IlliterateGenocide
IlliterateGenocide
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- IlliterateGenocide
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Comments
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@ThiccBudhha said:
Rebecca in her cheerleadering outfit... I guess Resident Evil Jill if we are pretending not to know who the survivors are.
would be such a waste.. especially since Wesker... haha ;)
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@Prex91 said:
https://forum.deadbydaylight.com/en/discussion/comment/2974461#Comment_2974461
Are you seriuos? They OBVIOISLY said to CHANGE meta they will nerf/rework: Bt, pop, Ds, corrupt, BBQ, self care, pain resonance... And other perks will be balanced in total of 40. I think is easy to understand that to variate they will nerf meta, is BASIC logic.
They still never said nerf. The meta will still be changed if only some of the meta perks are nerfed
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@Prex91 said:
https://forum.deadbydaylight.com/en/discussion/comment/2974455#Comment_2974455
Wait, so you are seroiusly thinking they will not rework/nerf meta but buffing it? Are you sure? (Irony)
Who knows, They never said specifally nerfs. they might nerf some meta perks. keep some the same
they never said the 40 perks being will include every meta perk
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@Prex91 said:
https://forum.deadbydaylight.com/en/discussion/comment/2974437#Comment_2974437
Man, they will nerf it, doubt they lie. I dont know you guys what nerf are you especting.
Also they never said nerfs. They said they were looking into why perks are meta.
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@Prex91 said:
https://forum.deadbydaylight.com/en/discussion/comment/2974414#Comment_2974414
I am. Invicivble in locker, with also head on stun and flashbang is bullshit. And perks are bandaids, not a real fix to a problem. Also, you are sayng devs were not serious when they said they will nerf meta? Accept it.
Alright is DS is a bandaid for Tunneling, Lets make it basekit. its not a perk anymore. how about borrowed time to.
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@Tricksters_Wife said:
I need a scoops Robin skin :(
Daddy Hopper 2
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Why?
Like give a real reason why.
Cause its annoying? or what
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@Souplet said:
I love how you implie that killers are more sweaty than survivors by putting "as sweaty" on c
I think they meant, they will play as sweaty as the survivors.
so if the survivors aren't sweaty they wont play sweaty
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@ElleGreen said:
https://forum.deadbydaylight.com/en/discussion/comment/2974253#Comment_2974253
I loved Haddie In the lore but then they gave her crap perks and a terrible outfit and poorly modeled hair hopefully she gets better green or purples
Her hair is awful, and i agree her perks are kinda bad
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@ElleGreen said:
I really want Claire to get her Code Veronica outfit hopefully legendaries get more cosmetics. I see a ton of people playing as her and Chris so limiting them to just the one outfit seems like a silly thing to do. A Sheva and Billy legendary would also be super cool. I wish the RE chapter was the next one getting released. This anniversary chapter looks so basic... gonna play the Quarry and EDTG until RE releases
Well at least the killer looks fun
Haddie I'm waiting to see her on release cosmetics
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Sheva Alomar
cause she KILLED wesker
(also cause she is my favorite character in the whole RE franchise)
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@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/2973631#Comment_2973631
Maybe I am just unlucky but I play fairly alot again the past few weeks, havent seen one single save the best so far.
I still don't want it changed. just see it often
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im more annoyed about getting grabbed when im halfway done from falling from a window
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I haven't read it but I hope its Actual somewhat decent compared to 99% of gay romantic movies being utter crap
so if its like what you said. I'm gonna be disappointed
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Fine with Wraith being burned. hard to do anyways.
Ive never burned a nurse I don't think.
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@BabyCameron10 said:
I have been using the perk recently and out of the 3 games I played with it, I don’t really feel like I get much value out of it.
The ONLY time I feel like it actually does something, is at the Killer Shack but only because it pushes the survivors away from that area.
The surprising thing is, it was usually the only Hex perk that stayed alive throughout most of the game.
I really don’t see the point of the perk especially since Bamboozle exists and does pretty much the same thing, maybe even better.
Maybe it needs increased time? Or something else to go along with it because I don’t think this perk is really worth a perk slot.
Does anybody actually like the perk or have got value out of it?
Hex: Crowd control seems to be one survivors hate and will cleanse ASAP
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@Phantom_ said:
Yes, this makes sense. Also wish we had the bloody outfits as a selectable secondary option for every outfit/skin, that would be so good! Make them always look like they've gone through one hell of a trail!
Yes I have always thought of this. but hen again they would have to make 2 cosmetics for every 1. unless they do a overlay type thing
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@Demo_Gaming101 said:
Nubbins after getting run-over by the truck was resurrected back in the realm, Dryton,Nubbins,Chop-Top and Grandpa now live carefree in Coldwind farm and has adopted Billy as an unofficial member of their Cannibal family
If he was around his family when he was taken I could see that being a thing, as we know people can follow others into the fog
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@ImAJoke264 said:
https://forum.deadbydaylight.com/en/discussion/comment/2969284#Comment_2969284
And that would give the devs info on what perks are being banned the most, and tweak them so they don’t. Killers ban DH the most, then DH needs to be nerfed. NOED is banned the most, then NOED needs to be nerfed
That could probably be abused
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If a survivor gets across the map with one pallet stun or a 360.... I don't think its the games fault... might be urs
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@q6iha34x1r69psli7pg said:
No. All hexes are bad. There is not a single hex that is worth using.
Ruin is good if you can put on pressure.
blood favor it fantastic on trickster, artist, even plague
Noed can get you a 4k, I've done it many times myself learning a new killer, get absolutely stomped then, then downing everyone
Plaything makes tunneling and catching survivors off guard really easy.
Haunted Grounds punishes survivors for doing a side objective.
Third Seal, Huntress Lullaby, Thrill of the Hunt, and Crowd control I think are kind of bad tho.
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@EmotionalDaisy said:
^Title^
Simply put, I think it'd be a nice QoL improvement to have the default outfit and full prestige outfits (if you prestige all the way to 3) as selectable outfits instead of specifically equipping the pieces each time. Not the biggest deal in the world, but it'd be nice to have.
Always wondered why this wasn't a thing,
also prestige clothes for legendries please
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@ThiccBudhha said:
Okay, still a nerf. Lol. If I need to explain why a guranteed key is a nerf, we have some major issues.
A guaranteed Key on the fourth box, that would already be guaranteed before the "Buff"
The only nerf i Dont like is that it will make it harder to catch people doing boxes
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@gatsby said:
https://forum.deadbydaylight.com/en/discussion/comment/2974033#Comment_2974033
https://tiermaker.com/create/dead-by-daylight-survivor-perks-600-10530
It's a good tier list maker because it has the perks updated to the Dredge Chapter
Glad to see Object Of Obsession so high. but personally id put S tier
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2974025#Comment_2974025
Really? Maybe I overrate it a bit by placing it second... But worst? Like, worse than Head On? Or that Yun Jin beat drop one. Lol.
Okay maybe Smash hit is worse. keep forgetting it exist
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@GannTM said:
I haven’t played this game in almost two months and it made me forget that some of these survivors existed 😅
Come back to the dark side
*Dangles spirit Funko Pop in front of ur face*
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@JonahsTablet said:
https://forum.deadbydaylight.com/en/discussion/comment/2974015#Comment_2974015
Why you gotta hate Sally? How often do you face Nurse?
I cant tell if your joking? you think I was being serious. I hate nurse but i dont want her deleted
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I honestly Think Adrenaline is the worst exhaustion perk.
Corrective action should of been made into a default perk.
Inner focus is crap just because of the fact the scratch marks aren't color coded. no using it to find a specific teammate.
I have no idea what perk E3 is
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I saw some reddit posts saying yes...
BUT I WOULD REALLY MAKE SURE. don't want to waste money if it turns out not to work
@MandyTalk you have any information on this?
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Well if Nurse is deleted the that would fix both problems
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@WesClayton said:
I Decided to just do brown addon Myers instead of vanity Myers. I forgot and played a whole match not using my T3. Accidently did a challenge I guess.
I always wanted to try spirits , teleport back to husk addon.
Every time I forget I have it
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Whenever I start a match as killer I get a slight cold rush.
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Yes it unfortunate that language like this passes through but normal names like killers and survivors are censored.
I'm gonna assume "Troon" isn't censored since its not that common at least I don't hear it much so there radar probs didn't pick it up
But you might want to cross out her name
Even if they are saying such things you could get in trouble for posting her name
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@MauriceMaverick said:
https://forum.deadbydaylight.com/en/discussion/comment/2973911#Comment_2973911
Yeah, Basically saw for children.
Violet actually exploded in the play
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Jane should have her own tier below garbage
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@MauriceMaverick said:
https://forum.deadbydaylight.com/en/discussion/comment/2973865#Comment_2973865
Best comment ever.
You cant tell me Those arent horror movies
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@Cybil said:
I'd like to see a Hunter replacement for the Demogorgon.
If Demogorgon was not licensed that would be cool.
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@Bendyman09 said:
https://forum.deadbydaylight.com/en/discussion/comment/2970710#Comment_2970710
including shipping and handling?
No, I didnt check that i assume you meant base price. I only ever bought off this site if i buy multiple items
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@MauriceMaverick said:
https://forum.deadbydaylight.com/en/discussion/comment/2973845#Comment_2973845
I meant treats like specific... traits? Did I use the wrong word?! I'm sorry.
Traits is the right word. Unless we get a Charlie and the chocolate factory map I think we get no treats
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@keepingitril said:
Though it was perhaps not originally envisaged this way, it's not really such a great design, that essentially you are always playing as just "the survivor" with a random looks and a few random tweaks.
Right now. I can have 10 perks at purple and have 10 survivors with identical builds. Doesn't mean anything.
And yes, I know the game is about grinding and bloodwebs and more perks, but... how pointless. There's no genuine character differentiation in the gameplay - clothes and cosmetics are essentially just a paste over. More so, I can play survivor well with few or so-so perks equipped and just ok with the best perks on.
Right now, once I have a lot of perks done, the entire character loading should be different. Perks first, then character and whatever other filler.
This game does lore, narrative and cosmetic things well, but it translates poorly with never ending cycles of fidgeting around with perks.
By way of background.
***
Individual Survivors actually being Individual Characters
In summary, incorporate elements of their lore (as currently seen through perks) into the character themselves.
Firstly, you get a list of ALL the game variants, eg. generators, running, healing, crawling, healing, lockers, etc etc etc and you allocate different variables to each character.
Then you apply a selection of the most appropriate elements to each survivors in different ways. Two positive and one negative - realistic.
There are many possibilities. Focus is on adaptable and variable amounts - base mechanics. The idea is that each character has an actually distinct focus. Some examples with example numbers.
Dwight
- + 4% increase to generator speed
- + 3% increase to helping others
- - 5% speed increase of hook timer
Meg
- + 3% running speed
- + 75% noise reduction vaulting windows and pallets
- - 75% increase in difficult skill checks
Claudette
- + 25% increase in speed of healing others
- + 15% slower dying speed while on hook
- - 5% reduction to gen repair speed
Jake
- + 50% noise reduction when injured
- + 25% increase in speed of unhooking others
- - 15% increase to time taken to heal
Nea
- + 80% reduction to delays after falling
- + 10% increase to walking speed
- - 15% reduced item consumption
Perks
Now that we've essentially given each character their own basekit, what then for perks?
Consider seperating perks from survivors all together.
Perks essentially become a litttle something extra but do not adapt the base mechanics. Do a massive overhaul and cull, so they turn into non-character specific bonuses that can be of assistance. Should be of the nature - when X happens, then Y. Doesn't have to be a set total number. Each survivor gets one or two perk slots. Option to randomise.
Examples:
- See auras when close.
- See injured auras.
- Heal one health state when....
- Sabotage hooks.
- Influence birds.
I kind of wanna play a survivor for there looks. not there stats.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2973636#Comment_2973636
It's a 1v4 game, 1 Killer vs. the Survivor team, not a 1v1v1v1v1 game
Solo queue begs to differ
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Who is Micheal Morbius
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Yeah Hug tech needs to be removed not nerfed
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@MauriceMaverick said:
https://forum.deadbydaylight.com/en/discussion/comment/2973783#Comment_2973783
Imagine a trickster on this map. You will turn insane.
I'm a trickster man. his footsteps already sound 2 close to survivors. its hell
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@MauriceMaverick said:
It sounds like footsteps EVERYWHERE on the whole map. Why?
The stupid ink blotches. I get it the map is supposed to be a painting.
but every time I hear them I think a survivor is healing or walking.
its frustrating
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@Superyoshiegg said:
David getting a second Tome while Feng, Adam, Jeff, Zarina, Felix and Élodie not having their first at all is such a travesty.
Those last three in particular have such interesting potential for a background expansion that could relate to the overall lore of the game. Both of David's Tomes just go into his frankly uninteresting character imo.
Elodie sorta has some tome stuff but yeah. its unfortuante that blight gets 3 tomes while alot get none
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@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/2973704#Comment_2973704
Tbh cheating is not a rampent as the forums make it out to be. Since I started playing I only faced a few cheaters. Mostly lag switchers or subtle speed hackers. I wouldn't let it affect you that much
I see some people say they get a cheater almost every game. i will never believe that
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@DrDeepwound said:
no video?
most people don't record there dbd games
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I think TVs have a large cooldown because you get a stack of condemned when near a tv she teleported to. if they had no cooldown you could basically force a condemn,
then again I would like her to have no cooldown on teleport.
maybe make it so you gain a full condemn stack when very close to a tv but only half when on the outer edge of the tv range.
who knows
she still has no chase power even with that
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im usually ok with tunneling especially mid to late game
but when i see a nurse, blight, or spirit tunneling at 5 gens i cringe