IlliterateGenocide
IlliterateGenocide
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- Username
- IlliterateGenocide
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Comments
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For me it says its on sale for $29.95
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Looks like a build i would use. other then Scourge: Gift of Minor Inconvenience
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@Malkhrim said:
https://forum.deadbydaylight.com/en/discussion/325355/what-is-your-dream-map-location
We have a Psych Ward... sort of. The main building of Disturbed Ward, which is Crotus Prenn Asylum. Of course, it would be much cooler to get an actually large building to cover a whole indoor map.
They did a really good job with midwitch. and I think lerys is fine for the most part.
Would really love a full fledge psych ward... like outlast.
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@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/2970688#Comment_2970688
No word of a lie
I run this addon constantly but I still never let the survivors stun me to get use out of it
I run it purely for the music LOL
I think the majority of the time I have run this addon. I forget I have it in the first place and respect pallets like normal
the music is really nice tho
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I really don't like this addon.
But then again not many people run it.
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@Guiltii said:
I know its a stretch, but personally I want a highrise rooftops map. Maybe add extra long falls that will take a health state 😂
Like high rise Invasion?
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I think its VERY map dependant. The aura range should increase if the map is larger. Because right now it only feels useful on indoor maps (usually small less spread out lockers)
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Martha Stewart for the girl. Haven't named the boy yet.
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Nah, most of the time when I'm in the exit gate it's healing to go for a save or waiting to see if my teammates are okay.
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@MrPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/2969457#Comment_2969457
The tape interaction is shorter than her attack cooldown, so you definitely can. You might go down after putting it in a TV, but at least you won't be moried.
I was injured like halfway through.
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Unlike pop I don't have to kick a gen.
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@HectorBrando said:
https://forum.deadbydaylight.com/en/discussion/comment/2969406#Comment_2969406
Cant her bypass bodyblockers with demanifest? Im not sure since I didnt buy her but I think someone did that once when I tried to bodyblock her.
I think she and Myers can bypass body block
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I'm only toxic if the other person is toxic. Mikelas blocking u in a corner is toxic.
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@Emeal said:
What you think your job is, Is subjective.
if you are getting many stacks you get downed, get hooked and go cleanse while Sadako does something else.
I could of purposely gone down sure. I just wanted to give my teammates the chance to get gens done.
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Noooo. I think 50/50 is fine. Of course the more skilled player can up that greatly.
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@GoodBoyKaru said:
Imo I'd swap out STBFL for Enduring, but that's personal preference on which chase perk you prefer.
Also, I prefer Sloppy over Call Of Brine, but that's because I like hit and run a lot more and provided there's only ever 1 Circle Of Healing in the game it's manageable.
But no, Corrupt and Pop are basically mandatory on her, that I agree with.
Yeah I don't think stbfl is good an any basic attack killer.
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@burt0r said:
So wait, one person was dead, 2 on death hook and you in chase? How often have you been hooked? And if none, what have you been doing in the time it took the Sadako to get the amount of 7 hook states?
This sounds like a group of solo goons just got creamed and you were unlucky to get chased for so long and instead of going down before condemn was full stacked, you kept the chase going for however long only to be instant moried.
I was trying to do gens but my teammates kept bugging me to heal. Plus I went for unhooks. I'm not terribly mad about it. One of my teammates got out. So I guess I did some good.
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I'd ur not gonna add anything to the thread don't comment. Also I'm not asking for nerfs If you would actually read the post.
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@NAERUUU said:
SaDaKo Op PlEaSe NeRf
Ur one of those huh.
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@Advorsus said:
https://forum.deadbydaylight.com/en/discussion/comment/2969440#Comment_2969440
😂😂😂 It does not take 5 seconds lol not even close. I've never seen someone actually die to her Mori unless either they wanted to and were actively trying to, or they weren't paying attention to it. I'll literally take a tape, purposefully get into chase with her, and loop her while turning her TV's off along the way. You can usually get 2-3 TV's turned off this way before depositing your tape
Like I said i was mid chase. I had no possible way to remove a tape and transport it across the map.
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@Dead_Harder said:
https://forum.deadbydaylight.com/en/discussion/comment/2969425#Comment_2969425
Oh, i sometimes do that as well. Its basically a troll. Go into a match with no intention to hook or down somebody and just chase 1 guy across all map trying to get them fully condemned and then morry them. Its fun but basically just a harmless troll.
Didnt mean to sound mean btw but i've seen way too many people completely ignore the condemn and dont even have any idea how to interact with it and then cry about how unfair it is, like my dude you can even get hit and finish returning the tape in her face, its an absolute joke of a slowdown unless you are trolling and only going for condemns.
Still when Sadako is (hopefully) buffed in the future. I don't like the idea that she can force a condemn in 1 chase.
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@Advorsus said:
Yeah, I've seen a majority of survivors, myself included, pull a tape and loop across the map to the other TV and insert it. Since it only takes half a second to remove and insert, it's not that hard. Sure you might go down after inserting it, but I'd rather eat a hook state than a Mori
mid looping. thats not possible. it takes like 3 seconds? to pull a tape out. kinda hard to do that when sadako is up my ass
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@Warcrafter4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2969425#Comment_2969425
So...You looped her for so long the weakest insta kill actually worked?
How did your teammates not finish generators as that would require multiple of her 100 second long TV cooldowns to finish to even do.
This isn't a Sadako issue its a teammate issue as that should never happen.
I mean 1 was already dead. and they did do 4 gens.
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@Dead_Harder said:
https://forum.deadbydaylight.com/en/discussion/325241/i-know-condemned-is-weak-and-all-but
What i hear from that is i didnt keep an eye on my condemnation, let it sit high all game and thought i could get away with cleansing it after getting fully condemned.
You do understand that you dont have to cleanse it only once you are fully condemned right?
No. she got all bars of condemn mid chase par 1.
Its not like I had Only 1 stack of condemn until the red ring.
And the way you worded that was rude.
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@TheKissKing said:
you have a very valid point but honestly the easy fix to this is your teammate taking a hit, even if their on death hook (they'll take longer to die than you, as well as that if hey are good in chase, they can hold out for you to take a hit back for them) granted that may not happen in soloQ
It was solo
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I mean.. Loadout sets are gonna make this easier to do
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A button Sequence would just make it harder for people with disabilities.
AND "A series of tasks" would just make solo queue unplayable (it already sorta is)
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This happens during all Normal Events to. I remember when the crown even first happened
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@Warcrafter4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2969321#Comment_2969321
For sake of reference I completely agree with the map sucking spawn wise but.
There can be a lot to work with but it almost always spawns in clumps.
If those clumps happen to appear in the middle of the map which makes them chainable with the main building/Fishing tower?(Whatever the 2 story secondary main building is called). It can make the map insanely frustrating for the killer as well.
I'd want the map be reworked to be more consistent then it is now so there's no massive dead zones for survivors nor chained loops that require an anti loop power to even play for killers.
TLDR: Its just sucks for everyone to play on and I am surprised it wasn't changed a while ago.
Well im gonna assume Swamp and Red Forest are next on the chopping list for reworks
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2969321#Comment_2969321
Personally don’t think Pale Rose is much better! Not since the olden days when it was massive. 😆
I was never around for massive pale rose or massive temple (unless im seeing this in old videos, temple of purgation was way bigger 2 right?)
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2969312#Comment_2969312
It’s like the only good thing on the map. Most the other gens are out in the open, dead zones everywhere on that map. You’re practically gen locked no matter what gens get done first. Hate Grim Pantry.
Thats the one thing i hate about grim pantry. compared to the ship map there is not much to work with
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nah, im getting out as fast as I can
getting a 4k as fast as I can
Depending on how the other side is playing i can be a little more lenient
but most of the time that is not the case.
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2968064#Comment_2968064
I feel they make Trickster look like he is in a music video, so I do use them on him. Most of his other head pieces are way too fruity for me anyways.
I mean this is trickster we're talking about. Fruity is his style.
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Nah, waste of an item.
Everytime I bring a bloody party streamer I get tunneled out , camped, or my teammates are brain dead.
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@Aneurysm said:
She can't even talk tho
Speaking without a tongue seems to be possible, Even if not easy.
Apparently there are taste buds in ur throat 2.
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Can't wait tell the next tome where she gets 1-2 more outfits....
With 5 shop cosmetics in-between of course.
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People really use those?
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@BenZ0 said:
tbf its not their problem if you are not properly utelizing your Killer.
Victor can detect with Killer instinct around him, it goes also through floors, you could easily switch back and forth and search like that. Also victor cant see scratch marks, you probably missed a lot of opportunities to probably see some if you would be in charlotte.
But the first tip is the most important one, learn to use that detection, it will make your life 10 times easier.
But they where crouching and not moving, victor cant detect that
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I saw @Tatariu so something with legion tech to reduce the number of hits needed , not downing 2 people tho
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@Karth said:
I much rather face a nurse than a trickster...but thats just my 2cents....
I main trickster I got to agree
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@eldritchelise said:
the number of viable killers against a competent swf team is now 2, and they both happen to be the highest skill ceiling killers, and both have had nerfs previously.
Nurse does not have the highest skill ceiling, not even top 5
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@Impalpable said:
https://forum.deadbydaylight.com/en/discussion/comment/2966382#Comment_2966382
Hmm im tempted to discuss and explain this topic but that would blow up this thread. So for the sake it lets keep the convo short and agree for the general need of an addon pass which shouldnt buff his tunnel potential noticeable.
Oh he def needs a addon-pass
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Injuring and Downing a survivor in seconds as trickster, especially if they vault a window.
Being able to Crow a survivor and injure them in one crow flight send off.
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@ThiccBudhha said:
You people are so boring. All the complaints about everything that is not super mundane, ugh... No wonder the developers are scared to develop anything vaguely unique.
Unique and Blaring are different things
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@charyzard said:
It was supposed to end tomorrow, it says the 23 on Facebook. It’s the 22.
I just put all the pieces together in my ref sheet and was about to submit it only to be met with a screen saying it’s closed. Very unfair, I hope it’s just a mistake and they give us an extra day to make up for it because I worked hard and I’m super disappointed and upset. Here was mine.
https://us.v-cdn.net/6030815/uploads/VOH8D4EAC55C/2c7ba69b-753d-4439-90c2-efa1c93d8fb0.png
I love more monstrous designs, a shame you couldn't submit it
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@Spookybat8930 said:
Just gonna share my work here, maybe @MandyTalk or @Peanits can submit them for me
Survivor charm-
https://us.v-cdn.net/6030815/uploads/9Q5SKB701NEQ/e541e51e-0e4d-4fd6-9e3b-92b6d5596d81.jpeg
Killer charm -
https://us.v-cdn.net/6030815/uploads/CXDVNBJXETUU/bc65d365-90f7-48a8-a30b-36ab2cb9e436.jpeg
Survivor outfit -
https://us.v-cdn.net/6030815/uploads/28NYL6CG4UIZ/9be380e0-9ace-4c48-bd16-f2376fae0ccb.jpeg
Wow , I'm sorry you couldn't of submitted. great work
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@Impalpable said:
Pyramid: Needs an Addon Rework with hopefully buffing some of his weaknesses
- - PotD should be more Lethal and needs a slight buff, often to easy to dodge outside animation (Faster Execution/Enable Flicks without specific FPS/No Spawnmarks)
- - Cages of Atonement need another/different upside to become used more often over hooks and to make up for the lost pressure
- - Torment/Trails of Torment have to improve to create value more consistently
I dont agree with Buffing PPheads Cages or Trenches. He is a tunneling machine and i dont think buffing the part of his power that makes tunneling super easy stronger
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/2966327#Comment_2966327
Oh you're talking about the Defeaned effect. I didn't realize they had removed that.
Well they changed it
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Well I'm gonna assume the entity nerfed there power to an extent. Maybe kept the same strength but made em smaller.
i think only the killer AOT skins would be "Canon"
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/2966314#Comment_2966314
Well they changed her perk to effect all attacks, not just m1's. So yeah it seems contradictory.
No i think im talking about her addon that muffled all audio when triggering a trap. they changed it because it gave people headaches or whatnot

