Master
Master
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I wont even read, you can stop creating new accs, it gets boring after a while
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@HarshTruths said:
So as a survivormain I don't think the game is as balanced as it has been, don't think camping has been punished as hard as it has been, don't think the DS nerf was necessary at all and feel like the devs just cater to the loudest crybabies (aka killermains), still think Hex:Ruin is overpowered and it's 99% pick-rate proves it, I think Legion, Spirit and the Plague are all (gonna be) terrible for the game and the mere release of them and their perks are buffs to killers that nobody wants to admit are buffs and they should be working on other ######### than constantly releasing new killers that arguably make the game worse.
And furthermore the constant "the game is more balanced now, the game is as balanced as it was" you haer that ######### every nerf, exhaustion nerf "game is balanced now" heal-nerf? "the game is more balanced now" DS nerf? "game more balanced now" I'm just curious is the word "killersided" even in your vocabulary? Because the game is kinda starting to suck if you ask me.
Maybe its time learning the game from the killer side and yyou might understand ;D
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@e8Lattice said:
https://forum.deadbydaylight.com/en/discussion/comment/345140#Comment_345140
Fix the rank system? surely not, the "Rank System" is perfectly fine is it not.
That is an issue of the matchmaking system
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Toxicity is worse than ever, DCing in more than 50% of games, im taking a break right now =)
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@Unnamed_Freak said:
https://forum.deadbydaylight.com/en/discussion/comment/363814#Comment_363814
What about Doc though?
You can break chase vs doc aswell even though its quite difficult if he uses the red light addon
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@KillermainBTWm8 said:
you can't compare tunneling and camping to doing gens, doing gens helps you complete the objective meanwhile camping/tunneling can be punished by survivors you just screw over 1 or 2 unlucky survivors
Doing gens helps survivors complete their objective.
Tunneling helps killers complete their objective (camping too if survivors are stupid)
I dont see a difference
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Assymetrical means 1vs4, i.e. a single survivor should indeed be weak compared to the killer (which is not the case atm due to looping), only as a team of 4 they should be able to stand ground
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I guess this is a rant because i'm kind of sick of going down because someone binded their keys to two letters on their keyboard.
Whats so special about q and e? They are just a different kind of input, the ability to control the chainsaw stays the same.
I prefer turnign with the mouse btw
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He is in a similar spot like freddy. He needs a buff, but preferably via a rework
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Make sure to grab ds so you can have it when it turns into defensive strike so you dont get tunneled by killers
Funny because DS is always the reason WHY i tunnel survivors =)
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Played around 10 games yesterday and only 3 of them were without DCs.
Mhm yeah, I will take a look at that new game factory town....
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Real competitiveness and appropiate balance for that
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Why not?
Survivors tbagg, click and tunnel gens at 5 gens aswell
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DCed survivor should just leave afk hulls behind, that would solve a lot of problems
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At this point they've become more and more abysmal. Some killer and survivor perks are useless at level 1 and even 2.
Because grinding is all this game has to offer. the competitive factor.... well you can hardly call it competitive =)
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http://www.strawpoll.me/17598878/r the clown,the hag, or the legion? And tell me way you picked that one.
Out of those 3, I would advise you to get the hag (or wait for plague).
She has ruin and is the strongest of those 3
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Hey everyone, First and foremost, if there was any topics that have been made already, I apologize for making another thread.
Because its 1vs4
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Yesterday I played around 10 matches and only 3 of them were without DC. (only one loading screen DC)
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@Eroxil said:
https://forum.deadbydaylight.com/en/discussion/comment/363232#Comment_363232
Wow thats just offensive suggesting that i am that stupid lmao
You never know in this forum... 😉
It might be sth that could come with dedicated servers
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What are the issues you suffer when playing survivor? What are the issues you suffer when playing killer?
The first thigns that come into my mind are:
Survivor: boosted mates, DC
Killers : SWF, DC
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Interesting, this wouldnt require much coding either
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@artist said:
https://forum.deadbydaylight.com/en/discussion/comment/362976#Comment_362976
you will have a rough awakening once that happens and we suicide or go afk
Sounds fine to me, why would that be a rough awakening?
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Only nurse can deal with SWF, billy will have a bad time
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What do you think about buffing Hex: The Third Seal so that it causes Blindness to 2/3/4 survivors while the totem is up?
I would rather have it make survivors blind for X time after an hit and remove the totem mechanic tbh
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Some survivors will have a rough awakening once DCing is punished.
I cant wait for that day
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I cant recommend playing nurse on controller, I tried it on PC once for the lulz and yikes.....
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I get one of those guys every week lul
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Stairs should be made maybe a foot wider so killers cannot body block stairs and hold the game hostage.
Its intended design
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@TheBean said:
The issue of screen sniping comes when someone uses it to grief the streamer.
If the streamer is going to stream their matches they have to accept some responsibility for streaming their match. If they don't like being stream sniped, then they shouldn't stream their matches then... or use some methods to make sniping more difficult.
And using their stream to locate where they are.. isn't griefing.. that is tough luck for that streamer. But if I use it to run you around in a match as a survivor for 30 minutes and hold you hostage in your match because of it.. then that is an issue.
If you hold someone hostage, thats bannable no matter whether you are stream sniping or not.
THe devs have been pretty clear that stream sniping is not bannable
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@Kikki said:
https://forum.deadbydaylight.com/en/discussion/comment/358696#Comment_358696
With the weird hotboxe's sometime?(don't mean it like the vault's) I think thos addon should be nerfed a little bit and when I say it I don't mean 1 axe less :/
its not 1 axe less, its 4 axes less reducing it to a single shot in her magazine
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Seriously how to deal with this ?
Loop her, if she takes iri hatchets, then she needs to bring the purple belt or she only has 1 shot in her magazine. This means she cant bring windup addons, which makes looping a lot easier
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So you are having problems with the animation? The animation is just a visual effect btw, has nothing to do with the actualling hitting mechanic
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great for both survivors and killers, promotes not camping and tunneling, gives the killer great bloodpoints as well as good intel every time they hook someone; and it's easily countered.
BBQ has nothing to do with tunneling
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So when you play high rank killers. People tend to use SWF to swing the advantage in their favor. If one of these guys camps the SWF team will punish.
You can easily do 3 gens alone during the time of camping.
A survivor needs 80 seconds for a gen while it takes 120 seconds to die on hook.
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@HavelmomDaS1 said:
https://forum.deadbydaylight.com/en/discussion/comment/361910#Comment_361910
Oh boy many did, there are some crazy hitbox montages on YouTube lol
Mind to link them?
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What I mean, is that when something fishy happens because I saw you from across the map, saw scratch marks from across the map, know most spawns by heart, and it happens to be the streamers.
Stream sniping is not bannable
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I would like significantly higher weekly/monthly quests with real rewards. Something you actually have to work for and not a quest of the type "oh lets play a round of wraith for 30k extra"
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Title. I find it impossible to play against the spirit and feel as if there is no counterplay. Any tips/advice?
For perks you can try ligthweight (messes with scratch marks) and you can try iron will to cover your injured sound.
Dont forget that spirit cant see you while she is in the other world, you can easily mindgame her.
I also advice learning spirit on your own, this way you can see what survivors do vs you and you learn how to play vs her aswell
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@ShrekIsHot If survivors can each bann a killers, then of course the killer is allowed to bann 4 survivors aswell.
Explain to me how perk banns could be exploited, I dont get that.
Implementing such a system is not difficult at all, basically just some UI
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@N0xyD3ad said:
this is not league of legends here, get out! well atleast the community here is toxic aswell,or even more then league of legends...
Leauge of Legends was the first game where I got introduced to "toxicity". You were blamed for everythign basically, but DBD takes toxicity to a new level.
When you play enough DBD, you react to serious death threats and real harassment like "oh another one"
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Thats how it should be imo, implementation should be possible once dedicated servers are here
First DC => 5 mins queue time penalty
2nd DC => 15 mins queue time penalty
3rd DC => 30 mins queue time penalty
4th DC => 1 hour queue time penalty
5th DC => 3 hour
6th DC => 6 hour
7th DC => 24 hour
8th DC => case is handed to BHVR to consider taking serious action
Counter will be reseted every week or sth like that
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Just wait until dedicated servers are here. This should enable the devs to actually identify the DCing idiots properly and punish them really hard (aka instant punishment, queue time penalty etc).
If they still dont punish DCing after dedicated servers have arrived, then this game is doomed. im actually surprised how many players are willing to wait for matches when its a 50/50 coinflip whether the game will be ruined by another DC
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@Wolf74 said:
Yep, I never understood while they are treated differently.
Some killers are not meant to be viable. Thats intended design sadly
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@Eveline said:
https://forum.deadbydaylight.com/en/discussion/comment/360517#Comment_360517
Then don't complain if survivors who play politely become toxic when you play that game.
Actually its been the other way around, at least for me personally.
I was a nice guy once, but after ~400 hours of wading through the mess of toxicity, I gave up =)
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Survivors adapting?
Nice joke
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Everytime i try to play this game solo, i always get paired with the most braindead teammates on the planet!
yeah, sadly the emblem system allows every pleb to climb ranks and ruin other experiences. But fortunately it seems like thats about to change
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What a surprise.....
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I propose that the SWF should verse a killer of equal rank than the highest survivor in the SWF. They have the advantage of voice comms anyway and most of the game has become 1vs1 due to the looping
