GrootDude
GrootDude
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- Username
- GrootDude
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Comments
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@Wubsyy__ said:
Am I the only killer player that isn't this melodramatic about a nurse 'rework?'
Lately I’ve been a killer main and I’m excited to see her new add ons.
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@Johnny_XMan said:
@brokedownpalace Yup... and there might be a good thread where there is actual constructive criticism and ideas that can get discussed, drowned in all the other 'rant' threads.
My second objective idea hardly got touched because of all the threads under the same topic. :/
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/600279#Comment_600279
That seems to mean that nurses usually get 3/4 kills which seems OK, but trapper 2,5/4 is a lot.
And yes I suck with trapper so maybe I'm wrong
I also suck with Trapper.😂
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/600248#Comment_600248
Lol trapper 60% kill rate, I'm shocked. Don't know what to say :)
I was shocked about Trapper too. Maybe Trapper mains are better than us? :P
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/600141#Comment_600141
How can I comment on something which wasn't clearly shown? If we could see then I'd gladly give you my opinion
@OP I like blinking around so that is why I play Nurse.
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I’m excited for the add on rework too, might give us more variety. :)
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@TrueKn1ghtmar3 said:
https://forum.deadbydaylight.com/en/discussion/comment/599812#Comment_599812
Isnt that common though?
I don’t see it much in higher ranks.
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@xllxENIGMAxllx said:
https://forum.deadbydaylight.com/en/discussion/comment/599829#Comment_599829
Since Freddy v2.0 released i stopped playing meta perks except chili because i still need BP. You should try the new infectious fright and Dark Devotion they are so good.
Otherwise yes variety is lacking i don't remember last time i've played against a clown/doctor.
I’ll try some other perks, I still need to upgrade Plague. :P
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@LordGlint said:
@GrootDude Is it the SAME corner every time?
Ye
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@Stubbsyefc1 said:
So they are just the same speed when not injured and injured?
Yes
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@GrootDude said:
-no escaping through the gate is tied to no recovering/wiggling and while this is happening you also cannot use dh at all or self-care.
another one is:
-dead hard doesn’t let you dash forward.
I forgot to mention, you also can’t use med kits or point/come here while affected by the no escape bug.
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That is probably cheating. Your ms doesn’t change while injured aside from the temporary speed boost upon getting hit. Resilience makes you do all actions faster while injured.
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@thesuicidefox said:
Just purple ranks? Strange.
I’m not red ranked quite yet, I do get paired with red ranks and purple ranks though.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/599820#Comment_599820
As much as I love Calm Spirit as a Doc counter, sadly you are still stopped from doing certain actions in Madness 3. I think it's time to revisit Doc and rework his power to remove this kind of BS. Not being able to gens is fair, but not being able to heal is stupid.
If it can stop three gen unstoppable doc then I’m for it. I’ll still run calm spirit regardless though.
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@xllxENIGMAxllx said:
So are the red ranks always getting TheMagicMan57 at 50% of the cases. Deranking players is making the things worse.
I think many are seperated by different servers so players i see you won't them same for me etc...
I just more players , killers/build variety because is a rare thing in those rank.
Deranking is definitely a problem and I would like to see more build variety, too bad not every perk is extremely good.
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@thesuicidefox said:
Thanks guys. @GrootDude @blue4zion
You’re welcome
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@SnakeSound222 said:
Try getting out of tier 3 the moment BT activates or he leaves you. The Deep Wound timer will not go down while in the terror radius. A lot of Doctors run Distressing, which makes his terror radius around 40 meters. By the time you exit his terror radius, you should have snapped out of it and already started the mending action. If he continues to chase you, then loop him until he leaves you. Make him want to stop chasing you and the moment you see him leave, start snapping out of it. The Deep Wound timer also pauses while Mending, so you won't have to worry about going down right after you snap out of it.
Also ‘calm’ add ons are popular.
@thesuicidefox said:
Yes. Doctor can do a lot of stupid things, this is one of them. Also stopping vaults outright. It's so connection dependent, I can't tell you how many times I make it through the window, scream, then rubber band back to the other side. It's also dumb he gets free slugs that you can't do anything about because you can't heal while in Madness 3. If it's the case of being the last 2 survivors, all he has to do is slug one and put the other in Madness 3. It's impossible to escape the chase to snap out because you are constantly revealing your location and it's impossible to heal the slug.
Devs said they are looking to make changes to Doc on the last Q&A stream. I really hope they look at all this stuff but it's stupid. IDGAF if Doc isn't really a top tier killer, his kit has some stupidly unfair and unfun aspects that need a fix.
I run calm spirit because screaming while being slugged gets old.
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Freddy did just get reworked, also survivor gameplay tends to get stale.
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It works against snares. Don’t know about pallets.
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I once looped a billy around the same pallet because he was desperate for his chainsaw.
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Little did they know, “Meghead” was camping the hatch while nurse used her five tokens devour hope on her teammates and she got the last laugh....
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-Leatherface now teleports to a corner of the map while chainsawing. Jokes aside, I agree that nurse needed attention.
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@snozer said:
https://forum.deadbydaylight.com/en/discussion/comment/598979#Comment_598979
In other words they are taking her power, stripping it down to literally useless, and putting it in the reworked add-ons. AKA deleting her from the game.
Slightly, not anything major.
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@SpiceyMemes said:
What if the person with thw flask light gets put on a hook and the killer guards it
That is why we have three areas with chest and an entity blocker, to prevent hostage scenarios.
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Yes and no.
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/599077#Comment_599077
Thanks I did send you a request.
I’ll accept it next time I’m on.
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What is wrong with the lullaby? I like it.
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Snares
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@Orion said:
Rule of thumb: if someone tells you they reported you, they're full of #########.
Usually, even if they aren’t you probably didn’t do anything wrong. People call you a wall hacker for reading their movement like a book.
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@AWesley91 said:
Lol it's not spicing it up its just an extra step before boring gens to buff killers. And if dbd has to obey dbd rules they sure can't add this.
Maps with a diff escape obj instead of gens would cool though. Even if it's still exit gates but with some other actions to open them.
All of this is within dbd rules (entity blockers,chest,keys and flashlights). People have been asking for an extra step for awhile since survivor has become stale. This would encourage those people to play survivor and players who quit because of stale gameplay to come back.
It isn’t about buffing killers, it is about bringing players back and encouraging people to play survivor more.
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I’m a very shy person when it comes to talking to someone I don’t know, in fact if you invite me to a party randomly I leave the lobby.
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@AWesley91 said:
So basically just add an extra step before gens can be repaired...? Lol so just making gens longer
Why not be like last year the nightmare requiring gas or computer discs depending on map
Or friday the 13th having cops or car repairs or boat repairs
It is just something easy that can spice things up a bit. The thing is, dbd isn’t last year or Friday the 13th. Dbd is dbd so dbd has to obey dbd rules.
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@MonsterInMyMind said:
https://forum.deadbydaylight.com/en/discussion/comment/599371#Comment_599371
He did not specify he only said they are currently working on her as we speak and changes should be announced Soonish
SoonTM
I had to! D:
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..
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@NullSp3c said:
https://forum.deadbydaylight.com/en/discussion/comment/599342#Comment_599342
"Legion needed a nerf, the nerf was just too much." You simply said that he needed a nerf not that he needed a fix, in that case, nerfing makes part of it.
About the the legion change idea: overall it isn’t something I’d like, I do kinda like current legion but I feel like you shouldn’t be able to heal people/do gens while in DW. As for your comment he needed a nerf/temporary fix to his exploits but the “fix” doesn’t seem temporary sadly.
@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/599342#Comment_599342
Not necessarily, freddy got changed andhe isn't nerfed.
They could have changed him to be good but not unfair
Imo the Freddy change was a nerf, the hit and run tactic worked well if you knew how to properly juggle the survivors, however he is more fun to play and face now while still being good.
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@NullSp3c said:
https://forum.deadbydaylight.com/en/discussion/comment/599332#Comment_599332
In a fix you nerf some part and buff another to compensate. This time, they only nerfed him. It wasn't just a fix to the exploits, etc. They did it( that in my opinion the moonwalk exploit was really badly fixed) but then started to do another changes to him that had no sense at all.
How I would fix Legion was like in this post (IT WAS NOT MY IDEA BUT I WOULD AGREE 100% WITH IT) if you want to check it out.
Because 115% ms wasn’t at all a buff, they didn’t only nerf him but it was mostly a nerf. I’ll read the idea after posting this.
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/599332#Comment_599332
They nerfed killer instinct detection
Slowed down vaults
Ff is removed when you miss a target
Bigger tr
To become a 115 killer
I was telling him things they “fixed”. I know the nerf was too far, my point was “fixing” legion would be a nerf.
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@NullSp3c said:
https://forum.deadbydaylight.com/en/discussion/comment/599325#Comment_599325
Fixing him, in his case ofc, would be buff his chaining hits potential and nerf his tunneling potential. They nerfed both very harsh which isn't a fix, it's a nerf.
They “fixed” the moonwalk exploit and “fixed” FF downing so he’d have counterplay in chase, how would you have “fixed” legion without nerfing them?
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@NullSp3c said:
https://forum.deadbydaylight.com/en/discussion/comment/598979#Comment_598979
Why don't people understand that legion needed a fix and not a nerf?
”Fixing” legion would’ve nerfed him no matter how you spell it.
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You’re welcome
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@Seltas0208 said:
https://forum.deadbydaylight.com/en/discussion/comment/599310#Comment_599310
There's pages to discussion threads?
Yes
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@Seltas0208 said:
https://forum.deadbydaylight.com/en/discussion/comment/599301#Comment_599301
https://us.v-cdn.net/6030815/uploads/318/9U9GHGCLOAS9.png
Then I must be blind or the forums are broken because that's the very top of this discussion for me
That is the top of the second page.
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I like how satisfying vaulting with resilience is, getting chased and outplaying the survivors when I’m a killer.
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Eeeeeemmmmmbbbbbblllllleeeeeemmmmmmsssss
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/599156#Comment_599156
2 maps per year, it will take years to achieve this.
They haven't yet put a damn door in the semi infinites!
That would literally fix most maps.
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/599144#Comment_599144
what can they really do with the addons though? I don't really think they can improve her or add too much variety to her power.
I feel the rework will be legion style, they will remove the omega and the extra blinks and they will nerf most of the other ones by adding useless effects like hemorrage or so.
I hope you are right though but legion taught me never to trust bhvr
She’ll probably get a hemorrhage and blindness add on, maybe they’ll surprise us. Only time will tell.
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I’m still gonna enjoy nurse, idc about a slight nerf and I’m excited for new exciting add ons.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/599139#Comment_599139
Nerf one of the three viable killers, and you decrease variety to the two remaining killers. Why would you ever think that taking away one of the best options would make people flock to the ######### ones?
Although not much, technically five killers are viable.
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/599120#Comment_599120
I dont really care that much about her addons, I played 4 blinks nurse twice in my life and omega blink once. 4 blinks was strong but omega I couldn't play because my timing was off by a lot.
Unfortunately it has been confirmed that also something else besides her addons will be changed, keyword "mainly"
I don’t think a slight nerf to her base will hurt her tbh. I don’t think it is needed but it also likely won’t hurt her. I’m just excited to see the new add ons.

