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Hoodied

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  • @Michiko said:
    If you're on a hook and a teammate continues to unhook you right in front of the Killer, would that be a legit piece of evidence to report them for griefing/farming? I feel like maybe it wouldn't be considered for a report because I can't really prove they were legitimately farming me.

    This can be farming if they continue it when the killer is literally on the other side of you, but if borrowed is in play it won't be, but it is really dependent

  • @Shad03 said:

    @ToxicFengM1n said:
    AHHH, AHHH, AHHHH, why is r34 on here

    Because... Reasons.

    okay makes sense

  • AHHH, AHHH, AHHHH, why is r34 on here

  • Get more of these wack pictures pls

  • You like michael myers, cause your in shape

  • @TheMidnightRidr said:

    @ToxicFengM1n said:

    @Shiroku said:
    All of the content included in the Left Behind paragraph is exclusive to Dead by Daylight on the Steam platform.

    how did you get the pop goes the weasel perk image

    Yeah, how?

    Is that sarcasm or are you actually asking them, cause I want a ridiculous picture for mine

  • @PhantomMask20763 said:
    Theres gonna be some heavy snow where I live this weekend. Hopefully my internet will work so I can still play dbd. If it's down I've at least got some offline games and Super Smash bros ultimate to compensate :)

    same here, hope my internet does not go down as well

  • @Shiroku said:
    All of the content included in the Left Behind paragraph is exclusive to Dead by Daylight on the Steam platform.

    how did you get the pop goes the weasel perk image

  • @PolarBear said:

    @ToxicFengM1n said:

    @EntityDispleased said:
    They're not happy with Legion? Same!

    with the changes, not Legion

    They specifically said they will be tweaking him/her until he/she is in a good spot so no, they do not like Legion currently.

    I am gonna miss the old legion when they get a buff

  • @EntityDispleased said:
    They're not happy with Legion? Same!

    with the changes, not Legion

  • @PinkEricka said:
    ToxicFengM1n said:

    @PinkEricka said:

    ToxicFengM1n said:

    @PinkEricka said:
    
    ToxicFengM1n said:
    

    In the higher ranks, some people learned that ds can be not as annoying by running enduring, so that ds is less hard hitting and you can get back in action fast, ds really does not need a nerf or buff, and I play killer 75% of my games @ToxicFengM1n As I stated earlier in the comments, there are certain times that DS will rob killers of a well deserved kill, that’s the unfair part about it. I don’t mind getting stunned, it’s the fact that a kill I worked for just got a free escape. Especially, when they get too cocky and teabag at the exit gate and get downed just to DS out. It rewards bad survivors. If you’re going to give survivors a perk to escape

    the killers grasp, at least have a downside to it like @I_am_Negan suggested. Make it an unnerving presence skill check or give them the broken/no mither status.
    
    If they decide to not do anything about it, that’s cool too because at the end of the day, it’s just a game. 
    
    
    
    I like the idea of broken status effect when using the perk, forcing survivors to hold onto it
    
    
    
    @ToxicFengM1n yes! I know people are going to be pissed as hell when it gets nerfed, but I feel like it would really shed some light to try and get survivors to use other perks. 
    

    Community-wise also since the boosted ones always rely on it, I feel like it’ll help people play more efficiently and not too cocky.

    A good idea for you all in community to evaluate is DS can get nerfed in a good way, I am not being rude, but DS is in my opinion the hardest perk to nerf, its like freddy, one nerf can make it too weak, one buff can make it too strong, reworking DS would take too long, and the people who say remove ds, you guys have ran this perk before, dont lie about it, a good way to nerf it is making it give you broken for 120/100/80 seconds and reduced action speeds by 14/13/12% for the rest of the trial after use, the skill check could be smaller and the stun time can be reduced, but this can lead to survivors not liking it and I hate making perk ideas that are not the best

    I really like this idea. Tagging @not_Queen , even though I doubt she’ll see it heh.

    I made a reworked idea of this, https://forum.deadbydaylight.com/en/discussion/40973/decisive-strike-perk-rework-towards-the-entire-perk-long#latest

  • @not_Queen said:
    Yes it is.

    These 2 changes below aren't going live with 2.5.0

    • Self-Care: All healing action speeds are reduced by 45%/35%/25%. This action speed penalty replaces the previous Self-care penalty (-50% speed) and applies a flat penalty to ALL healing actions.
    • The Deep Wound timer now starts at 20 seconds (instead of 30 seconds) when an injured survivor is hit by Feral Frenzy. The timer for Feral Frenzy hits on healthy survivors remains at 30 seconds.


    ...

  • Noooooooooooooo, why community, legion just wanted a buff and you ripped it away, I dont give 2 shits about self care anyways, I just run pharmacy or a medkit

  • @Condorloco_26 said:

    @ToxicFengM1n said:

    mine was as soon as legion dropped

    Region, maybe then? I'm in NA and I played 7 - 8 matches yesterday, waiting 2 minutes in each lobby at the most.

    North America and my connection is not the best, it took 10 minutes for 1 person to join

  • @Condorloco_26 said:

    @ToxicFengM1n said:

    Rank 4 is red rank, so would that count towards the pain of rank 1 queue times

    I think it depends on at which point of the season are you ranking up. If you do it right after rank reset, yes queue times are longer. Later in the season you get quicker full lobbies.

    mine was as soon as legion dropped

  • sir, I like salt on my pizza, just ask the end game chat

  • @lasombra1979 said:
    @ToxicFengM1n Not really, well maybe, but no.

    well, I just found that the amount of numbers I seen is worse than the bo1 campaign

  • @Condorloco_26 said:

    @ForeheadSurviors said:

    Stop acting like ps4 is a challenge, i’ve played on ps4 at rank 5 and i can honestly tell you every survivor is boosted.

    Stop acting as you know how rank one goes, given that you play at R5

    Rank 4 is red rank, so would that count towards the pain of rank 1 queue times

  • @lasombra1979 said:

    @ToxicFengM1n said:
    Has any of you guys found the equation to time travel, cause all I see is numbers

    All you need to know is the answer is 42.

    @lasombra1979 said:

    @ToxicFengM1n said:
    Has any of you guys found the equation to time travel, cause all I see is numbers

    All you need to know is the answer is 42.

    ahh, but are you sure?

  • A good name for the killer would be the worker but I cannot say anything about the killer but HAMMER TIME

  • @ForeheadSurviors said:
    ToxicFengM1n said:

    @PinkEricka said:

    ToxicFengM1n said:

    @PinkEricka said:
    
    ToxicFengM1n said:
    

    In the higher ranks, some people learned that ds can be not as annoying by running enduring, so that ds is less hard hitting and you can get back in action fast, ds really does not need a nerf or buff, and I play killer 75% of my games @ToxicFengM1n As I stated earlier in the comments, there are certain times that DS will rob killers of a well deserved kill, that’s the unfair part about it. I don’t mind getting stunned, it’s the fact that a kill I worked for just got a free escape. Especially, when they get too cocky and teabag at the exit gate and get downed just to DS out. It rewards bad survivors. If you’re going to give survivors a perk to escape

    the killers grasp, at least have a downside to it like @I_am_Negan suggested. Make it an unnerving presence skill check or give them the broken/no mither status.
    
    If they decide to not do anything about it, that’s cool too because at the end of the day, it’s just a game. 
    
    
    
    I like the idea of broken status effect when using the perk, forcing survivors to hold onto it
    
    
    
    @ToxicFengM1n yes! I know people are going to be pissed as hell when it gets nerfed, but I feel like it would really shed some light to try and get survivors to use other perks. 
    

    Community-wise also since the boosted ones always rely on it, I feel like it’ll help people play more efficiently and not too cocky.

    A good idea for you all in community to evaluate is DS can get nerfed in a good way, I am not being rude, but DS is in my opinion the hardest perk to nerf, its like freddy, one nerf can make it too weak, one buff can make it too strong, reworking DS would take too long, and the people who say remove ds, you guys have ran this perk before, dont lie about it, a good way to nerf it is making it give you broken for 120/100/80 seconds and reduced action speeds by 14/13/12% for the rest of the trial after use, the skill check could be smaller and the stun time can be reduced, but this can lead to survivors not liking it and I hate making perk ideas that are not the best

    Majority of people who dont run DS is simply because they can’t hit the skill check its not because “ Oh im being toxic” Same people who use ebony mori and noed complain about DS because they hate that a perk can rival their own perks.

    That is why I stopped running it, on console my controllers are delayed by alot, so I stopped running it because I would hit it but the rb would not register till its not on it anymore

  • @Dwight_Confusion said:
    I wouldn't mind 4 or 5 limitation to it honestly.

    I mean how many times to you heal more than 4 or 5 times anyways? Not often.

    honestly, I have healed almost 7 times in a lot of matches before, my first legion match is an example, I healed a good 6-7 times

  • @PinkEricka said:
    ToxicFengM1n said:

    @PinkEricka said:

    ToxicFengM1n said:

    In the higher ranks, some people learned that ds can be not as annoying by running enduring, so that ds is less hard hitting and you can get back in action fast, ds really does not need a nerf or buff, and I play killer 75% of my games
    
    
    
    @ToxicFengM1n As I stated earlier in the comments, there are certain times that DS will rob killers of a well deserved kill, that’s the unfair part about it.
    
    I don’t mind getting stunned, it’s the fact that a kill I worked for just got a free escape. Especially, when they get too cocky and teabag at the exit gate and get downed just to DS out. It rewards bad survivors.
    
    If you’re going to give survivors a perk to escape
    

    the killers grasp, at least have a downside to it like @I_am_Negan suggested. Make it an unnerving presence skill check or give them the broken/no mither status.

    If they decide to not do anything about it, that’s cool too because at the end of the day, it’s just a game. 

    I like the idea of broken status effect when using the perk, forcing survivors to hold onto it

    @ToxicFengM1n yes! I know people are going to be pissed as hell when it gets nerfed, but I feel like it would really shed some light to try and get survivors to use other perks. 

    Community-wise also since the boosted ones always rely on it, I feel like it’ll help people play more efficiently and not too cocky.

    A good idea for you all in community to evaluate is DS can get nerfed in a good way, I am not being rude, but DS is in my opinion the hardest perk to nerf, its like freddy, one nerf can make it too weak, one buff can make it too strong, reworking DS would take too long, and the people who say remove ds, you guys have ran this perk before, dont lie about it, a good way to nerf it is making it give you broken for 120/100/80 seconds and reduced action speeds by 14/13/12% for the rest of the trial after use, the skill check could be smaller and the stun time can be reduced, but this can lead to survivors not liking it and I hate making perk ideas that are not the best

  • @Master said:

    @ToxicFengM1n said:

    @Master said:
    Survivors will always complain about tunneling/camping, even after youve literally moried them with devour hope. You should know that :wink:

    Yeah, I know, but some of the messages are about me preforming what I am doing, but them being pissed off about it

    Take the anger as fuel for the next match.

    Whenever im bullied by some SWF playing one of the worse killers, I usually completely obliterate the next groups, just use the dark power (and some moris maybe) :wink:

    Believe me, me and my literal 12 ebony moris, love the taste of swf salt, but I am holding them till the experiment is over, giving me more ebonies for them to eat

  • @Master said:

    @ToxicFengM1n said:

    @Master said:

    @ToxicFengM1n said:
    In the higher ranks, some people learned that ds can be not as annoying by running enduring, so that ds is less hard hitting and you can get back in action fast, ds really does not need a nerf or buff, and I play killer 75% of my games

    Enduring doesnt change anything if the survivor is dropped nearby a pallet/window and theres plenty of them

    then try not to end the chase near these locations or dribble them away from the pallet/window near a hook, some good survivors will keep ds till they are on death hook and being picked up, or at an exit

    Its up to the survivor. He can decide where he goes down, of course I could decide not to him him down, but ya know.......

    Dribbling is an insanely huge time waste on top of the DS escape

    I know that dribbling is wasting time and all, but the thing I learned through the 70 ds I have ate, was that within the amount of d-strikes is those who miss, so there is many ways to hold down the match, Dribbling is a good way to counter the use but can go wrong, and prepare a flashlight save too, I have found that some maps have corners that are big enough to hold the survivor in place, bodyblocking them, both wasting ds and giving you a new hook

  • @Master said:
    Survivors will always complain about tunneling/camping, even after youve literally moried them with devour hope. You should know that :wink:

    Yeah, I know, but some of the messages are about me preforming what I am doing, but them being pissed off about it

  • @PinkEricka said:
    ToxicFengM1n said:

    In the higher ranks, some people learned that ds can be not as annoying by running enduring, so that ds is less hard hitting and you can get back in action fast, ds really does not need a nerf or buff, and I play killer 75% of my games

    @ToxicFengM1n As I stated earlier in the comments, there are certain times that DS will rob killers of a well deserved kill, that’s the unfair part about it.

    I don’t mind getting stunned, it’s the fact that a kill I worked for just got a free escape. Especially, when they get too cocky and teabag at the exit gate and get downed just to DS out. It rewards bad survivors.

    If you’re going to give survivors a perk to escape
    the killers grasp, at least have a downside to it like @I_am_Negan suggested. Make it an unnerving presence skill check or give them the broken/no mither status.

    If they decide to not do anything about it, that’s cool too because at the end of the day, it’s just a game. 

    I like the idea of broken status effect when using the perk, forcing survivors to hold onto it

  • @Master said:

    @ToxicFengM1n said:
    In the higher ranks, some people learned that ds can be not as annoying by running enduring, so that ds is less hard hitting and you can get back in action fast, ds really does not need a nerf or buff, and I play killer 75% of my games

    Enduring doesnt change anything if the survivor is dropped nearby a pallet/window and theres plenty of them

    then try not to end the chase near these locations or dribble them away from the pallet/window near a hook, some good survivors will keep ds till they are on death hook and being picked up, or at an exit

  • @Poweas said:
    No.

    both of our ideas are terrible, as in me and the OPs

  • @tt_ivi_99 said:
    ToxicFengM1n said:

    me chuckles: the first hit free? are you a rank 17 or something, his first hit can be avoided and survivors that are good will look around to try to find the killer if doing a gen or walking around

    Mmm... If you really struggle getting the first  hit with him, well... Lets just leave It there, ok? Rank 1 killer btw.

    chuckles again rank 4 killer here and when I play survivor I manage to juke them still

  • In the higher ranks, some people learned that ds can be not as annoying by running enduring, so that ds is less hard hitting and you can get back in action fast, ds really does not need a nerf or buff, and I play killer 75% of my games

  • @akbays35 said:
    I really feel like this perk should have a limitation of 1/2 tokens per match even as it is right now, not just with possible buff.

    as a 75% killer main, I disagree, I say just make the perk how it was before, the increase in healing speed, but not as it is now, you heal 40%/45%/50% faster, botany knowledge does not effect this perk, sound good?

  • Keep it exclusive, we don't want a exclusive item to come back

  • There will be, its Thursday

  • Has any of you guys found the equation to time travel, cause all I see is numbers

  • @ChesterTheMolester said:
    ToxicFengM1n said:

    @ChesterTheMolester said:

    Before it gets deleted lemme post something stupid

    Oh my god XD

    Gotta take that chance while its up you know.

    true gotta post the stupidest things while you still can

  • @TimeMonster said:
    Do you even listening what i'm saying?

    ok - try posting these formula in internet calculator

    16/(((1-25%)-20%)+33%)

    and you seeng of my formula

    16/(1-0.25-0.5)

    and you will see that there is a VERY big diferences between 0.25 and 25%

    i got even link for you
    https://www.google

    what the hell is going on

  • No, cause I play xbox and hope they keep the change so I can get the salt messages like the ones from freddy when he dropped

  • @ChesterTheMolester said:
    Before it gets deleted lemme post something stupid

    Oh my god XD

  • @Bongbingbing said:
    Killer takes a lot more effort than survivor, I think it's fine that they earn more BP.

    Lag switching, yes that's wrong, I don't think anyone approves of it. Thankfully it'll be a thing of the past when dedicated servers come in the summer.

    As for hitboxes, with windows included. The Hitboxes are far from perfect. Often I see it going both ways, a survivor is right up on the killer and they swing and nothing happens and then I see a huntress hit a survivor trough the corner of a wall. so i don't know what to tell you there

    survivors are forced to do 5 gens, the killers are forced to go through loops, flashlight saves, pallets, etc, killers deserve the bp, you don't like it run the equivalent of bbq, we are gonna farm forever, I agree with you btw

  • @DwightsLifeMatters said:
    ToxicFengM1n said:

    I still am gonna post on it,

    So hows your day in the fog?

    Lmao it's good and yours? 

    good as well fam

  • @DwightsLifeMatters said:
    ToxicFengM1n said:

    you double posted fam, but I agree with the gen explosions, I will be in chase and all I hear is the noise indicators, it gets annoying to the point that sometimes I go over there and down them

    Yeah, happens sometimes I edited the double post, thanks for telling me.
    I know right? Sometimes I really break the chase cuz it annoys me and it gives a stressful feeling.

    I will be playing legion on haddonfield, mid chase with a survivor low on the deep wound bar, I see a good 5-6 gen actions going on, I go over there to attempt to find them, 90% of the time they are on the gen still, 10% they are in the locker near it

  • @love said:
    What the hell just happened in the comments LMAOOO

    It just got real, I think somewhere in there they found the equation to time travel or something

  • I still am gonna post on it,

    So hows your day in the fog?

  • Here is what I think about this, If your username has TV in it, you deserve to get stream sniped

  • hey guess what

    Decisive strike is a meme perk and should be stacked wit the ability to kill the killer literally every time you use it

  • you double posted fam, but I agree with the gen explosions, I will be in chase and all I hear is the noise indicators, it gets annoying to the point that sometimes I go over there and down them

  • @BACKSTABBER said:

    @ToxicFengM1n said:

    @BACKSTABBER said:
    I bet this is a bug, cuz my DS tier 3 wasnt obsession over a tier 2 it was

    were they running obsession perks like sole survivor or ooo with ds

    i am not sure, bro, but this happened to me several times, I will check it next time it happens

    okay, cause obsession perks stack on each other, so running all 3 of lauries perk at tier 3, you will always be obsession

  • @BACKSTABBER said:
    I bet this is a bug, cuz my DS tier 3 wasnt obsession over a tier 2 it was

    were they running obsession perks like sole survivor or ooo with ds

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