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Master

Master

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  • @Arroz said:

    @Master said:
    Arroz said:

    @Master said:

    @Arroz said:

    @drunky26 said:

    Don't use it. Please don't.

    No one say to killer no use noed,rancon or dying light..? everyone can use what they want

    Sure, its just advice.
    

    He can do whatever he wants to do, but then he shouldnt complain when the killer does "whatever" to him aswell.

    Yeah is he's problem, most killer will use 1 ebony mori, insta chainsaw and tunnel him against a tier 1 decisive strike, but is he's problem :)

    ?

    You serious didn't understand? read it again

    So its ok to use DS, the most broken perk ingame, but its not ok for the killer to use stuff?
    I dont understand

  • @Eveline said:
    Don't get me wrong I don't even want the hatch I just want to move to the next game. It's so boring.

    Its the only counter to the hatch.
    Blame the survivor community that prevented the hatch closing mechanic, now we are stuck with the crappy original design.....

  • @Entità said:
    Master said:

    @Entità said:

    NuclearBurrito2 said:

    @Entità said:
    
    Master said:
    

    Entità said: This reform is very urgent. Playing as a solo, with other solos, it means to waste your own time: people running into random places, gens almost done forgotten by other survivors, deaths on the first hook or three people running to the hook, a mess from the beginning to the very end. Simply awful: you lose any form of fun and get angry. Playing as a killer against a full team is no less unnerving: infinite loops and tbagging, an army of flashlights which appear from nowhere when you down somebody, hexes unplayable, instaheals and Adrenaline and DS everywhere... a nightmare, without Freddy. Please, @not_Queen @Patricia, restore the balance among Solos, Killers and SWF: all players deserve to have a fair game. :( The biggest problem of playing solo is that you get matched with compete plebs, but that's the fault of the ranking system. Playing with a competent team of solos can be really fun,but sadly it practically doesn't happen anymore (I miss the old days) Do you support the proposal written in the OP, then? :)

    @NuclearBurrito2 What?



    Well SWF can be as coordinated as they are because of voice chat. So give solo's voice chat and suddenly everyone has the exact same tools





    Voice chat among English, Spanish, German, Chinese, Russian, Italian people? No, and you cannot force young players to speak with unknown, random mates: survivors need some in game help. :)

    The game is 18+

    The insulting is done in english aswell, so I dont see a reason at all why this shouldtn happen.

    What insults are you talking about? Bad words are quite different from having a long conversation with unknown people about game coordination. I know many 12/13/14yo players: you are confusing rules and reality. The PEGI classification is not a law prohibition: a lot of under age people use that game, which is far less scary than other horror games. Moreover, to know a good spoken English it's not a game requirement: that's a game, not a school lesson to learn foreign languages.

    Could you kindly read and comment the OP? Do you agree? Don't you agree? How would you amend it?

    The death threats I receive are usually in english. Maybe three times a year I get this russian that spams some stuff, but thats really an exception.

    Also you are not forced to use voice comms, its just an possibilities for those that wanna use them but dont play SWF

  • @Eveline said:
    We all know this happens from time to time. Why not always? And it's not about losing or winning it's about not making someone miserable by being toxic and making games unfun using op stuff and cheap tactics.

    I tried the first 400-500 hours. Then I gave up, taste your own medicine

  • @Entità said:
    NuclearBurrito2 said:

    @Entità said:

    Master said:

    Entità said:
    
    This reform is very urgent.
    
    Playing as a solo, with other solos, it means to waste your own time: people running into random places, gens almost done forgotten by other survivors, deaths on the first hook or three people running to the hook, a mess from the beginning to the very end. Simply awful: you lose any form of fun and get angry.
    
    Playing as a killer against a full team is no less unnerving: infinite loops and tbagging, an army of flashlights which appear from nowhere when you down somebody, hexes unplayable, instaheals and Adrenaline and DS everywhere... a nightmare, without Freddy.
    
    Please, @not_Queen @Patricia, restore the balance among Solos, Killers and SWF: all players deserve to have a fair game. :(
    
    The biggest problem of playing solo is that you get matched with compete plebs, but that's the fault of the ranking system.
    
    Playing with a competent team of solos can be really fun,but sadly it practically doesn't happen anymore (I miss the old days)
    
    Do you support the proposal written in the OP, then? :)
    

    @NuclearBurrito2 What?

    Well SWF can be as coordinated as they are because of voice chat. So give solo's voice chat and suddenly everyone has the exact same tools

    Voice chat among English, Spanish, German, Chinese, Russian, Italian people? No, and you cannot force young players to speak with unknown, random mates: survivors need some in game help. :)

    The game is 18+
    The insulting is done in english aswell, so I dont see a reason at all why this shouldtn happen.

  • @NuclearBurrito2 said:

    @Entità said:
    Master said:


    Entità said:

    This reform is very urgent.

    Playing as a solo, with other solos, it means to waste your own time: people running into random places, gens almost done forgotten by other survivors, deaths on the first hook or three people running to the hook, a mess from the beginning to the very end. Simply awful: you lose any form of fun and get angry.

    Playing as a killer against a full team is no less unnerving: infinite loops and tbagging, an army of flashlights which appear from nowhere when you down somebody, hexes unplayable, instaheals and Adrenaline and DS everywhere... a nightmare, without Freddy.

    Please, @not_Queen @Patricia, restore the balance among Solos, Killers and SWF: all players deserve to have a fair game. :(

    The biggest problem of playing solo is that you get matched with compete plebs, but that's the fault of the ranking system.

    Playing with a competent team of solos can be really fun,but sadly it practically doesn't happen anymore (I miss the old days)

    Do you support the proposal written in the OP, then? :)

    @NuclearBurrito2 What?

    Well SWF can be as coordinated as they are because of voice chat. So give solo's voice chat and suddenly everyone has the exact same tools

    Survivors will always find arguments against that because they dont want the game to be balanced around voice comms

  • @fcc2014 said:

    @Master said:

    Dcing needs to be punished even if its your first dc of the day, but the penalty should increase the more you DC. And yes, DCing needs to drop your rank or it can be abused to keep your rank in a losing game

    They need to stop the reward system. People that dc are rewarded by deranking which in most cases is what they want anyway. They want to play lesser competition. That in itself is disgusting. Wanting to drop rank to bully new/newer player so that you can have "fun" is scummy. It won't ever really be punished because the very representative players of this game (Fog Streamers) do it. I doubt very seriously if they ever would be banned. I've even seen one of them even mod for Mcote when he streams. BHVR doesn't want to punish they embrace it apparently.

    Thats an issue with the ranking system that will hopefully be fixed soon.
    But it cant happen that DCing makes you stop losing your rank, otherwise this can be simply abused when rank is fixed

  • @se05239 said:

    @Master said:
    The fact that we even have to do threads about why DCing needs to be punished.....

    To be fair, Behavior brought this upon themselves by not taking any action.

    Yes and thats ridiculous, only my opinion though^^

  • @se05239 said:

    @thesuicidefox said:
    IMO time outs don't actually work. They just push players away and it doesn't make them stop quitting.

    How about a consecutive match bonus of some kind? Extra BP, extra shards, free offerings? I feel like that sort of thing works better.

    While I'd not mind having a serial DC'er give up after hitting that sick time-out queue after repeated DCs, I've always believed that promoting good behavior is better than punishing bad ones.

    Free stuff is obviously a no-go but having a small (but stacking up to a cap) experience bonus if you don't disconnect from games could be a thing. More XP does mean more shards in the long run.

    Do you really think someone who regularly throws away all their BP earned in a game cares bout a small bp bonus they lose? I doubt that tbh

  • @Mister_xD said:
    note to self:
    if you see a survivor there and there is no hook, watch them bleed to death while continuously nodding at them.
    also congratulate them in the end chat for being so extremely smart

    thanks ^^

    InB4 someone running no mither camps there

    That's no problem if you are standing next to him, nodding at him. 
  • The fact that we even have to do threads about why DCing needs to be punished.....


  • se05239 said:

    @TragicSolitude said:
    I don't like the envelope offerings that give BP to all survivors but not the killer. The killer deserves love, too. Seriously, though, it's not right and I see no reason for those offerings to specifically exclude the killer. It feels mean spirited.

    I think its intentional that it only affects survivors as it promotes that "us vs them" feeling.
    It'd reduce the animosity that's infecting Dead by Daylight.

    Let's drive away even more killers.
    Sounds like a good idea considering the current survivor queues 
  • Just hold m1 at gens. I know, it'ß not really exciting but with the currentcurrent gen mechanic it doesn't take too long 
  • IMO time outs don't actually work. They just push players away and it doesn't make them stop quitting.

    How about a consecutive match bonus of some kind? Extra BP, extra shards, free offerings? I feel like that sort of thing works better.

    That's bs, sorry to say that.
    Do you think the fact that you will get time outs if you dc in games like Dota lol or csgo has driven away players? Nope it's exactly the opposite, if there were no time outs for DCing,  then there would be significantly less players 
  • So the Devs have talked about creating a Line of Sight mechanic for totems, where the game will choose a spot for totems and not put them in places where Survivors cannot see them, nowhere in their LOS which i'm assuming will be 360 degrees. Well it won't work, it's not enough, I just had a game with a dirty camping Wraith and the totem spawned behind a wall behind me. I spawned AT RUIN and even if the LOS mechanic was implemented I STILL WOULD'VE SPAWNED AT RUIN.

    Now my game will be different than everyon else's, despite spawning at Ruin it took us a long time to find it, it was only until it was too late that we realized that Ruin spawned behind us at start and we didn't look there lol.I don't know if they managed to find it and destroy it as I killed myself because that Wraith was a dirty trashy ######### who just camps and doesn't even try to play the damn game. I was very sad about it because it was the first Wraith i've seen wear the new cosmetic and it looks amazing, I love that cape.

    The whole concept is flawed since totems actually shine through walls. But who am I to judge... juSt don't use any hex perks lul 
  • AdánAR said:

    @Master said:
    NoShinyPony said:

    @Master said:

    Imagine if all survivors played opimally.... the game would be dead so fast :lol:

    Yesterday, I played a match as surv (with random teammates). I did not touch a single gen, I didn't do any unhooks, I didn't heal anyone. Hey, I opened one exit gate. I pipped. :)

    I once role played as Dwight. I did absolutely nothing, only went from one locker to another one, getting rid of crows.
    And yet I blackpipped... thE emblem system is such a joke 

    That happened to me a few minutes ago: I didn't did any gen, not unhooking anyone, just running around a Spirit for like 5 minutes using Iron Will, she got pretty confused and pissed because she couldn't catched me. Then she tunneled me, I got saved and I hid in a locker while the other ones where killed. I found hatch and I pipped... Ranking system dude LUL

    I know it sucks. After my Dwight game I understood why there are so many potato players at rank 1 nowadays.....
    I just wish bhvr had some balls and didn't immediately cater, making emblems literally a playing reward
  • Entità said:
    This reform is very urgent.

    Playing as a solo, with other solos, it means to waste your own time: people running into random places, gens almost done forgotten by other survivors, deaths on the first hook or three people running to the hook, a mess from the beginning to the very end. Simply awful: you lose any form of fun and get angry.

    Playing as a killer against a full team is no less unnerving: infinite loops and tbagging, an army of flashlights which appear from nowhere when you down somebody, hexes unplayable, instaheals and Adrenaline and DS everywhere... a nightmare, without Freddy.

    Please, @not_Queen @Patricia, restore the balance among Solos, Killers and SWF: all players deserve to have a fair game. :(
    The biggest problem of playing solo is that you get matched with compete plebs, but that's the fault of the ranking system.

    Playing with a competent team of solos can be really fun,but sadly it practically doesn't happen anymore (I miss the old days)
  • Poweas said:

    @Master said:
    The_Crusader said:

    So recently I've noticed a HUGE increase in the amount of toxic killers. They taunt the survivor letting them crawl towards the hatch then oick them up at the last second.

    Or they walk towards the hatch with them then they switch to a hook at the last second.

    It's amazing how petty some people can be. How they need to gloat when they get the win. This is on the same level as survivors tbagging at the gate.

    Both sides really are just as bad. I dont think killers have the right to play victim anymore.

    Anyone else noticed a huge increase in killer toxicity? Just nodding at people on the hook or hitting them etc?

    My first 400-500 hours I was a nice game but then there was a week where I faced the same toxic swf twice that managed  to break me. Now I will camp tunnel and slugg as much as I want

    We might have more in common then we thought. I was broken by a SWF that genrushed me as Nurse somewhere in my 670th hour. It wasn't even so long ago I even made a post about it because I felt bad but I got over it.

    https://forum.deadbydaylight.com/en/discussion/40456/i-feel-disgustingly-toxic-is-this-toxic/p1

    Now I don't feel bad, I play as I want. I will tunnel if they run into me, I will look around the hook if I see nobody with BBQ and hear footsteps when I'm walking around to the hook. I just do as I please as killer.

    I still farm if it's a 2 man though. That never changes.

    I once got shittalked that I only let them do two gens and gave hatch to one, so I don't even do that anymore^^

    If the survivor even BMed me, then they will bleed out on the floor.

    The only chance I will intentionally give someone a free escape if someone tried to actually lose me during chase instead of mindlessly looping, didn't bm and had horrible mates or dcs
  • @Orion said:

    @FireHazard said:

    @Orion said:

    @FireHazard said:

    @Orion said:
    It was removed because it was being heavily abused. Several people were running bots that spammed other users' comments with "LOL" reactions, increasing the amount they had by hundreds (in one case thousands) overnight. It was decided it was best to remove it.

    Anything you said can apply to anything on the forums. It just sounds to me that because it was a LOL button that people cried over it.

    Really? So people are running bots to spam other reactions to try to make it seem like a large number of people disagree with certain users?
    We're not talking about the possibility of abuse; we're talking about the actual abuse of this feature.

    The same can apply to a vote up or awesome in a counter post/counter comment. Its clear that because it was a LOL button and that it was heavily implying to whoever it was used on was "a joke." And as such that hurt someones feelings. So it was removed mainly due to that fact.

    I'll ask you again: are people actively using bots to spam other reactions to try to make it seem like a large number of people disagree with certain users? Because if not, then no, the same doesn't apply.

    No, as of now no. That doesn't mean it can't happen though either now can it?

    Maybe someone will do that and we will lose the awesome and up vote button aswell.

    Mhm I wonder how you program such bots.... Maybe with a python script? Mhm....
  • @Master said:
    Imagine if all survivors played opimally.... the game would be dead so fast :lol:

    Yesterday, I played a match as surv (with random teammates). I did not touch a single gen, I didn't do any unhooks, I didn't heal anyone. Hey, I opened one exit gate. I pipped. :)

    I once role played as Dwight. I did absolutely nothing, only went from one locker to another one, getting rid of crows.
    And yet I blackpipped... thE emblem system is such a joke 
  • Eveline said:
    Lavernne said:

    You can use a map. Best way for this item. ;) And I think NOED is fine.

    You can't use anything because killers dodge lobbies. 
    You can't die to noed if the killer dodges your lobby 
  • You need actual video proof, report them ingame and additionally file a ticket with the info and footage.

    But only so that if you are sure about the lags witch. If people report every little lags pike that are natural in multiplayer games, then the actual laggswitchers might get away 
  • The only thing I took from that was, don't play Legion.

    Seriously, DCs happen all the time for the dumbest reasons. I had 2 players run into my traps within the first 45 seconds of the match. Both DC'ed. I was as shocked as they were. I let the other two get a couple gens, chased them a bit. Downed them, let them heal up. Eventually hooked them. At least we all got some bp out of it. Can't control the numb-nuts who quit because they had a bad start.

    So why does every other game manage to control the dumb nuts then?
  • long story short
    625 BP in Brutality is an unfair amount of Bp a killer can get for each survivor DC'ing .. why ?
    because literally every game 1 or more persons DC ! specially if you're playing Legion !
    Solution ?
    give more reward to the killer ! maybe 1 k BP in each of the four categories .
    or tell those twitch streamers to stop promoting DC'ing against legions ! ( jendenise - ohtofu- - zubat ..etc )
    or one last solution
    give 10 k BP to the killer if a survivor DC's, thats 40k if 4 ppl DC'd
    this way a salty survivor will not DC because he would not want the killer getting 10k off of him

    1k each category for each dc?
     16k would compensate for the addons and offerings you lose as killer, that's true.

    Oh and you don't tell people not to dc, you need to punish them. Especially streamers who need to   content won't dc if there is a time penalty for it (even a small one)
  • Of course, we need more people to play killer.

    It's in the survivors' own best interest that killers get buffed/survivors get nerfed, so that this game becomes more fair and as a result, more people want to play killer.

    But that's not they actually want. If it wasn't for making someone else feel bad, then a killer ai probably would be the best solution 
  • AdánAR said:

    @The_Crusader said:
    So recently I've noticed a HUGE increase in the amount of toxic killers. They taunt the survivor letting them crawl towards the hatch then oick them up at the last second.

    Or they walk towards the hatch with them then they switch to a hook at the last second.

    It's amazing how petty some people can be. How they need to gloat when they get the win. This is on the same level as survivors tbagging at the gate.

    Both sides really are just as bad. I dont think killers have the right to play victim anymore.

    Anyone else noticed a huge increase in killer toxicity? Just nodding at people on the hook or hitting them etc?

    Yes, and also I don't know if It's just me but I have a lot of killers DC'ing when they got gen rushed, dodging lobbies with SWF's, tunneling people and me for no reason no matter if they see other survivors or bitching in post game chat or accusing me for going "SWF" when I play solo. I think it's a thing of rank reset days.

    And yet again, survivors started the whole thing, Why  should a killer not do the same?

    DCing when genrushed? Same as DCing when being tunneled  

    Lobby dodging swf? Same as dodging to play with their friends 

    Tunneling for no reason? Same as genrush in for no reason 


  • Actually, the event had a lot of killers playing survivor, so it left a higher percentage of those toxic killers out there. I noticed a huge uptick in toxicity from killers during the event. It is starting to taper back off. As killer, I am noticing the survivor toxicity returning to its normal elevated levels as well.

    Sad, that is the closest to balance we will ever get.

    That's true, during the event there were a lot of them horrible killers that had no idea what they were doing and ended up camping usually. I'll take it, free vessel escape
  • So recently I've noticed a HUGE increase in the amount of toxic killers. They taunt the survivor letting them crawl towards the hatch then oick them up at the last second.

    Or they walk towards the hatch with them then they switch to a hook at the last second.

    It's amazing how petty some people can be. How they need to gloat when they get the win. This is on the same level as survivors tbagging at the gate.

    Both sides really are just as bad. I dont think killers have the right to play victim anymore.

    Anyone else noticed a huge increase in killer toxicity? Just nodding at people on the hook or hitting them etc?
    My first 400-500 hours I was a nice game but then there was a week where I faced the same toxic swf twice that managed  to break me. Now I will camp tunnel and slugg as much as I want
  • I feel bad for the switch guys that will make an uneducated decision. Playing on console already kinda sucks (for killers especially), but on switch...  .
  • Imagine if all survivors played opimally.... the game would be dead so fast :lol:
  • Well praise the philosophy of generating unviable killers 
    Right now I (killermain) decide to take a break until there is a fun viable killer dlc.
  • Arroz said:

    @Master said:

    @Arroz said:

    @drunky26 said:
    Don't use it. Please don't.

    No one say to killer no use noed,rancon or dying light..? everyone can use what they want

    Sure, its just advice.
    He can do whatever he wants to do, but then he shouldnt complain when the killer does "whatever" to him aswell.

    Yeah is he's problem, most killer will use 1 ebony mori, insta chainsaw and tunnel him against a tier 1 decisive strike, but is he's problem :)

    ?
  • @Master said:
    Jake_Parks_prince said:

    @Master said:

    @Jake_Parks_prince said:

    @Master said:

    @Jake_Parks_prince said:

    So I've been playing exclusively Nurse and shes kinda easy I've had little to no problems and climb ranks with her lol are you guys sure shes the hardest killer?

    Rank up with her and face a decent team, then we may talk again.

    I can play freddy without perks and rank up easily in low ranks, no big deal

    I'm rank 7 and I've team wiped as freddy no perks at rank 2 he really isn't that weak sksksksks

    Against potato survivor he works yeah

    Oml y'all act like Tyde Tyme I swear

    Feel free to prove me wrong, but I bet you can't do :wink: 

    Just play Freddy lmao

    Thanks for proving me right 
  • I would love that, adds some horror to the game

  • @Orion said:

    @Master said:

    @Orion said:

    @Master said:

    @Orion said:
    It was removed because it was being heavily abused. Several people were running bots that spammed other users' comments with "LOL" reactions, increasing the amount they had by hundreds (in one case thousands) overnight. It was decided it was best to remove it.

    What about the upvote or awesome button.
    People couldnt use bots to boost it by hundreds?

    Is it really that surprising that the toxic elements in the community would rather try to bring others down than lift themselves up?

    So what about the flag button then?
    That cant be abused?

    I could do this all day, you could even run a script that generates automatic responses..... with that logic you would have to remove the whole forum because it can be abused

    Read what I said. I didn't say it could be abused, I said it was being abused. The mods eventually decided having the "LOL" button around was doing more harm than good, so it was removed.

    Allow me one question.
    Why is stuff like that not ok in the forums, but in the game itself such stuff is totally ok. (take tbagging and flashlight clicking as example, no gameplay impact)

  • @Orion said:

    @Master said:

    @Orion said:
    It was removed because it was being heavily abused. Several people were running bots that spammed other users' comments with "LOL" reactions, increasing the amount they had by hundreds (in one case thousands) overnight. It was decided it was best to remove it.

    What about the upvote or awesome button.
    People couldnt use bots to boost it by hundreds?

    Is it really that surprising that the toxic elements in the community would rather try to bring others down than lift themselves up?

    So what about the flag button then?
    That cant be abused?

    I could do this all day, you could even run a script that generates automatic responses..... with that logic you would have to remove the whole forum because it can be abused

  • @Orion said:
    It was removed because it was being heavily abused. Several people were running bots that spammed other users' comments with "LOL" reactions, increasing the amount they had by hundreds (in one case thousands) overnight. It was decided it was best to remove it.

    What about the upvote or awesome button.
    People couldnt use bots to boost it by hundreds?

  • @Maelstrom10 said:
    Make people have a greater penalty.
    After 5-10 games disconnected you lose the ability to play for half an hr, with a bp/ experience penalty, if this happens within a day of each other.
    After the wait periods up, you gain the chance to play again. If you then d/c 3 more times . You then get a days ban. If this happens 3 more time after the day ban within a week of it happening, you get a week's ban. Any more D/C's after this point will count for a permanent ban. That being said while there is a grace period that will automatically wipe the slate clean after enough time has passed. You should be able to reset all penaltys with enough games played. Ie if you play as many games as you d/c'ed, you should be able to get back into good graces. However if you d/c again it will still act as if it was the number of d/C's from within the grace period.
    Ie someone plays 5-10 games. DC's all of them, then plays another 5-10 after the half HR ban to get back into good graces, and then d/C's 3 times, you would then get the hr/day ban. This would be to stop concurrent d/C's within the same day 
    And to people with a shoddy connection who disconnect on accident this shouldn't be a problem, you have a certain amount of matches that won't affect you if you dc (besides earning nothing and losing pips) and will be able to safely log off before gaining any true penalty, in order to either move to a better connection or wait until yours is better. 
    Players should also gain a text warning before they hit the upper limit of mistakes allowed.
    Players rank should not be affected by penalized d/c's. Just temp ban them.

    So 9 DCs per day are acceptable?

    Thats outrageous

    Dcing needs to be punished even if its your first dc of the day, but the penalty should increase the more you DC. And yes, DCing needs to drop your rank or it can be abused to keep your rank in a losing game

  • @FireHazard said:

    @EntityDispleased said:
    It transformed into a down vote button and people used it to laugh at people they would disagree with a lot of the time, not to laugh at something genuinely funny. All these complaint posts you see everyday on here would easily get 10+ LOLs if the button were still here. I do miss it though because there are some genuinely funny things on here :^(.

    So it was removed because someones feelings got hurt?... What...

    I know, toxicity and life threats are daily buisness in DBD, but dear god ..... a lol button in the forums....

  • The lol button will never die

  • @PubStar87 said:
    85% of matches you die

    Why bother bringing in items?

    85%?

    Ok, if I died that often, I wouldnt bring items either I guess

  • @powerbats said:
    Sigh this sin't going to work because as has been pointed out no one will use it in place of Discord etc because they don't want to listen to a screaming 12 year old. Then you've got the friends just playing around and talking about gf's, work etc who won't use it.

    The well if you balance around it then buff killers works right up to the point you forge that the solo's aree on the only one possibly using it and they get screwed.

    The point is that yuo need to have the ability to use ingame voice comms (even if you dont) such that the game can be balanced around them.

    The current situation is not acceptable

  • So that SWF can abuse the system and dodge moris?

  • @The_Crusader said:
    ClogWench said:


    The_Crusader said:


    ClogWench said:

    What do you want the killer to do in that situation?

    What do you want survivors to do? Because god knows some killers get salty when they decide it's not for them and disconnect.

    Doesn't answer my question at all. What do you want the killer to do in the event a match ends up being 3 on 1?

    Don't slug?

    And you didn't answer my question.

    Ahh now were back at this topic again.
    Ive been saying this before the sabotage buff, before the new hook distribution system and DS....

  • @The_Crusader said:
    Either through disconnects, crashes/bugs, or people bringing no mither and intentionally getting themselves killed.

    When is this going to change? It's boring.

    Even better when 1 person doesnt load in, 1 disconnects the first time they go down, and the killer still slugs and gets sweaty for the full kill. These are the type of people that defend Noed and conplain about the hatch online I'm guessing.

    Well disconnecting needs to be punished, ive been saying this for ages

  • Known problem for ages

  • @TheColdBeauty said:
    Hello guys.

    I'm playing for a half year now and I play every day. Love this game but I hate that it's not reportable when a Killer is camping. I played so many matches and 95% of the killers have no skill and just camp. I know u can outplay campers really easy but 99% of the time I play with friends so u want to save your friends. And it's frustrating that so many players do it and they really kill the game for me and my friends.

    I hope it will be reportable to report campers :)

    Regards TheColdBeauty

    I recommend watchign dev diary #3

  • Sounds reasonable.

    What would be killer buffs to compensate?

  • Because survivors like to gamble in favour of genrush and then blame the perk :wink:

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