Chchchcheryl
Chchchcheryl
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/1950283#Comment_1950283
oh, my bad.
I assumed you wanted it removed. sorry.
so I guess we are in agreement... having the cosmetic is fine, but racism isn't.
again, sorry... I missunderstood you
yeah lol we are
sorry if i got a bit rude but i do not appreciate being discriminated against so I get a bit heated, as anyone would I guess
nw man
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/1949974#Comment_1949974
don't care how you put it. what you said is wrong. juveniles understand that. guess you don't.
so if someone plays claudette, that also gives him a target. guess we should remover her from the game. along with adam. we should probably also get rid of the doctor... this line of thinking i totally focusing on the actual issue and not going around it.
but either way... petty insults and moving the goalposts aside. you obviously don't wanna have an actual conversation, feel free to continue repeating your script by yourself
I did nothing to provoke you but you clearly want to have a go at me...
I'm not advocating for the removal of smartface or black people from the game I'm advocating for stronger policing against racist activity in the DBD community, clearly you have some kind of issue with this because I've made it very very clear. I said removing these things would be racist and stupid in and of itself. Again, you clearly just want to have a go at me.
To conclude, you clearly want to have a go at me for whatever personal reason, the only person not wanting a civil conversation is you, as you've clearly displayed, have a nice day, hope you enjoy trying to be angry at someone else
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/1949423#Comment_1949423
I'm saying, the guy was gonna be racist with or without the claudette face. and implying racism from the face alone is wrong.
please learn to read.
I reported them for using racist slurs, having a racist screen name on steam and using racist slurs toward bubba (who in my memory is caucasian)
none of this, has anything to do, with the face. The guy is gonna be a pos either way, and the mask is not enabling him.
and claudette because they used smart face
this is you implying racism from him wearing claudettes face. unless they actually said something about claudette in chat.
I'm directly replying to wait you said, so to put it in a juvenile way
No u
The mask isn't enabling him but its giving him something to make an example out of, it gives him a target
And yes that's what I meant he was saying ######### about claudette and then saying no wonder she ended up as a mask because she was a black person etc. but in WAY more racist terms
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@CashelP14 said:
https://forum.deadbydaylight.com/en/discussion/comment/1949353#Comment_1949353
Well the devs I believe can ban every account from his IP (whatever they did to Ochido).
Ours wasn't numbers but 3 rectangles. Does sound like the same guy. May I ask what perks was he running and when was this?
Literally two days ago
I can't remember his perks but I assumed he would've had PWYF and ######### to be so fast (gotta have been a consistent 180-200 movement speed) and I distinctly remember being surprised he didn't before I called him out for hacking (which he admitted to)
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/1949014#Comment_1949014
so him using smartface had nothing to do with it.
the guy is an #########, and having that face or not wouldn't change anything.
we never see bubba's face to be sure... but the actor playing him is white.
He was making an example and using it as an excuse to say racist things
Please stop trying to defend the use of something for racist means whether in a video game or not I'm telling you what happened. It had absolutely everything to do with it and I frankly, on a personal level, don't appreciate you trying to make out like I'm making something look out of context or worse than it is, when I'm not. Sorry I don't wanna be racially discriminated, my fault I guess!
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Yeah I had a Myers with a hospital gown, insane move speed and he got his infinite t3 and pink tombstone off after stalking me for I kid you not, 5 seconds.
Probably the same guy, mf even admitted to hacking in post game chat, his name was just a bunch of random numbers, I reported him and his steam account and all that stuff every way I could but god knows it was a burner account
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@6yXJI0 said:
https://forum.deadbydaylight.com/en/discussion/comment/1947314#Comment_1947314
You reported a player for using Smartface on Bubba? You also expected a VAC (Valve ANTI-CHEAT) ban?
Fyi I know what a VAC ban is BUT people also get VAC bans for inappropriate conduct
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Yeah lmao I'm not a ######### idiot, use your head
I reported them for using racist slurs, having a racist screen name on steam and using racist slurs toward bubba (who in my memory is caucasian) and claudette because they used smart face
Ofc I expect some sort of repercussion from that #########, I reported them from every possible angle
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@6yXJI0 said:
https://forum.deadbydaylight.com/en/discussion/comment/1947314#Comment_1947314
You reported a player for using Smartface on Bubba? You also expected a VAC (Valve ANTI-CHEAT) ban?
No I reported them for using racist slurs and having a racist screen name on steam, they also used racial slurs about bubba and claudette because they had smart face on
I'm not a ######### idiot
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/1947193#Comment_1947193
no one uses it for racist purposes.
people just imply racism.
and you know it's just a bunch of white people being offended...
People do, I've had it happen to me in a match before, ofc I reported them but I checked their account a couple weeks later and there were no vac bans
Not just white people lmao
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@EvanSnowWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/1946621#Comment_1946621
I can assure you there are people that very much want that mask removed from the game entirely. There have been threads on this very forum about it, and people that have come at the devs DIRECTLY telling them to remove it.
I've only see one (which wasn't advocating for its outright removal) but I'm sure there are others.
I don't see why people have to use it for racist purposes in the first place. It's bad enough to have those views but why try and bring it into a video game. Overall I think it's a bit stupid, but so is removing smartface for many reasons.
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@OniWantsYourMacaroni said:
Don't worry, the Q and A in BHVR stands for Quality Assurance :)
The level of quality being assured is the real question
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Impossible means it physically can't be done, I'm still escaping for one, it's just a million times harder!
(I'm not trying to say there aren't issues just that I find these threads that say its impossible kinda stupid)
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Pipping and the unbroken emblem is ######### so 90% of games are a depip no matter what
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Just saying when you find them, forsake all else, ignore your chase or your hooked team mate etc, you don't know if you'll get a chance to go back before you die/the match ends
It took me twelve games, I found glyphs in five of them, two of those games I was killed before I could get the glyph because I didn't take it when I saw it the first time and helped my team out instead. I could have saved myself a couple of hours if I didn't
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@Freddy96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1946570#Comment_1946570
Usually the 1st hotfix needs a 2nd hotfix just to fix new bugs the 1st hotfix added so yeah hf playing. Plus i don't think they will be able to fix hitboxes as it is something going on since sep2019 so if they actually fix them one reason more for quitting as it would mean they lied for almost 2 years pretending it was just latency
It's not hit boxes, previous to this update it was latency and now its latency mixed with desync
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@kcwolf1975 said:
Does anyone really believe that you get higher quality items after prestiging?
I personally have not noticed a difference.
If there is a difference, it must be pretty negligible.
I have actually, every bloodweb on my Cheryl now I'm getting at least one lr two iri addons and a few purple items and addons. When I first started her it was basically all yellow greens and browns
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@EvanSnowWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/1946148#Comment_1946148
There's a movement of very vocal people trying to get that one removed from the game.
No there are people who want more serious policing of racism and general bigotry within the community, which BHVR is inept at outside their forums.
Removing it in and of itself is racist asf
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[Insert one of the numerous nice bait images from this forum I keep forgetting to save]
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Oh please, auto grind would save my life, I hate clicking and planning my blood web path, so tedious
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@NoOneKnowsNova said:
https://forum.deadbydaylight.com/en/discussion/comment/1943675#Comment_1943675
I thought they were guaranteed spawns? Ik the chemistry room is that's for sure.
No chem room is a guaranteed spawn, I've had music room gen spawn more than I've had chem room gen spawn as well
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Still works for me
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Only the ward or is chapel disabled as well?
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@Huge_Bush said:
The only good thing to come out of the game recently is Wraiths new skin that I'm too cheap to buy.
Laughs in I saved money for his skin because I'm pathetic
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Yup rank 2 to rank 8 in two days as survivor, I've been keeping steady as killer though
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@MrPenguin said:
I saw somewhere that it might be a desync or something between survivor and killer as on the killer side the hit look fine but on survivor side it looks ridiculous. But killers are also getting hits that look like they're just going through people so who knows.
Hope it gets fixed soon.
yeah I'm not getting dodgy hits as killer (or my hits are phasing through) but as survivor I think I've had two or three legit looking hits since the update came out. At this point I'm only playing survivor to do tome challenges
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@Phasmamain said:
Honestly the rifts are just lazy at this point. Bunch of recoloured skins with like 2 good ones
The only recolours are, in fact, the recolours (Nea cosmetics, and the chill cosmetics stolen from DBD mobile (dwight trapper claud billy and ne more i cant remember). Everything else has been made from scratch! I don't see any of the other new outfits models elsewhere
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@Karao_Ke said:
c u m d o g
J I Z Z O G O R G O N
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@Bardon said:
https://forum.deadbydaylight.com/en/discussion/comment/1938208#Comment_1938208
So you did read the patch notes and know that the DS change didn't get implemented and the OoO is just a prospective change and also hasn't happened, right?
you do know that DS wasn't meant to be implemented this patch, right? stop talking down to me
and the prospective change is still a massive buff, and the prospective part on it was based on feedback, and it got overwhelmingly good feedback, so it'll very likely come out when released in that form or similar!
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@TauNkosi said:
https://forum.deadbydaylight.com/en/discussion/comment/1932812#Comment_1932812
If they fix the standing and injured running animations, then I'll be okay with em
My main issues with it are crawling and standing as well. I'd like them to maybe make it a bit easier to moonwalk as well, as its possible but the launch is nearly impossible and its hard af to keep up compared to before, it also looks stupid, like your leg is ragdolling!
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@VSchmitt said:
The real question is, what is the point?
Yeah the trailer hyped up red glyphs to be mysterious and dangerous, I expected something would happen or I'd receive a debuff of some kind (25,000 bp for three rounds of that though isn't enough thinking about it).
I was overly dissapointed from a gameplay perspective, the glyphs are cool af tho
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OoO actually got mega buffed
and DS because more balanced
Idk but none of that sounds like a nerf
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@twistedmonkey said:
https://forum.deadbydaylight.com/en/discussion/comment/1937496#Comment_1937496
You are neglecting the fact that players love the game and its why they can be so vocal.
Yes the devs decided to change these things but does that mean it's a good decision? Are players not allowed to question it or say they dislike it? That is basically what you are saying with such statements.
Many game devs have made changes which have been detrimental to the game itself and held their "we won't change it back stance" only to revert it later as the issue is over time is it can affect game player numbers if it impacts the game in ways which means it is no longer fun.
Now BHVR being a company not only has to make decisions based on what they believe l is best for game but also to make sure these changes don't affect how players enjoy the game too much or affect future revenue. This is why they have made a statement and are looking at making changes as the backlash has been overwhelming on multiple social platforms.
The current changes have shown something different from all the previous balance changes in the forms of nerfs or buffs for one major reason. Right now both sides are actually unusually unified in the critism when normally the forum is filled with just us these them posts.
I'm not saying people shouldn't be vocal but there is a line between a lot of us feel this and we would prefer this and
"The devs dont care if they dont please us and I will delete the game and never buy anything again"
And then attacking people who say otherwise
There is a line and a lot of people don't seem to see that
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@Withered8 said:
Autohaven bus is awful now but tbh can u rlly hate a survivor for abusing it when the game is almost unplayable for survivor now?
"Unplayable"
Just takes some relearning and getting used to
Everyone needs to stop being so overdramatic
Yeah hitboxes and pipping
But I and others are still making it out games, just play safer. And depipping isnt gonna end the world!
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@Karao_Ke said:
https://forum.deadbydaylight.com/en/discussion/comment/1936943#Comment_1936943
Yeah, I agree. Not to mention, you can't 360 anymore.
Don't get me wrong, I love the new animations (except for idle), but damn did they practically screw everything up for the survivors in terms of movement.
Hell, spinning has literally been the reason why I was given hatch before & now it's gone ;(
You can still 360, takes a bit of practice is all!
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Am I stupid or is wraith just really ######### skinny (I've only been playing him recently). I don't have this issue. I just had a match and got one of the survivors and picked them up just fine, they were standing their teabagging and I whacked the ######### out of em
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Ngl that's a pretty ######### funny video 😭😭
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@OneNineTwoNine said:
https://forum.deadbydaylight.com/en/discussion/comment/1932832#Comment_1932832
The whole "backend system" argument doesn't hold water. It's fine and dandy if they changed the backend and don't wanna change it back, but they can still change what is rendered on screen and how it's rendered on screen. It really isn't that complex.
Source: I'm a programmer.
Idk where "backend" came from I'm just saying it was the devs decision to change the UI and animations players need to adapt and overcome (or don't and get hung up and stop playing). I don't see the people whining putting all their time into making the game they love playing.
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As an alternative to holy presence (12 metres is weird to maintain) whilst making it more high risk high reward
Every time you distract the killer (this is a bp score event) and enter chase with them (this would be on a timer like rescue stacks for WGLF so you couldn't just abuse killer pov for stacks) you gain a token, at 1 token gain 3% haste for ten seconds after entering chase with a killer, at two tokens this becomes 4%, three tokens is 5%, 4 tokens does nothing, 5 tokens grants an extra health state (indicated on the hud)
All tokens are reset once hit at five tokens (using up your extra health state) and you are afflicted with the broken state for 90/80/70 seconds (timer to synergise with BHVRs obsession with perk tiers).
Overall though I really like the ideas
What would their backstory be?
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I honestly wouldnt be suprised
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I honestly wouldnt be suprised
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@Slendy4321 said:
Not only Open Handed but they forgot to buff Diversion and Fixated
Diversion still requires 45 seconds
Fixated doesn't work when you're injured
It's like all the changes the community actually liked they purposefully didn't add them
The fixated description has changed though
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@REL1_C said:
https://forum.deadbydaylight.com/en/discussion/comment/1937415#Comment_1937415
The point of the perk is the haste effect, you will go faster which is quite powerful. If you are hooked then the haste will stay but the timer resets. The reward is nice if you live for 90 seconds but it's a huge risk if your hooked.
not really, because anyone who is moderately decent will not get caught in 90 seconds, even then slugging and ignoring a no mither can counter this. Killers with big terror radiuses also deny this perk any value at all as you end up wasting 30-40 seconds before the killer finds you/ you find the killer! Also little to no value against stealth killers!
imo as much as its a nice idea it destroys the point of no mither which is to be hardy in the face of impending doom, that being injured is no bother. from a perspective of looking at the perks meaning (no mither = no bother) having haste to run from the killer would imply a fear of being injured as it makes you vulnerable, which is the direct opposite of what the perk wants to convey.
More than anything No Mither would be perfectly fine if being broken was hidden from the killer and grunts of pain were reduced by 75-100% instead of 50%. The killer can still clock on by the lack of blood pools and grunts (but could also be suspected to be lucky break). This means the perk can be hidden like other pickup perks (which is no mither's main purpose, but free pickups wasn't enough to justify being constantly injured which is why the extra effects are in there!)
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@Iosefka said:
https://forum.deadbydaylight.com/en/discussion/comment/1936728#Comment_1936728
Pig is played really good killer mains. I am sure she is not weakest killer because of her kill ratio.
are you Almo undercover or something?
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/1937405#Comment_1937405
From my understanding brand new players shouldn't be matched with more experienced players, it should match them with their players around their skill level.
cool, one more question. Will 'de-leveling' your MMR be able to become a thing like de-pipping is currently? As in can people still give themselves bad score to go against new/er players who aren't as good
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I think this destroys any of the fun or challenge of no mither, and you waste a perk slot if you're any good once that time is up. It becomes a medium risk below average reward perk.
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@SnakeSound222 said:
The Emblems are also broken again. Iridescent Devout seems to be impossible to earn (just like with the Twins update, except it's on all Killers).
https://forum.deadbydaylight.com/en/discussion/comment/1936793#Comment_1936793
Imagine if they hadn't delayed the patch.
I got four iridescent emblems as wraith in a backwater swamp game yesterday!
It was an 11 hook match (the last person was hooked for the second time and then killed by auto game ending)
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/1937319#Comment_1937319
The skill based matchmaking will take into consideration your skill with other killers but if you'e playing a brand new killer your skill rate won't be so high as on a character that you do really well with....so yes it's individual in that sense, of course you won't be a complete beginner level either, because you know maps, tiles etc
would brand new rank twenties (with a 100% winrate in theory) still be matched against really really successful players? Or because of playtime (affecting the mmr) will the successful players not be matched with baby players?
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@Squirrel_Thicc said:
Let's just give every killer a stretch Armstrong skin at this point.
wait but stretch trapperstrong tho
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all these people saying they dont need more bp like there aren't people (more than people who don't) that need bp because the grind in this game is legit insane