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CornChip

CornChip

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CornChip
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  • @Awakey said:

    No, no, no, and more no.

    Tunneling is a LEGITIMATE STRATEGY used by killers to eliminate a target from the game. Once one player is eliminated, you can start snowballing easy. Like this:

    -Down and hook, which forces a save.

    -Find the last person on gens. Start chasing.

    -Down and hook.

    Rinse and repeat.

    No penalties to tunnelers. It's a perfectly balanced strategy.

    "But wait!" You say. "What about the Survivors having fun?"

    News flash: I. Do. Not. Care. Whether. You. Have. Fun. It is not my job. My job is to kill you and reap the rewards. Nothing else.

    ######### your strategy. Its boring.

  • Killers just got a brand new killer.. survivors got firecrackers....

  • @Coder said:

    Don't get me wrong, I'm red rank killer and I 4k almost every match, it's just sometimes you get a 4 SWF optimized on gens and you go like "duuude, calm down, enjoy the match, like 5 minutes queue and you are THAT desperate to hold M1 and escape? come here! let's loop for a bit and have some fun!" and you can't have an ebony or ivory memento mori in advance (unless you already know you're facing a gen rushing SWF), so that mechanic would make you have control over the match and have fun if the survivors are having fun, or start removing survivors if they just come to the match exclusively to press M1 on a gen.

    I just love how the power role is ACTUALLY powerful and feared in Deathgarden and I wish it was like that in DBD. I don't fear any killer, other than, maybe a God tier nurse or hillbilly, maybe God Tier spirit. The rest of them... "EZ PZ baby killer", I don't fear them at all.

    4Ks almost every match.. Still finds something to complain about.....

  • I can't speak for the other players.

    For me the game has become extremely stale. The meta has been unhhanged for years. The same few perks are being used by every killer and a slightly larger pool of perks are being used by survivors. The same killers have been at the top for too long.

    I played a few games this weekend. First was a hard facecamping trapper. Second was a hillbilly that tunnelled off hook and ignored the other survivors. Third was a prayer bead spirit that just lingered around the hook never straying too far.

    I didn't feel any enthusiasm to play after that. I can see why some players are fed up and don't care about dc'ing anymore.

    But that's just my 2 cents

  • They are both pretty brain-dead easy to be good with

  • My biggest issue with the "end game" is when the hatch spawns near a gate and the two gates spawn within eyeshot of each other or super close together.. Feels so ######### to lose that way.

    1. Hag.. Can teleport across the map using traps.. Lingers around hook anyway and tunnels off hook zzz.
    2. Spirit.. Goes invisible appears and downs you.. Not alot of counterplay.. So boring..
    3. Legion.. Is slightly better after the changes.. Still a boring tedious M1 simulator.
  • Legion.. Even after the update it feels like he takes no skill to play and versing him is tedious, cheap and boring.

    Followed closely by spirit.. Oh look i went invisible and then appeared and downed you.. It feels cheap to get downed from and it feels like you don't alot of input to how it plays out.

    Red Rank Nurse would be higher but my game mysteriously crashes when i face her *shrugs*

    *Notable inclusion.. All hag players.. Hooks someone, lingeres around hook (even though they can teleport around the map) then downs the unhooked player.. Repeat zzz

  • @George_Soros said:

    https://forum.deadbydaylight.com/en/discussion/comment/480821#Comment_480821

    @CornChip EGC sacrifices are not "free kills". We have to find the hatch, have to protect both gates, succesfully guess which one you're on... not a free kill by any definition. If there are at least two survivors alive in endgame, gates are very easy to open while one is chased. If there's only one left, well, that's on the survivors. You can't expect an easy way out if you're all by yourself against the killer. It's just you're used to it because it was that way for a very long time. Fortunately, with EGC, it's fixed now. EGC definitely improves the game a lot.

    As opposed to not being killed then not being found.. Finding that hatch before the killer. Escaping.. They are the same.. Both free..

    Or like I said the hatch spawns in between two closed gates.. You press a button to close the hatch then walk in between two gates within eyesight of each other.. Free kill

  • The only time I hate the end game is when the hatch spawns in between two doors close to each other.. Zero chance to escape in the short time available.

    Also its kind of funny that the last few years killer mains have been complaining about "free escapes" but they aren't complaining about free ecg kills lol

  • Why not dbd? Have you seen the amount of bugs and glitches this game has? Lol

  • Why don't they just fix the bug?

  • 2 votes for nurse is not strong enough.....

  • @Zefier said:

    https://forum.deadbydaylight.com/en/discussion/comment/455770#Comment_455770

    I don't think it's an excuse with most players, I think it's because those few SWF matches REALLY sting and stand out, which makes them feel a lot more common as opposed to the numerous forgettable mindless games.

    I mean, what are you going to remember more? The five games where you went 2 kills and 2 escapes and it was just kinda shrug worthy? Or one where you were clearly against coordinated SWFs who unhook eachother the moment you turn your back, are doing gens at a blistering speed, and every move you do is being countered by three other guys?

    I know as a new player, the first time I ran into that I'll never forget it. It was probably the worst experience I had on the game, but I also recognize it's not the majority of games, but it *feels* like it's more games then it should be just because it stands out so much. That one match felt like Ten, while the other matches felt like less than one.

    Perspective I guess, you know? The logical side vs the lizard side of the brain.

    ...But I'm sure there's some killers using it as an excuse too, but, I wouldn't paint it with such a broad brush.

    A very well worded and thought out post mate.

    I agree with alot of what you have said. The bad games definitely stick out in the mind while the easy games tend to be forgotten or considered what should be the norm in the brain.

    I merely based my assumption on the sheer number of posts and comments about SWFS!!!!!! on the forums. There is a tonne of them.

    Going off that, one could be forgiven for thinking that almost all SWFS!!!!!!! are as coordinated and organised as the NAVY seals lol.

    I guess its as you said of the painful games sticking out in the brain more than the fun/casual ones though.

    It's just annoying to me to see so many people blame their losses on SWFS!!!!!!!!!!!

    (The exclamation points were for comedic effect)

  • @thrawn3054 said:

    @CornChip Oh for ffs I know what a meme is. I'm confused about the concept of doing it for them. Is it just another way of saying they think being a jackass is funny?

    :)


  • Meme

    /miːm/

    noun

    plural noun: memes

    1. 1. an element of a culture or system of behaviour passed from one individual to another by imitation or other non-genetic means.
    2. 2. an image, video, piece of text, etc., typically humorous in nature, that is copied and spread rapidly by Internet users, often with slight variations.


  • I personally believe that alot of players just use the old SWF!!! as an easy excuse for a loss.. I guess it's easier than accepting their own mistakes.

    I agree with your comments about swfs. Most I see like to meme around.

  • I'm a pretty nice killer in general.. I feel bad ruining other players games.. I always try to never tunnel/camp and always give hatch.. If there's a dc I just go full silly meme and let everyone go.

    1. Doc
    2. Wraith
    3. Trapper
    4. Pig
    5. Freddy
    6. Huntress
    7. Leatherface
    8. Myers
    9. Clown
    10. Plague
    11. Legion
    12. Spirit
    13. Hillbilly
    14. Nurse


  • I don't know why they removed the directional sound on phasing. As a survivor you felt like you could use that sound, apply some of your own skill and try to counterplay. Im sure they could have buffed her walking speed to 115 like ezmode billy.

    Now its just like, oh she went invisible. I'll just walk and hope. Oh she appeared and downed me from nowhere.. zzzzz.

    The spirit is the most boring killer for me to vs as a survivor, Next to freddy/old legion.

  • I run pop goes the weasel and overcharge.

    I don't like to use ruin or noed when i play killer. Im all about trying to make the match fun for everyone.

    I know how boring it is to vs as a survivor every game.

  • @ArcticKarma77 said:

    I understand where you are coming from, but that gen part will render perks like Deja Vu useless and would encourage gen rushing (which is annoying enough for killers anyway).

    Isn't dejavu basically useless already anyways haha :)

  • Never cleanse imo.

    The plague is much weaker when she can't instadown you from a mile away. There is nothing worse than one teammate cleansing and getting your whole team knocked off one by one.

    If she can be looped and can't long range down you she is the easiest killer in the game to run around. Until someone cleanses.

    Plus if you cleanse your probably just going to get infected again anyway lol

  • Skins are all survivors have. Don't force them to play a character they dont want to just for the sake of perk power please.

  • @Leon said:

    im happy that my friends no longer play, they were toxic people who dislike camping killers, dc if they get tunneled, etc. im a better solo survivor than being a snowflake they are.

    Not being able to play the game is toxic?

  • Escape rate should be lower because movies?

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/441507#Comment_441507

    @Black_Fence Some people in Australia are worried because there is no dedicated server in their region (yet). They usually get shafted when it comes to dedicated servers, so I understand their fear, but the devs have already said the current server locations are not final.

    It sucks so much for us aussies. We have such a great DBD community built, especially on twitch :(

  • I think its to do mostly with the types of people that play each role.

    Most survivors i see play casually and like to meme around helping their teammates and have a fun game.

    Most killers i see play like their lives depend on a 4K.

  • @StarMoral said:

    Spine Chill as survivor

    Killer, I really need to try to get more perks with, but the best one can think of is Whispers.

    Beat me to it! :D

  • Spine Chill for survivor(Seriously underrated perk, Killer is coming to your gen.. just walk away and watch him/her fumble around looking for you :D)

    Whispers (This perk is nuts.. Suprised more killers don't use it)

  • @PhantomMask20763 said:

    Oh, awesome! I can finally make myself perks!

    Work Alone

    You were almost always left to work alone, so you've adjusted to being solitary.

    When on a generator gain a 10% bonus repair speed if there are no survivors within a 48/36/24 meter radius.

    "I don't need your help, I work alone." -Me

    Game On!

    Gaming has made you a strategic and focused runner. During a chase, the killers red stain is slightly/ considerably/ moderately brighter.

    "Round 1, FIGHT!" -Me

    NOPE!

    You're a horror geek, you've seen enough movies to know how these situations turn out. When in the killers terror radius, you leave no scratch marks for 8/10/12 seconds. This ability has a cooldown of 45 seconds. The effect begins the moment the terror radius is heard.

    "Yeah, thanks but no thanks." -Me

    Perfect! :D

  • Don't even feel bad about it one bit.

  • I mean most games i play are over before 5 gens are completed. I don't think it will be that bad.

    I would love to know the current untarnished stats on survival.

    Maybe they are making changes based off their data.

  • Wow playing like this should be really positive for the dbd community *Rolls Eyes*

  • @VESSEL said:

    @CornChip USING BARBECUE FOR AURA IS A HERETIC BELIEF, FOR WE ONLY CARE ABOUT STACKS. STACKS ARE OUR WINE AND BREAD. SPREAD THE WORD BROTHER FREDDY

    Haha Brother Freddy.. Classic! I like it :D

  • Theres been a massive amount of changes to the game since this happened.

    I would like to see it happen again nowadays.

  • All i know is that solo survivor feels frustrating at the moment. Could be the amount of bugs, Crappy hit boxes, constant 3 man games, Teleporting back after vaulting a window/pallet, Nurse or hillbilly in every second game, bbq and ruin in every game, Potato teammates, Horrible ranking system/matchmaking, OP Addons, Getting hit through pallet stuns, Getting hardcore tunneled, getting hardcore camped, Getting tunneled off hook for an easy mori etc etc etc.

    Pick your poison.

  • I just can't wait until two doors spawn next to each other with the hatch inbetween.

  • I thought nearly every single killer player used barbecue already though.

  • There are far more sweaty try-hard killer mains than survivor mains.

  • The biggest tip i've learnt to juke a killer is after you drop a pallet or vault a window act like your going one way.. Stop.. Wait for the killer to cut you off the way you were heading.. Then go the other way

  • @PhantomMask20763 said:

    @CornChip I think it's more that they're supposed to be basically promoting the game for the devs, they're the face of the game on twitch and YouTube basically, and if people see all the issues that the community has against each other, I fear that the game will never really grow. People dont like to be apart of toxic communities most of the time, so we should be trying to make a difference to try and at least TRY to be less toxic towards one another. Like I said, arguments are gonna happen, but they shouldn't be this frequent

    There's not an idol or spokesperson alive that hasn't upset someone somewhere.

    No ones perfect.

  • @PhantomMask20763 said:

    @CornChip its been happening too often, disagreements will obviously happen, but when they're happening frequently then theres a problem. Also, I read a bit more on Twitter and there seems to be more than a de-ranking argument going on too. One streamer called another streamers ideas dumb and took offense to that and basically started calling them out. I dont know how they started drama with that but theres a whole thread about it on Twitter, I'm surprised myself

    I still don't see what the big deal is.. I really could not care what a few people are arguing about on the internet. If i want to involve myself with that sort of pointless drama i will watch a soap opera lol.

    I don't understand why so many people get butthurt over everylittle thing these fog whisperery people do. They are no different to you or me.

  • @PhantomMask20763 said:

    @CornChip the thing is, they're arguing over the REASONS they do it. You can go to Twitter and read all about it if you want. At this point I think it's fine to de-rank as long as your not doing it to like just obviously bully the newer players. Devs need to fix their matchmaking

    Why is this news though? I don't understand.. It just sounds like a few people having a disagreement.

  • @PhantomMask20763 said:

    @ItsYourBoyGuzma I think it's about de-ranking because someone's doing it for shorter que times and then someone else is saying that that person is such a hypocrite because they were against de-ranking and such and it's just a huge mess at this point

    So basically someone is working around the poor matchmaking system so they can play the game.. What a drama-filled situation to be in...

  • Its almost as if they are real life people with issues like just like the rest of us..

  • Solo survivor does suck ass though most games.. Even without the dcs.

  • Blanket survivor nerfs

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