ClogWench
ClogWench
About
- Username
- ClogWench
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Comments
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High skill high reward. Her biggest drawback right now is just bugged hitboxes. Sorry you keep getting bad huntresses
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@Fenrir said:
https://forum.deadbydaylight.com/en/discussion/comment/345245#Comment_345245
We know how long it takes reworks to happen so dont expect it happening anytime soon
Trust me I'm not expecting it. Just hoping the new killer doesn't end up being similar.
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We really don't need a counter to body blocking. Mad Grit is already an extremely powerful counter as is
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Major weaknesses no. He sucks on some maps and if you can adjust to him specifically you can learn how to loop him well which really hinders him.
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@MhhBurgers said:
https://forum.deadbydaylight.com/en/discussion/comment/345245#Comment_345245
No one likes getting looped, killer or survivor hitboxes need a rework.
You don't have to get looped if you break off a chase to find someone else. I hardly see how that's any bit similar to this.
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The only ones that enjoy Legion are the people that play them. But when your DC rate is higher than your kill rate, there's an issue
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They're a mess of a killer and desperately need a rework because no one likes facing them.
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I keep seeing your name and briefly being confused cause my name is Milo and I never see other Milos lmao. Anyway I'm super excited for perks and how they synergize with others
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/344632#Comment_344632
Like....seriously??? How long have you had a ps4? Not being rude. Just surprised lol.
Damn. Well yeah, you can set it to save 3, 5, 15, 30 or 60 min clips. And if you didnt start the recording, but something awesome happens, hit share, and when the menu pops up hit save video. It saves the last X minutes of gameplay. It's an amazing feature when you dont want to record hours or boring footage.
Ngl I didn't know you could capture footage from before hitting share either.
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Freddy. If they can't see him they can't hurt him. And let's face it, he's more a survivor than Meg or Claudette.
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How else will you shield your eyes from the glaring sun while wearing a helmet?
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Legion wants what Spirit has.
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I have a screenshot folder of every NOED thread made in the last week. Every day there's 3-4 more made and every thread is the exact same formula.
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..
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If you can't avoid a chase with him, try to stick close to obstacles and away from open areas or long paths. If you're on the way to a window and see him revving, try faking him out by running to the window and then to the right instead of vaulting.
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@legionmain123 said:
The trapper could smash your face into one of his bear traps
I've always felt he should be able to take your head, place it on a trap, and then stomp it closed with his boot.
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It's easy to reach rank 1 cause ranking up takes little skill. That's why matchmaking is such a joke
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Flashlight users are cocky enough that they'll end up getting themselves killer 9/10 times. I rarely have to tunnel them, just lure them in and punish.
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@Blue_Diamond said:
https://forum.deadbydaylight.com/en/discussion/comment/344955#Comment_344955
That'ss because I made them not tied to totems anymore
I mean yeah but that's a bad fix. Taking strong risky perks and making them basically worthless.
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Hexes are supposed to be high risk high reward. All the hex reworks are unbelievably weak.
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Is only game. Why you have to be mad?
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The Father is my bet
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Body blocking isn't a huge issue. If a killer is letting it be that much of a problem then it's because they're making bad choices. Body blocking is already super easy to punish.
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Sabotaging a hook fully just isn't really reliable. Only good if you 99% it and let a friend complete it before someone gets hooked
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Surveillance could fit well in here actually. It'll help you apply specific pressure to only the gens survivors are on.
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@Maelstrom1313 said:
I have my proof but just cause someone thinks their entitled to it don't mean I have to show it my proof is on YouTube if you can't find it that's your problem not mine so instead of repeating your self trying to make yourself look smart when it ain't how about actually contributing to this thread or make a new one your choice
Sounds like someone talking out of their ass.
Anyway yeah if more killers were as viable as nurse you'd see some variety but right now no one is. Spirit is higher skill for equal or slightly less payoff and Billy is strong but certainly not on Nurses level. Hag too. Everyone else is mediocre at best.
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@Lonefox64 said:
https://forum.deadbydaylight.com/en/discussion/comment/343994#Comment_343994
All my yes i would love to see a blob surv.
Not quite what I was imagining
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Honestly id love to see a gender neutral non-binary survivor. Unlikely but I can hope
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Unless you're well coordinated, Sabotage is relatively useless and a waste of time.
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Even if they do it'll be years before we hear any details on it, if Freddy is any indication.
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I'd say Billy. Powerful, intimidating, but with weaknesses.
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@Troman said:
https://forum.deadbydaylight.com/en/discussion/comment/266957#Comment_266957
This has nothing to do with a free escape, it has something to do with balance. But it looks like you don't know what this word means, look it up and educate yourself.
A killer shouldn't be able to carry a survivor across half of the map to the basement. Right now wiggling is completely useless.
Do you just press the wiggle button once every 30 seconds?
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He can't see your aura, no.
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@The_Crusader said:
I don't know. Would seem a little unfair having survivors needing to reset the same trap every few minutes. The grey bag should probably have been basekit though.
Not every trap gets reset though. Just one random one. Not that I'm saying that's not already strong but it's not like you HAVE to keep going back and disabling those traps.
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And y'all wonder why killers want better totem locations.
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@michaelmyers87 said:
its almost impossible for a survivor to do a gen when they are by themselves.
I had OOO and sole survivor against a wraith once. Only 1 gen was completed so I had to do one on my own. Couldn’t get it done. Not enough time.
That just means you lost. The hatch doesn't need to be buffed because you.abd your team couldn't meet the bare minimum requirements for an escape.
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If you need purple add ons to be strong, you're not strong
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I found it was more noticeable recently after changing what point of the pallet drop actually stuns you. That's when I found myself being able to down people through a pallet. Could also just be latency though.projecteulogy said:@ClogWench said:
Idk if it translates the same on PC, but I've found on PS4 you literally always hit through a pallet and knock the survivor down even when you really should have been stunned. Makes looping pallets a lot harder cause you're more likely to go down with a stunI believe this came with the pallet change right after they removed the pallet teleport. I forget which exact patch but when they changed the animation it made it harder to stun the killer unless you were waiting for them to turn a corner. Due to the P2P nature of the game, it caused the killer to come out on top in most scenarios involving getting pallet slammed. But with the upcoming "dedicated servers soon TM" this will be less likely the case as the killer will now have latency to take into account.
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Sounds bad scoob
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Idk if it translates the same on PC, but I've found on PS4 you literally always hit through a pallet and knock the survivor down even when you really should have been stunned. Makes looping pallets a lot harder cause you're more likely to go down with a stun
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I think I saw a brief clip of that happening to someone. Haven't heard much about it though
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Dribbling wasted a very small amount of time, and is being removed because of the DS Rework. Why would they get rid of gentapping?Master said:@Yamaoka said:
So you're struggling against people who can't even hit great skillchecks? 🤔Were you struggling against killers that dribbled you every time and wasted a huge of time?
@ClogWench said:
Gentapping still slows it down. Isn't that Ruins purpose? Why remove itDribbling wasted lots of time aswell, still it got removed
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Gentapping still slows it down. Isn't that Ruins purpose? Why remove it
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That's God
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Quickly turning a 4v1 into a 3v1 is effective dude. Sucks for that one survivor but it's a lot easier to manage 3 people, even if they only have a few gens leftThe_Crusader said:
It really isn't not at high rank anyway.Master said:@The_Crusader said:
That sounds OP. You can take a survivor out early.You can do the same with tunneling, which is the reason why its the most efficient way to play
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Even with Billy or Nurse, I find it's rare they can get to the gen before it popsfcc2014 said:Tinkerer use to be a good perk now it is only a situational perk for killers that can cover ground quick.
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You can use it to your advantage to lure out survivors and hit them. If you know they're gonna swarm it you can punish them for it. It does suck when it goes down immediately but there's not a lot you can do about that.
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It can take a while to improve but once you do you'll find tunneling and camping happen less often. And if you DO get camped and tunneled still, you'll likely find yourself pipping more often regardless.Mar3384 said:@ClogWench said:
In all seriousness, work to improve your ability to loop the killer and make it hard to get caught in the first place.I'm fairly new to the game have only been playing since about August of last year so I do try!
Alternatively look at stealth. Try running perks to help you avoid being found in the first place. I know it sounds like an "oh just don't get caught" response but it really is a solid way to pip and survive longer.
Running bond to draw the killer to teammates who can take the heat can help too. Doesn't always work but bond is a super powerful perk anyway so it'll never hurt to have. -
In all seriousness, work to improve your ability to loop the killer and make it hard to get caught in the first place.
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My favorite thing to do as Myers is run Tombstone Piece and play stealthy most of the game and force a hatch stand off and kill them on top of the hatch
