beauty and confidence, blah blah blah. Put that energy towards correcting the actual a-hole posts online/real world.
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@Akunaught said:
so we all have different opinions on survivors but what survivor do YOU find best and why?
for me its got to be Claudette, like whats there to say about her. she can heal herself without a medkit. she can see injured players. She looks so good when shes P3. like dont tell me you dont get scared when facing a P3 claudette. everything about her is good. who do you like the most. And why?
Depends on your idea of "best".
Female characters have smaller character models and can be more easily hidden.
Claudette has the darkest cosmetics to stay hidden.
Ace has the quietest "grunts of pain" and can stay hidden easier when it comes to audio.
Shirtless David provides a distraction to killers too focused on his abs.
There are lots of reasons to pick a "best" and as long as you pick Feng you cannot be wrong!
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@grayon444 said:
I don't get why so many people use pallet Freddy when they have snare Freddy by default.Pallet freddy works on rank 10-20.
It can be pretty good vs solo players but anything SWF stops a lot of its usefulness.
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@24Life said:
Personally I DC when I'm fed up with the game. Could be first thing or I could be the last alive after accruing 25k points. The points don't matter to me, but making a point to the killer of a BS death in a cheaty game does. I constantly have a million points to spend and have 1k items and offerings at any given time so what does it matter if I lose a game worth of points?
Sad.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/688782#Comment_688782
Weird...
Because if the TR is inactive, then survivors aren’t considered in the TR, therefore TR dependant perks like BT shouldn’t work.
This works with insidious too, you just need to stop soon enough for the perk to activate prior to the unhook happening.
Also if I may guess as to why @DocOctober didn't work it might be because the unhook animation started before the TR was completely gone? I know it takes a second before the TR vanishes.
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@StupidButTru said:
https://forum.deadbydaylight.com/en/discussion/comment/688554#Comment_688554
Yes I welcome it because dedicated Servers on both PC and Consoles are two separate issues. Look at for Honor for example. They dropped dedicated Servers for consoles yes there were issues but it took only a week for them to tweak it and dedicated Servers were working perfectly fine. Why can't dbd do the same
Can't speak to the talent/skill at both BHVR and Ubisoft but Ubisoft, I would wager, has a lot more experience on their side to fix a problem like that.
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I once had a shirtless David join up in my lobby and I was soooo excited, but the he switched to Meg last second Q.Q
I have never trusted anyone since.....
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@LCGaster said:
Finally got all trophies!
https://us.v-cdn.net/6030815/uploads/540/GU2X7WGXS8FN.jpg
Sorry for the low quality I couldn't keep still
Now you can spend your days going outside to...well...camp I guess.
Maybe you can expand your schooling and take up...small engine...repairs...
DAMN IT I CAN'T LEAVE YOU!
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@QuickStiQz said:
- Self caring in the corner of the map everytime he/she gets injured.
Sorry I didn't read your post I'm busy doing my match checklist.
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@FriendlyGuy said:
https://forum.deadbydaylight.com/en/discussion/comment/685043#Comment_685043
On PS4 maybe yeah.
Also a long time ago when his add-ons were changed one of his "brown" add-ons became an "iridescent" and people had large stockpiles.
I have 0 bell, 0 terror radius Wraith for ages! The true jump-scare king!
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@BlueFang said:
And then realize that the Demo is coming out in only 3 days
Well....back to work!
I am the highest paid killer after all!
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@VOSSKi said:
coldwind
macmillan estate
red forest
autohaven
yamaoka estate
crotus penn asylum
ormond
haddonfield
badham preschool
swamp
lerys
meat packing plant
post your opinions!
Lerys is simply THE best map.
That's my list.
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Sigh....
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@Mochan said:
https://forum.deadbydaylight.com/en/discussion/comment/687583#Comment_687583
It's called cheating actually. Using 3rd party programs to gain an advantage in the game. Worse are the players who edit the game textures and other graphical settings to make everything look simple, so everything sticks out like a sore thumb.
Hell my TV has a brightness setting that does pretty much the same thing.
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@Star99er said:
https://forum.deadbydaylight.com/en/discussion/comment/685307#Comment_685307
Meanwhile Claudette, Meg, and Kate lookin fine af in there cosmetics.
Yup.
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Is this the meme, I dont understand...
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@StupidPallets said:
I see a lot of people concerned with rank perhaps solely on the quality of matches based on their teammates, or Killer-side frustration. Sometimes I see others either striving for, or purposely denying higher challenging players. Does it make any difference to you if you're rank 1 or rank 15? Why would you even care in such a casual game as DBD?
Depends. I don't care about my rank in terms of broadcasting my skill, but I do care about the quality of the match I'm about to have.
If I'm playing killer in the grey ranks then I know I'm going to steamroll even if I haven't played in a few weeks.
If I'm playing survivor (always solo) in grey ranks then I know I'm going to have a grab bag game of horrible teammates who do nothing.
Best ranks in the game are low green/purple simply because everyone is decent and you don't need to stress to much with people that are really "tryharding" (I don't use tryharding as a negative here, you play how you want).
Red ranks suck because you either get super tryhard teams as killer, super SWF teams that DC once their friend dies (and then leave you alone) and typically wait 8 hours for a match.
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/685307#Comment_685307
Homeless = not human?
Yikes. This thread is sad.
Way to take things out of context.
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@TATAHARAMBE said:
I made this discussion because maybe everyone can share their own underrated build which they find useful. Everyone can try these builds if you are tired of your own build.
I usually use this combo: Decisive Strike, Dead Hard, Adrenaline and something like Borrowed Time or Iron Will and I want to try something else because I played so much with these perks that it becomes boring.
I have an ideea of a build: Resilience, Iron Will, Windows of Opportunity and Lithe. I would love to try it but I'm not home right now.
I play 99% solo as survivor and to spice things up I have this fun little build that also comes with a fun little self-made gimmick.
Plunders/ Ace in the (my) hole/ Bond or Empathy/ Selfcare or Borrowed
Selfcare is simply so I don't have to use the chest medkits on myself (and I'm solo)
Bond or Empathy so I can find teammates easier (since I'm solo)
The point of this build is to change my main "objective" based on what I find in the box.
Medkits - I play to save and heal as many teammates as possible focusing mainly on keeping others alive.
Toolbox - I play as the "Gen jockey" and focus down gens or 99% hooks (when convenient)
Flashlight - I want to be the one in a chase or ready to save someone about to be picked up. My focus is to keep the heat off others or be a possible threat when picking people up in open spaces.
Map - I want to make sure I keep pressure on any gens I find and to avoid getting into any sort of 3 gen trap (I also like to tap all the gens so they can be found easier and to make the killer think someone might be nearby).
Key (excluding broken key, I just cry if I get this) - I want to get as many people to a hatch as possible, this isn't a solo escape for me.
The add-ons that Ace in the (my) hole give me will slightly alter my focus but it all pretty much stays the same as above.
*I still play the game normally, the above items simply change my primary focus, and in all these games I'm not concerned with my own safety but rather getting the team through via different means.*
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My favorite maps for Scratched Mirror builds:
Lery's #1
The Game #2
Haddonfield #3
Crotus Prenn #4
The Lab with the new Stranger things DLC (Unranked, but one hell of a good time!)
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Sadly Nea (personal opinion) has some of the worst cosmetics. I'm not saying "Nea needs Kawaii eyes and big assets" but rather she needs something that actually makes her look....human. Right now all her cosmetics (aside from that awesome red jacket) all seem "homeless" like you said rather than "punk" or "rebel".
What we got:
What we want:
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Myers knows nothing smells better than freshly washed sheets.
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Nea has a home!?
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I thought they were suppose to monitor Elon's posts after his Twitter debacles?
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@tavdogg11 said:
Hear me out. Imagine that the entity decided to turn one killer into a survivor, but they got to keep a bit of their power. Which killer do you choose and what will happen? Remember that survivors learned to fear them so we have to think of a realistic scenario. No terror radius since the survivors don't need them, and they can't attack anybody. (Unless it's a perk like head on or DS.)
Get creative. I am very interested in what you think of.
Third time I get to use this image I found on Google.
Myers *Points at gen*
Nea *Yes that's a gen, see you're getting the hang of this!*
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Very first I played was Trapper and only because I figured why not start with the flagship killer.
The first killer I "played as a main" or "grinded" was Myers. He is also still my favorite killer simply for the fun builds.
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Well they have been doing this for a long time now.
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But NOED has always been on fir-boom, never mind its been broken....
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@Walker_of_the_fog_96 said:
so I want to change my forum picture but I don't know which one to choose, can you help me choose one?
*Stalking Intensifies!*
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@iBetClaudette said:
If you were being bullied and had the chance to call upon one killer to "take care" of this bully, who would you call and why?
Found this picture a few days ago and I think its relevant.
That's the house Nea, the survivors who bullied me are in there.
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@se05239 said:
You could just.. close the chat window and leave it permanently closed.
Would save you the sanity.
And miss out on all the good stuff?!
I play PS4 and the moment I get "PlayerX has started a group" I instantly clinch by butt cheeks in anticipation!
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My bald head and lonely lifestyle are confused with this post.
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/676966#Comment_676966
Doctor has a training wheel add-on?
The "Horse" chess piece lets you see his shock outline.
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@DonnieTheZombie said:
Looks like two brainless killer mains got triggered somehow. I wasnt complaining about killers, or their addons in any way. I was moreso complaining about the toxic mindset, that actually ive seen quite a lot when killers use instant downs such as iridescent , or redhead fingers in this instant.
But if you can't read then i guess just post the first triggered sentance that comes to your mind, which is trying to insult survivor mentality which. I dont have because im a killer main. Lol
Here was your biggest issue. Did your experience show a case of toxicity? Yes. There has been large amounts of toxicity in this game on both sides for years though so this story is not unique and you directly posted it towards one side (killers), so to not expect backlash from that side is ignorant.
If I posted a story complaining about survivor perks/offering/toxicity I would not then act surprised when people start arguing about my post in protest. This is the DBD community and at this point you should know better.
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@HatCreature said:
''dirtygloveoj'' is that the randomly generated name? I'm picturing work gloves just dripping with orange juice.
I'm PC and PS4 so I'm not complaining about your camping techniques, people criticize me for my Basement technique.
Probably a reference to OJ's trial where the case was hit hard with a massive oversight on getting OJ to try gloves on while wearing latex gloves making it seem like they didn't fit.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/673886#Comment_673886
I mean, it has positives. It's just that giving the Obsession a boost and making them immune to the penalties creates this weird contradiction where the Obsession is the strongest Survivor (barring player skill) and thus the one you want to take out first while also the reason your perk does anything and thus the person you want to take out last.
Exactly, if I know the killer doesn't want to kill me because it will nullify a perk then I am going to play extra ballsy. I hate perks that punish you for doing your main objective. It would be like a survivor perk that grants you faster action speeds for healing and vaulting but you lose the perk if you do "X" to a gen.
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@Kerbert said:
This is why the community will tear each other to shreds about the Demogorgon
Choose Your Fighter:
Dem-oh-gore-gin
Dem-oh-gore-gone
Dee-moe-gore-gone
Dem-ogg-grow-gen
Where is "scrotum face"?
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@Mushwin said:
Some of us are good loopers, some can loop for 5 gens in the game, that is awesome doesn't mean that makes you "good" at the game, that is just a strategy you play. Some do gens and that's mostly all they do, some flash light save throughout the game, some are good at pallet saves and some very much go for more saves and heals. What i am saying is we all play this game to our advantage and what we are good at to contribute to the game in our own way. Just because people who are red ranks (and i am currently) doesn't mean you need to loop to be on there and stay there, we all just very much have our own ways. Strategy is key and thing, or they wouldn't use a brain pic for the survs :)
I'll play with my survivors however I want!
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@OGOzSnowChimp said:
I'll throw a game on purpose to tunnel Ace.
Leopard Print Ace welcomes you to try!
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Play Nea.
Plunder all the chests on the map.
Bring all the items to your hooked teammate in the basement.
Do not save them.
BAM Pirate killer.
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@strikerfreak12x said:
I feel basement should look different depending on the map. Some maps are ok for your standard look, but in some maps, it just looks like it doesn't belong there. I really feel like it'd be cool to have different aesthetics to basement so that it looks like it should be there for each map. Hawkins National Laboratory is a great example of the arguement that basement looks weird being there the way it is. I feel it should look like some kind of experiment room and then all the hooks in the middle with the theme of that map and killer. What does everone else think? Let me know.
Its the same as the actual exit parts of the map and why they look the same, each "map" is located in the Entity's realm. The basement is the "heart" of the Entity's power during the trial and is one of the reasons the hooks cannot be broken and why you get more BP for actions there.
This is partly speculation as the lore of the game still remains largely a mystery but it makes sense as to why it is always the same.
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@humanbeing1704 said:
I just wish map offerings were removed entirely
Scratch mirror Myers disagrees.













