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CornChip

CornChip

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CornChip
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  • They are interacting with their chat while they play so you can't expect them to be as focused as other players.

  • The Green room, Alien and The Thing (1982) are my favourites :)

  • I don't really see what the big deal is.. ez dc onto the next game lol

  • Killers
    1-Myers
    2-Leatherface
    3-Pig

    Survivors
    1-Dwight
    2-Claudette
    3-Meg

  • Nope.. There isn't a lot to enjoy about the playstyle of versing the legion imo.
    Frenzy itself doesn't have a lot of counterplay its just run and hope frenzy runs out.
    The added M1 holding time is boring too. Ive had alot of really slow drawn out games vs the legion. I don't think he/she is strong, just boring to verse.

  • Pig I find is the one that really hits both ends of the spectrum.. Some will catch a survivor, put the helmet on them then proceed to camp and aggressively tunnel that player until they are gone. 
    Also some of the funniest games I've had were vs pigs. Cornering me and crouch grunting over to me slowly until they downed me . Then teabagging my head slowly rofl :) 
  • I like iron will.. You can make some clutch plays with it
  • Sometimes you vs players of higher rank. Sometimes you face new potatos. I bet you don't come and make a post about it when you face the potatos though.

  • I like going against Myers the most followed by huntress. I don't like versing spirit, nurse or legion as i find their gameplay boring without much counterplay.

  • i don;t like him because the games are really slow, drawn out with added M1 time and boring imo

  • Its the biggest no skill carry perk in the game. That's why so many people tend to use it imo.

  • All this talk of power role and the killer should be stronger.. Shouldn't the killer> @Tsulan said:

    Delfador said:

    @Tsulan said:

    I mostly play solo. And I would prefer it, if the game was scarier. More jump scares and stealth instead of running in circles. I love to face Myers. For example: yesterday I was playing on the pale rose and through I saw the killer far away, only to turn around and look right into his face. That was fun!
    
    Killer should be the power role. Something  you should avoid at any cost. Not the kid you can bully.
    

    But since some streamers play to bully, the community adapted to that playstyle. 

    Does it suck to be on the hook and no one comes? Sure it does. But then I just enter the next game. I don't have to escape every match. But some people take it as a personal offense if they die. Which is just stupid. 

    https://forum.deadbydaylight.com/en/discussion/comment/62701#Comment_62701

    https://forum.deadbydaylight.com/en/discussion/comment/64302#Comment_64302

    https://forum.deadbydaylight.com/en/discussion/comment/63236#Comment_63236

    I don't disagree at all. Here are a couple of my posts from the past.

    But saying that solo survivor is easier now than before is just wrong. In the past, before exhaustion nerfs, I didn't care if somebody came for me or not because I could loop a leatherface around the barn with my sprint burst for 4-5 minutes and then leave the match. Note that I have never been a good looper anyway, it was braindead easy because of unmindgameable long ass loops with sprint burst survivors.

    The game has never been more difficult for solo survivors. At least not that I know. The game has never been easier for killers than now.

    I am not saying that playing the killer is the easiest thing in the world or anything but if you think that playing killer is more difficult now, then it means you either didn't play the game in the past or you don't play the game anymore.

    Again I am not saying that playing solo survivor is the most difficult thing in the world or anything but if you think that playing solo survivor is easier now, then it means you either didn't play the game in the past or you don't play the game anymore.

    Never claimed that killer is harder. But the game is terribly unbalanced towards survivors. A survivor shouldn't be able to loop a killer for 5 gens. But they are.

    You make it sound like survivors are unstoppable gods.. What an absolute bunch of dribble.

  • The emblem penalty definitely needs to be increased

  • @MegaWaffle said:

    @CornChip said:
    Good, Its boring playing against the same perk every single game.

    cough cough DS cough cough * self-care *cough cough SB cough cough Someone get me some water already!

    I argee with you mate. I don't use those perks because i hate walking, don't like DS and i bring a medkit lol.

    I want the meta to change on both sides to keep the game fresh overall. Every game its mostly the same perks. Snoozefest.

  • OMFG!!!! Devs should put the totem inside the rock to make it harder to find!!!

  • About the same amount that bbq and noed get used probably

  • Once. Then i started DCing lol

  • @Arsoul said:

    @CornChip said:

    @Carpemortum said:
    Simple hatch standoff solution to save 20 minutes.

    Killer: hit them and let them leave. You get bp, its INSTANTLY over and you can go to the next game. 

    Survivor: if they camp it, go do gens. You get bp for those still btw.  -OR- just jump, and if they grab you, its INSTANTLY over and you can go to the next game.

  • Hey people of the fog,

    Every time i play football in the park with my 5 year old nieces and nephews i kick their asses.. well like 98 out of 100 times..

    My setup: Me, Moderate to low athleticism, basic englesh, mad skills.

    Ask me anything :)

  • Good, Its boring playing against the same perk every single game.

  • @Carpemortum said:
    Simple hatch standoff solution to save 20 minutes.

    Killer: hit them and let them leave. You get bp, its INSTANTLY over and you can go to the next game. 

    Survivor: if they camp it, go do gens. You get bp for those still btw.  -OR- just jump, and if they grab you, its INSTANTLY over and you can go to the next game.

  • What if when a survivor is hooked your teammates are revealed to you for 3 seconds. It could work well with WGLF as it could show you if you need to be the one to make the unhook.

  • @Malakir said:
    CornChip said:

    The last vault change

    That was unneeded but instead of design better some maps they decided for the lazy route

    Agree completely

  • Where is my lol button

  • @Incarnate said:

    @CornChip said:

    @Incarnate said:

    @CornChip said:
    I feel like the forums have started to run out of things to complain about..

    We have lots to complain about, especially when they keep taking what we say with "a grain of salt", or twist what we say to be something different, or simply just dismisses it.

    I don't think they read the forums mate sadly

    Thats what they say they do, in case you didn't know, besides - how can they they answer a few few questions on the the Q&A devstreams every now and then if they don't read the forums? They do read the forums, problem is, that they take what we write with "a grain of salt" - thats been said on several devstreams now. It's also been said that they do sometimes use what we suggest, but with their twist on it (because apparently they think they know better than the majority of the community who participate in the PTBs). Other times they're completely dismissing our concerns, feedback and so on, certain devs that is, which happen to be those who have the authority make decisions for the game.

    Fair enough. You make some good and valid points.. Mind changed :)

  • Im hyped for something that bridges the gap between solo and swf players.

  • I would never say that this game is competitive, or even supposed to be competitive. It's a mess of balance issues overall.

  • lol @ ranks/pips

  • @Incarnate said:

    @CornChip said:
    I feel like the forums have started to run out of things to complain about..

    We have lots to complain about, especially when they keep taking what we say with "a grain of salt", or twist what we say to be something different, or simply just dismisses it.

    I don't think they read the forums mate sadly

  • I feel like the forums have started to run out of things to complain about..

  • @TragicSolitude said:

    @CornChip said:
    Remove the hatch and you remove the will to play for alot of solo survivors imo.

    I play solo survivor. Whenever I become the last survivor, the game feels so tense. Where's the hatch? Where's the killer? For me, the tensest moments in the game are when I'm the last survivor left on the map.

    As the killer, the hatch can be a very frustrating mechanic. Two survivors left, and one DCs so the other can get the hatch. (I don't know what's worse, that survivors can do that or that survivors think it's okay to do that.) It's been a growing problem for me. I don't even have to slug the third survivor. I've had many games where the third survivor will DC right after I down them. I don't even get a chance to hook them if that's what I'd prefer to do. So for all the players saying to slug the third guy, I don't know what survivors you're playing with but they're definitely not the ones I'm playing with on the PS4.

    As a survivor, I like having the hatch. But it's definitely broken and needs a rework. Players DCing to guarantee the last survivor the hatch shouldn't be a thing. Hatch standoffs shouldn't be possible. I should not be able to hit a survivor while standing on the hatch and then they jump in because my collision is gone and I'm stuck in the post-successful-hit animation. In no way should that situation be a win for the survivor.

    I don't know why so many people think its a win for a survivor. Your teammates dc'd? Here's a hatch to look forward to, Your teammates suicided on hook and all gave up? Hey look a hatch. Your solo pug team faced a sweaty 5 blink nurse? hey try for 2 gens you might be able to escape.

    I personally don't see the hatch as a "Free win" as so many people call it. I see it as more of a necessary consolation prize for terrible games.

    Its just my 2 cents though.

  • Remove the hatch and you remove the will to play for alot of solo survivors imo.

  • In Communist Russia, EVVEEryone gets upvotes.

  • The vault change that nobody asked for was the worst change that the devs have made imo.

  • @se05239 said:

    Survivor fun is more important than killer efficiency.

    Overreacting much?

  • @Avariku said:
    actually had a survivor do this to me the other day and the pallet just pushed me away without stun or drop. lol. 

    Ive had it happen to me and against me.. It felt bad both times

  • @Orion said:

    @darktrix said:
    I have a solution...design a better game.

    If people DC because they don't like the game, then why are they playing it in the first place?

    Maybe they used to love the game, or they see the potential for fun. At least that's how i feel about DBD.. Starting to forget why lately though..

  • @darktrix said:
    I have a solution...design a better game.

  • @Jessymay123 said:

    @KiraElijah said:
    Blueberry said:

    If you're playing one of the base M1 killers you're in for a bad time and have no control over the game.

    I play Wraith, Spirit, and soon, legion.

    Sooo. you don't like killers being under powered but you are also going to pay money for any play legion?????

    Im sure legion will get the same treatment the spirit had after release swinging legion from:
    Fun to verse and aids to play
    to
    Aids to verse and fun to play.

  • @ScottJund said:

    @KiraElijah said:
    Seriously, it’s just a loop fest.

    Survivors loop. And, if they’re good enough, you can’t mindgame w/o spirit. If you try to chase and hook one, boom! 3 gens, right there. And with DS we have to catch them twice to actually get them. And most loop, causing those last 2 gens to pop. Then there are flashlights. Loop, slam. Blind. This toxic behavior is unacceptable.

    I really hate being the dick to say this stupidly overused sentence but, git gud man. The game is the easiest its ever been for killer.

    And the way its been going lately i would think it would get even easier still.

  • The leave match button

  • @The_Crusader said:
    @Malakir

    Ok so I gave survivor one more try today to see if it was just a bad weekend. Tried to do your strat...

    • Start on autohaven, gas heaven.

    • Start near gen in shop so I work on it.

    • Kate runs in shortly after with Myers following her, he hears gen so comes after me

    • I decide to take one for the team and give the killer a tour of pallet town as you suggested

    • Do that for a little while successfully - 1 gen pops

    • Accidentally come across 2 Dwights on a gen

    • Myers pops tier 3 and somehow downs them both because even though one of them could have easily made it to killer shack in time it seems he didn't bother to run very far at all.

    • Kate disconnects

    • Unhook both Dwights but Myers is barely giving them a chance to get away before downing them again

    • Next few minutes is me cycling between trying to get another gen done to spawn the hatch and rescuing both Dwights

    • One Dwight dies. A second gen pops. Myers finds the other Dwight and slugs him.

    • That's right despite absolutely dominating the game, despite the fact that these Dwights are obviously novices, despite the fact that someone disconnected with only 1 gen done this sweaty piece of garbage decides he wants the 4k.

    • Hide from him while he lurks about. He eventually goes around a stack of cars so I go to pick Dwight up but myers sees me and chases me off. Dwight is in the middle of the map so Myers is trying to look around but also keep an eye on Dwight at the same time.

    • So I have to hide for 2 mins or however long it is until Dwight bleeds out and the hatch spawns. It takes all the willpower I have to not just disconnect and go play something more fun than the videogame equivalent of watching paint dry.

    • Dwight bleeds out. Myers stands around camping the hatch but eventually I manage to sneak to it and escape.

    The state of solo survivor in 2018.

    I hope the devs are reading this because that right there is a typical game for me. Not exagerrating that is genuinely how most games go. Survivors who go down two at once, survivors who disconnect, killers who get an easy game with disconnects yet slug to drag the game on longer anyway, sneaking around for the hatch while the killer camps it.

    Yeah I'm done it's not for me. If anyone here enjoys this then more power to them I'm not trying to take away from that but it's really not for me anymore. I find no fun in it. I'm just going to stick to killer from now on unless things radically change or maybe I'll do survivor if friends are playing.

    You just described 90% of my solo games. I have permanent residentsleeper face whenever i play survivor these days.

  • You already got 3 kills with the possibly of a 4th. Its already "fair" imo

  • Would love to see Dwights grandma "The Nazi War criminal" rise from the grave on the beat farm and be the killer haha

  • @yeet said:

    @CornChip said:

    @yeet said:

    @CornChip said:

    @yeet said:

    @CornChip said:
    It is tipped towards killers though

    posted by someone who isn't as good at survivor as they'd like to think

    Nope i just know how to read a graph

    the graphs provided by the devs are irrelevant when survivors don't need to survive to "win"

    Facts are irrelevant?

    google the word "context"

    I know what context means kid. I will stick to statistics, facts and truths. You stick to name calling and bias.

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