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Master

Master

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  • @ad19970 said:

    @Tsulan said:
    No_Cluie_Louis said:

    @ad19970 said:

     @No_Cluie_Louis said:
    
       @ad19970 said:
    
         @SenzuDuck said:
    
           @No_Cluie_Louis said:
    
             @SenzuDuck said:
    
               @Master said:
    
                 @ad19970 said:
    
                   @Master said:
    
                     @ad19970 said:
    
                       @Tsulan said:
    
                      ReneAensland said:
    
                        @Tsulan said:
    
                        Raccoon said:
    

    Tsulan said: ReneAensland said: @Tsulan said: ReneAensland said:

                        @Tsulan said:    ReneAensland said:
    

    30 minutes ago. 2 minute video proving Face Camping exists. It's Toxic. And Baby killers DC just like DS users. faCe cAmpiNg wAs reMovEd doNt geT caUghT iTs thE suRvivOrs faUlt

                        Unhooked = no face camping.        lol    OooOoOOoooookay.    Whatever you say buddy.
    

    Want a dev stream where the devs explain what face camping was and how they removed it? lol No thanks, I don't want to be told what's Face Camping and what isn't by Rank 20 Devs. Thanks though. Oh really? What a surprise! You claim something, I disapprove, want to give you solid facts, and it's suddenly not interesting anymore.  Yeah it's hard to face the truth after telling bullshit.  His feelings and randomly capitalized letters were no match for you! I even searched the video and prepared everything to crush his dreams...

    sigh

    You're [BAD WORD] hilarious.

    Reading this entire comment section is a breath of fresh air, but I'm guessing people like you have to be in the opposition even though a crap ton of people in this comment section agreed with the OP.

    "I think you just got to be in the "out" group. Whoever's on top, whoever's in power, whoever's successful, you gotta be on the other side or you don't feel like the smartest guy in the room. All you are, my dear, is a contrarian."

    This defines people like yourself.

    You forgot the people that agreed with me.

    You can call a dog a "cat" as often as you want. But it will still be a dog. 

    Why on gods earth are you two even discussing the definition of a word? Like what kind of time waste is that? Who cares what exactly facecamping has meant back then, and what OP means with facecamping and if he is using the wrong term. I think it's pretty obvious that with facecamping OP means a killer that is camping a hooked survivor, standing right by him and not leaving the hook. Who cares if this isn't actually facecamping? Especially since the removal of facecamping didn't change a lot anyways. Doesn't really have anything to do what the OP was getting at.

    Are you joking?

    Back in the days you were actually able to secure a kill via camping. Nowadays you cant bodyblock away from the hook while survivors can bodyblock you from the hooking prompt. ALSO, nowdays they got BT, unhook invulnerability, swivel hooks AND the faster unhook animation

    You can still just grab the survivor when he tries to unhook right in front of you

    No you cant, thanks to bodyblockign and the new unhook animation that you can cancel instantly

    Oh my god, multiple survivors just swarming the killer... sounds like you could hit the unhooker twice and OMG have someone else to camp its like playing DBD but the survivors come to you.

    Wahoooooo!

    Thank you, every time i comment about something killers do unfairly on these forums, i get attacked and told i'm an idiot (even though i play more killer than survivor). Like i get survivors used to be OP and SWF still is but that doesn't mean killers aren't OP in some aspects too. It's nice to see someone actually back me up for once in saying face camping is a low skilled strategy that may work, but it's boring and you only win by boring the survivors to death... literally.

    Yea, like his whole argument is based on wanting one particular survivor dead, he doesn't care that if someone does come to save it makes it INCREDIBLY easy to get that person on the hook as a trade.

    Killers like that are honestly the worst, they just want the first person they hook dead as soon as possible and doesn't matter if they can hook someone else for more points.

    It's because it can be effective. Once one survivor is dead the killer will have more of an advantage. You can not fault people for using a tactic the devs have made viable. It's on the devs to make not camping more rewarding and camping and tunneling less rewarding.

    Well then how come in the past when i have suggested to nerf unjustified camping and buff leaving the hook, people have attacked me with the good ol' cAmPiNg WaS iNtEnTiOnAl jUsT dOnT gEt CaUgHt

    Cause some killers mains want their easier way to get kills kept in the game. As simple as that. Or maybe they fear that when nerfing camping killers will just suffer more from gen rush. 
    

    To me it's clear, rewarding non camping killers more and rewarding camping and tunneling campers less is not just a balance improvement, but a fundamental design improvement for the game that improves the experience of both sides for the majority of the player base.

    Well i totally agree, so i wish people like @master and @Tsulan would stop claiming it's balanced

    Quote me on where I call it balanced. 
    Stop putting words into my mouth. 

    I think he said that because you and Master seem to be against any nerf to camping and changes that would reward killers more for not camping.

    Who said that?
    Fact is that 99% of those threads want the killer to be PUNISHED for camping.

    I think I can speak for us both here that we would appreciate rewards for fresh hooks (something like truetalents idea)
    However another fact is that the devs just did the opposite, they nerfed the BBQ aura ability and thus nerfed the incentive to not-camp. Also they came up with unhook invulnerability, another buff to BT, cancelable unhookign animation and camping emblem penalty.

  • @JawsIsTheNextKiller said:
    It's difficult, its stressful and you get abuse. But ultimately, I play killer because I have no friends and I want to hurt those that do.

    Why do you play killer?

    I cant stand holding M1 half of the match. If survivors will get some meaningful gameplay besides looping, then I will switch to survivor exclusively at any time

  • @MaxiferPriest said:
    how is legion's gameplay enjoyable? frenzy m1, m1 wait. they put down a pallet you frenzy m1 and he's down (if u have frank's mixtape) if not frenzy again m1 and he's down. Very interesting, very fun.

    At least you can jump over pallets....

    in So... Comment by Master
  • @LegitAdventurer said:
    Master said:

    "As a survivor if I get chased by a good killer, I usually dont last very long"

    So you admit that you are not that good in looping, but then ask yourself this question. If there are higher skilled players than you, why are you able to reach rank 1, the rank that should be reserved to top-notch players?

    Thats just one of the many unbalances in DBD.

    Also if you cant feel the balance gap between solo and SWF, then I dont know what to say. It should be obvious if you play killer

    I do play killer and i rarely ever have issues against any survivors, solo or swf. And if I do it isn't a balance issue its because I tunneled to long and didnt apply pressure, or I swung to early and missed the hit. As I said I'm not the best killer.

    And i I'm not terrible on either side but I'm defintely not the best, like I said I can be pretty good on the jukes, but not always. Super good killers can generally mind game me pretty quick. I'm not afraid to admit that haha. And the chase isn't the whole game, rank involves playing your role well. I'm good at safely doing team gens, saving/healing friends, and I'm okay at the loops. Loops aren't the whole side of survivor theres alot more too it

    So how is it possible that you reach rank 1?
    According to your descritpion you are a fairly new player that is not playing competitive at all or has understand the basics of safe and unsafe pallets :smile:

  • @I_am_Negan said:
    It takes 2 seconds to skip

    It takes a few seconds to open a new lobby too, but yet I hear a lot of complaining about lobby dodging :smile:

  • Would increase lobby dodging and this was the reason why this idea was dropped again.

    If you really want to communicate each others perks, you can use the text message

  • @Tsulan said:
    The devs

    Are you sure about that?

  • The devs cant nerf nurse since she is the only one that can keep up with SWF.
    But they can accidentially introduce some bugs and forget to fix them :wink:

  • "As a survivor if I get chased by a good killer, I usually dont last very long"

    So you admit that you are not that good in looping, but then ask yourself this question. If there are higher skilled players than you, why are you able to reach rank 1, the rank that should be reserved to top-notch players?
    Thats just one of the many unbalances in DBD.

    Also if you cant feel the balance gap between solo and SWF, then I dont know what to say. It should be obvious if you play killer

  • @BACKSTABBER said:
    You see how OP is the nurse that messed up with that SWF kids in under 20 seconds!

    I suggest a reward for such an attainment like a special memento moris with no hook required to kill or cosmetics

    agree?

    You mess up survivor stupidity with killer strength :smile:

  • @ModernFable said:
    This completely skips over the Emblem system, which at least for me is what I consider.

    PiP is a win, Safety is a tie, and DePiP is a loss.

    The emblem system is a joke

  • Im tired of repeating the same arguments all over again.
    Have this instead

  • We all know, its been a thing for over 2 years now and BHVR doesnt give a damn.

  • @powerbats said:

    @Blueberry said:

    First of all, stop taking 10++ completely literal. I was making a point, I figured that was obvious.

    Looked like the usual killer main complaint rant about facing 16 perks along with 4 instaheals, DS, AD, DH etc.and you used this in another thread as well.

    Second, look up the definition of anecdotal evidence.

    Well take your own advice then and stop posting stuff in your responses as well.

    I wreck and 4k plenty of SWF groups as well, that doesn't mean ANYTHING. You wrecked them because they played badly

    You obviously just skimmed over it and or totally ignored where I said they destroyed me earlier because they played well. You know like I stated right here in the exact same post you quoted me on.

    @powerbats said:

    That was a 4 man premade that destroyed me before on Corn map and I also played that map horribly
    >

    and there are plenty of bad SWF groups just like there are good ones. The general principal we have applied of how by being SWF they have access to a multitude of extra perks that the game wasn't balanced around still applies. A killer can use speed hacks and still lose, that doesn't mean speed hacks aren't OP it just means as a human he can and sometimes will play stupid.

    No, they don't have access to a multitude of extra perks and that's one of the more bad illogical arguments on here yet. They have access to 4 perk slots and the same 45 perks that solo players have. They can't magically take an extra perk nor can they magically take perks that aren't even in the game.

    Wait what a killer can use speed hacks and lose, did you actually put that total nonsense in there and believe it would actually fly. Now you'll say you were just kidding or were being literal which would be yet another whopper.

    Ok now you're just grasping for straws here with that whole plays tupid with hacks thing since you knew it sounded bad and are just trying to duck and cover.

    Also, using spirit is like using nurse and saying swf are fine. Spirit is probably one of the few exception killers like nurse.

    Oh so if i do this as Trapper are you going to use the same fallacy, how about Freddy, or if I can 3-4k as Trapper?

    It's like I keep saying you and the other vocal minority on here will make and come up with any excuse for when someone does good against swf.

    There's well the survivors were potatoes, the killer got lucky, it was a bad map for survivors, they made too many mistakes ( well duh), they were deranking etc.

    As @Master says the only pure counter to good swf is a Nurse because she ignores game mechanics but again if she does good it's not because the killer played well.

    A nurse can only do well if the killer plays well.

    Nurse is by far the worst killer if she is played by an unexperienced player

  • @AlwaysInAGoodShape said:
    @Master

    All your concerns are already covered in the OP (:

    By removing the time limit, you take away all the time pressure from survivors, which is part of the "truetalent" way too btw. They dont need to care, knowing that their friend is perfectly fine on hook. At the moment by hooking you take 1 survivor out of the game and force another one (or even multiple in case of non swf) to go for an unhook. By elimitating the time limit, you eliminate the second part.

    This was my thought at first when playing around with the idea; What reason do people have to save me? Without the time limit, we surely must have broken that incentive?

    The answer, however still appears to be No, and it still appears to be; Save someone as fast as you CAN, because if you don't save 1 teammate, the 2nd will be downed. Now 2 people are hanging. What now? The killer is already working on the 3rd. 1 more step results into all 4 of you dying and nobody is booking any more progress. That is the impressive part about it!

    Then there are also other problems, what about randoms that simpyl dont save you. Or what if the killer camps anyway? You can create a hostage situation really fast this way and survivors heavily disliked the slugging meta because they were forced to watch the game while bleeding out on the floor. The same will happen on hooks with such an idea, survivors being on hook for 5 minutes straight because noone comes.

    As covered in the 2nd part under "slugging", we eliminate slugging in it's current state as to make it no longer a viable way of killing.

    I invite you to think through this one again. It really struck me as deficient the first few times thinking through it, but it managed to keep surprising me.


    In the end you have to realize that BHVR is even scared of changing little parts of the game such as DS or hatch. Such a change would drastically change the whole game...... (maybe for the better, maybe not)

    They could try a version in which they simply set the hook time to 10000 seconds and tell each other not to slug as to experiment with whether this would give a satisfying effect. When all 4 are hooked at the same time, they pretend to be dead. It's a really easy low-labour experiment for them, to see if it give a desired result.

    Well but the classic genrush SWF now dont have to rush the hook, they can wait for an appropiate moment when walking to the next gen. And no, it cant happen that multiple go down due to voice comms, if a killer chases you they can unhook anyway.

    I only compared to slugging, my point was the hostage situation on the hook. What is supposed to happen in this scenario? Imagine a leatherface reving the chainsaw infront of the hook or survivors refusing to unhook their mate.

    We both know how internal playtesting works at BHVR's.....

  • @HavelmomDaS1 said:
    Blueberry said:

    @HavelmomDaS1 said:

    Blueberry said:

    @TangledNoodles said:
    

    @Master said:

    What would be the compensation buff on the killer side? 
    
    
    
    Killers already have a very easy time vs a group of solo players. I know I do at least.
    
    
    
    At low ranks.
    
    The game is not even remotely close to balanced currently. For the Kindred change to finally make it in killers would need some massive as hell buffs. I don't think you realize how much that Kindred information provided would help the survivors..it's huge.
    
    
    
    You got a logical fallacy here. First of all solo =/= swf. Everyone agrees. Kindred basekit helps only solo survivors. Swf won't gain an advantage. Those swf groups who benefits from that are not communicating a lot anyway so they basically count as solos aswell.
    

    Kindred basekit will just buff solos. Swf death squads won't benefit.

    I do not, I did not say solo = swf. I think you misread. I am not referring too Kindred helping SWF. I am saying that Kindred would buff the solo's too much. Solo survivor is already too strong and that would be a massive buff.

    Ahh I see. But you agree with me that even with kindred basekit solo will be still weaker than swf right?

    Sure but kindred SWF will be stronger than just SWF too, dont forget that there are 2x2 or 3x1 SWF too

  • I get your approach to the problem but there are several problems with this idea.

    By removing the time limit, you take away all the time pressure from survivors, which is part of the "truetalent" way too btw. They dont need to care, knowing that their friend is perfectly fine on hook. At the moment by hooking you take 1 survivor out of the game and force another one (or even multiple in case of non swf) to go for an unhook. By elimitating the time limit, you eliminate the second part.

    Sure this could all be balanced out with some hefty killer buffs, but well........

    Then there are also other problems, what about randoms that simpyl dont save you. Or what if the killer camps anyway? You can create a hostage situation really fast this way and survivors heavily disliked the slugging meta because they were forced to watch the game while bleeding out on the floor. The same will happen on hooks with such an idea, survivors being on hook for 5 minutes straight because noone comes.

    In the end you have to realize that BHVR is even scared of changing little parts of the game such as DS or hatch. Such a change would drastically change the whole game...... (maybe for the better, maybe not)

  • You have to realize that tunneling is just the optimal play most of the times.
    Whether she could have landed an extra hit on your friend is debatable and imnot gonna comment on that without footage, but sometimes you will lose your actual victim if you do that

  • Always slugg the last 2 survivors.

  • @DevalManson said:
    Why are we playing with the people we blocked? Theres a reason there blocked and it needs to be fixed cause people have trouble playing with blocked people whom harassed them and or attacked them. People protect there mental and emotional minds from these toxic people. Do not let people play with there blocked ex friends or people whom hurt them. Fix it.

    It doesnt happen for the same reason why MLGA is bannable now.
    People would abuse it to block good nurses etc

    If someone is really harassing you, then report him such that noone has to suffer anymore

  • @Milkymalk said:
    Wait, it starts today? Damn, I just spent ~1 million BP on a prestige.

    You fool, you still have 7 hours to farm 1kk again. Should be easy

  • @No_Cluie_Louis said:
    how did the devs mess this up lol

    They are from BHVR

  • @Milo said:
    So the event is Soon™ and i wanna hear if you're excited for it! Or if you're not excited and why.

    Half excited, half annoyed by the expected gameplay. If it turns out how I imagine, I might need to search for some SWF mates

  • @jaerthebear said:
    AHHHHHHHHHH!

    NOW WHERE IS THE [BAD WORD] EVENT!?

    Everyone got their moris and green toolboxes ready?
    Time to break the game ~.~

  • If the harassment is done via sony services, then sony is responsible for that.

    AFAIK you dont even have an ingame text messaging system in DBD, so it should be impossible to get banned for verbal harassment by BHVR (on console)

  • @AlphaJackson said:
    I'm wondering, as of late, I've been playing alot of Nurse on PS4. But while I get good with her, I've found myself constantly using what would be considered and what I myself consider scummy tactics in order to keep pressure. The survivors did nothing to me (under any normal circumstances had I been playing Amanda or Hag) that constitute tunneling. So the real question is and this can apply to anybody, is it ok to tunnel not because a certain situation makes you, but in order to keep pressure while at the same time improving at the game?

    Its always ok to tunnel, just like its ok to tunnel gens.
    Its just how you play optimally, call it scummy, but it is what it is. Not our fault that BHVR has designed this game that way

  • @Nickenzie said:
    Master said:

    Thats because BHVR has nerfed the shock timing of doc. You need to hit earlier now than you used to. I dont know why they did this, I dont know why they removed nurses from snapping otu either but I guess they just wanna see doc cry in the corner next to freddy....

    @Master, it's not the case btw.
    Janick said: This will allow us to tweak the base power of a killer much better, without fear of breaking his build when a players use a certain perk. The feeling of necessity to have specific perks on a character to make him viable is not something that we think is good for the overall balance, which is the reason why we are doing those changes.

    Thank you!

    He's definitely making this change to let other survivors bully him!

    s/
    (Spoiler)

    What is not the case?

  • @TangledNoodles said:

    @Master said:
    What would be the compensation buff on the killer side? 

    Killers already have a very easy time vs a group of solo players. I know I do at least.

    Yes because most of the time they are matched with potatoes.
    The depip squad did an experiment without voice comms too, just fyi

  • TreemanXD said:
    Another way to get BBQ and chili is to save up 9000 shards and buy Leatherface.
    Licensed killer....
  • What would be the compensation buff on the killer side? 
  • Because because.......... ehhh............

    Probably due to some old reason that is completely irrelevant now, just like the BP cap

  • @Okapi said:
    You'd think everyone who plays the game already knows SWF with voice coms is op but if you look at a post on here, the subreddit, or the Steam forums mentioning SWF balance issues you'll find many players denying that SWF is unbalanced.

    It's because of these toxic people that the devs refuse to balance the game around voice chat, or nerf SWF. Even after admitting (1 year ago I may add) the game is not balanced and that they want to close the gap between solos and SWF. Nothing major has been done.

    They're afraid these folks would review bomb the game. Too many people enjoy the bully simulator aspect of SWF.

    We just need more killers that take a break/strike.
    Apparently the situation on PS4 is amazing already with 20+ queue time for survivors.

    Soon the devs will have to do sth

  • @gamerscrybecauseofme said:
    Rank 1. This is now 3 for 3 with nurses, where everyone survived. There isn't any other killer at this rank I can say that about. Again, I am not the greatest survivor either. I will take note that another game was done in under 5 minutes, this needs to change!!

    Well its nurse on console.... on PC its a different story.

    But yeah gentime needs to be adressed

  • @Incurable_BOFA said:
    With all due respect to the developers, the PS4 version of Dead By Daylight is in urgent need of some TLC. Waiting times can be up to 20+ minutes, to the point where I just give up and go play something else, optimisation is utter trash and leaves for delayed skill checks, killer swings and pallet slams.

    The lag, OH MY GOD the lag, it sucks when you wanna try and go for a few good chases when the game is running at a bareable 20fps.

    another minor annoyance? Sensitivity, the highest possible sensitivity is also super low, at least compared to PC.

    I love this game I really do, I would just love it if PS4 would get a little bit more attention in the technical department

    Sucks when you realize that you need both sides to play the game but you bullied the other side away.

    But you can always switch to killer yourself

  • Survivors claimed that a non-SWF gamemode would kill the game, so......

  • @LegitAdventurer said:
    Just waited 17 minutes (timed it) and was dodged as soon as I found a game lmao. NOT EVEN AN SWF. NOT EVEN USING ITEMS.

    Lololol this game is dead. 

    Insta queues for me (as killer)

    Maybe give the other side a try? I know it sucks not to be on the powerhorse side where you can abuse voice comms, but it really isnt that bad in lowish ranks

  • @Peanits said:
    FairyFox said:

    @Raccoon said:

    It's ok.

    A lot of "children" play this game, complete with the implied mentality and sense of entitlement.

    I hate that you have to DC more than 40% of your games (which is insane) in order to get punished for it. I think you should get punished for every DC.

    I'm not sure where the 40% number is coming from but it's not true. I've seen it mentioned a couple times now and that's not the case.

    No matter what this number actually is.

    Fact that jendenise who regularly DCed to derank in order to hover at certain ranks has still not been banned.

    Thats just ridiculous

  • Pretty much, but nobody said that the game is balanced (devs opinion)

    https://clips.twitch.tv/PluckyEagerAlfalfa4Head

    What is your point? :smile:

  • No im playing tonight too, but not DBD.... :smile:

  • @brokedownpalace said:
    With the last few patches on PS4 the update will download super fast and then it will say "Copying..." It's now taking 3 times longer to "copy" the update than it takes to download it. Is this a problem on the devs side or is it a Sony thing? Can anything be done about it?

    That has been a thing for ages now (at least on PC). Its the way the game is coded, really un-optimised

  • @ad19970 said:

    @Master said:

    @No_Cluie_Louis said:

    @ad19970 said:

    @No_Cluie_Louis said:

    @ad19970 said:

    @SenzuDuck said:

    @No_Cluie_Louis said:

    @SenzuDuck said:

    @Master said:

    @ad19970 said:

    @Master said:

    @ad19970 said:

    @Tsulan said:
    ReneAensland said:

    @Tsulan said:

    Raccoon said:

    Tsulan said:
    
    
    
    ReneAensland said:
    
    @Tsulan said:
    
    ReneAensland said:
    

    @Tsulan said: ReneAensland said:

    30 minutes ago. 2 minute video proving Face Camping exists. It's Toxic. And Baby killers DC just like DS users.        faCe cAmpiNg wAs reMovEd    doNt geT caUghT    iTs thE suRvivOrs faUlt
    

    Unhooked = no face camping. lol OooOoOOoooookay. Whatever you say buddy.

    Want a dev stream where the devs explain what face camping was and how they removed it?
    
    
    
    lol No thanks, I don't want to be told what's Face Camping and what isn't by Rank 20 Devs.
    
    Thanks though.
    
    
    
    Oh really? What a surprise! You claim something, I disapprove, want to give you solid facts, and it's suddenly not interesting anymore. 
    
    Yeah it's hard to face the truth after telling bullshit. 
    
    His feelings and randomly capitalized letters were no match for you!
    
    I even searched the video and prepared everything to crush his dreams...
    

    sigh

    You're [BAD WORD] hilarious.

    Reading this entire comment section is a breath of fresh air, but I'm guessing people like you have to be in the opposition even though a crap ton of people in this comment section agreed with the OP.

    "I think you just got to be in the "out" group. Whoever's on top, whoever's in power, whoever's successful, you gotta be on the other side or you don't feel like the smartest guy in the room. All you are, my dear, is a contrarian."

    This defines people like yourself.

    You forgot the people that agreed with me.

    You can call a dog a "cat" as often as you want. But it will still be a dog. 

    Why on gods earth are you two even discussing the definition of a word? Like what kind of time waste is that? Who cares what exactly facecamping has meant back then, and what OP means with facecamping and if he is using the wrong term. I think it's pretty obvious that with facecamping OP means a killer that is camping a hooked survivor, standing right by him and not leaving the hook. Who cares if this isn't actually facecamping? Especially since the removal of facecamping didn't change a lot anyways. Doesn't really have anything to do what the OP was getting at.

    Are you joking?
    Back in the days you were actually able to secure a kill via camping. Nowadays you cant bodyblock away from the hook while survivors can bodyblock you from the hooking prompt. ALSO, nowdays they got BT, unhook invulnerability, swivel hooks AND the faster unhook animation

    You can still just grab the survivor when he tries to unhook right in front of you

    No you cant, thanks to bodyblockign and the new unhook animation that you can cancel instantly

    Oh my god, multiple survivors just swarming the killer... sounds like you could hit the unhooker twice and OMG have someone else to camp its like playing DBD but the survivors come to you.

    Wahoooooo!

    Thank you, every time i comment about something killers do unfairly on these forums, i get attacked and told i'm an idiot (even though i play more killer than survivor). Like i get survivors used to be OP and SWF still is but that doesn't mean killers aren't OP in some aspects too. It's nice to see someone actually back me up for once in saying face camping is a low skilled strategy that may work, but it's boring and you only win by boring the survivors to death... literally.

    Yea, like his whole argument is based on wanting one particular survivor dead, he doesn't care that if someone does come to save it makes it INCREDIBLY easy to get that person on the hook as a trade.

    Killers like that are honestly the worst, they just want the first person they hook dead as soon as possible and doesn't matter if they can hook someone else for more points.

    It's because it can be effective. Once one survivor is dead the killer will have more of an advantage. You can not fault people for using a tactic the devs have made viable. It's on the devs to make not camping more rewarding and camping and tunneling less rewarding.

    Well then how come in the past when i have suggested to nerf unjustified camping and buff leaving the hook, people have attacked me with the good ol' cAmPiNg WaS iNtEnTiOnAl jUsT dOnT gEt CaUgHt

    Cause some killers mains want their easier way to get kills kept in the game. As simple as that. Or maybe they fear that when nerfing camping killers will just suffer more from gen rush.
    To me it's clear, rewarding non camping killers more and rewarding camping and tunneling campers less is not just a balance improvement, but a fundamental design improvement for the game that improves the experience of both sides for the majority of the player base.

    Well i totally agree, so i wish people like @master and @Tsulan would stop claiming it's balanced

    Nobody claimed that facecamping was balanced.

    True. Personally I just want to have not camping be more rewarded so camping is not a necessity, and camping and tunneling less rewarded since it's no fun for survivors and doesn't require as much skill as playing the game normally as killer.

    Camping is not the disease, its the symptom

  • @jaerthebear said:
    When I see someone with this name I Silently Say To Myself "Alright, bet lmao" and the most recent occurence happened to be someone with "Legion" In their name, so I played Legion to Test if they would.

    They Got the Infinite Loading Screen I presume , So I Never got to see if they Held True To Their Name.

    Please DISCUSS this topic In a Wholesome manner, since I would Like To DISCUSS This topic that was posted In The General DISCUSSION forum, I believe this is the proper format to prompt a DISCUSSION , so Let Us DISCUSS this topic in GENERAL DISCUSSION about a Legitimate problem In the game where people Disconnect When they happen to not Like the Killer they are Playing Against, and Proudly display it because they Know there is no punishment.

    Once Again, I would like to make clear that this post is In No way "bAiT" and is indeed , A DISCUSSION

    So, Lets

    D I S C U S S

    >:{

    When I see someone with such a name, chances are high that I simply search for another lobby.
    usually those type of players are always the same, so.......

  • @gamerscrybecauseofme said:
    HavelmomDaS1 said:

    My personal definition of OVERPOWERED:

    Anything which has no counter or anything what makes a noob destroying veterans

    Similar definition to mine, something that has advantage without disadvantage.

    NOED can be completely removed however

  • @Mushwin said:
    I get it, some can't help it, don't begin a game if you can't commit, you are letting your team down as much as those asshats who DC...it's like "alone time" be there when you are alone and can afford to enter into the game with some form of commitment! I get tired of doing a rescue, only for me to realise they are a AFK...and i risked a lot....ugh.

    Its not the same, in a DC the other players lose time (survivor DCs) and potential BP/wasted addons/offerings.

    If you go afk, players have still the chance to farm or do sth

  • @No_Cluie_Louis said:

    @ad19970 said:

    @No_Cluie_Louis said:

    @ad19970 said:

    @SenzuDuck said:

    @No_Cluie_Louis said:

    @SenzuDuck said:

    @Master said:

    @ad19970 said:

    @Master said:

    @ad19970 said:

    @Tsulan said:
    ReneAensland said:

    @Tsulan said:

    Raccoon said:

    Tsulan said:
    
    
    
    ReneAensland said:
    
    @Tsulan said:
    
    ReneAensland said:
    

    @Tsulan said: ReneAensland said:

    30 minutes ago. 2 minute video proving Face Camping exists. It's Toxic. And Baby killers DC just like DS users.        faCe cAmpiNg wAs reMovEd    doNt geT caUghT    iTs thE suRvivOrs faUlt
    

    Unhooked = no face camping. lol OooOoOOoooookay. Whatever you say buddy.

    Want a dev stream where the devs explain what face camping was and how they removed it?
    
    
    
    lol No thanks, I don't want to be told what's Face Camping and what isn't by Rank 20 Devs.
    
    Thanks though.
    
    
    
    Oh really? What a surprise! You claim something, I disapprove, want to give you solid facts, and it's suddenly not interesting anymore. 
    
    Yeah it's hard to face the truth after telling bullshit. 
    
    His feelings and randomly capitalized letters were no match for you!
    
    I even searched the video and prepared everything to crush his dreams...
    

    sigh

    You're [BAD WORD] hilarious.

    Reading this entire comment section is a breath of fresh air, but I'm guessing people like you have to be in the opposition even though a crap ton of people in this comment section agreed with the OP.

    "I think you just got to be in the "out" group. Whoever's on top, whoever's in power, whoever's successful, you gotta be on the other side or you don't feel like the smartest guy in the room. All you are, my dear, is a contrarian."

    This defines people like yourself.

    You forgot the people that agreed with me.

    You can call a dog a "cat" as often as you want. But it will still be a dog. 

    Why on gods earth are you two even discussing the definition of a word? Like what kind of time waste is that? Who cares what exactly facecamping has meant back then, and what OP means with facecamping and if he is using the wrong term. I think it's pretty obvious that with facecamping OP means a killer that is camping a hooked survivor, standing right by him and not leaving the hook. Who cares if this isn't actually facecamping? Especially since the removal of facecamping didn't change a lot anyways. Doesn't really have anything to do what the OP was getting at.

    Are you joking?
    Back in the days you were actually able to secure a kill via camping. Nowadays you cant bodyblock away from the hook while survivors can bodyblock you from the hooking prompt. ALSO, nowdays they got BT, unhook invulnerability, swivel hooks AND the faster unhook animation

    You can still just grab the survivor when he tries to unhook right in front of you

    No you cant, thanks to bodyblockign and the new unhook animation that you can cancel instantly

    Oh my god, multiple survivors just swarming the killer... sounds like you could hit the unhooker twice and OMG have someone else to camp its like playing DBD but the survivors come to you.

    Wahoooooo!

    Thank you, every time i comment about something killers do unfairly on these forums, i get attacked and told i'm an idiot (even though i play more killer than survivor). Like i get survivors used to be OP and SWF still is but that doesn't mean killers aren't OP in some aspects too. It's nice to see someone actually back me up for once in saying face camping is a low skilled strategy that may work, but it's boring and you only win by boring the survivors to death... literally.

    Yea, like his whole argument is based on wanting one particular survivor dead, he doesn't care that if someone does come to save it makes it INCREDIBLY easy to get that person on the hook as a trade.

    Killers like that are honestly the worst, they just want the first person they hook dead as soon as possible and doesn't matter if they can hook someone else for more points.

    It's because it can be effective. Once one survivor is dead the killer will have more of an advantage. You can not fault people for using a tactic the devs have made viable. It's on the devs to make not camping more rewarding and camping and tunneling less rewarding.

    Well then how come in the past when i have suggested to nerf unjustified camping and buff leaving the hook, people have attacked me with the good ol' cAmPiNg WaS iNtEnTiOnAl jUsT dOnT gEt CaUgHt

    Cause some killers mains want their easier way to get kills kept in the game. As simple as that. Or maybe they fear that when nerfing camping killers will just suffer more from gen rush.
    To me it's clear, rewarding non camping killers more and rewarding camping and tunneling campers less is not just a balance improvement, but a fundamental design improvement for the game that improves the experience of both sides for the majority of the player base.

    Well i totally agree, so i wish people like @master and @Tsulan would stop claiming it's balanced

    Nobody claimed that facecamping was balanced.

  • @ad19970 said:

    @Master said:

    @ad19970 said:

    @Tsulan said:
    ReneAensland said:

    @Tsulan said:

    Raccoon said:

    Tsulan said:
    
    
    
    ReneAensland said:
    
    @Tsulan said:
    
    ReneAensland said:
    

    @Tsulan said: ReneAensland said:

    30 minutes ago. 2 minute video proving Face Camping exists. It's Toxic. And Baby killers DC just like DS users.        faCe cAmpiNg wAs reMovEd    doNt geT caUghT    iTs thE suRvivOrs faUlt
    

    Unhooked = no face camping. lol OooOoOOoooookay. Whatever you say buddy.

    Want a dev stream where the devs explain what face camping was and how they removed it?
    
    
    
    lol No thanks, I don't want to be told what's Face Camping and what isn't by Rank 20 Devs.
    
    Thanks though.
    
    
    
    Oh really? What a surprise! You claim something, I disapprove, want to give you solid facts, and it's suddenly not interesting anymore. 
    
    Yeah it's hard to face the truth after telling bullshit. 
    
    His feelings and randomly capitalized letters were no match for you!
    
    I even searched the video and prepared everything to crush his dreams...
    

    sigh

    You're [BAD WORD] hilarious.

    Reading this entire comment section is a breath of fresh air, but I'm guessing people like you have to be in the opposition even though a crap ton of people in this comment section agreed with the OP.

    "I think you just got to be in the "out" group. Whoever's on top, whoever's in power, whoever's successful, you gotta be on the other side or you don't feel like the smartest guy in the room. All you are, my dear, is a contrarian."

    This defines people like yourself.

    You forgot the people that agreed with me.

    You can call a dog a "cat" as often as you want. But it will still be a dog. 

    Why on gods earth are you two even discussing the definition of a word? Like what kind of time waste is that? Who cares what exactly facecamping has meant back then, and what OP means with facecamping and if he is using the wrong term. I think it's pretty obvious that with facecamping OP means a killer that is camping a hooked survivor, standing right by him and not leaving the hook. Who cares if this isn't actually facecamping? Especially since the removal of facecamping didn't change a lot anyways. Doesn't really have anything to do what the OP was getting at.

    Are you joking?
    Back in the days you were actually able to secure a kill via camping. Nowadays you cant bodyblock away from the hook while survivors can bodyblock you from the hooking prompt. ALSO, nowdays they got BT, unhook invulnerability, swivel hooks AND the faster unhook animation

    You can still just grab the survivor when he tries to unhook right in front of you

    No you cant, thanks to bodyblockign and the new unhook animation that you can cancel instantly

  • @Adonisadon234 said:
    I think this is highly requested by now, but i think there should be an option to use only the music as an indicator for the killer's aproach, or have a way to disable the heartbeat. An offering or a perk could work well. 

    There should be sound settings in general, just like graphic settings.
    Ridiculous that we have to request such stuff though

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