GoodBoyKaru
GoodBoyKaru
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- GoodBoyKaru
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Comments
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@DragonMasterDarren said:
https://forum.deadbydaylight.com/en/discussion/comment/2150906#Comment_2150906
I have seen some of the synergies BoV has, it's nuts
Honestly I'm not sure there's an item it doesn't synergise with lol, there's so much and it's absolutely nuts and I love it.
I think my favourite one so far would be BOV + Telepathy for Dummies. There's something satisfying about a 2 room homing wisp (though I started a brand new save file so I have so many possibilities to explore).
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@DragonMasterDarren said:
https://forum.deadbydaylight.com/en/discussion/comment/2150891#Comment_2150891
I'm more of a Forgotten person myself, Bethany's alright but i just like whacking people with a oversized stick
Honestly valid but nothing will ever beat my love for playing Bethany. I loved how unique she was in Antibirth and Book Of Virtues has easily, easily, easily become my favourite Repentance item lol
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Tboi repenrence, respect.
You better be a Bethany main
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@TheWarNung said:
I enjoy playing against Spiries. Spirits hunt using sound. That thing you mentioned about not being able to hear her footsteps because of your own breathing and footsteps? That's how she's tracking you. Minimize your sound to confuse her and apply that to the mindgames you've already been trying.
Better yet, play as Spirit and get a grasp on what her range and limitations are.
I've played her to the point where I can consistently 4k without add-ons because Stridor is a perk that exists and is balanced on her. Do I have an opinion yet or do I need to sink 3k hours into her for my opinion to not change?
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@Zagrid said:
https://forum.deadbydaylight.com/en/discussion/comment/2150834#Comment_2150834
I think you didn't watch the video
My defence im on data that was literally just a YouTube link without a thumbnail and I didn't wanna risk it eating the rest of it lol
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@JimbusCrimbus said:
Because it's a bug that favors survivors, it's not bannable. Because survivor fun>killer fun. Historically true as well. Remember the wake-up bug?
If it was a killer bug, as has been seen in the past, the devs would put a warning in game and ban killers for it. Remember double blades Legion?
Double blade legion = add-ons.
Breadown = perk.
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I think he was being sarcastic lolEdit: on data, didn't get a thumbnail and didn't wanna risk it so I just saw the link, sorry
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@Harold_Shipman said:
https://forum.deadbydaylight.com/en/discussion/comment/2147455#Comment_2147455
Thank you kindly for that in-depth breakdown. Those are some pretty intense numbers...
Wdum intense, 16.606919834101303916010588190161 rolls off the tongue so easily!
(but seriously you're welcome man :))
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@Harold_Shipman said:
Most killers can beat a good SWF if theyre skilled enough. We've all seen you play at this point. The problem isn't the survivors, I can tell you that now.
Oh my-
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@Lord_Tony said:
https://forum.deadbydaylight.com/en/discussion/comment/2150240#Comment_2150240
get to red ranks and the entire game is a sweat fest with only 2 viable killers
Whatever you say
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//
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@meowzilla69 said:
https://forum.deadbydaylight.com/en/discussion/comment/2150270#Comment_2150270
Let’s talk about something else & COMPLETELY IGNORE lord_tony; don’t even respond to him. I’m curious, what do you guys think think who’s going to come in the resident evil chapter , what perks you think we’ll see, & other changes we’ll see?? :D
I vote we talk about donkeys but mods don't like it when we go off topic so maybe we shouldn't
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@syain said:
https://forum.deadbydaylight.com/en/discussion/comment/2150204#Comment_2150204
Where does this "the only 2 viable killers are Nurse and Spirit" idea come from?
Tournaments, mostly, where killers that aren't Nurse and Spirit struggle immensely as the survivors there are coordinated and incredibly good. Hag gets her Web destroyed as soon as she picks someone up, Blight is good but can be looped kinda, Pyramid Head gets rushed to oblivion, etc. Nurse and Spirit aren't on Struggle Street so they're seen as the only 2 viable killers.
Except the majority of the game isn't competitive but hey who cares about logic it's time to complain.
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@Lord_Tony said:
https://forum.deadbydaylight.com/en/discussion/comment/2150210#Comment_2150210
balancing the game around rank 20 survivors is allowing SWF to steam roll killers.
it's not healthy
Did I say rank 20s? Please re-read my comment and repeat it word for word.
Well you haven't replied so I'll do it myself.
I didn't.
I know reading is hard but come on man I literally said rank 1.
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@Lord_Tony said:
https://forum.deadbydaylight.com/en/discussion/comment/2150199#Comment_2150199
the problem is all killers must be viable.
and yet killers like trapper and trickster exist to be so laughably weak.
How can killers compete with SWF?
SWF can't complain there is only nurse and spirit killers because it's not our fault they are the only 2 viable killers
question: are we talking about red rank SWF or tournament SWF? because there is a world of difference between them both.
against red rank SWF, every killer is viable. every killer can get 4ks. against tournament SWF, only 2/3 are truly viable, with some others chilling on Struggle Street.
but, how often do you face these tournament SWFs? from watching your VODs- not just the one that got posted but more of them because i was genuinely curious about how you play + the teams you face- it doesn't seem to be all too often. if the game was balanced around this highly-competitive nature, the majority of casual players would struggle. badly. both killers and survivors.
the best way to do it is to balance around good rank 1 players. not the best, not the worst, but good, casual players. this would obviously cause imbalance when pushed to the extremes but the best way to make the game balanced without gutting it is to make it balanced for good casual players.
also giving solos the same info as SWF then superbuffing killers + their mechanics. that'd be nice bhvr.
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wow it's almost like the massive power disparity between killers like trapper and killers like nurse contribute to the significant balance issues this game has been dealing with since launch-
wait, lord_tony post, my bad. forgot common sense wasn't allowed here.
buff solos, buff killers.
btw how's ash's lithe going for you?
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@_NIGHTMARE_ said:
I love these new skins. Like, even if I didn't watch Crypt TV; I'd still appreciate them loads.
But I do watch Crypt TV, so I'm mega excited to see these in game. XD
I wonder how much they cost?
theyre most likely to be legendary so ~1495 cells/29700 shards
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@Warcrafter4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2149337#Comment_2149337
It has the trapper's mask's smile and nothing signifying the doctor other then his left handed arm(Which is weird for the doctor whose right handed).
I think it would need a bit more machinery/wiring and electricity for it to be a proper doctor skin.
Legendary skins. They change the character- Cheryl, Lisa, and Cybil are different characters.
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@ShamelessPigMain said:
Why the hell did they give Hag Nipples
No reason :)
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@Anara said:
https://forum.deadbydaylight.com/en/discussion/comment/2149762#Comment_2149762
Where did you saw these rumours ??!?!?!? 😳
Just the comments of the Twitter.
Like, not a credible source it's literally just rumours.
Alas, we can hope
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@Anara said:
I hope they will make more skins around crypt tv, there are so many killers that could fit as cosmetics.
If you havent watch crypt tv yet, you should now !
There's rumours of a Wave 2 maybe happening at some point 😳
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@Beelzeboop said:
If this is real, I'm gonna buy Doc just for the Look-See skin.
I've had the money for a long time, I just hate microtransactions.
This is real and I'd link the Twitter post to prove it but ik you can't use Twitter so accept this screenshot instead
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@Redbeard_Steel said:
https://forum.deadbydaylight.com/en/discussion/comment/2120743#Comment_2120743
Pallet-no-stun-bug isn't something you actively have to choose to activate at the start of each game, nor is it something you're choosing to be a permanent issue each match. You can't even control when/if it will happen. Running Breakdown on the other hand, you're choosing to exploit a known bug and know it will work everytime, however choosing to exploit this bug isn't bannable. Personally I don't run it anyhow, but I do feel like it should be bannable. They have a News section when you log into the game each time, it wouldn't be hard to put a notice there saying "The Unbreakable perk is bugged at this time and actively choosing to use it is knowingly exploiting a bug and hence, a bannable offence.". Its a notice every player is forced to see at the loading screen. If the argument is made "Well, not everyone reads X things the company provides" then no exploits that they leave in could be bannable, as anyone could just claim "Oh, I didn't know about that wasn't allowed or was broken."
Actually, about the pallet bug, you can choose when it happens. It's really consistent once you learn to swing at a certain time.
This isn't me disagreeing with the rest of the post, btw. The perk should still be disabled no matter what I say about what they do and don't ban for, and should only be reenabled once it's fixed properly imho.
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Oh no, the forum mods are enforcing the rules of the forums that you agree to upon creating an account! How terrible!!
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@Firellius said:
https://forum.deadbydaylight.com/en/discussion/comment/2148182#Comment_2148182
Really? For me it was the fact that they're complaining about Head On.
nah ive seen people complain about HO unironically before so im used to it.
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@Firellius said:
That is a suave Trapper skin! I'd definitely want that!
iirc it's for doctor
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@SlightReturn said:
Never watched this channel might check it out. Really digging that Hag skin
From what I remember before I chickened out, it was really good. The production quality is shockingly high, especially for their older works, and they actually tell stories.
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dammit you got there first i was too busy trying to copy playlist links
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/2148866#Comment_2148866
Saying two words that'll make all Old Freddy mains have nostalgia
Class Photo
Ngl I absolutely hated using Class Photo lmao
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This is an annoying issue that's for sure.
Head over to bug reports, I think there's a pinned thread there asking for help on this issue
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His add-on, "All-Seeing"-Blood. Run that you're set.
Personally I like to use BBQ/Ruin/Thrill/Discordance on him as my perks but I don't usually use that add-on.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2148775#Comment_2148775
Oh, I am glad to see that you liked it :)
As for the Alarm Clocks, I was in doubt whether to add them or not. But, as long as they do not keep the new "30 seconds immunity" buff, I think they could work.
People seem to forget I mained Old Freddy cause I found him really fun, bring that back and ofc I'd love it lol
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People actually speedrun the game so apply for an any% WR and see if you get it lol
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@GeneralV said:
I think there is a chance we get our killer back. I won't lose hope.
However, if I may share, I have an idea for an improved Freddy:
Power: Dream Demon
Pull survivors into the Dream World
-Survivors who are awake do not see The Nightmare.
-Once targeted by The Nightmare’s power, survivors enter the Dream Transition for 7 seconds.
-During the Dream Transition Survivors can see glimpses of The Nightmare and they suffer from the Incapacitated status effect.
-When the Dream Transition Lapse, the Survivor is pulled into the Dream World.
Once in the Dream World:
-Survivor’s auras are revealed to The Nightmare when they are outside of his terror radius.
-Survivors suffer an action speed penalty of 40%.
-To exit the Dream World, Survivors can find non-sleeping Survivors to perform a wake up action.
-Failed Generator Skill Checks can also wake up.
-Hooked Survivors wake up.
Special Ability: Dream Projection
-Teleport to a Generator in view. Releasing the button early will cancel the action.
-Survivors cannot interact with the targeted Generator.
-For each Survivor in the Dream World, the cool-down of using Dream Projection is reduced by stack-able 20%.
Honestly stick in the Alarm Clocks too and I'd be more than happy with this change
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Buff solo, buff killers. Swf don't need a nerf because if you do you'll kill the game.
@Yaassin_q8 said:
https://forum.deadbydaylight.com/en/discussion/comment/2148055#Comment_2148055
I'm a wraith main i do understand you.does object of obsession work against a cloaked wraith?
To answer your question, while cloaked it functions like a better Spine Chill. They cannot see your aura, however the perk icon will light up so they know your general location on your screen so will know where to look and where not to run.
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@meowzilla69 said:
https://forum.deadbydaylight.com/en/discussion/246089/hey-dbd-amegos-%F0%9F%A5%B0
Deliverance is a decent perk. It I will warn using it vs some spirits. in my experience using it vs some spirits I get tunneled to death even with DS. Happened to me 3 times(so far). I have resented vs spirit because of that.
I think that has something to do with the killer player behind Spirit and not the character herself.
Though, tbh, there are a load of problems with her so I'm shocked that's your reason for not liking to face her lol
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@Ethelwulf said:
https://forum.deadbydaylight.com/en/discussion/comment/2147770#Comment_2147770
Please don't compare being told to commit suicide to camping and tunneling. It's sick. Never seen a killer tell survivors such stuff or mock them for losing. Survivors mocking the killer and being awful happens all the time. Tell me when killers start pointing out the rank of the survivor and telling them they are trash and stuff.
I'm glad your experience with killers has been good. Mine has, however, been rather spoiled. Once an Oni was attempting to get his adept and entered stream just to tell me and my swf to kill ourselves and that we'd never achieve anything in life.
We didn't do anything toxic and he got a 3k. Amazing.
Toxicity exists on both sides. I'm tired of it on both sides. I just want people to behave like functioning adults instead of petulent children on both sides.
If people tell you this, report them to whatever platform they're on. In dbd? Reportable offence. Ps4? Easy ban. Xbox? New platinum rule. Steam? That ones a bit more difficult but thankfully you can have comments set to friends only.
It's unfortunate but until people learn that others who play this game are also people, or the devs specifically condemn toxic behaviour, it's never going to improve.
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@miketheratguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2148195#Comment_2148195
Speak of the devil, and he shall appear.
I'm magic like that 💅
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@miketheratguy said:
Someone in another thread called Self-Care a "noob trap". I'm sad to find myself agreeing with that. Self-care takes literally, without exaggeration. 7.4 hours to be successful. That's way too long when a medkit can do it in like 15 seconds. I really loved Claudette's healing / restorative botanist theme (and still do for the most part) but was bummed when I saw how impractical Self-Care is, even at full tier.
Hey
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@KayTwoAyy said:
https://forum.deadbydaylight.com/en/discussion/comment/2148171#Comment_2148171
Nooo, Dead Hard is easy to bait out. Head On is impossible--you don't even know if the survivor is in the locker! I don't have the time of day to check every locker before I carry a survivor. I'm getting genrushed enough as it is!
It was semi-believable but the overuse of exclamation marks and "Nooo" gave you away.
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@dadadadadada said:
https://forum.deadbydaylight.com/en/discussion/comment/2147944#Comment_2147944
I heard they are banning the J flick but im not a 100% sure i dont play right now cause of the breakdown bug it happen to me 1 time and i told myself i dont play until this ######### is fix
They are not banning for the j-flick. They have requested their Fog Whisperers specifically not to use it and have publicly condemned the bug twice, but they are not banning people for it.
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@Ashlich said:
https://forum.deadbydaylight.com/en/discussion/comment/2148142#Comment_2148142
Imagine thinking anyone takes 3 mobile games seriously when saying that.
Janitorial staff
Culinary staff
In-studio development for mobile games
Outsourced development for mobile games
Outsourced development for video games
In-studio development for video games
They're also hiring for more employees for DBD specifically right now, or were very recently.
The DBD team really isn't that big man, out of those 600 employees not many work on it.
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@piggygooik said:
https://forum.deadbydaylight.com/en/discussion/comment/2148010#Comment_2148010
the funny part is that the game can still end bcuz the legion can just kill them and then they can just quit
The killer can also just quit if they have no hooks.
But wait, maybe don't encourage dc'ing
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@Ashlich said:
https://forum.deadbydaylight.com/en/discussion/comment/2148087#Comment_2148087
No, a lot of us are really wondering what actually goes on at this 600 Employee company. This is literally their only game but it's always going to be one thin thread being pulled to destroy it type deal. I honestly cannot see how their balance testing employees still have a job right now.
Imagine being so misinformed you think dbd is their only game when their website proves you wrong in a heartbeat.
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Dbd does its maths weirdly.
Like others in the thread have said, think of it more as values rather than percents. 100 is the base, stridor increases it by 25/25/50, while iron will reduces it by 50/75/100. So you just minus the value of iron will and add on the value of stridor.
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@miketheratguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2147631#Comment_2147631
I'll write it down and try to figure out how to do a cross-platform friend request. Whenever I send one it just looks for Steam names. I would assume that there's a way to add people from other consoles but I guess I haven't found it yet. It's probably a giant flashing button that I haven't noticed.
Did you try adding them in-game? I just shut down my pc else I'd try and show you, but you can add people in-game as well as on Steam. If you do so on Steam it'll only show Steam people, however do so in-game and you'll either be directed to their Steam profile or have a cross-platform friend request sent
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Honestly my experiences align with yours, maybe it's just bad luck
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@SammiieK1991 said:
https://forum.deadbydaylight.com/en/discussion/comment/2147624#Comment_2147624
Whos perk is dead hard or exhaustion from? I'm working all my characters so I can benefit the teachable for each one. Like I've used claudette and my main was Kate and now she has self care. And I used bill and now claudette has bills perks? ... if this makes sense and you see where I'm going with this 😂 x
Also, to answer your question about Exhaustion, it's a status effect that survivors get. While Exhausted, they cannot use any "Exhaustion" perks, with the sole exception being Adrenaline. Take Lithe for example:
"Lithe cannot be used while Exhausted."
There's an in-game section on Status Effects you can find here:
On page 2
Alternatively the DBD Wiki has helpful entries on them all:
Status HUD is an information system featured in Dead by Daylight . 1 Overview 2 Status Effects 2.1 Blindness 2.2 Bloodlust 2.3 Broken 2.4 Cursed 2.5 Deep Wound 2.6 Endurance 2.7 Exhausted 2.8 Exposed 2.9 Haemorrhage 2.10 Haste 2.11 Hearing 2.12 Hindered 2.13 Incapacitated 2.14 Madness 2.15 Mangled 2.16 Oblivious 2.17 Sleep Penalty 2.18 Undetectable 2.19 Vision 3 Proficiency Indicators 3.1 Chance 3.2 Efficiency 3.3 Healing 3.4 Progression speed 3.5 Repairing 3.6 Sabotaging 3.7 Skill Check Difficu -
@SammiieK1991 said:
https://forum.deadbydaylight.com/en/discussion/comment/2147614#Comment_2147614
Your caption of title deffo helped to boost that confidence 😊 thankyou I'm trying to work out the best perks for feng min. Like I've got her on kindred, iron will (as she doesn't have self heal yet) mechanic.. just because if I hear the wraiths bell or the docs music I instantly panic and fail skill checks 😂 and alert. So any tips right now will be good on what perks is best for her lol x
As you're yellow ranks, keep Technician on until you can hit skill checks the majority of the time. No need be perfect- I have, like, coming up to 3k hours across all accounts and still miss them because I just don't pay attention lmao.
Kindred is one of the best perks for solo, so keep that in there until you feel confident enough to remove it.
Iron Will- keep it. It's a must have, helping to counter one of the strongest killers in the game as well as taking away one of the major forms of a killer's tracking. It's such a good perk.
Self-care, don't. It's a noob trap, and you'll end up wasting more time than you'll save by being healthy. Leaving Iron Will on can help you be comfortable playing injured, which is a key skill to have as a survivor. The comfier you are playing injured, the better chance you have against killers like Plague and Legion.
If you really need a self-heal, the perk Inner Strength from Nancy (unfortunately a licensed character, so you'd need to pay for her) is absolutely amazing! Cleanse a totem to activate the perk. Once active, hide in a locker for 10/9/8 seconds to become healed. It's so good.
Alternatively, try out these medkit combinations, which should all guarantee a slightly-faster 16 second heal.
For clarification, it takes 16 charges for a full heal, so any medkit combination that gives 32 charges gives 2 full heals exactly, provided you miss no skill checks. If skill checks are still an issue, Inner Strength may be the way to go.
In terms of other strong perks, here are my personal recommendations:
With the exception of Decisive Strike, all of these are on base-game characters.
Also, in case you want to farm some more bloodpoints, I suggest We're Gonna Live Forever:
(Also from a free character).
--Little Break--
From reading your post and comment, in my opinion the best build I could suggest is this:
A First Aid Kit (uncommon) with Bandages (common) and Butterfly Tape (common) as your Item and Add-ons. This should guarantee at least one full heal, two if you hit all skillchecks.
With your perks, Iron Will, Kindred, Resilience, and Technician. Iron Will to help you stay comfortable injured and just be a stealthy annoyance. Kindred to help you stay coordinated in solo and know what you need to do what. Resilience is another perk that helps you get more comfortable playing injured- as you'll want to be injured to get the 9% action speed boost. Also, it helps vault speed, which should help you feeling sluggish whilst vaulting. Technician is there for your safetynet until you get better at skill checks, at which point replace it with Borrowed Time, Unbreakable, or Decisive Strike.
I hope I could help :)
EDIT: Just in case you're curious about my usual build, here it is:
Borrowed Time, Decisive Strike, Iron Will, We're Gonna Live Forever
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To clarify for the people who're confused, what I think OP means is that Blood Warden may possibly be bugged right now- it was supposed to be active and block a survivor from leaving, however didn't and that survivor could escape. In regards to the comments about the 4k, I think OP means they had all survivors slugged, hence why Unbreakable is important.






















