Chchchcheryl
Chchchcheryl
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- Chchchcheryl
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Comments
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@NoOneKnowsNova said:
This build seems fun, albeit inconsistent. I might try this one out later and see how it goes.
Also extremely unpopular opinion here, Hope is better than Adrenaline.
hope isn't better than adrenaline hope = adrenaline
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/1965171#Comment_1965171
The 25th.
Also the offerings will likely be usable next year. I had some characters with envelopes from last year's lunar new year event.
Thanks :)
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On the contrare I'm only getting survivor ones
I've got four killers dailies past two weeks and theyve all been for billy, like how unlucky can I get?
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Wait when's it ending?
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@SilentHillOnDvD said:
I don't like any of her skins so I just rock p3 plaque. Hopefully she gets some new skins soon its been awhile
I really wanna p3 plague but I've only got her properly leveled rn, I'm prestiging my other favourites rn as efficiently as possible so they wont be getting many perks until p3
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Ooh those are nice!!!!!
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@Dragonshensi said:
https://forum.deadbydaylight.com/en/discussion/comment/1962844#Comment_1962844
I’m a rank 13 killer. Constantly getting matched with red ranks. They mow me down with ease and two or three gens pop before I can barely walk around. How is that fun? That right off the bat you have to start off frantic? Or just to get decent enough perks you have to buy and use dlc characters perks otherwise you won’t win at all
I ended up dodging lobbies that look like they were red rank until I got better, maybe thatd help you
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I've had a few like this, people just like to think they are making people angry by doing it
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@CornHub said:
I hope a survivor gets added. I honestly thought Spirit's dad was going to be in Oni's chapter instead of Yui.
Wouldn't he be more likely to be a killer since he idk murdered his wife and daughter very brutally
He also seems like a bleak person I doubt he'd have the hope the entity feeds off of
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I honestly think puzzles of some sort that consume a bit of time would be greatly beneficial to be started adding in to new maps, maybe a few gens locked behind a grand vault door and inside is a maze with 4 of the 7 gems. These would also be good places to put breakable doors in mazes and puzzles.
Survivors get more interactive gameplay
Killers get more slowdown
The devs get to input their breakable walls
Everyone wins
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@gusm09 said:
As a killer if i see a TTV. player, i go really nasty on them, killer traditions i guess.
As a survivor i never have TTV on my name cause i feel like i don't need to advertise my stuff, i'd rather grow normally
I get this, I don't go extra nasty but I'll go out of my way to give the stream a show, ups and downs etc. I like to think I'm actually entertaining them rather than typical survivor gameplay
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pay the court a fine or serve your sentence!
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1964038#Comment_1964038
Repressed Alliance can't actually be used if there's another survivor on the generator unfortunately :(
aw damn
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@Shirokinukatsukami said:
https://forum.deadbydaylight.com/en/discussion/comment/1964029#Comment_1964029
What he means is that you are playing a busted survivor who dies eaisly and gets targeted and eliminated by the killer before 2 gens are even done. Then it becomes a 3v1 with 4 gens left and most teams can't come back from that.
we're all actively sandbagging each other though, surviving is a point but only one person gets a point so we have to do priorities and stuff, its just easier to make sure, we'd probably only be doing gens for a chance at an early hatch with a key for more points!
Think like Scott Jund or Otz doing sandbag with friends but we have a more complex scoring system because we don't have lives
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@Shirokinukatsukami said:
Repressed Alliance - lock the gen they are working on
Empathy/Bond- find those injured survivors and tail them to screw them
OoO - best way to draw the killer to you without your teammates knowing. Use Bond and Empathy to find teammates, then gaze at killer and teabag, then when they start coming look away and start slowly walking away.
Using repressed would be funny!
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@GoodBoyKaru said:
- Red Herring. Do a gen for 3 seconds with a teammate, get in a locker, bam.
- Diverstion. Throw the pebble at the people.
- Any Means Necessary. Drop a pallet on your friend as they're looping then start picking it up with AMN; they can't vault it whilst you do this.
- Bond. Run the killer to your buddies.
- Desperate Measures. Able to insta-farm your mates off hook and then get away.
- Dead Hard. Combos well with DM and lets you DH through your friend that you've just saved so they go down again.
- Deliverance. Wait till your friends are running to save you and then just kobe in their face.
thanks for the suggestions :) I like your idea for desperate measures and dead hard!! :D
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I'd love a collection based of maybe like 20s to 50s glamour with the guys with the slicked moustaches and fancy suits etc. and the girls with some cute dresses and such! We don't have enough of stuff like that!
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@IWasLeft2Die said:
No mither kinda does indirectly
oh? like because the killer takes pity on you?
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@hatchking said:
Bond/Empathy/Magnet saboteur
magnet?
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@RepostRiposte said:
Pebble - For throwing at teammates
Any Means Necessary - To block your team from using pallets (Can't be used while you interact with them)
Off The Record - Let's you screw around and make loud noises without leaving scratchmarks yourself
Bond/Empathy - Run the killer into injured teammates
yo Any Means never even crossed my mind that's an amazing idea!!!
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@Kellie said:
It's kinda common sense to know which perks do this the best. But I'm not telling you.
well that's nice but I didn't ask for you to reply with a spiteful answer for absolutely no reason...
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Yeah in my killer matches I'm almost exclusively getting rank 8 to rank 18 survivors (as rank 2/3/4/5 interchangeably because I'm trying to learn more killers)
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Make sure you aren't just aiming on spots that won't work, its weird, there are some parts of the ground you can't snare, this also happens with trappers traps!
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1963957#Comment_1963957
It could...
But the proposed change is that the killers aura is only revealed to the OoO user if their aura is revealed.
Could aura blocking interfere with that? I.e. any time the survivors aura is successfully blocked, the killers aura is NOT revealed to the survivor?
######### yeah I completely about code priority, I guess we'll find out if/when the change goes through!
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If the proposed OoO goes through as well the synergy between it and sole survivor in situations with close range aura read will be insane!
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I ######### hate clowns
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It is a jerk move
If it's a Plague though and she's puking on you it's not being rude or a jerk she's 99% of the time just starting your infection timer for when you're unhooked!
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I lost a whole match earlier because DBD didn't give me the grab when I clearly had it, it paused and then didn't even give me the hit, it went from a 0 man escape to a 4 man because of unbreakable and a buggy game
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Well they've put a lot more time into it than the half baked thing it was last time so I still hold out hope. No doubt I'll be made to look a fool though, hope I'm not though
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/1962716#Comment_1962716
Your point is that you are the best at everything and never make a single mistake. Everyone else is below you. I get it.
And sorry to break it to you but you will never be able to control how your teammates preform. And even if you are paired with all the red ranks you will still see similar things happen.
Maybe just maybe play the game and adapt, let others do the same because crying about it won't change how others play the game. Or play swf.
I doubt even SWF could match their godly skills
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God I had this on a corn map, whenever I found this Adam or Meg they'd just dissapear seconds after, they ended up being the last two people and the game extended to over 30 mins because I couldn't find them
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Strange my killer queues are still near instant
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My idea for No Mither is as follows
You begin the trial healthy but receive the broken status effect once injured, the killer isn't notified! Whilst downed you are able to pick yourself up without limitation! Your thick blood coagulates and you don't leave pools of blood!
Grunts of pain are reduced by 50/75/100%.
Every time you escape a chase gain a stack for an additional 25% bloodpoints in the boldness category up to a maximum of four stacks.
Additional effect idea: for every 80/70/60 seconds you are in chase with the killer gain a stackable 1% haste boost up to a maximum of 3%.
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Idk whether I should be offended or not
Quentin's an absolute lad tho good choice
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Rn basically adept nurse with sloppy or pop depending on how sweaty the lobby looks (this also affects my addons)
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@Pulsar said:
My man do be kinda caked tho
Fr tho BHVR making Felix the sexy beast he was always meant to be
(Ngl tho the hair in the hat is not where it's at!)
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Its Oni! :)) happy roaring as you clench your hands only to miss many multiple instadown club attacks
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Wait we link accounts now? To what?
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Known Bug
Fix should be coming soon
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I mean I'd say no but my friend tells me off for being too nice when I use for the people on someone for no reason (I just think its fun and it helps people out)
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@KiwiCoattails said:
I would love a Bloodweb rework. I don’t like how inconsistent it is with the perks you get. On some killers I can get PGTW on the first web, for others, it never seems to show up. Same thing goes for perks like Iron Will when I play survivor. It took me forever to get it on Ash and God love his soul, but he needs it lol.
The matchmaking is also random as hell. I’m a red rank survivor and I can get put with green ranks against a red rank killer which just isn’t a fun experience. Because the other survivors are out of their depth and I just can’t get any generators done as I’m constantly having to unhook and heal. On the flip side of this, when I play killer, where are these green ranks? I always seem to get the sweatiest 4-man squads who just want to try to flashlight / Head On stun me at every chance they get.
I swear this game is some sort of Twilight Zone lol.
Exactly, I've been trying for thanat on plague for exactly 89 blood webs and I haven't seen it once but I got it first bloodweb on my bubba since I p1d him today
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/1960669#Comment_1960669
Exactly this.
why do you assume this is something exclusive for survivors? I have seen way more toxic killers in my soloQ games / endgame chats than survivors even though there are 3 survs for every killer.
I wasn't trying to start an us vs them argument :(( just broadening the statement
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My favourite is as follows:
Devour Hope
Undying/Brutal Strength (undying has been more since the update because of the new token synergy, I only used brutal before to chew through the pallets as charlotte)
Bamboozle (chase value fr)
BBQ or Pop depending on my mood (and the look of the lobby, if they are a SWF or look sweaty/are sweaty players I know I'll throw on pop for sure)
If I've not got undying on I'll use Victor as totem defense from the start (with the idle crush aura addon and the oblivious addons) for victor.
Otherwise I'll let them get my undying then do that.
(I'm not a Twins main rather than I enjoy them and play them a lot which is why I only really use a devour build because its fun and they do it so well)
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*Why are people who play this game such sore losers 90% of the time?
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@Mistikus said:
https://forum.deadbydaylight.com/en/discussion/comment/1960199#Comment_1960199
welp i finished all missions and still im at level 16 but after update i play way less then before
Damn it's worth just playing killer, if you're bad take the time to learn otherwise just enjoy
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@NoOneKnowsNova said:
https://forum.deadbydaylight.com/en/discussion/comment/1960165#Comment_1960165
Considering I run healing builds often, I'd rather not have another Plague main in the game tbh
Lmaoo I had a match with two people that had dedicated healing builds and I was a plague! Felt great
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@omegalul said:
https://forum.deadbydaylight.com/en/discussion/comment/1960123#Comment_1960123
Nope.
I just did all the missions and farmed XP.
Jeez man how hard do you no life?
I finished the missions in the first four days and I've just been grinding since and I'm only on level 21
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Green windstorm basekit, purple becomes a green/yellow addon and they make the missing addon slots into interesting new ones, maybe bring back the white and mud all seeing and keep the purple windstorm purple
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@NoOneKnowsNova said:
After Legion, the best perks are probably Corrupt (Plague, Amazing Perk), Infectious Fright (Plague, Amazing Perk), I'm all ears (Ghostface, Good Perk), Thrilling Tremors (Ghostface, Good Perk), Mindbreaker (Demogorgon, Good Perk) and Undying (Blight, Great Perk).
As for survivors, I'd say the best perks are Head On (Jane, Good Perk), Fixated (Nancy, Good Perk), Inner Strength (Nancy, Great Perk), Soul Guard (Cheryl, Great Perk) and any of Elodies perks.
Amazing perks are ones I'd prioritise, Great perks are perks that have uses on most killers and fit into most builds for survivor/killer, Good perks are perks that sometimes come in handy depending on the killer you're playing/facing and work well in certain builds.
It sounds like you want to add someone to the roster of plague players ngl
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Usually Tuesdays and the ETA is next week I THINK