Marigoria
Marigoria
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- Username
- Marigoria
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Comments
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2699678#Comment_2699678
There's so many things wrong with this.
1) LGBT+ representation is coming, and has been confirmed many many times over.
2) There's already straight relationship representation, and so why is it only a problem with gay relationship representation?
I dont think they said there was any problem with it being represented. They mentioned things not being mentioned in general, not just LGBT.
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@ThiccBudhha said:
Just do gens its not that hard
I agree, but what if I'm the one on the hook? All I want is to be able to get distraction points while being facecamped.
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This.
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I don't think making the DC penalty longer is the answer. I think the best thing that could be done is make it count as a kill for the killer and make so survivors don't depip or lower their MMR because they're in a 3v1 at 5 or 4 gens.
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2699408#Comment_2699408
I mean, if the power was actually fun. But most m1 killers do not really have a "fun" power as they limit them so heavily. The ideas are great in concept, but all of the counterplay makes them completely worthless.
Like, if Ghostface was a true stealth killer, I would have so much fun. But all they need to do is partially stare at you from half a mile away and you have no power. Well, except for the bags.
Revealing Ghostface half of the time doesn't work.
It doesn't have to be a m1 killer to be anti loop. Billy isn't a m1 killer and isn't anti loop per example.
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Awful idea. Why would they postpone a licensed chapter?
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/2698837#Comment_2698837
Nah not for me, I dont enjoy being a joke and getting BM all match because I cant do anything. Legion on the game at high level taught me that.
So you'd rather have a strong boring and unoriginal killer than a weaker killer with an original fun power? Legit curious
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@GentlemanFridge said:
https://forum.deadbydaylight.com/en/discussion/comment/2699361#Comment_2699361
https://us.v-cdn.net/6030815/uploads/IXF9GOAZDD2U/image.png
Can confirm, even if I was two frames too late.
Don't do this to me.
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When I'm getting camped, I try to stay on the hook as long as possible if I see everyone else doing gens. If they aren't doing gens, I'll just suicide and hope my next team mates aren't useless.
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Not that obscure but Insidious:
Killer: Either Red Demon or Old Lady.
Survivor: Elise Rainier
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Survivors: I have all p3 level 50.
Killers I have p3 level50: Trapper, Wraith, Billy, Hag, Bubba, Freddy, Pig, Spirit, Legion, Demo and Trickster.
Edit: My first p3 ever was Meg on the survivor side and Pig on the killer side.
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With the amount of times I get accused of being SWF even though I only play solo just because the killer lost, I think you might as well just not launch the game.
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@Bwsted said:
Queue times.
Same.
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@YOURFRIEND said:
https://forum.deadbydaylight.com/en/discussion/comment/2699202#Comment_2699202
Lying for controversy reasons or suffering from confirmation bias.
Or maybe we just have different experiences from you? Maybe there aren't many survivors at low MMR so your q times take longer?
Really stupid to come on here and call people liars
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@YOURFRIEND said:
Time of day doesn't matter anymore for me. They're always long. NA EST. I haven't played survivor in like two weeks because of it.
I'm pretty sure anybody that says they're instant is just being contrarian and lying, tbh.
Cute that you come to my thread calling me a liar. Try again tho. Is everyone else also lying?
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@IronKnight55 said:
My survivor queues are still instant during the day and around 3-4 minutes at night. Not sure why you guys are having long queues.
Same. My q times are instant during the day for survivor and take 3+ mins at night. Opposite for killer. This even with crossplay off.
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It still annoys me and people who say they can only get kills if they hard tunnel maybe should lower their MMR so they can get kills more easily without sweating.
Will I message the killer and be toxic? No.
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I think you're overreacting.
The Billy/Bubba situation... Bubba didn't really steal the spotlight from Billy, what did was the devs deciding to "rework" Billy without anyone asking.
Billy used to be in the top 3 killers along with Nurse and Spirit. The reason you stopped seeing Billy so much was not because Bubba came out, was because of the unnecessary nerf.
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If nurse needs a buff, pig needs a nerf.
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Not a twins main but they do need a rework,
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Ok here's mine with the same tiers
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@DBD78 said:
https://forum.deadbydaylight.com/en/discussion/comment/2697464#Comment_2697464
Perhaps I mean I do have 4100 hours playing this game 😀 I felt your pain of horrible teammates before but I do feel the new MMR system got me overall better teammates.
5k+ here and I still get crap team mates. Not as many now since I have crossplay off, but at nighttime I've been getting people with literally 10 hours.
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@ShinobuSK said:
Do we forgetting why was DS nerfed in the first place? People dont need to abuse it like it was before, it was completely broken and momentum breaker for so many killers who didnt even tunnel but were forced into that situation by survivors themselves.
And some people still find a way to abuse it and use it offensively even in its current state. They dont need a second stun to play around with
DS was nerfed so it could be only used against tunneling. Currently, it only does that and poorly. Making it work after both hook stages would actually prevent tunneling without it being abusable like it was before.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2697378#Comment_2697378
And most killers probably wouldn't tunnel. If maps werent broken. And you needed the perfect mind to get a hit. Only oops..Guess what..Dead hard erased it. And now you just lost the game off one encounter.
See how that works ? You blame killers for tunneling. And I blame BHVR for enforcing an environment where it's almost a neccisity to do so.
Would there still be SOME people who tunneled if maps were more fair and dead hard wasn't bullshit ? Sure. But I'm willing to bet more folks then not would try to play a bit more fair. If they weren't pressured in to playing in a certain way
There are killers who still don't tunnel and get a 4k. What about those?
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Lightborn is free, just level up billy.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2697341#Comment_2697341
Because it's already a top tier perk with the one stun.
DS is only a meta perk because killers tunnel. If killers didn't tunnel people wouldnt run DS.
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100% agreed. Someone can be tunneled after both hook stages, so why does the perk only work on one?
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I'm at 5k+ hours and I've had 2 team mates in the past week who had 10h and 15h respectfully.... why?
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@MrPenguin said:
@Marigoria The only thing I can say is that at good levels of play everyone agrees that survivor hold the power, so if EU killers aren't facing that it makes more sense that the survivors just aren't up to the level as else where.
Or maybe you just see a lot of people who aren't as skillful as they claim in these forums, and just want free 4ks.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2697097#Comment_2697097
Could you underline the part where i said DS affects me, please?
So i´ll ask again, do we have a deal?
No, we don't.
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Yea. Earlier I was on my last hook and injured, 1 gen left. I was with a dwight who hadnt been hooked yet and was healthy. What he does when he hears the killer? Runs to a locker and leaves me on the gen when it was at 95%....
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@ShinobuSK said:
Buffing already very strong perk that is meta AF even after nerf, just because you got camped by leatherface? I dont think so
DS is meta because tunneling is meta. If tunneling wasn't a thing no one would run DS.
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@legacycolt said:
Sadge. I was hoping you would win the stand off
Totally won if he gave up that soon
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@sadakiyo said:
https://forum.deadbydaylight.com/en/discussion/comment/2697097#Comment_2697097
it does because if it affects hook rush then something should affect genrush
You mean all the slowdown perks that already exist?
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@legacycolt said:
Are they still doing it?
The killer gave up after 20 or so minutes and hooked me. The Lisa had time to open the gate and escaped. The Jane went afk at the door so died to end game collapse.
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Update: Killer gave up after around 20 minutes. I might have been hooked, but who is really the loser here? If you're going to body block at least commit to more than 20 minutes.
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@Sonzaishinai said:
Does the old drop your item trick not work anymore?
In the past you could drop your item to make a character model move slightly
Edit: obviously still report them if you make it out
It doesn't unfortunately.
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@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/2697084#Comment_2697084
Why should the game be made more difficult for killers and try to force them into choosing a more difficult path, while being made even easier for survivors and give them two free health states?
Poor killers, gonna have a harder time tunneling.
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2696943#Comment_2696943
https://forum.deadbydaylight.com/en/discussion/comment/2696958#Comment_2696958
Same here, I'm on American servers.
Time of day is the main cause. For me during the day until about 7pm my time my survivor queues are fast while killer is slow, at 7pm it switches. It's been like this for awhile. More players are on playing with friends at night, less people are playing games solo. That's it.
Maybe crossplay on/off adds to it because lots of console killers will turn off crossplay when they play killer and turn it on for survivor so there's more survivors with crossplay on than killers. I have crossplay off all the time so it works out for me. 😂
Weird how crossplay off is soooo much more sweaty for both sides, yet there isn't a "killer shortage" on there.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2697084#Comment_2697084
Only if it either deactivated during EGC or when opening an Exit Gate, I'd feel like that would be fair
Just because the gate is open doesn't mean it isn't tunneling anymore. You're free to tunnel, but there also should be consequences.
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@MrPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/2697132#Comment_2697132
But you're making a blanket statement on all killers outside the Eu to say they are worse, so have you played in every region?
Killers in EU could just as easily be doing fine because the survivors are hot garbage, like I said both work.
Again, i'm in the EU. I dont see anyone being "hot garbage" on here. I've been getting way better teams in crossplay off and mostly going against really good nurses and blights.
I'm talking about EU, because it's the server I'm on? I made a comment about EU killers being good.
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@MrPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/2697105#Comment_2697105
Oh I thought you were joking.
You made a blanket statement with no backing, so did I. Both work.
Are you speaking with experience? Have you played in every region for extensive amounts of time? Probably not.
I'm speaking from experience yes, since EU killers seem to do just fine and q times for survivors are instant.
Are you in the EU to be saying everyone here is bad?
I do have backing, since.... I'm in the EU.... so.... I have EU experience?
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@MrPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/2696575#Comment_2696575
nah, EU survivors are so trash killers have it easier there.
Are you speaking from experience I'm assuming?
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A lot of perks in this game could be useful if they didn't have dumb cooldowns or token systems.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2697084#Comment_2697084
I´d be ok with DS having 2 uses IF PoP had a 100% gen progress reduction.
Deal?
One makes sense and the other one doesnt. DS doesn't affect the killer if they don't tunnel. If it affects you that much, seems like you need to go more for the unhooker?
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Leatherface is fine how he is.
DS on the other hand, I think it should activate after both hook stages, so it can actually counter tunneling.
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@cantelope said:
https://forum.deadbydaylight.com/en/discussion/comment/2696964#Comment_2696964
I live in western NA and their has been a pretty clear shift in que times for killer. I'm sorry you think I'm giving you a sob story and crying or whatever but the reality is I usually had to wait till after 7pm to get decent que times for killer. I can now get near instant ques pretty much the second I get home from work at 3pm and it remains consistent.
So, call me whatever insults you want. It has no effect on the objective fact I see whenever I play.
My survivor q times are still instant with crossplay off in EU, what does that tell you? EU players are better at killer?
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@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/comment/2696943#Comment_2696943
Pretty much this.
Extremly long queues are often because matchmaking bugs too
Most of my queues are under a minute and which one takes longer depends on the time of day.
So unless the shortage of killers is purely in america, a sob story is all it is
I've seen a lot of other people with the same experience as me and they seem to be EU. I'd like to see people from other servers with the same experience. EU definitely does not have a shortage of anything.
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Another one of these




