Avatar

ClogWench

ClogWench

About

Username
ClogWench
Joined
Visits
1,019
Last Active

Discussions

  • I'm going out to an LGBT Youth Leadership summer camp as a counselor for a week or so tomorrow and I won't be able to see the Stranger Things chapter livestream on Thursday ;(
    Mod
    9 comments 121 views last activity
  • The forum has a bad habit of categorizing any killer that isn't top tier as an M1 Killer, but I'm curious to hear exactly what people think that term means, since it really doesn't make sense. What do you think is an M1 Killer and why is that bad?
    33 comments 10,561 views last activity
  • So to my knowledge the only thing that can deafen survivors are firecrackers and Hags Disfigured Ear add-on. But honestly it's a mechanic that could really be expanded on. Both survivors and killers greatly rely on hearing to achieve their goals so perks that deafen the other side temporarily (on timer or until healed some way) could add a new layer to gameplay
    16 comments 4,091 views last activity
  • Since H:TTS isn't a particularly powerful perk, much less one deserving of the Hex burden, I wanted to propose a change to it. Maybe not one that will make it top tier, but at least give it more consistency. Spell of the Third Seal Hitting a survivor applies the Blindness Status Effect to the last 2/3/4 Survivors hit, and conceals the indication bubble from certain actions (Hooking, completi
    13 comments 792 views last activity
  • So I've been outright unable to play killer the last three days because when I queue a game, it gives me the "Searching for match" message but never opened up a lobby. Usually it opens a lobby within seconds, now it just doesn't at all. Is there something I'm doing wrong?
    2 comments 42 views last activity
  • Probably one of my favorite perks, to a point I actually hope I get flashlight squads sometimes, yet every time I run it I get survivors messaging me angrily about how it's a bad perk and doesn't help at all. This despite having a consistent winrate while running it and it always doing its job. So what's your opinion on it?
    6 comments 122 views last activity
  • So now that the details behind the EGC are all out, it seems like NOED is gonna be more common than ever. I get the idea they were going for but overall the collapse only seems to benefit the survivors. The gates opening faster, along with the Remember Me nerf, both weaken any leverage the killer had in the endgame at all. The only real tools you have now are NOED and Blood Warden once the gates
    4 comments 122 views last activity
  • Discovered the hard way tonight that being Exposed means you can be oneshot by chainsaws that have a speed limiter add-on. I know this is pretty situational, but I'm wondering if theres any other abilities that are uniquely affected by the Exposed effect.
    6 comments 152 views last activity
  • So my understanding is that these killers won't have their aura revealed to the obsession (at tier 1/if survivor is out of dream state) but do the killers still see the survivors aura?
    4 comments 62 views last activity
  • So in lieu of MoM becoming meta, I'm gonna take a break from Hag and Spirit and move on to someone who isn't nearly as impacted by MoM. Thing is I'm garbage with Billy and not sure how well a lot of tips translate to console play, so I'm wondering if any console Billy players have any insight to share. I'm rank 1 regularly and got most perks unlocked btw. Builds and tips both greatly appreciated!
    6 comments 242 views last activity
  • Over the last 5 days or so I've been trying to queue as a survivor and every time I end up waiting for maybe an hour with no games whatsoever. Got one game on the 3rd day and it was an infinite loading screen. Besides that, just 6 hours worth of waiting without anything. Tried with 3 players, 2, and solo queueing myself. I know people make comments about the game being unplayable but for me its b
    7 comments 142 views last activity
  • A look at all the classic, memorable NOED threads in the last 2 weeks, and all the threads still to come
    8 comments 73 views last activity
  • So with all the NOED discourse, I've been wanting to make an actual solid endgame build for a killer. I imagine Pig and Freddy are the two best ones for that (yes I know I used Freddy and Best in the same sentence)but I'm curious to hear if anyone has any other good suggestions or playstyles to help dominate endgame.
    7 comments 2,252 views last activity
  • Looking to pick up playing Doc, interested in both powerful builds and just generally fun ones.
    7 comments 3,862 views last activity
  • There's a lot of things both sides want to see changed but it's really easy to overlook the improvements this game has seen over the years. So what are some things BHVR has changed, added or fixed that you've really enjoyed? Personally I was ecstatic about the new cosmetic system. Both having a variety of outfits for characters as well as having an alternate use for shards (as well as removing th
    4 comments 82 views last activity
  • I';ve had a few games now as various killers where the pallets are invisible and make no noise when thrown down. I also had one game where survivors were completely invisible and I only knew vaguely where they were by scratch marks left. The pallets are getting more and more frequent and its really making the game hard to play. Also to clarify this is on PS4
    2 comments 21 views last activity
  • Did they remove the mechanic of survivors having their 3 unique perks at tier 1 from base level? Just got Jeff and Adam and neither have any perks. I might have missed something in the patch notes
    2 comments 41 views last activity
  • All it takes is one hit to make a survivor instantly disconnect! For real tho, what're your opinions on iridescent heads? I know a lot of survivors hate them but they seem relatively balanced to me. Higher risk for both survivors and killers. Only get one, only have to dodge one(not counting infantry belt).
    50 comments 2,421 views last activity
  • I really like the idea of No Mither but it's cons so heavily outweigh it's pros that not many people can rationalize using it. So I want to hear buff/rework ideas. Off the top of my head, I'd give it a bleed out timer if you get hit. You become less vulnerable while still being at greater risk if a chase isn't ended fast.
    39 comments 311 views last activity