slowvault is completely broken
the hitbox simply has a different vaulting animation . There is no other way to explain it. It's a free hit for the killer no matter where you are.
the hitbox simply has a different vaulting animation . There is no other way to explain it. It's a free hit for the killer no matter where you are.
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Hitboxes whilst in an interaction tend to cause hitbox delay issues based on latency. Dedicated servers would likely help but optimisation changes may help too.
I don't think it is broken.
It is the same issue with huntress hatchets. Latency+ P2P connection.
It kinda feels like it is broken but the slow vault animations and hatchets themselves are not that problematic. If we got dedicated servers, the problem would be solved.
I've played the game since the start and i can assure you it has never been so broken. Event with 60 ping you get ghost hit 10 times on 10. I wish they could actually show us the hitboxes because they probably are broken and they give every fault to latency.
The vault change that nobody asked for was the worst change that the devs have made imo.
For real. Slowvaulting, especially against killer host/latency advantage, is absurd. I can't wait for dedicated servers- half this game's problems are due to lag- like all those pallet hits killers get because they're carrying a .25-.5 latency advantage over you
the thing is, if that latency wasn't there you'd still be getting hit, only it'd look more normal