Chchchcheryl
Chchchcheryl
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@Shirokinukatsukami said:
In the course of trying to get this quest I stunned 3 different killers maybe 10 times total. LOL
When they put me on hook they kept stabbing me over and over I mean sorry dudes nothing personal just a little Self-Preservation.
wait until level 3, there is a mission to point at the killer twice whilst having premonition equipped and/or active! They won't like that one bit
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@SocialDistomancy said:
https://forum.deadbydaylight.com/en/discussion/comment/1937117#Comment_1937117
I would have face camped you too for a pallet then a head on right after since it would seem from his pov you were deliberately screwing with him lol. just remembered this poor hag I ds'd right over a pallet when I had the stun 3x in one match on an older rift. two other dudes, they took it as a cue for us to screw with that poor hag. we ran it around for like ten minutes with a really beautiful tile layout and we were trading protections, blocking the hook, doing anything we could to be annoying and I actually felt bad about it afterward. this was some time last year lol. the rifts make you wanna throw games or do things that screw with people just to be sure you finish them or take a single match or as few as possible to do it, it's not healthy the way they're set up. This is what grinds outside of mmorpgs have done to modern video games.
Lmao it was right at the start of the match, he came to the house (in badham with the gen and 50 lockers and the pallet, I mindgamed him a bit and then threw the pallet (no stun) and hopped in the locker. He should of known I was being crafty and left or tried to catch me out! Plus face camping over a perk BHVR added is just low
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No it's the moment the chase starts you have five seconds to enter a locker, no matter how long for, I got it first try, threw on head on and quick and quiet and hopped in whilst the doctor broke a pallet, stunned him and ran off, he face camped me after that for using head on because its "toxic" but that's a first for me
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@Warcrafter4 said:
https://forum.deadbydaylight.com/en/discussion/comment/1933643#Comment_1933643
There is literally a poll on the poll sub forums if people like this hud or not...
Its currently at 95% against the new hud to 5% in favor of the new hud.
i never said people liked the hud, im in favour of the update generally and i despise the hud, yeah the hud is bad but devs explained it is for future additions and changes!
The animations though just take some getting used to, 12 hours with the new update so far, i can 360 again (when hitboxes don't ######### me over), can inconsistently moonwalk (launching it is harder), etc etc.
The main issue right now is the automatic depip no matter how well you do and broken emblems, as well as ######### hitboxes.
Everything else is either fine o for something else in the long run and people just need to get used to it, every single update people complain. Of course I'm gonna miss the old stuff but, adapt and overcome!
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@_HN_ said:
https://forum.deadbydaylight.com/en/discussion/comment/1932812#Comment_1932812
There's litterally no way in a billion year that scattering the UI on each corner of the screen, against ALL well know and established UI design guidline was necessary for "future changes".
well take that up with them, not me
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@Bwsted said:
If colorblind people calmed down, they would've got nothing from this company.
BHVR's track record shows us that calming down is definitely not the way to go.
If you want to be passive and submissive, that's your call.
Methinks denying accessibility is a bit more extreme than an update that isnt favoured by a large amount of the community (which many people over exaggerate how bad it is, ui is weird sure, its not great, the animations take a lot of getting used to, I've already pulled off a few 360s and a couple moonwalks today, but they don't screw movement, just muscle memory! The only issues really are the hit boxes and bugs like the emblems and match scoring and new fat shame etc.)
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^^ op is right
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@Aubwie said:
https://forum.deadbydaylight.com/en/discussion/comment/1932812#Comment_1932812
Actually it's worse than the PTB and I don't know who this "a lot of people" are but if you go through this forum, reddit, twitter and the discord and even the game reviews you'll see that everyone hates this update, the UI is also the same as it was in the PTB
Ik the UI didnt change
And a lot of people doesnt mean the majority smh
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1933333#Comment_1933333
Ormond 2 Eletcric Boogaloo
this, it's extreme
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@Sheriff_Pit said:
https://forum.deadbydaylight.com/en/discussion/comment/1933643#Comment_1933643
Upvotes shows how many people agree with you ? what ? pff thats hilarious ! its of course a random number that means nothing
nah it just isn't representative of a community as a whole, I personally don't just go randomly upvoting things unless I'm gonna reply to them or they are a reply to me that I liked
clearly your worked up about the update, good for you, but you don't need to try and spend your time shitting on other people with your bad mood
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oh wow my comment only got 4 upvotes, who cares, more people play DBD than have seen this post
oh so suddenly people who are popular become law if they have an opinion? why dont people use their own opinions, yeah you can have the same opinion as someone popular but way too many people formulate their opinion by taking it from their idol or whatever. people other than streamers are allowed opinions funnily enough
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1932832#Comment_1932832
There's a difference between "whining and bitching" and giving constructive freedback on what the majority of the community didn't like.
What a terrible mindset
its not constructive feedback if its "the devs dont care if they dont listen to me/us"
that, is whining and bitching
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@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/1932812#Comment_1932812
Unless they were literally forced to re-code and redesign the UI for future use because they couldn't add to the old code without it breaking, this excuse is complete BS.
And who actually likes the new movement? I've seen maybe 1% of people say they like it. Hell there's even a hashtag spreading on Twitter calling the devs out to revert to the old movement (Which shouldn't even be a hashtag anyway, they said the new animations won't noticeably affect gameplay but it does.)
most likely, any player of dbd should know if they want to do anything it'll be re-done because their code is clearly, a mess
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The movement from healthy/injured to dying makes me feel queasy as well, I said this multiple times in feedback posts during PTB but I don't think BHVR cared, even if hundred of people had said it
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@BaldursGate2 said:
They make it hard themselves, because some tend to have no common sense. They always cleanse against plague, SELF heal against legion or hop in a locker against him, unhooking without BT in the killers TR and so on.
Do yourself a favor and only play SWF, otherwise you will pull your hair out.
I mean some people don't wanna run perks like BT, I myself prefer more interesting builds, and if I do unhook in the tr ill take a hit even if injured
yeah the other stuff is just stupid, the amount of times ive lost against a legion or plague because they dont wanna be injured when in all my other games suddenly no one wants to be healed (rip my auto dic dic)
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I mean I run injured builds a lot so I don't heal (and can loop quite efficiently unless the killer is a god), but even then i'll 99 myself so I can heal up if needs be!
A lot of people though when they do the no heal stuff refuse to heal others which actually ends up being quite unhealthy as it ruins that persons time that wants to be healed (perhaps they dont feel comfy being injured like others or they just arent amazing loopers!).
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@ShadowRain said:
https://forum.deadbydaylight.com/en/discussion/comment/1932812#Comment_1932812
The majority hate it.
They should just drop those future things then.. this isn’t worth it.
unfortunately you aren't a dev nor do you know what's going on behind the scenes. Adapt and overcome instead of whining, help them iron out the bugs and report them or stop playing if you hate it that much
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A lot of people actually like the new movement, its certainly been polished since PTB
I can't say the same for the UI but they've explained its become this to accommodate for future changes that won't otherwise be possible
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Yeah I've only had chapel ( I wont argue tho imo its 100x better than ward)
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As much as stuff is annoying I adore this game with all my heart and new animations and a ######### hitbox (among other things) won't stop me from enjoying it. I want that damn Felix skin, I want that Wraith skin and I want all the other stuff. Sorry if that doesn't help your cause but imo, as much as BHVR has given us the middle finger I do think they are trying their best
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@PeaceNGrease said:
Seriously, can't even enter the cabin on the side where the pallet spawns. You cannot get in from side, it's a full safe space for survivors. Don't know if it only affects wraith or certain middles, but it definitely affects him.
I was playing wraith yesterday and I could go through just fine tho?
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I was playing Wraith on that map a couple rounds ago and I could go through the fun bus easily!
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@Slendy4321 said:
https://forum.deadbydaylight.com/en/discussion/comment/1930112#Comment_1930112
Oh little advice for that quest is equip head-on and quick and quiet. Trust me it'll save you time and the trouble
yeah that's what I ended up doing lol got it last match
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@Slendy4321 said:
https://forum.deadbydaylight.com/en/discussion/comment/1930034#Comment_1930034
I'm dropping the game until this is fixed which is a shame because I was looking forward to the Lunar event
yeah i was hyped for the rift. I'm tryign to do a challenge from an old tome, stun killer 4 times in one match, and because of this wonky ass hit validation they are hitting me before i can pull down the pallet when they definitely aren't close enough, idk how im gonna do the new ones
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@Mikeasaurus said:
Complete oppisite for me. I'm swinging at them and it phases through them. 3 times I Lethal Rushed as Blight at a Meg, and it just phased her. One of them even stun locked me, as if my serum ran out but no animation played for 3 seconds, then it did the fatigue animation.
Damn, lethal rushes have always been weird though your probably being baited by the new animations!
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@Terro said:
It's probably the New animations messing with how things look visually.
maybe
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Wait no open handed buff? My day has been ruined
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Bass Boost - Oni
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@Tinker said:
https://forum.deadbydaylight.com/en/discussion/224815/should-no-mither-get-buffed-or-reworked
Rework... you put your whole team in danger with this perk. No perk should work like this.
laughs in broken
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@IsJustMe said:
Nurse = Skill. Thats all!
You can't play her just for fun like other Killers. Tell me if iam wrong, but for me the Nurse is the only Killer in DbD that you have to Master.
Blight, Trapper, Wraith (less so). these killers (and probably a couple i've forgotten) have potential that is only unlocked by being a master at that character (less so blight as his higher end starts at 180 flicks and general master rush prediction). But Trapper's skill ceiling is nearly as high as Nurse's, requiring insane foresight and very careful survivor control and pressure. Wraith is nowhere near as complex as blight nurse or trapper but he also requires a lot of foresight and should be mastered to get value out of him.
(im not trying to argue with you she does have the highest skill ceiling, but other killers also requiring mastering to get actual value)
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/1928205#Comment_1928205
I’ve noticed that as well. All of them are toxic to the core
90% of the time wearing the jingle bottoms with the pink rooster top as well
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Person above me basically said it.
but also
NOED outplays you until the killer is outplaying themselves by using it as a crutch. Killers should have second chance perks as well (perhaps more so), but NOED should not be that perk.
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I swung at a person yesterday and instead of lunging after them it forced me to turn and hit the rock. I kid you not I wasn't facing the rock, my camera did a full 70 degree turn to hit this ######### rock that was a tiny bit closer than the survivor. That bs literally cost me the match, like ffs
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Dweard, not Dwight, just Dweard, basically a whole different character, Dwight but toxic to the max
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@IsJustMe said:
The Update is today (here at 17:00 h MET)
when does it release BST?
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@darktrix said:
You forgot one - Solo Queue.
Solo queue is no worry if you're a somewhat competent survivor, just need to try your best to carry the potatoes
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FELLAS!!!!?!?!
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The idea of having a spine chill is the feeling something is watching you, if you know it's there it isn't a feeling it's a fact, which is why it surpasses the undetectable status in the first place.
For balance reasons I don't know but even as a stealth killer spine chill gamers don't give me much trouble, look at them to scare them off gens (if you can figure out they have it), but it's just become second nature to look off when approaching a gen in stealth.
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The entity thought you were going to smooth sailing and wanted to make it interesting
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On one of the unreleased swamp maps there was a big tree you could loop and had ways to hide and stuff and a way to proc balanced i'm pretty sure, I'd just like them to move that or just revamp the middle tree to actually do something in shelter woods
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@sulaiman said:
The problem is that a lot of games get ruined because half the team is trying to do a challenge exclusivly instead of doing it while playing the game. So they throw game after game instead of playing normaly. And you want that for an extended period of time?
I threw a game yesterday for my fourth stack of wglf yesterday for a tome challenge. I don't think people care if they get their missions done, everyone will have the common goal, god knows I'll be doing a lot of farming games
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/1923216#Comment_1923216
Comments from +1 years ago can look worse over time.
Lmao sorry I didn't look at the time stamp
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@HuDawg said:
https://forum.deadbydaylight.com/en/discussion/comment/1923253#Comment_1923253
Oh no not at all i want is to escape tunneling killers with good stealth perks
Oh cool, this is what I use for a quick escape
Quick and Quiet, Head On, Windows Of Opportunity and Dance With Me (or Off The Record if I'm feeling spicy)
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She isn't overly strong but a lot of survivors aren't mentally equipped to deal with how to play against her for whatever reason as she basically an m1 killer with a crouch dash and some built in gen slow
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@CountVampyr said:
I don’t have a main. I usually choose whichever character I need to pass a rift or daily challenge and stick with them when I’m done.
So do you get cosmetics for everyone or no one?
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Please don't become one of those immersed players that ends up inducing tunneling on their team mates! Stealth is only good in moderation and makes everyone else's experience (killer's and your team mates') much worse.
On killer though (defo killer dependent):
Monitor, Furtive, Tinkerer and Trail of Torment are probably all good stealth perks (furtive more so late game for getting a jump on the last two survivors)
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Pyramid Head is literally a manifestation of anger, desire for punishment and sexual depravity (in particular hidden homoerotic desires though this isnt really expanded on within the game much), it makes more sense lore wise for him to drag out your death. Making it as painful, unenjoyable and non consensual as possible for sure.
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@Sasha233 said:
https://forum.deadbydaylight.com/en/discussion/comment/1922747#Comment_1922747
That seems like good advice! I even dodge lobbies where survivors have fancy skins (the better they look they more anxious I get LOL)
Pathetic I know, but I'm hoping for a change in mentality. Maybe going perkless as you suggested would help.
I do this too, especially Dwights with the elf bottoms and dweard head, that combo is excessively toxic so so consistently!! Also prestige Lauries, I ######### hate Laurie players. Like sorry but I'm severely prejudiced against Laurie players. They're the worst.
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Or the weak link
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@ilovedbd123 said:
https://forum.deadbydaylight.com/en/discussion/comment/1923198#Comment_1923198
It's healing speed, so I'm pretty sure it is. I'm not definite on that but I'm pretty sure it is boosted.
No they changed it because WMI self care was broken and allowed basically infinite body blocking a killer in a corner with a medkit