CornChip
CornChip
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- CornChip
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Comments
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@TrueKn1ghtmar3 said:
https://forum.deadbydaylight.com/en/discussion/comment/618023#Comment_618023
I just don't find hope in such a small percentage (just like a kobe 4% almost never happens so why try for something even less?) I could see it being prevalent in low ranks where killers miss 50% of their hits anyways but it's not something id keep in my repertoire anywhere past 15
Its just common sense. Taking a shot even for a 1% is better than 0%.
???
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@starpilotsix said:
https://forum.deadbydaylight.com/en/discussion/comment/617281#Comment_617281
Yeah Legion's actual powerset is fairly weak. Mechanically speaking, a Billy or Nurse is much more deadly, but I have fun playing against them, even if they're really skilled. But Legion's real power comes from the fact that I literally do not want to win when I play against him, I just want to get out of the game as quickly as possible without screwing over my teammates by suiciding and into a game with a killer that's actually interesting. I have literally, once two survivors are dead, chased Legion down and done something like a generator in front of him just so he could grab and hook me and the last survivor could have a shot at the hatch. I would literally do the same if the gates were open and I was on my last hook and dying got me out of the game faster than running for a gate. That black hole sucking all the enthusiasm out of the game and making it an exercise in just going through the motions, now that is OP.
"That black hole sucking all the enthusiasm out of the game and making it an exercise in just going through the motions"
You summed up my feelings perfectly mate hahaha :D
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When my teammates do gens instead of crouching
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Its just annoying having 3 sets of perks sorted in alphabetical order. Every time i go to put on a perk im like #########.. What colour was it? zzz
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Why do we even have colours? lol
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Ellen Ripley is one of the most bad ass characters in movie history.
I say Yes!
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@Khar said:
https://forum.deadbydaylight.com/en/discussion/comment/617753#Comment_617753
They hold M1 for extended periods anyway by just doing gens.
Solid logic.
Im not sure why i would have thought that more M1 holding could possibly be a bad thing.......................................................
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Casual and ranked (solo only) queues would solve this problem.
I only problem i could see is it might split the playerbase up too much and make queue times absurd.
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This just gave me an idea.
When i get home i'm going to try unbreakable, tenacity, flip flop and boil over :D
No idea how it will work out.
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Play what you want to have fun, just know that legion is a tedious killer to go up against as it makes survivors have to hold M1 for extended periods of time (Mending).
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@YaiPa said:
https://forum.deadbydaylight.com/en/discussion/comment/617448#Comment_617448
Survivors decide the meta. When stealth will become meta over looping, we'll see more doctor and legion, with detection perks more than chase ender perks.
Actually the devs decide the meta.
Players just make the best choices from whats available.
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Walkie Talkies
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@My_Farewell said:
A "kick me" paper to put on other survivors or the killers backs.
Haha that's freaking genius :D
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@Mtom912 said:
I’m at rank 1, died first hook 4 games in a row because no one saved, got face camped by LF, got moried off hook the next two games, then my game crashed mid game, then died because I had the glitch where I couldn’t escape through the doors.
And people say survivor is easier than killer, when I’m killer at rank 1 at least I don’t have to rely on a bunch of p3 Claudette’s to stop hiding in a bush and do something useful
Your one of the lucky ones.
Everyone else on these forums seem to go up against 4 man Navy Seal SWF squads every match.
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I'm so tired of reading posts about buffing the strongest perks in the game. Its already in half of my matches.
Why don't we buff up some garbage perks instead to add some flavour to the game?
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I like it on doctor.
It gives me time to start finding people before gens pop.
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@Condorloco_26 said:
It's part of the game. Mechanics allow it. Game designers left room for it, so it's possible. They thought some kind of gameplay should revolve around hooks, or else survivors would respawn or die instantly.
All this, only to say it's game. Whether people like it or not. Like looping. Like NOED. Like swf. Like moris. And so and so.
Just like pressing ESC and Leave match buttons lol
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I would love a stats screen in game.
I would even love an overall stats screen for the playerbase.
I bet it would absolutely bury so many dumb threads on these forums too lol
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They probably said your a camping tunneler because you probably camp and tunnel.
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It works for me like 1/5 times. Sometimes that is the only thing you have left other than a 360.
1/5 is better than a 0/5 vault.
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Most people only have so much time in the day to play games and have fun.
Most nurse games feel futile.
It feels worth dipping out of that game asap and finding a new one to maybe have more fun in.
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I'm just tired of the same perks being on top for far too long.
We need a new meta, shake things up a bit.
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@xnes_galax said:
I love when people use "not fun to play and play against" as an argument. Its just useless saying this. Fun is a subjective thing. For me is fun to play Legion and unfun to play Billy, someone want to say that i am wrong?
So please, if someone want to talk about anything, don't say such things as "he is not fun" or "his power his bad", because its meaningless. Explain why and then we can have an useful and acceptable discussion.
I find The Legion a good killer. They need some little tweaks, but not a complete rework or a massive buff. Their power is strong when used as intendeed, so for slowing the game down and not for chasing
Noone says "oh its a legion, I love versing legions".
Noone.
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@BlueFang said:
https://forum.deadbydaylight.com/en/discussion/comment/616427#Comment_616427
Yeah my goal is generally to make the game fun for everyone. Of course I still place a greater emphasis on my enjoyment as is a given, but I know the pains of being tunneled, camped, etc so I will often show mercy if I can afford it and rarely go after the unhooked.
But my mindset is this. It doesn't really matter if I won if I had to be "Toxic" and use the lamest and most boring playstyles in the book. For the most part playing fair works and people actually have a lot of fun, even sometimes when I thought I was being a little lame by end chat I they actually really enjoyed the game. Of course you'll still have the lame people who insisted you tunneled/camped and are a baby but you can't help that, they are simply perpetually angry
You don't have to be scummy to pto, get a 4k and play to win nor do you have to follow a rule-book. Just be who you would want to fight against and nearly everyone will have fun and a great game. Most people don't understand this
Fair enough.
A lot of people (general statement) tend to forget that this is a video game. And video games should be be fun for all that play.
Tunneling, camping, bullying new killers, using the most op sweaty perks or addons etc etc etc all can make the game frustrating or unfun.
So many people try and make this game out to be some e-sport level of skill. They try so freaking hard to prove how "good at the game" they are by playing sweaty (gen rushing, thirsting for the 4K) and ruining the fun.
It should be fun, lets all take this game a little less serious.
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"survivors not liking how I played. As killer my job is to kill by whatever means necessary"
This comment tells me all i need to know about how you play.
Your games are probably boring to be a part of.
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Legion:
So insanely boring to verse.
Not really fun to play.
Would be happy to remove from the game.
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/615987#Comment_615987
Well, if gens weren't completed so quickly... we wouldn't feel the need for Ruin. Especially in High ranks. I mean, a lot of killers wait a long time to get into a game, then it's finished in 4 minutes.
It's more of a symptom of the game's flaws then a problematic perk.
Oh i'm sorry i didn't realize this was a be triggered and be defensive thread.
Ruin is boring.
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This kind of playstyle always makes for the most fun games <3
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Ruin. It's in too many games.
It makes the match tedious and boring to go up against.
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More chance of hitboxes and phantom hits of getting fixed before that happens.
Zero chance.
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Anything Pre-spirit patch.
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Spirit goes completely invisible.
Its freaking boring to verse as there is barely any counterplay to it.
There are better ways to go about it.
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A little salty today?
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I run Bond, Object, Kindred, and Balanced Landing.
I want to know what is going on at all times and let my team coordinate when i get hooked.
Time is gold in dbd.
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@Paragon said:
https://forum.deadbydaylight.com/en/discussion/comment/613985#Comment_613985
Why are you here just to complain?
No need to be butthurt kid i was just pointing out the irony of ruining own matches by trying to trick the survivors.
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@GrootDude said:
Honestly the amount of times all my mates are hiding behind rocks waiting for the killer to leave is ridiculous.
Teammates just wanna help a fellow mate out.
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Call me old fashioned but Bikini Kate.
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@Mat_Sella said:
https://forum.deadbydaylight.com/en/discussion/comment/613713#Comment_613713
dude, we should totally be able to find the hatch as soon as the game starts, doesn't that sound fun?
It does not.
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Worrying about pips
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Anything that adds that much M1 time to a match is tedious and unfun.
Legion will always be boring.
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@LordGlint said:
Ironiccally, you pretty much already have this effect. The amount of ppl who immediately DC after being downed first, EXPECIALLY when they think theres a mori... I started using up my shrouds as killer, just to screw with ppl with the "hidden offering".
Lol why are you ruining your own matches?
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Cleansing dull totems doesn't make noed useless.
It just means that the survivors spent bulk time looking for and cleansing dull totems instead of doing generators.
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How sweaty do you need to be to want to have chase music turned off just so you can kill more efficiently lmao.
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"I got gen rushed"
Translation: "I played poorly please nerf"
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@[Deleted User] said:
I love it when I get "outplayed" by a key. You play well, everyone is on death hook, and multiple people suddenly escape because they either brought a key or found one. Not frustrating at all.
I love it when i get "outplayed" by a mori. You play well, Noone is on death hook, and multiple people disconnect because they brought a mori not found one. Not frustrating at all.
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@Madjura said:
https://forum.deadbydaylight.com/en/discussion/comment/613655#Comment_613655
In no way comparable, you can't randomly get them during the match, you can easily tell when a killer has it, you don't keep them, you can't use offerings to increase the uses and also: unrelated to the discussion
Not unrelated to the discussion.
Moris circumvent important processes of the match.
Just like keys.
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@SnakeSound222 said:
https://forum.deadbydaylight.com/en/discussion/comment/613805#Comment_613805
Congratulations on being so bad that you think Tombstone is a problem. I guess Survivors still struggle with thinking, so they just cry OP.
Congratulations on being so bad that you think Adrenaline is a problem. I guess SnakeSound222 still struggle with thinking, so they cry OP.
You came here crying first lol.
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@SnakeSound222 said:
https://forum.deadbydaylight.com/en/discussion/comment/613800#Comment_613800
Moris require you to down the Survivor. They’re not the instakill offering that Survivors make it out to be.
NOED can be prevented by doing bones.
Instadown add-ons have a condition for them to activate or you can dodge them.
Tombstone takes so long to get and makes Myers slower. It can also be avoided by lockers. If you’re getting hit by it, then that’s because you fed him or failed to look at his hand.
I see what you are saying. You are a killer main and will defend killers to the end even if you are wrong.
Congratulations on your top tier level of bias.
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@SnakeSound222 said:
Remove the instant heal and have it not ignore Exhaustion. Instant heals take zero skill and should be completely removed from the game.
You mean like moris, noed, insta down addons, tombstones etc etc?
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Near infinite?
Or just long loop?
Lets stop calling loops that cant be run for literally infinity "infinites"
