Chocolate_Cosmos
Chocolate_Cosmos
About
- Username
- Chocolate_Cosmos
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Comments
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Lockers are fine.
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Oppression and it's insane cooldown needs to go.
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@Steel_Eyed said:
- Once a grade is reached, the player cannot go to a lower level. Iridescent I players remain Iri 1 until reset.
- One in that moment of the reset.
Thank you :3
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I see her once a while but she is not that common.
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I don't think so.
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Listen, that perk needs more nerfs but this will not effect tunneling or camping at all lol. People will still do it as they did before.
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People who keep saying "oh you can't judge killer so early" are clearly just forgotting to distinguish how complex the powers are.
If you have power something like a Pinhead - you can't just easy know if he will be good or bad or decent. You need to aim and time your power well, place it well, you need to know where the box could spawn (aka you need to know positions of surviviors and have the general game sence), etc. You can't judge them easy.
And then you have power something like Ghost Face or Sadako or Wraith - in chase they are M1 Killers that can sometimes use their power to confuse or trick / mindgame Survivors at loops but that's about it. They don't have any chase power really. They don't aim something. They don't set up something usualy, they just sneak on you and trying to down you like any other killer or teleport to you or something. (I don't count her Condement aka mori status effect since it will usualy never activate fully on anyone in normal games).
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Not really.
However I would like some pyromancer or flamethrower weapon killer haha. Would be so interesting and unique. Idk how balanced it would be but it would be fun.
Imagine like put fire on some loops that lasts few seconds and people have to avoid it or even damage someone overtime with fire haha.
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She will be a bit better but still the same in terms of power level.
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0 so far.
I don't even know if I want to buy her.
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I woudn't worry about that ;-)
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@MikaelaWantsYourBoon said:
If CoH gets nerf, i don't mind buffing to other heal perks.
And no Solidarity would be good to use and solid perk. But we have CoH, first it needs to go.
Sounds good.
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Yep.
You look away 1s after the pick up animation ends to avoid being blinded? Nope. Get outskilled bro lol.
Looking into a wall? Still someone can from some angle blind you that you can't even see? Lol get rekted broooo.
gEt gUt nUb kIlLeR hAhA.
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@WesCravenFan said:
No.
If you are doing so well that you can hook ANOTHER Survivor within 60 seconds of one getting off the hook, you don't deserve to shut off a perk.
I think you do. It is supposed to be anti-tunnel perk. Aka focusing on ONE Survivor to quickly kill them ASAP. Why should they keep their shield if they are not getting tunneled?
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I disagree. If you don't tunnel someone and just have fast good chase and then find that previous hooked person again... Why should you be punished for being effective?
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No. The perk is fine as is. If you want more faster your infinite med kit, you can use other healing boosting perks.
That's also why CoH needs still a nerf to at least 50% to be more fair.
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For me, I would buy a cake and candles and celebrate it.
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"As soon as possible" text is definitly missleading.
If you have character that is unplayable, shouldn't you try your best to fix it as soon as possible? I don't belive you have to update the WHOLE game just because of some bug(s).
So if you like some killer and you are unlucky because they killswitch it in the 3-4 weeks window before the new update after PTB (when hotfixes are no longer a thing), it's pretty much gg.
They should at least update it to "In the future update(s)" instead of giving a fake hope.
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2830429#Comment_2830429
So you had some jerk survivors. For this you will punish next survivors you faced? Seriously?
Of course it's not great to do.
However you will feel very unmotivated and even punished for being too nice sometimes, which makes others not want to play nice at all in the future.
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I disagree. I think the perk is fine. The 2x speed for healing effect sometimes can even carry or save the game. Getting stacks really isn't the issue here unless your teammates are super good / killer sucks - that's very rare when it comes to solo Q Survivor.
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99% gate can backfire Survivors easy, so I rather always open then unless I know we need more time for someone else on a team.
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I know this will probably never happend but I would like to reduce his cooldown when you bump into things. Aka when you miss your chainsaw while you trying to curve or just in general in chases / around maps. Even like 0,5 seconds would be nice. Making him less punishing for using his power, since it is allready very punishing to miss.
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I tried to play Bubba without camping, even at the end game where exits were open.
Got tbagged at the exit gates anyway...
Oh boy. Can't wait to play fair the next game! :3
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No.
She is one of the most balanced killers in the game now. Good base kit, skill celling is there + A tier killer. Decent chance againts good survivors or SWF.
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My major complain are her TVs cooldowns being insanely long + that stack up insta kill ability is almost worthless.
TVs cooldowns should be at least 50% shorter (30s for Survivor using TV, 50s for Teleport to a TV).
I would prefer if the Condement (insta kill) effect generates slowly over the time after you been hit once by a TV from a teleport. This would force people at least once a match go for some short side objective.
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@Swiftblade131 said:
Play her and find out
I do and she is very fun to me. I also like to play VS her but she is quite rare to be found.
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No.
Nemi is angel compare to devil Bubba players.
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It's nice but still the biggest problem is that her TVs have insane cooldown.
100s for teleport?! What is this? Level of Oppression tier cooldown??
60s for Survivors using TV? Toooooo loong.
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@Mr_K said:
!!!
...
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Send ticket with video evidence to DbD support. I am sure here on forums you can find usefull links or on their DbD support site as well.
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I noticed that usualy the cheaters I saw for the past month or so were from cross-play (aka Epic most likely).
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Whenever I played againts this perk nowdays, It doesn't effect me much at all. Funny thing is, I dislike the blindness effect more than the exhaustion because as a solo Survivor, Kindred is a must.
The exhaustion effect is still meh.
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Make it that BT effected Survivors have no colision with the killer so they can't bodyblock you.
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Will never happen.
Only thing you can do about it is control yourself and in ideal world just ignore them... or trow the game and tunnel them hard. Your choice.
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Killer - DH, Unbreakeble
Survivor - NOED, Rancor
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@JonahsTablet said:
Hag and Artist are definitely not the poster children of Balance. I'd say Billy, Oni, Blight (barring his add-ons), Bubba (barring camping), Pinhead, Pyramid Head, and Plague are all killers in a pretty good state.
Why is Artist for you unbalanced? She is very balanced imo. She don't need any changes. Only time where she was OP was on PTB where you could damage someone whenever they would pass your crow.
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soon™
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Fun fact: I feel it is more rare to play againts Twins player than find cheater. It is like 2-3x more common to find cheaters than a Twins player.
That is saying something xD
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It is not suddenly anymore. It is like this for months now.
Well he is probably the 2nd strongest killer in the whole game, he is also generaly speaking fun to play as, he has strong add-ons and can deal with SWF groups.
Also Nurse is now disabled, so he is number one for now.
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They don't.
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You are wrong.
If the killer power is something complex or takes aim or trow or set up something, etc. Then it can take longer time before people will understand fully their power level.
This? Lol.
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@ThiccBudhha said:
I only took one after Artist... That killer was such a disgrace that all hype was dead. It was a big yikes moment and I do not know how they could mess it up THAT badly. They were right to announce Ringu early to win us back ahead of time. With a good decision like that, one has to wonder how they messed up the Artist as much as they did.
Why is Artist for you so bad?
Also the Ringu i would say is more disapointing. She looks great, good desing and animations but she is just weaker Wraith with some secondary ability. She is recycled killer and M1 in gameplay.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/311007/what-happends-if-you-use-this
Basically nothing, as the map is disabled.
I'm actually not even sure if those old offerings even work if the map is not disabled.
Thank you.
Well, I will save my precious piece of past haha.
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Carefull what you wish for...
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"bUt kIlleRs cAn eASy dEsTroY iT aNd hExeS aRe mOrE pOWeRfuLl thAN bOoNs dUdE..."
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RPD + Preschool maps + Haddonfield make me want to hook myself as a Killer on a hook and just die.
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No. If I see the killer is M1 killer with weak side effect power (that slow stacks of instakill) + recycled power we allready seen more times, it's easy to kinda know where the killer will go.
I don't need 10+h and major from that killer to see on avarage if they will preform well or not.
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@MikaelaWantsYourBoon said:
So you are saying Disable Blight too? 🤔
Only if we disable Pig first.
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If it was yours, it belongs to you then. I don't rememeber who said it first xD but it was epic! Gj
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@ThiccBudhha said:
Joke is on you, I am low mmr and they do not play Blight down here.
Dubble joke on you! I am low MMR Survivor too and he is the most played Killer I VS.