Master
Master
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I have seen better photoshops, nice effort though 😉
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I figured I would list and explain some common methods for survivor communication that is useful for when you're playing solo.
Oh really? I thought it means
- DOUBLE CROUCHING WHILE INJURED: Tunnel me
- DOUBLE CROUCHING AFTER HEAL: Tunnel me
- RAISING ARMS WHILE HOOKED: Stay, I dont wanna be lonely
- STAYING STILL WHILE HOOKED: Sad survivors wants some company
- SPINNING IN CIRCLE WHILE DOWNED: Survivor trying to lose blood faster by rotating fast, I assume he wants to bleed out instead of being hooked
- POINTING AT GENERATOR: Survivor wanna farm
- POINTING AWAY FROM GENERATOR: Pointing towards next loop where he wanna be tunneled
- WAVING TO FOLLOW AND THEN POINTING AT HOOK: Survivor has received the invitaton to the basement party
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I will always heal you when I can.
If you dont wanna be healed, interupt it
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march
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@MegaWaffle said:
https://forum.deadbydaylight.com/en/discussion/comment/367051#Comment_367051
Or getting the "you tunnelling (insert profanity)" even though everyone was 2 hooked before any single survivor actually died.
Or when you get insulted for camping after moring the last survivor with 5 devour stacks 😉
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Am I the only one who’s getting the “killer blind” +250 points when trying to pallet save someone and it doesn’t make the killer drop them??
No, you messed up the timing
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@Bongbingbing said:
https://forum.deadbydaylight.com/en/discussion/comment/366792#Comment_366792
It's intentional, They don't want Killers to Lobby dodge SWF anymore but ignore the reasons they do in the first place. I guess you just have to assume every game is a 4 Man now.... how fun.
It will definitely be fun if the DC rate for killers climbs as high as the survivor DC rate currently....
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You hook someone, check for the BBQ aura, walk 5 steps away and hear the unhook behind you..... you can just facepalm and smack down the farmed guy =)
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Too much blaming in legion+thana I guess.
But whatever, lets tunnel instead =)
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I admit if it's a P3 nurse then yes. I feel like anyone who Prestige Nurse is super good. Even on my nurse (Have not Prestige at all), people would still DC.
I love playing vs nurse, its the only situation where you actually are forced to hide. Feels almost like a horror game in that situation....
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Now hold on hold on, before I start I wanna clarify that I play both killer and survivor, but lately playing survivor has been torture.
Your goal is to LOSE the killer, not to loop and annoy him.
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@Tzeentchling9 said:
I hope this is more of a side effect of the new system and not an intentional change. Hard to tell with these devs sometimes.
Its an intentional change
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Thats why we asked for secondary objectives, being required to search for stuff in order to repair gens, fuel, parts whatever....
But it doesnt look like BHVR is doing anything in this regard =(
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Right corner conventiently blocked out by his cam, the video got conveniently cut not to show the rank in the score screen too.... mhm
Did he try as killer too?
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Only ingame voice comms will fix this problem
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Rank 5 vs rank 4, thats a fair matchup.
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@KillermainBTWm8 said:
Survivors have fun when they win chases aka survive and don't get hooked, Killers have fun when they win chases aka kill the survivors, therefore only one side can have fun ofc then there are ppl that could have fun while dying ect. but mainly that's what I see atleast.
Nowadays survivors dont even try to win chases, they just waste as much time as possible.
Thats the sad part about DBD, I liked the early iterations / meta a lot more
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@Orion said:
Because not healing will still be better. The issue now is that there's no drawback to being injured if you're good enough at exploiting, I mean looping.
Well said =)
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@[Deleted User] said:
they can make something like when a survivor DCs. other survivors get +10% or +20% repair speed. that would balance it more. especially in 3v1 matches. it's almost impossible for survivors to win them if the killer was strong. that 10 or 20% would really balance this problem
So that a SWF mate can DC before he dies and his mates even benefit from that? Sounds like a great idea, lets reward DCing
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@Slayer said:
Dont play with ping above 100ms
You can also aim towards <60 ms, the game is really smooth then. Shouldnt take too many lobbies to dodge
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@powerbats said:
https://forum.deadbydaylight.com/en/discussion/comment/365834#Comment_365834
Yes because certain whiny killer mains on here and Steam forums haven't being complaining about BT (got nerfed). Adrenaline late game perk can be removed by killing the survivor.
Insert whiny entitled rant about x perk they lose to here, each time something gets nerfed they simply move onto the next thing to complain about. That's not to say DS didn't need a nerf it did but to say move onto another perk misses the point.
BT got buffed, what are you talking about?
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Wait what? lul
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@Tzeentchling9 said:
So when Survivor mains try to meme that Killers, "just want Survivors to run in straight lines," they don't realize that the math is still on their side in that scenario. LOL
Yeah its sad, but when you try to explain it to them, they dont understand and will just throw something like "babykiller only wants ez 4ks" at you
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NERF not a revert, it was actually nerfed
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You wonder about animations that are completely meaningless
I wonder how a red rank survivor was versed against a green rank killer
At least he smelled the SWF at the campfire and prepared himself =)
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Me no comprende
Uno tapas please?
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Coming week of the week afte,r I think thats safe to assume
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The term boosted originally comes from real competitive games where you can purchase eloboosting services (or your friends do it)
In DBD you dont need other person to boost you up to ranks where you dont belong, just select a few broken perks/items and voila
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@RepliCant said:
https://forum.deadbydaylight.com/en/discussion/comment/365889#Comment_365889
How is it nerfed?
The values with 1 and 2 injured survivors are gonna be lower than in the current live version. Since most of the time there are definitely less than 3 survivors injured, this results in a nerf
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@Raptorrotas or insta heals lul
I wonder whether BHVR has data on the average number of injured survivors, but I bet it is below 3 which means that thana has been nerfed
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@The_Crusader said:
https://forum.deadbydaylight.com/en/discussion/comment/359589#Comment_359589
Hitting people on the hook doesn't make then die any faster ya know.
If he wanted to camp fine but the hitting repeatedly combined with the verbal abuse post-game, it just highlights the entitled boosted killer mentality.
God forbid a survivor has the nerve to try and live. Perhaps we should have a stopwatch and when 40 seconds have gone by we just stop moving and let the killer catch us?
You say:
Hitting people on the hook doesn't make then die any faster ya know.
If he wanted to camp fine but the hitting repeatedly combined with the verbal abuse post-game, it just highlights the entitled boosted killer mentality.
God forbid a survivor has the nerve to try and live. Perhaps we should have a stopwatch and when 40 seconds have gone by we just stop moving and let the killer catch us?
I say:
Tbagging killers while looping doesnt make them run slower ya know.
If he just wanted to loop fine, but the tbagging repeatedly combined with the verbal abuse post-game, its just highlights of the entittled boosted survivor mentality.
God forbid a killer has the nerve to try and kill. Perhaps we should just stand afk and let them escape, oh wait then they cry aswell.
PS: Works good if you substitude tbagging with clicking aswell 😉
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Most of them Spanish. .. aha well I can't say anything about that then
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Break los, juke ans i dont mean the survivor term of juking, I mean the actual juking
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Just get used to ds not being a crutch anymor, maybe take sth else like BT or adrenaline
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@Wolf74 I know, I was just being sarcastic because survivors always said "jut take unnerving enduring ez counter lul"
Most survivors don't know how enduring actually works in the real game because they don't play killers
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I still can't believe that they actually decided to nerf it
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@Ihatelife said:
https://forum.deadbydaylight.com/en/discussion/comment/364929#Comment_364929
Than you can say the previous DS has the counter for almost 2 years though
Well if the previous ds was countered by enduring too, then nothing has changed in this regard. Fine
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@Watery he wants the name blocked in the lobby which doesn't cause issue with reporting. But if you earned such a teputation that the killet doesn't want to play with you, then he will dc ingame instead of lobby dodging. The question is whether you want that....
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@The_Crusader said:
I'm guessing the disconnect against Legion would go even higher if they did.
I'm guessing the DCing against tunneling will go even higher if they do
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@Poweas said:
Wait they wont buff Thanatophobia? ######### that was my only hope against gens.
They will even nerf it when only 1 or 2 survivors are injured
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@tehshadowman33 said:
https://forum.deadbydaylight.com/en/discussion/comment/364936#Comment_364936
*COUGH* Adrenaline... Freddy *COUGH* *COUGH*.
*COUGH* SWF... Trapper*COUGH* *COUGH*.
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Yes DS has a counter now, live with it
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I just saw in another thread that is will actually be nerfed unless you have 3 or 4 injured survivors.... LUL
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Well then, seems like thana is deemed to stay useles, even worse than it is currently unles you manage to injure 3 survivors simultaneously LOL
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Really? Im dissapointed, just toss it back into the trashcan then ....
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@KillermainBTWm8 said:
https://forum.deadbydaylight.com/en/discussion/comment/364347#Comment_364347
So you're saying you wouldn't care if survivors brought a 4 man swf with the sole purpose to gen rush and run you around for the entire match, getting looped for 5 gens. Then you complain about that because it isn't fun for you but they don't care if you're having fun or not
If you stop playing SWF, then I will stop camping and tunneling.
Is that a deal?
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Take the backpack nea with a lightsabre in your hand.
Pretty much guaranteed that you will get a special treatment in my lobbies, if that is what you want =)
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Yes, right now if you wanna learn another killer you basically are forced to derank before
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After the optimization patch, which is going to be released, what obstacles prevent the PTBs of future chapters and mid-chapters from being released on consoles?
The obstacles are sony and microsoft, they make it a lot harder to enable beta features compared to steam
