Huge_Bush
Huge_Bush
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- Huge_Bush
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Comments
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@Ghouled_Mojo said:
https://forum.deadbydaylight.com/en/discussion/comment/2381401#Comment_2381401
I don’t know but it seems like I don’t get a lot of variety. You get that same feeling?
I feel like that all the time. I also get the same map twice in a row a lot and when it changes it becomes twice in a row again. It's so painful when it's Midwich or RPD.
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Never gonna happen. It'll decrease the chance of people using real money to purchase cosmetics. They are a business and they need to maintain an income. It's nice enough that we get free shards for their mediocre events.
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2381695#Comment_2381695
What should i eat first then?
Their hopes and dreams.
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Claudette is the best survivor. From her looks to her style and personality. The rest of the cast can't come close to her. Heck, even killers fear her power and the Entity doesn't want you to know this, but she takes part in the trials of her own free will. It has no control over her since she can easily manipulate shadows and transport between them, allowing her to go back and forth to her own world.
Best killer design? I have to agree with you that it's Oni-chan. His design is fantastic, his music is on point and he feels very threatening yet not overly so like Spirit.
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Nod your head up and down. Survivors can't withstand the cuteness and come rushing forward to pet you. Then you eat them.
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@kyogul said:
https://forum.deadbydaylight.com/en/discussion/comment/2381310#Comment_2381310
My apologies for the unnecessary aggression then.
I like to change my builds here and there, but I think they're not necessarily unoriginal. My go-to survivor build was/is Spine Chill, Windows, Kindred, and Bond or Alert. My "try hard build" is something like Spine Chill, Resilience, Vigil, and Sprint Burst, and a somewhat more tame to me is Aftercare, Lithe, WGLF, and WMI/BT. Similar sort of variety on my killers. Even if I used mostly the same build, I really never see anyone else use it either
Like I get Tinkerer/ruin/undying is a strong build and I don't want to shame anyone for using it for whatever reason regardless how many others use it or ask why it's used in the first place, but I just find it extremely odd how there's such a high saturation of all three of those perks being used by Blight players to the extent where it's almost entirely what I see from every Blight I go against, not like other killers where a perk or so is common but there is other variation in the builds.
https://forum.deadbydaylight.com/en/discussion/comment/2381328#Comment_2381328
You need to re-read the topic as you misunderstood the prompt of the topic entirely
I didn't misunderstand anything, it's just others have already sufficiently answered you.
I only responded to point out how easy it is to remove half of his perks since you find them "cringey and overkill", therefore allowing you to have the easy and less sweaty match that you so desire.
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I don't understand the complaining. All it would take is for one player to bring in a totem tracking perk or map and Blight will be forced to play with only two perks for the rest of the match. If people would stop rushing gens the second they get into a match and actually stealth around a little, they could cleanse totems and not have to worry about it. Half the time, I usually spawn into the match right across one of the lit totems. Heck, the first thing I do is look for a dull totem for inner strength, and if it doesn't proc a hex notification, I know they don't have undying.
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2381170#Comment_2381170
If they add him, i am sure him laugh will add too. Chucky will be one of the best chapter i am sure. Him all legend laughs on this video:
Also i wanna chase music like this video but he will has him legend laugh
Man, that terror radius music will creep the crap out of me. As much as I'd love to play him as killer, versing him will be a nightmare, a welcome nightmare, but a nightmare nonetheless. I'll be so paranoid looking around for him the second I hear it. If they do it right, he could be a stealthy jump scare killer that is on par with Scratched Mirror Myers, though I know lots of people here don't like jump scares, it's a nice change of pace from what we've been getting.
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@Northener1907 said:
Man you are giving me hope. Child's Play is my dream license. I really wanna see this chapter. Chucky will be my new killer main and Andy is my new survivor. I hope they comes soon.
If this comes true, it will be the first killer I'll spend money on in over a year and a half. They better give him his laugh and a lunge similar to victors.
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I won't wait until the last second unless the killer camped and tunneled from the start, then I'll milk out the time as much as I can.
The only other time I'll wait is if I know the killer is near and I have an item. I'll offer it to them before leaving as a GG if they played well.
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@TheDarkTyrant said:
https://forum.deadbydaylight.com/en/discussion/comment/2380558#Comment_2380558
Yeah that's what this post was about. They actually move after the survivors.
Yea, when I read it I thought you meant they behave like the zombies and walk, sorry. Running would be nice, I doubt it’ll happen any time soon though.
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I’m on PC and my Survivor wait times are near instant before 8PM and become 5-10 minutes after. Killer is the opposite, where there is about a 10 minute wait before 8PM and near instant after.
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Yes, this would be great. But I’d go so far as to make the illusions run at survivors and scare the crap out of them.
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Oh, look who's shittin' in the tall grass
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I'm only playing solo queue and I do just fine. Yea, I die a lot but that's mainly because I'm bad and usually the weak link in the group when it comes to chases*. These days, I usually escape about 40% of my matches. It's just the bad matches stand out more than the good ones.
I do wish matchmaking would take time played into consideration when grouping people together. I think itll help with people knowing the basics of the game.
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Blasphemy!
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@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2377466#Comment_2377466
There's too many lmfao
False.
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9/10. You would have gotten a 10/10 if you provided a video for my viewing pleasure.
Was going to knock your score down one more point for complaining about Claudette, but I forgive you since not everyone can fully grasp her Majesty and Superiority.
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I never go out of my way to make any of my opponents angry. As a survivor, I never do anything toxic towards killer - no t-bagging or pointing. The only time I spam vault is if I'm trying to get their attention away from someone else.
As a killer, I don't body block someone into a corner and I wont hit them while they're hooked, but I will tunnel and proxy camp if I feel I need to. I don't consider them toxic no matter the role I'm playing. Many do, I used to, but I realized that I was the problem and that it is my own damned fault that I suck at looping and that the killer isn't obligated to show me any mercy.
Now, if I was face camped from the start and managed to escape somehow, you bet your butt I'm going to t-bag you at the exit gate. I'll make it even worse since I'll become supper immersed and make the game last as long as I could without actually holding it hostage.
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@GeneralV said:
Lightborn it is.
Been running it since the chapter came out. It has given me so many free hits and downs! It's funny how someone thinks they can get a flashlight save and keep trying even after I whack them once. It's my new favorite killer perk since almost every lobby has one or two flashlights.
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@VaJaybles said:
I love the idea of a babysitting killer so much more. Just imagining a dweet in a diaper and baby bonnet xD
Don't give them ideas, watch this be an upcoming cosmetic now.
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It would be abused. Someone about to go down could "disconnect" and then reconnect when the killer is chasing someone else. Sorry, I highly doubt it'll happen.
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And we know only survivor mains are allowed them.
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@GeneralV would know the answer.
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192 on my Trappi Boi
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@Ruma said:
I am done. I dont care for anyones fun anymore. Again i played completely nice, without tunneling or camping or whatever, not even in the endgame and i still get trashtalked and tbags at the exit gate.
Why should i care for your fun anymore if no one cares for mine ? Its not worth it playing nice for one person put of 40.
I used to get as frustrated as you are right now, but I then realized that at least 50 percent of my opponents are prepubescent hormonal spoiled brats that have never had to struggle for anything in their lives and that it isn't worth getting upset with their crying.
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Hatch should take 60 seconds to open if second to last survivor DC's.
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I wouldn’t be against it, but what would his power be? Will he be a glorified Wraith that can shoot at survivors?
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Jumping in the locker isn’t holding the game hostage at all. The killer could have ended the match at any time by pulling you out.
Then again, the killer wasn’t really holding the game hostage either since he wasn’t preventing you from performing any actions. I would think the devs would rule this as a tie and pretend it never happened.
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Myers is the only licensed killer I want to spend money on just for the peekaboo build. I’m just holding off because I am pretty sure they’re going rework him and probably nerf his add ons, so I’d like we see what happens to him first.
I just hope they don’t destroy his peekaboo aspect, it’s the scariest thing we can face as survivors.
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Yes, I am all for this, but for both, survivors and killers! The only caveat is that they can only choose to remove RPD from their rotation.
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@GeneralV said:
I think Myers is stronger than perceived to be. The only thing I would like to see is his multi-stalk back.
Oh, and this:
Off topic, why isn't the fog like that any more? What we have now are like sad little farts emitted from the earth. Ghost Face and Myers would be more terrifying in that kind of a setting.
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best to keep you’re expectations low.
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Any high mobility killer + Tinkerer and Make Your Choice.
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Or, survivors can look for the lit totem when it activates and cleanse it!
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Entitled players, this game is filled with them. I just hope they match dcer with other dcers in the future.
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Maybe disgruntled killers are playing survivor and getting some sort of revenge on survivors by helping the killer?
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@GrimoireWeiss said:
https://forum.deadbydaylight.com/en/discussion/comment/2368257#Comment_2368257
Holy, why does this have 11 upvotes? Seriously? Are people in this community so egocentric they feel it's ok to waste the time of 4 other players because you don't like something? Go play a single player game, please.
Where have you been? Many people think like this. Several times a day I see an over confident Nea trying to be like No0B3 and getting downed in 5 seconds and Dcing immediately.
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Tunnel the turd who tanks a hit with BT when I am obviously going for the unhooker. If you feel safe enough to take a hit, you're safe enough to get into another chase.
Be nice and play easy if they're obviously potatoes.
Back when survivors could spin in the dying state, If they spun after I spun, I'd let them live.
If you keep running to the strongest loop on the map (looking at you, you stupid meat tree), every time I even look at you, you better pray I don't catch you near the basement, because you are not getting out.
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Pyramid Head is my favorite. It's just so cool.
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Because the entity doesn't like the sound of her scream.
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/2365980#Comment_2365980
So, even ignoring the absolute ridiculousness of a tiny little doll dragging soemkne around at the speed of a regular killer... Saves wouldn't work. That's kind of the sticking point. What, Chucky gets blinded and suddenly the survivor pops up and runs? A pallet crushes the survivor, somehow stunning Chucky, and the survivor gets up and leaves?
Killers have to share the same basic functions. That's what DbD is built around. That's why Chucky, or any tiny killer, won't work as a solo killer. The physically can't share the basic functionality of killers without looking genuinely moronic. And the only way to add a moronic killer is to lean in to the stupidity in full tongue-in-cheek mode... But then you can't get the lisence.
It's no more ridiculous than a child bursting out of his sisters torso and projectile launching itself at survivors. Chucky would have enhanced strength from the Entity, so he'd be able to easily grasp one by their throat and drag them to a hook.Rather than changing the hooks, he can have a new animation where he uses a voodoo blade to stab the survivor when he gets them to a hook and teleport them onto it. Blinding him will cause him to lose his grip, while shielding himself from the light, pallet saves will be the same, survivors are under the pallet as much as the killers are and nothing happens to them when they get saved by one.
The functions would be the same, just new animations and perhaps, new polygons.
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/2365949#Comment_2365949
And how is Chucky supposed to get survivors to these hooks? How are Saves going to work?
Chucky could have a custom animation that depicts him dragging the survivor. Once put on the hook, the hook would rise to normal height and saves will be the same as they are now.
The question is, are the Devs willing to put in the effort for this, can the spaghetti code handle this, and would it be worth it for them?
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@Vyne456 said:
Do we need a doll killer that cannot put other hooks? The answer is no, that’s the basic concept of dbd which he won’t be in dbd.
Just like how the game spawns fountains for Plague, Lock Boxes for Pig and chests for Nemesis, it could spawn short hooks that rise after Chucky hooks someone. Or they can replace hooks with nooses. Not that hard to come up with.
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I main Claudette and she has nothing I want that I can purchase with shards. I really want something new. I’m jealous of the nice blazer that Zarina got. I hope they have an outfit like that in the pipeline for Claud.
thinking to buy the twins because I wanna chase people with victor, but I feel it’ll get old quick and not worth the shards.
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Or you can just post cute cat pictures. Guaranteed win!
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@meatisadelicacy said:
Any map that's not indoor, for the love of god.
What if it was filled with delectable meats?
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I'd like a Zoo at dusk with misty weather. Active animals like tigers that pounce at the cage when you get to close, sharks and fish that swim around when you're going through the aquarium and monkeys that throw pebbles that may or may not alert the killer that survivors are near.
Egyptian map would be nice with a Mummy killer. The Brendan Frasier movies would be a great addition to this game.
A tropical forest map were we can climb the trees (both, killer and survivors).
I hate indoor maps, but if we had to get another one, I'd like a theme parks haunted house attraction, complete with jump scare monsters and a mirror maze.
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For me it used to be Freddy, now it seems like all those players moved on to Wraith.
Spirits are sweaty too, thankfully, I don’t get her too often
