ChurchofPig
ChurchofPig
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@ReikoMori said:
https://forum.deadbydaylight.com/en/discussion/comment/2551565#Comment_2551565
It's gonna hardcap at 1mil.
They don't want players having more than a 1mil on deck which is why if you don't want to lose the excess points you needed to go buy items, addons, perks you're probably not gonna use often or at all just so you get your full value.
this is false. You can't earn more than 1 million through matches. If the developers were to gift someone bloodpoints it becomes 1 million + those bloodpoints. I know this because I rarely use my steam account, usually only for bloodpoints codes and whatnot, haven't really played it, and I have almost 4 million bloodpoints from bloodpoints I already had plus the millions of bloodpoints the devs have given away. That's why if you were to lose your progress they can easily give you hundreds of millions of bloodpoints without the cap coming into play. (I only have all those points still because I was saving them for when crossprogression drops for switch, but as much as the devs promise they're still working on it, seeing how for the last 6 months there hasn't been an eta I'm honestly probably better off believing they lied, like about mmr, and aren't working on it. Probably should just spend them then.)
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@Elena said:
https://forum.deadbydaylight.com/en/discussion/comment/2554350#Comment_2554350
I wasn't playing around that time but it's a matter of experience and for me, A binding of kin's was worse.
That's fair. If you weren't playing around then and you were playing around A Binding of Kin and it was a bad experience, then that's what it was.
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@Elena said:
https://forum.deadbydaylight.com/en/discussion/comment/2553601#Comment_2553601
- The power would sometimes not work at all. Examples of this include when Victor would literally freeze when he was released and you were stuck like that for the entire game.
- When Victor was latched onto a survivor, he could be seen flying around them and being crushed in the air.
- After crushing Victor, he could sometimes be seen floating around you
- Victor's camera would get stuck at a 45 degree angle
- Victor could sometimes get stuck when he pounced on a locker with a survivor inside, leaving him useless and wasting 45 seconds of the player's time as you had to wait as Charlotte to recall him.
- Hoarder didn't work at all.
- Coup de grace didn't show the extra lunge all the time.
- Deception I don't think worked at all (and it even caused some lag spikes).
- Power Struggle didn't work either and sometimes caused survivor's to get stuck in the middle of the pallet.
The entire launch was a ######### show.
Although this is true, do we not remember Blight's release where killers could not hook survivors, couldn't kick generators, and couldn't break pallets? Also survivors were getting stuck to hooks and couldn't do anything? Personally I'd say that's worse than the A Binding of Kin update.
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@charliebrown9061 said:
https://forum.deadbydaylight.com/en/discussion/comment/2552216#Comment_2552216
That one with the mask
Ok so it can be one of 10 people you're talking about
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@NomiNomad said:
But as far as I remember, Doug Bradley wasn't the voice actor for Pinhead. It was some other voice actor doing an impression, so that doesn't match up at all.
This whole NFT thing is really ######### iffy.
Yeah but if the NFT company called Doug to do voice lines not BHVR it could still hold true. After all, the voice lines we heard in the ptb would have been recorded by BHVR.
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@Elena said:
Nope, however when I play Yui I listen to Ava Max's Kings and Queens ;))
When you're literally listening to that song and you read that. lmao
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2551655#Comment_2551655
According to Boss Protocol all licenses are 100% sourced, so either they're telling the truth or they have one hell of a lawsuit coming their way.
https://us.v-cdn.net/6030815/uploads/YSIE8VEOLX6X/image.png
They also have an official Twitter and Instagram page, although these are very new (Instagram page has zero posts, for example, and the Twitter's first Tweet was on September 22nd 2021).
Just looking at that screenshot makes me think it's fake. I've never seen anyone with real licenses say "Our licensed products are 100% verified licenses." I'm putting my bets on incoming lawsuit from Hellraiser and BHVR.
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I haven't played really any horror games, however recently I started the hd remake of Resident Evil and I'm enjoying it so I'm probably going to continue playing the Resident Evil games.
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I've only watched two Elm Street movies which were the original and the reboot and I always say nothing beats the original. Honestly, even though I actually liked the reboot, I still don't think it beats the original.
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I have honestly no idea which guy you're talking about.
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2551484#Comment_2551484
It's one of those I know even if he dies they can have him come back, just like every horror movie killer or superman, but it just takes away from the kill a bit for me knowing he's definitely coming back instead of maybe they'll have another movie and he'll come back. I'm still excited for the movie, I just wish with movies now they left a bit more mystery by showing less in trailers and not announcing sequels before movie is even finished.
That's true. When they announced 2 more Halloween movies at the same time it does kind of spoil the fun of "Is he going to die this time? Is he going to STAY DEAD this time?" Something tells me they're going to kill him off in Halloween Ends next year and then a couple months later be like "Coming this October, Halloween Forever will be the newest addition to the Halloween franchise" or something like that.
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Just like Felix and Elodie's parents confirmed to be upcoming survivors.
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@bm33 said:
I'm looking forward to it but I wish 1. I didn't watch the trailer, I feel like it showed too much and 2. Didn't know there was going to be a 3rd movie already because it spoils the ending if they even try to make it look like they may have killed Mikey.
I'm wicked happy they are having it available to stream so I don't have to go to the movie theater. Before everything shut down from covid I was already done with movie theaters since everytime it was just filled with people talking throughout the entire movie.
Honestly even if they did manage to kill him, in 2 other Halloween timelines he's been killed and just came back to life in the next movie of that timeline. A new movie means nothing for his chance of dying in my opinion. Although I'm so excited regardless of if they kill him or not.
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I'm glad they gave us details but other than that, absolutely not. They've lied to us for months about how the system wasn't just kills and escapes just to turn around and tell us it's kills and escapes. If that system is so sucky then why are we using it for matchmaking? That doesn't make sense. At least with the ranked matchmaking, your rank was determined by fulfilling different requirements that happen throughout the match. Now we just have a worse version of that.
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My favorite part is how much up to this point BHVR loved to tell us "The system doesn't just track kills and escapes, we found that system doesn't work so we changed it." We ask them what mmr is then and they go "Kills and escapes." So now I feel we can't take the devs at face value because they literally lied to us just to tell us the truth later. I know it's BHVR and we should just expect that from them, however we shouldn't put up with that.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2549108#Comment_2549108
We are splitting hairs here.
I'm saying that most GF players ran those addons anyway, much as the old Wraith would run specific addons baseline.
Taking the nerf into account, a GF running those addons (as is standard) is weaker than before. It only amounts to a buff if you don't run those addons.
What would have made sense, would be to make GF's cooldown equal to the old addon amount, and then rework those addons.
When I think of killers and their balancing, I generally separate the killer's power from the add-ons. The reason I do that is, regardless to popular belief with some killers, you are not forced to run certain add-ons or any add-ons for that matter. So to me, I could care less if 100% of Ghost Face players used that add-on combo, Ghost Face was not nerfed, his add-ons were. It doesn't mean that if you ran those two add-ons it won't feel like a nerf, but like you said and how I'm thinking, it's only a nerf if you run those two add-ons. However, Ghost Face himself was not nerfed.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2547511#Comment_2547511
Most people who played Ghostface did so with these addons. Unless my math fails me, the recovery time now, with these addons, is longer than it was before.
https://forum.deadbydaylight.com/en/discussion/comment/2547689#Comment_2547689
In that case, he needs a buff somewhere else in his kit. He was mid tier at best prenerf.
So Ghost Face was not nerfed. His add-ons were.
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@SwampDaddy said:
https://forum.deadbydaylight.com/en/discussion/comment/2547628#Comment_2547628
I didn't know that. Where is Bill from??
Left 4 Dead
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Featured will show a survivor and a killer that you haven't bought, if you have every character in the game, it will always show Laurie Strode and The Shape. My guess is Jane is the only survivor you don't have if she's always featured and you have every killer which is why The Shape is always featured.
I personally wish there was still some rotation in featured if you have all the characters. I don't know why, but I do.
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Bill isn't an original survivor. That's why.
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DBD is weird because it's in this sort of grey area. It's a game that puts 2 sides up against each other, which makes it competitive. However, many if not most people play it more casually. It's like its own thing.
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I think it is supposed to be pronounced like whither, but because I had started pronouncing it as my-ther, I can't stop pronouncing my-ther
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I hate Hawkins with a burning passion. However, I'd hate to see any map go so I'm still sad and will miss the map.
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/2547511#Comment_2547511
Ghostface with both recharge addons is 1 second longer than live. Nothing changed to make using other addons ideal so that's still his best combo and what majority of Ghostface run.
I legit have no idea how to respond to that. Thanks for telling me, but wow that's a pretty weak nerf if you ask me.
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@ThiccBudhha said:
Probably for the same reason they are nerfing Deathslinger and Ghostface. I have no idea what the reason is, but it is the same backwards logic.
How are they nerfing Ghost Face? Recovery time is faster and they changed the recovery add-ons based on how fast his recovery is now. That doesn't sound a nerf to me. It sounds like a buff.
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The zombies are awful without add-ons. If you're getting hit by a zombie when Nemesis has no add-ons for them equipped, well, I wouldn't be looking at the zombies for the reason. The only real exception to that is if the Nemesis is good at herding and forces you towards the zombies in a chase. However, you didn't mention chases at all. You honestly need add-ons or an indoor map to make the zombies somewhat viable.
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@vacaman said:
It's sad that the map they're removing is Hawkins and not Lery's. Really who likes this map from either side? Only situation that someone might like it is if you are Ghostface or sneaky Myers.
If the devs had their way, they wouldn't remove any map. They aren't removing Hawkins because they want to.
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Don't worry, in a little over a month it's not going to be an existing map anymore and you won't have to worry about ever getting it again.
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@WexlerWendigo said:
I’m going to, let’s abuse her perks while we can before they’re nerfed into oblivion since no new survivor since Bill is allowed to have meta perks.
David and Dead Hard would like to speak with you
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I will grind up to save points for Mikaela, but I'm generally so fast at gaining points that I only need like a weekend to do it. So I will be grinding, but not now.
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@[Deleted User] said:
I don't agree totems are objectives, they are perks.
Question, do you need hexes for totems to appear on maps? No? Ok case closed.
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I believe that version was only used in the Oni's ptb. The one we hear now has always been on live servers to my knowledge.
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For me it's a tie between Plague, Twins, and Spirit.
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@WeirdlyBearded said:
But the hatch wont spawn unless one person ia left alive?
Right. So you have to be the last person alive and escape through the hatch with a key.
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You can't bless a hex perk. They've said it multiple times. In order to activate your boon you have to find a dull totem.
Edit: Nevermind, I read some of the comments. That's stupid that they can bless your hex. You shouldn't be allowed to do that.
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I like doing homework or just doing something else between matches. I come back when the match is starting although I'll still at least click the button to ready up. However, I do also just never ready up depending on what I'm doing.
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I don't think VHS will be able to top DBD, but as others have said, I also don't think VHS will die. I think they're more likely to coincide like Identity V and DBD do. Where they target different audiences for a different experience even if they're similar in ways.
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@MrCalac123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2517860#Comment_2517860
I imagine they have to be stronger than non Boon perks yes? Dead Hard and Unbreakable aren't Boons, so how does one make a Boon better than them without breaking the game? It is simply not a good idea, at least not yet.
I believe I remember them saying at one point that you need to be around your boon totem to get the effect of it, but I could also be completely making that up and misremembering. If I'm not, then it would only be game shattering close to the boon.
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/2517693#Comment_2517693
no. when a survivor is atop a portal or sealing a portal they become oblivious.
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2517693#Comment_2517693
I think they meant the portal oblivious not the demo undetectable.
Oh, I actually forgot that happens.
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The only thing that's wrong on here is "Of the Abyss" under oblivious. Of the Abyss grants Demo Undetectable witch contrary to popular belief, is different from Oblivious.
Oblivious - the terror radius is still there, you just can't hear it when inflicted with this status effect
Undetectable - there's no terror radius
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@AnneBonny said:
I genuinely don't understand the whole "survivor/killer sided" argument, both playerbases are equally important to the continued functioning of this game and it makes no sense to actively discourage the other side from playing.
People will say the devs are one-sided if anything that isn't a buff to their side happens. That developer update could have said nothing about Spirit and said something like "We're taking away Legion's ability to vault" and then the rest of the update is completely killer sided and killer mains would complain "These devs are survivor sided. Look what they're doing to Legion."
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I'm honestly really bored with the game now and mmr has been a mess for the killers I actually want to play. I get stomped for 10 games in a row and then I get 2 really easy games and then it goes back to me being stomped. Also, I'm really sick of not getting map offerings and the game only wanting to send me to the swamp maps. It's boring and I'm sick of it.
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They shouldn't get rid of it, but make it less frequently. It does feel like you can't look at an outfit because of how often he goes into Blood Fury.
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Mine was a 45 minute match as Ghost Face on old Ormond. I'm not entirely sure how the match lasted that long because my ping was extremely bad and I was teleporting every half a second to some place I hadn't been for like a minute.
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I can't say for sure about it being an indoor map, but the devs said in the anniversary stream we were getting 2 maps this year and they've also said in the past that they want their dlcs to be roughly half and half with no more than 2 licenses in a dbd year. That's Resident Evil and Hellraiser. So the next map to come into the game should be original given this information.
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@Stinde said:
If I remember correctly, in their Q&A in September or October last year, they said that they had dropped the ball with the early game collapse.
BHVR mostly makes meaningless changes (in my opinion) that no one asked for and F's up the changes people do want.
Yeah, in a Q&A last year they had said they had dropped the early game collapse idea.
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The only reason I say somewhat in the middle is because that's half his power you're getting rid of. His ranged attack can be the better of the two, but his cages/final judgement could be game changing depending on the match.
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I've always thought of Pyramid Head (and Myers) as lone wolves of the killer roster. They're there to do a job and do it well. They aren't there to get along with the other killers. Then again, seeing how it's 1 killer against 4 survivors, personally I don't think the killers really see each other or get along when they do. The obvious exceptions being Twins (forever bound outside the trials) and Legion (who I believe are confirmed to be able to hangout and talk between trials).
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It's for sure the most disturbing mori in the game. However, it's an M rated game that's supposed to be survival horror. This is the kind of nonsense I signed up for.
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@Clowning said:
https://forum.deadbydaylight.com/en/discussion/comment/2489088#Comment_2489088
For real? That's actually amazing. I just assumed it wouldn't work, as I've had no luck with Legion doing those older Tomes that require you to smack Survivors with your weapon.
This challenge is in the current level of the current tome. So they might have changed it since it was last in the tome.