Chocolate_Cosmos
Chocolate_Cosmos
About
- Username
- Chocolate_Cosmos
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
She just got one nice skin lol.
Twins didn't get anything for more than half year and they will probably not get anything for next 4+ months. If ever.
-
https://www.youtube.com/watch?v=B4rXL-soPVE&ab_channel=Alex_Wyng_2
All(?) voice lines so far if anyone interested.
-
Omg there are even more voice lines than I thought! You even have voice lines when you pick up a downed Survivor. That's so cool lol.
-
WOW! That's so cool!!!! Thanks for sharing. Now I am even more hyped.
-
@NoOneKnowsNova said:
As much as I can understand why people are excited for this, I for one am not looking forward to it.
Can I ask why? :-(
-
@Rizzo said:
https://forum.deadbydaylight.com/en/discussion/comment/2733315#Comment_2733315
Thank you for sharing, there's also more, I posted this already in a different thread:
https://twitter.com/TheKingTwitch/status/1478768610810253320
Thank you also for sharing. Mori was only thing missing there. Cool mori :D
-
https://www.youtube.com/watch?v=DWzxF3qwEXo&ab_channel=boom
Found it! Thank you for posting this video.
Good voice lines :3
-
@Rizzo said:
https://forum.deadbydaylight.com/en/discussion/comment/2733137#Comment_2733137
Nope, the voice actor is Doug Bradley himself.
Amazing :3 I hope people will play Pinhead now more!
-
This is the best change in the whole patch. Thank you! At least something positive :3
-
- Bloody Black Hood - Reduces Cool-down time when switching to Charlotte by
-0.5 seconds+0.4 seconds. - Ceremonial Candelabrum - Increases time needed for Survivors to crush Victor by
+0.2 seconds+0.1 seconds. - Forest Stew - Increases Victor's Movement speed by
+0.6 m/s+0.4 m/s.
I would not be suprised if this would be listen in todays PTB patch at this point.
- Bloody Black Hood - Reduces Cool-down time when switching to Charlotte by
-
Same.
-
@SunsetSherbet said:
https://forum.deadbydaylight.com/en/discussion/303096/just-delete-twins-at-this-point
You forgot when they had a two week event that neutered twins and made them even more unplayable because a survivor could hop in a snowman vs Victor and you basically just auto lost the chase.
Oh true.
-
I just laugh when I saw the Twins nerfs (again, after again, again, ...) and no QoL updates to them + also nothing about CoH.
-
@Phasmamain said:
Zzzzzzz😴
Why? :(
-
@ShinobuSK said:
I only see 4 killers over and over so if I saw Pinhead I would probably be happy
let me quess:
Nurse, Blight, Bubba, Huntress? xD I don't know about the 3rd and 4th one but I am almost sure the first two :D
-
@ThatOneDemoPlayer said:
Ez
Do you have an easy time againts him? :D
-
60 / 70 / 80 seconds duration should make it much more worth running & rewarding for playing super fair and risky at the same time for the killer (time cost).
-
B tier is not lined up by order from the worst to best (just as an avarage package).
-
@tippy2k2 said:
I play as Oni (I switch killers constantly but if I had to say I was a X Main, it'd be Oni).
While he can be very powerful, he's got a few things that hurt him greatly.
If you go up against a predrop hold W crew, he can be essentially neutered for half the game (you have to get someone bleeding early or you're in trouble; this isn't even taking into consideration CoH letting bleeding survivors off the hook constantly). He's also damn difficult in any indoor level so you always roll the dice on getting RNG screwed. The stupid autoaim ish is also easily fooled when swinging the club so against a good survivor who knows how to game the system with that 360 ish can render his one really good part worthless. Also in general, he's just not as easy as a killer to use like Leatherface with a similar one shot mechanic but no extra work to get it.
I greatly enjoy using him but he's not an easy killer to use that can be downright useless against the wrong group of survivors.
It's true that pre-drop every pallet, hold W and play super safe makes him lose like 3+ gens before he even gets to have his power.
-
She is fair but not the best desing I think. Base kit Blight is probably the best in terms of fair & strong.
-
I wouldn't call him unskilled at all. There is big difference between "noob" / avarage / very good Trickster player.
-
Haddofield
Bahdam Preschool maps
RPD
The Game
-
No. He is allready slow while using his power.
-
What is better - 7 Nurses or 7 Blights? :D
-
It might be annoying combo to deal with but it is not that strong as full slowdown build.
Also he is not super strong killer at all.
-
@Leachy_Jr said:
https://forum.deadbydaylight.com/en/discussion/comment/2716610#Comment_2716610
I've seen 2 unicorns next to my house and only 1 twins player. Therefore the twins are rarer than a unicorn.
No way...
-
- Leathal Persuer will help you finding the box in the begging of the match (it doesn't work always, depends on the map & Survivors spawn but for me it usualy works 90% of the time).
- You can play Hoarder to know when someone around you pick up a cube.
- The most optimal way to win with him is to keep having the chain hunt on. So you want to always catch the survivor who picked up your box (not by teleport of course).
- Any perks that tell you where is someone is good on him, so you can know where to cube will spawn next or where it could be if it was just spawned.
-
You don't want Twins to get nerfed (again) right?!
They are allready in a pretty bad spot now and the chance to see them in your games is lower than fiding a Unicorn next to your house.
-
* Remove that it doesn't effect the obsession.
* Make it that it slowly decreases progress of exit gates if they are not opened yet.
* Maybe add you can get an extra 1 stack (24 seconds total).
-
@LoneSlinger said:
Bet you don't see another slinger player for a long time
Time for another 76 games!
-
Clown? Wow.
-
@CowabungaDude said:
https://forum.deadbydaylight.com/en/discussion/comment/2713519#Comment_2713519
There are 2 separate pop ups. In 1 you can see the survivor picking up an item (which is 95% of the time the box) and in the other one you can see the survivor pulling on a lock (which indicates that they are opening a chest)
Aha, I didn't notice it. Good to know now.
-
@gilgamer said:
It's alright, probably the only killer it's at least semi-useful
I sometimes mindgame myself becuase I forget that it is also showing you people opening chest, so I go there, preparing they will want to solve to box only to realise they are opening a chest lol.
-
@ImBrakingBike said:
@Buily09 What kind of sorcery is this? It's not been an hour since I said I'm seeing her less and less and now I just got matched against one? lol
Tunneled a Kate right off-hook at the very start of the match, then hooked and camp me while "skillfully" faking phases, then slugged the other two players for almost the whole process, of course, she picked them up right when they were about to die to make them waste even more time... so yeah, I remember now why I never liked this one. Better to keep seeing the least of her lol
Boon: Summon the Spirit someone played in your lobby I quess.
-
@anarchy753 said:
She is rarer, yes. That tends to happen when something goes from "obscenely strong and relatively simple to play" to "actually possible to counter reasonably," people flock to the next most broken killer.
is Blight broken then? I mean I saw him 3x more times than Spirit xD
-
Nurse is too hard to control. - Okay. I understand.
Spirit I'll only play with her best add-ons, since she was nerfed and because she's not my style. - She is still very good, she is not suddenly weak or something but okay, I understand.
Pyramid Head's ranged attack is too inconsistent and dependent on range add-ons. - Not true at all. If you want to be consistent, then use it only when you know you will hit the Survivor (in animations: windows, pallets, etc.). Also he is not dependent on range add-ons at all. You can do just fine without any add-ons really.
Artist is too weak and will probably be nerfed. - Nope. She is one of the better killers compare to the rest of the cast. I don't know about the nerfs, I hope not but still, she is not weak.
Leatherface is boring and I bump into everything somehow. - Agree. He is boring.
Huntress is too hard to aim and survivors have to walk into your shots. - It is not hard but if it is hard for you and you don't like her, that's fine.
Oni's power is too hard to control and gets dead zoned. - It is not really and I don't know what you mean by "dead zoned".
Myers is boring and reliant on stalking add-ons and Tombstone Piece/Infinite Tier 3. - He is boring, I agree. But you don't need top tier add-ons for him to play him.
Nemesis takes 3 hits to down people and has zombies that don't do anything. - Zombies are incosistent but they do something once a while. Nemesis also eats pallets like crazy.
etc...
I got tired typing more.
Personaly I think you have some problem with almost any killer for some reason. Usualy the reason is either not true at all or it is just your personal preference.
-
@ImBrakingBike said:
https://forum.deadbydaylight.com/en/discussion/comment/2712260#Comment_2712260
Sure, but I think it's still too little a sample so the percentages are still a little mixed. I hope by the 1000th match it'd be more "realistic" if that's the right word :)
- Huntress (10.75%) - 40 matches
- Wraith (8.33%) - 31 matches
- Artist (7,26%) - 27 matches
- Trapper (5,65%) -21 matches
- Shape (5,65%) - 21 matches
- Nemesis (5,65%) - 21 matches
- Cannibal (4,84%) - 18 matches
- Nurse (4,30%) - 16 matches
- Ghostface (4,03%) - 15 matches
- Hillbilly (4,03%) - 15 matches
- Doctor (4,03%) - 15 matches
- Plague (3,23%) - 12 matches
- Pig (3,23%) - 12 matches
- Executioner (3,23%) - 12 matches
- Trickster (3,23%) - 12 matches
- Blight (2,96%) - 11 matches
- Legion (2,69%) - 10 matches
- Spirit (2,69%) - 10 matches
- Demogorgon (2,15%) - 8 matches
- Cenobite (2,15%) - 8 matches
- Nightmare (2,15%) - 8 matches
- Clown (1,88%) - 7 matches
- Oni (1,88%) - 7 matches
- Deathslinger (1,88%) - 7 matches
- Hag (1,61%) - 6 matches
- Twins (0,54%) - 2 matches
Thanks for the stats!
Btw poor Twins lol. Not even 1%.
-
@Lyralistix said:
https://us.v-cdn.net/6030815/uploads/PMPXIX0NVYLO/image.png
i faced her twenty times in my played matches.
Really rare pick.
thanks for the stats!
-
@ImBrakingBike said:
In my experience, she's the third most frequent killer so far (7,26%). I've seen her in 27 out of the last 372 games.
Can you tell me more stats from the 372 games? I rly wonder. If you can share top 3 most offten VS Killers and top 3 least seen killers would be great!
-
Bubba because there is like 90% chance from my experience that he will just camp hooks or it is basement Bubba or something. Also he is kinda boring to VS in general for me.
-
DC or suicide on the hook when we are winning the game or we are not losing.
-
Hex: Sudden Death
Every 100 / 90 / 80 seconds is a random Survivor damaged by one health state.
If that Survivor is downed by this Hex, then another Survivor will get hit by one health state as well. This effect can trigger only once at the same time.
Outline of the downed Survivor is revealed to you for 4 seconds.
Edit: some balance changes
-
I swap offten perks but my must picks are:
- Kindred
- DS / Spine Chill
-
BBQ for sure.
Bitter Murmur I would only use for end game builds.
-
Lets leave Lightborn alone please. It's time to move on.
Who cares what you use or not. Play what you want and how you want (just don't break game rules that's it). Bye.
-
@ElusivePukka said:
Just give BT recipients no killer collision for the 12 seconds. It'd make the thing more effective while neutering emergent use.
Would be nice.
-
@VinoTintoArg said:
And then they cry for slug or tunnel
Yep. "Wow... I wonder why the killer tunnels me, damn. Such a noob lol."
-
- Nemesis
- Demogorgon
-
Endless toxic cycle = Other players are toxic ---> I must be toxic to other players too.
-
@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/comment/2709771#Comment_2709771
True, what if they added something to prevent that.
For example survivors in deep wound have their aura revealed to other survivors.
Are there other reasons you would dislike it? Any reasons you would like it?
Hmm if you can see Survivors that need heal deep wound it would be better for sure but I think the main problem is that killers like Legion or Deathslinger can apply deep wounds offten so it would create a massive pressure for the whole Survivor team if even 2 are in deep wound effect. Everyone would be forced to mend and then maybe heal so game would be just frozen in terms of objectives: no gens, just endless mend & heal and death.
Also it would be super unfun to go againts and someone like Legion might be OP because he could just hold hostage or make insane pressure on everyone. It would be the most boring thing ever. Just running around map and endless mend & heal cycle.
If you want to buff mend effect... "What I would like" hmmm... Maybe make it that timer gets faster if you doing something like gens, heals, totems, exit gates, etc.

