Marigoria
Marigoria
About
- Username
- Marigoria
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
Q times depend a lot on the time of the day. Survivor is instant for me during the day, killer is 3+ minutes, and the opposite at night.
I'm on EU with crossplay off btw.
No, it has nothing to do with a "shortage" of killers, that's what they try to make you believe to add to their sob story.
-
@Frontdoor6 said:
https://forum.deadbydaylight.com/en/discussion/comment/2696600#Comment_2696600
Then they'll say i was working with the guy they were body blocking
No, because bodyblocking another survivor in the corner is a bannable offense under griefing. That's no excuse at all.
-
Blue.
-
@LoneSlinger said:
https://forum.deadbydaylight.com/en/discussion/comment/2696106#Comment_2696106
At high mmr most games end with all the gens done in under 5 mins, go watch not otz matches or dowseys matches or even jrms matches who someone never touches a gen ever but still they all get done very shocking isn't it
Then you shouldnt be in high MMR, which honestly, I doubt a lot of you are.
-
Some people act like if they die in the game they die in real life, or if they don't get a 4k the entity will personally go to their house and punish them directly.
-
You're dreaming.
-
To be fair if I see someone bodyblocking someone else in a corner I'm killing the body blocker and letting the other one go.
-
@Mandy said:
I rarely see Hope being used, and I think it's a pretty good perk.
I think it's just so difficult to move away from the meta perks because they're either 1. very strong or 2. they're good to deal with other issues that occur in games - ie DS and being tunnelled.
Totally agree. A lot of people use DS and BT not because they are strong, but they do prevent tunneling/camping so it feels like a necessity. If there was something in the base game that would prevent both tunneling/camping, you'd see way less DS and BT users and see more perk variety.
-
@IronKnight55 said:
My survivor queues are instant during the day and 3-4 minutes at night. Killer is around 4-5 minutes during the day and instant at night.
Same. This in EU with crossplay off. Guess EU people are just better at killer so they don't mind playing killer as much.
-
@Strodd said:
They should completely rework him. His power right now is so boring and annoying to play as and against.
I like to play as him and against him..
-
Nothing to understand.
No one asked for it, people only asked for the insta saw addons to be reworked,
-
I see way more killer posts complaining than survivor ones.
-
@Chordyceps said:
The Demogorgon. With a very specific skin. You know the one.
Cumogorgon...?
-
All of them can get it.
-
@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/2695263#Comment_2695263
There is no indicator in that message that there should be any scoring in the killers favor.
The obvious suicide aka kill isn't the in the killers favor? lol...
-
@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/2695234#Comment_2695234
Yeah, no, without any additional context that's a shameless reach. Because again, even a kill and a sacrifice are scored differently.
Where am I trying to reach by saying if you're slugged and already have 3 crows on you or if everyone is slugged you should be able to suicide?
-
I started having fun as killer again once I stopped thinking about the survivors as players and started thinking about them as just bots.
A lot of my frustration and anxiety of playing killer was due to thinking about how there's 4 other people judging my skills. Once I stopped thinking about that, even when I'm losing big time I still have fun because I don't have the stress of thinking about what the other side is thinking.
-
@Komi said:
You got four minutes, which is less than a match usually goes for. Maybe just take a break and heat up a hot pocket, pack a fat bowl or, anything, while you bleed out? It sucks but at least you CAN bleedout eventually and then hop onto the next round.
I launch the game to play the game not to go heat up food.
-
@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/2695102#Comment_2695102
A kill, or a sacrifice, and is there somewhere on this thread where you even remotely elaborated beyond the function 'ending the game'? If it counts as a sacrifice and the entity erupts out of the ground, I think you'd have a lot more people stomaching the suggestion, but you spoke in sweeping generalities.
Not an edit: Your comprehension issues are a personal problem, sorry, buddy.
Title literally says "suicide" which would mean a kill...................................................................................................................
-
@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/2695091#Comment_2695091
The 'Intelligent' rebuttals have already been put forth. You're asking for nuanced code for a hyper-specific situation that doesn't account for everything else that falls under this umbrella:
- Easily abusable, as already stated
- What if the killer genuinely just lost track of the survivors, does he now no longer have the right to sufficient time to find them?
- What about survivors who use this to deny hook states and for no other reason?
The funny part is I'm only still here because of your nonsense responses to a comment I made that wasn't even directed at you. You are not arguing in good faith and that's why no one is taking you seriously. There are in game perks already dedicated to this. If you refuse to use them you are implicitly consenting to the possibility of experiencing a game mechanic that BHVR, to date, allows and approves.
Do you realize that the "suicide" option would count as a kill right?
Edit: A comment that wasnt directed at me, on my thread, about it being or not on the feedback session.... alright buddy.
-
@SOULWARRIOR71K said:
https://forum.deadbydaylight.com/en/discussion/comment/2695087#Comment_2695087
for the overwhelming majority of killers and games, you do need kills. you are not consistently pipping with 0ks unless you are playing against potatoes. If a team is good enough to keep you to 0ks, more often then not, you/I probably got stomped.
You don't need to pip every game, if you get stomped and outplayed, why should you pip?
-
@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/2695084#Comment_2695084
Your suggestion isn't intelligent, nor is your ability to claim that other people are not making intelligent suggestions an automatic dismissal of their valid points.
Bring Unbreakable. Take a coffee break. Be good enough that you don't get slugged. Bring exponential. Run with better teammates.
During. Hurr.
Are you on my thread with the intention on adding an intelligent comment or just keep on malding? Bad day?
-
@SOULWARRIOR71K said:
I actually disagree with this notion when it comes to killer. MMR is based on kills and escapes. For killer, the only way to pip is to get kills. The more kills you get in a match, the more likely you are to pip. The more often you are pipping, the more likely your mmr is also going up since pipping and increasing MMR have basically the same requirement…. kills not skills. Grade isn’t looked at when choosing who to match you up with, but it does give insight into your ability to get kills and how often you play in a given month.
To pip as killer you don't even have to kill anybody. A good example is legion, which is extremely easy to pip with.
-
@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/2695080#Comment_2695080
So it's not feedback, and you were being intentionally misleading earlier?
Got it. Can't take you seriously, bring unbreakable next time mah dude.
I never said it was feedback, that's why I added "", not my problem that you don't seem to think logically. Do better next time, since you also didnt seem to read my post at all. I'm welcoming intelligent discussions not "BrInG uNbReAkAbLe DuRr hUrR" comments. It even says in the main post.
-
@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/2695014#Comment_2695014
Sure, but given your post count and your communicated intent, if you want it to be feedback you should post it in feedback if you want it to be treated as such.
Not sure how you didn't gather that yourself.
It is as much of feedback as it is "nerf noed" so no, I didnt intent to post this on the feedback session.
-
@Jejune said:
https://forum.deadbydaylight.com/en/discussion/comment/2695006#Comment_2695006
Git gud and never get hit like a pro player
Do you have anything intelligent to say or?
-
@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/2694975#Comment_2694975
Sure, if you posted your 'feedback' in the right section.
Just because something isn't posted in the "right section" doesn't mean it isn't "feedback".
-
@Jejune said:
What for? Simply bring unbreakable and win every game
Read the post again.
-
@DatFastBoi said:
Nah this would be easily abusable.
No it wouldnt. That's why I mentioned crows and everyone slugged.
-
AFK survivors die 100% of the time. As someone who also plays survivor I HATE afk people, so if I'm playing killer I'm killing the afk survivor and let the others 3 farm.
-
Yes, because the problem with solo q is definitely not knowing the map, the issue is def not knowing how many totems have been done if any.... smart
-
@UltraX said:
I see these type of posts on the Steam forum yet no one could provide evidence of these so called 4 minute Survivor queues.
Is it SWF or solo? Because people were being very picky about the videos I posted as evidence of the contrary.
I have to make sure I don't hurt anyone's feelings.
Survivor has always been longer at night and faster during the day. This has never changed over the years at least here in the U.S.
MMR or boons did not change that. Frustrating? Sure. But the overall health of the game is still fine.
Basically this.
My survivor queue times have always been instant during the day, even with crossplay off.
-
@Krimbar said:
Sigh...
You people will really complain about anything at this point. They are actively looking into this issue and will fix it as soon as they feel like it, geez.
We have this super fun christmas event with these hilarious snowmen everywhere! I'm literally dying whenever the survivors jump inside a snowman!!! XD
And you have nothing else to do than to constantly complain about the game, come on enjoy the event and be grateful the devs are creating such funy events for us to enjoy :DDDD
I have deceased! xd
Complaining about DDoS is right tho.... it's not just a trivial thing like "noed op" or "nerf survivors". It's literally a privacy issue.
-
I wish Quentin had one so I could wear it.... I'm using Jeff's at the moment which is one of my favorites
-
I liked the layout way better before the rework. They should have updates the graphics only and left the layout how it was.
-
They'd have to have 100% proof it was you for you to get banned, if even.
I've had the same thing happen to me with this other survivor insta healing everyone, while not near me at all.
-
@CyberDragoon656 said:
https://forum.deadbydaylight.com/en/discussion/comment/2693537#Comment_2693537
Very true for an actual horror experience.
This however is a comedy.
If it was a comedy why does everyone seem to be crying all the time?
-
@AsherFrost said:
https://forum.deadbydaylight.com/en/discussion/comment/2693521#Comment_2693521
I think it's more about how his proposed fix would make the killer hit garbage (though the first with 2 different M1 attacks)
I don't think Bubba needs a nerf at all, but people always turn this conversations into "other side bad" it's zzzzz
-
@CyberDragoon656 said:
https://forum.deadbydaylight.com/en/discussion/comment/2693535#Comment_2693535
No more like Survivor: easy Killer: aggravating
That's why he said "killer good survivor bad" because you aren't adding anything new to these forums besides the same clutter of us vs them.
-
It's still a horror game. Just because it doesn't scare you anymore doesn't mean it isn't horror.
If you watch a horror movie multiple times it will also become less scary, doesn't mean it starts being comedy.
-
I wouldnt say you should be able to recover, but you should be able to suicide/end the match.
-
I actually like going against Bubba, I think he is both fun to go against and play as as long as he doesnt facecamp.
-
Looping is boring? It's literally the most fun part of the game.
-
@SunsetSherbet said:
Survivors REALLY want this game to die it feels
Not wanting to be facecamped = wanting the game to die.
-
@Barbarossa2020 said:
Tunnel and camp, don't bother for injured states, when you find someone who has CoH remove them from the game asap.
Not the best advice for someone with only 1 week in the game.
-
@UnknownKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2693234#Comment_2693234
What about perks?
They need to remove perk tiers imo. Most don't even have much of a difference.
Removing perk tiers, removing offerings that are useless (fog, luck and hatch offerings) and making prestige just once to get all bloody cosmetics would be enough imo.
-
@Leatherface1990 said:
https://forum.deadbydaylight.com/en/discussion/comment/2693437#Comment_2693437
You have nothing then. :)
Of course, whatever helps you sleep at night. You're still not special.
-
@Leatherface1990 said:
https://forum.deadbydaylight.com/en/discussion/comment/2693430#Comment_2693430
Screenshot or it never happened. Talk is cheap. :)
Dont need to prove anything to a random person on the internet I'm afraid.
-
@Leatherface1990 said:
I like the grind. When you earn a P3 survivor or killer you can be special. ;) because almost no one has them all unlocked. Take me for instance I have P3 Mikela. Everyone else has a CLaudie, NAncy, or Feng. I'm different YO!
I have all survivors p3 50. It's not special. The grind is trash.
-
Imo they should change the prestige system and make it so you only have to prestige once and you'd get all 3 bloody cosmetics, because that's pretty much the only reason people prestige.