Tinker
Tinker
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- Tinker
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@Mooks said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3719809#Comment_3719809
it were two mails, yesterday and the day before and this was just a small paragraph on one of them.
Damn, yeah didn't get anything since Alan Wake release. I don't expect to get a code this time then, I hate this system
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@Mooks said:
couldn’t find where/when it was said, but I am pretty sure the mail is supposed to come in later on and not yet.
i usually get all these newsletter mails (except for one time lol) and haven’t gotten anything with a code yet
edit: was in a newsletter mailhttps://us.v-cdn.net/6030815/uploads/NHOZDOLYQFQ6/img-8130.jpeg
Also, this Email I also didn't get. So yeah, not looking good already. If nothing helps, I will write an email to the support
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@Mooks said:
couldn’t find where/when it was said, but I am pretty sure the mail is supposed to come in later on and not yet.
i usually get all these newsletter mails (except for one time lol) and haven’t gotten anything with a code yet
edit: was in a newsletter mailhttps://us.v-cdn.net/6030815/uploads/NHOZDOLYQFQ6/img-8130.jpeg
okay thank you! So tomorrow then. Let's hope I get it this time. There were many times where I just never got an email at all unfortunately
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@Spectralfx said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3464073#Comment_3464073
While I don't disagree that at some point, there should be opportunities to get them, the gist of it is called "time exclusivity"
it means if you don't get it NAOW, you'll never get it. It's a marketing thing.
I know. But BHVR said that "skins" from the rift will appear in the stores after at least ~9 months. But for some reason, that doesn't include recolors, just full new skin sets
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@Spectralfx said:
I think the point of time exclusivity is to make you spend, I doubt their marketing team would agree with you lol.
Other skins from the rift appear in the stores too after some time, why not recolors?
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Edit: reducing the ingame graphics quality from Ultra to Low seems also to reduce the ghosting, but not completely.
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@MaTtRoSiTy said:
I would not link them personally but up to you. Steam isn't going anywhere btw
I linked it now, I read more into it. It's safer to link the account, especially when it comes to bugs like progress loss. If my account wouldn't be linked, and at some point through an update in DBD I lose progress for some reason (which happend to people before), it's hard to get this progress (skins, BPs, Auric cells etc.) back, if you don't have screensots or videos of your whole inventory and currency that you can show to the support. With a linked account, though, if people experience progress loss, BHVR can easily check what happened, what's missing and give you the missing things back.
I remember the whole Rust drama, where a server house burned down 2 years ago or so and people lost all their servers, items etc.
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@SmarulKusia said:
i think you're being a bit paranoid, it's very rare for a mainstream gaming service to shut down - the only example I can think of is EA's origins but it's not shutting down but rather moving over to an updated platform
Thanks! Yeah, when it comes to that I'm always a bit paranoid. 😅 I've spent 3k hours and way too much money in this game lmfao
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@syain said:
Console framerate instability I think
Oh that makes sense! Thank you! ^^
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@dspaceman20 said:
Platform: Xbox (Unsure if it's in other platform)
Description: So what I noticed is that when premonition is active and your looking in the direction of the killer it won't go off. But when you turn around and look in the opposite direction it goes off. It's confusing and can cause you to run into the killer and get hit. Sometimes it won't even go off at all
This occurs pretty often
I actually like this perk, and tried to use it again since a few month, and yes its bugged. I hope it gets fixed ASAP!
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@MiniPixels said:
Just curious to what extent others experience this. Personally once I get Midwhich or The Game I usually get very close to being burned out for the day.
Midwhich is just a "W" simulator and The Game is an entire map of safe pallets that you play the exact same way.
At least on Haddonfield or Fractured Cowshed I get challenged and my brain is stimulated. But on these maps I just feel like a robot performing the same actions with no skill involved and it bores the ######### out of me.
Groaning Storehouse.
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@IWasLeft2Die said:
Are there any major licenses left that dbd could possibly get after RE? I like that this chapter is coming but it does make me wonder if there will be very many licenses left for them to get
@IWasLeft2Die Pinhead, Candyman, Jason, Until Dawn, The Evil Within, Outlast, The Grudge, The Walking Dead, Supernatural, Re-Animator, Scream (the Ghost Face Paragraph chapter has nothing to do with Scream), Alien, Predator, Amnesia, Slasher, Chucky, AHS, Pennywise, Left 4 Dead as full Chapter, Max Payne (as Paragraph Survivor chapter like Ash vs. Evil Dead), Agony... want more license ideas? xD
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No, its not. xD And why only the smartface in your opinion? Athletface, Leaderface and co. not offensive to you? XD
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Autodidact needs a buff. Object needs a nerf. Fix Dead Hard.
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@Holylock said:
Your idea is pretty bad, because instead of fixing the add-on problem, you created a problem for the add-on to be useful.
If the addon is to stay that way, you have to change something on the overheat mechanics. That's what I suggested. It's the easiest and the smartest way. Good Leatherface players won't get into tantrum anyway, but then the addon would at least finally make sense. But okay, everyone sees it differently and to me it makes sense. ^^ The fact is: something should be changed, nobody uses these two addons.
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@ReverseVelocity said:
https://forum.deadbydaylight.com/en/discussion/comment/2034090#Comment_2034090
I mean, cooldown reduction would be a lot more useful that what we have now. The revving addons are basically useless.
More useful that what we have now, yes, thats right! But it would only apply on the second and third used token. The Cooldown when you used the first token is short enough ^^
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@ReverseVelocity said:
https://forum.deadbydaylight.com/en/discussion/comment/2034062#Comment_2034062
The overheat mechanic doesn't affect anyone that isn't revving the chainsaw at someone on a hook, and it shouldn't. I haven't gotten into a tantrum from it either. I'm just saying changing it has the potential to make it annoying if they go too far with it.
Also Vegetable Oil only decreases the cooldown of successful attacks. The in-game description isn't accurate.
Yes, I know, but otherwise the addon would simply be completely unnecessary. And I knew that Vegetable Oil would only apply on a successful hit. However, how often do you use the chainsaw and don't hit anyone? That happens very rarely, so it's unnecessary. I mean... the cooldown isnt that long
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@ReverseVelocity said:
I don't think making a mechanic more annoying in order to make an addon good is a good idea.
I think the revving addons should be made into cooldown reduction on ending your Chainsaw Sweep, personally.
Annoying? Since the Rework, I have never got into tantrum because of its overheat mechanics. And your idea already exists: Vegetable Oil ^^
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@Nathan13 said:
doctor main here.
Leatherface!
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@Mandy said:
Hey wonderful people of the fog, I'm creating this thread so you can put the feedback for MMR (for the matches you've experienced), in one place - that makes it easier for us to access the information.
As a reminder the test is for 24hrs and ends 2pm EDT on the 19th March - so go play some games, try to play as normally as possible and then come back and give us your feedback.
Please remember this is just a test at this stage.
Also, keep your feedback as constructive as possible - please!
Stay safe in the fog peeps.
Mandy
No joke, the matches are better! But I can only speak for the survivor side, I didnt try killer yet
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@WalkedMoss92 said:
Exactly what the titles says, who is your least favorite killer and why.
Hillbilly, Spirit and Huntress.
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@6yXJI0 said:
Platform: PC
Description: Impossible to obtain a survivorface for some reason. I play Leatherface since his rework and managed to get all faces exept survivorface within 2 weeks. Lately i decided to get a the last mask, Jakes face, by dodging lobbies until i see a Jake and only then accept match. In summary i sacrificed like 35+ Jakes, on top of 9 dced Jakes within this week. Not counting all jakes that i sacrificed prior to this hunt. And still no face. Someone also reported that he didn't get Jake's face after 30 sacrifices.
Yes, same problem here.
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@Bwsted said:
https://forum.deadbydaylight.com/en/discussion/comment/1929381#Comment_1929381
I think it's just a troll, tbh.
Nope, its not, its my opinion.
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@jacindazs said:
I really hate this ugly #########**ng change. Are you girlfriend one of DEVS?
No, I'm only a player who likes this update. Whats wrong with this? God...
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@Rocky said:
That was a joke. NVM)
And yes i know what ~10% really like the new changes. But if we look who usually like changes its probably newbie players who really dont know real power old UI or movement.
How i see, devs concentrate on new players. They tried to make UI more like a mobile game and more friendly for new players. This not bad, but at the same time, they risk lost old players...
I can understand that, but I still like it very much. I've been playing DBD since 2017, and I'm happy these changes made it to the game. It was long overdue. But let's see what the devs will make of it, the most players doesn't seem to like it. :/
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@Rocky said:
BHVR created a twink account to say good words about new update))
Mimimi... What's your problem? Don't be so toxic. I really like the changes.
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Hillbilly / Deathslinger
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meg.
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Y.E.S.
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@HenRICH said:
If you want to add a Friend in DBD you need to enter his name and then his #, right?
Its like [NAME] #e124 or somethink like that.
But mine is [NAME] #dead and only I have it as my friends.
https://us.v-cdn.net/6030815/uploads/UU0GUHO5XQPH/image.png
https://us.v-cdn.net/6030815/uploads/RERLP4HACYAQ/image.png
So it would a big coincidence that the random digits are "dead"
So im just lucky?
Okay that's cool! :D Very lucky dude
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@Dragonshensi said:
Every generator is out in the open besides maybe one, the map is so small that killer can cover all the generators quickly and go get ice cream before one can be popped. Not great places to lose the killer or loop either as well. So once you’re found they got you. As for the Killer side I hate it as well only because it’s so freaking dark. Like come on it’s tough to see anything at all. At least as a survivor you can see better. Maybe that’s a “plus” for survivors on this map but not really. Do you agree this is the worst map in the game? Or do you have one you especially hate more?
Nah, Midwich is. FPS drops of doom and bad gen spots.
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@IWasLeft2Die said:
No Mither is an interesting perk to me in concept but you just give up sooo much for so little. I was wondering if people think it needs changed at all.
Id personally want to add a big bloodpoint bonus with it for people who survive with it since its basically hard mode with minimal benefits. I think it would encourage people to try it more and would make the sacrifices it demands much more worth it.
Rework... you put your whole team in danger with this perk. No perk should work like this.
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@Karao_Ke said:
https://forum.deadbydaylight.com/en/discussion/comment/1923984#Comment_1923984
Yay! You better be right, otherwise I got my hopes up for nothing ):
I have already been disappointed with Leatherface, hopefully not a second time... :(
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@Karao_Ke said:
As hard as it would be to get the permission, I'd love Pig to have the Saw theme as either her terror radius/chase music/or lobby theme. It'd make her a lot scarier to go against imo & would definitely feel like an actual 'Saw' chapter.
I think the developers will get 100% a license, after all, there were already official SAW games. I don't think that will be a problem!
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@WishIcouldmain said:
I think Nurse she should have got one already but devs thought her change wasn't big enough. Won't include Trapper should be the default theme being the original. Will have to specify on one however because the devs only give me 10 options.
Leatherface. :(
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@ItzZane_ said:
I main feng a.k.a gamer girl :D
Jane main!
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@QwQw said:
https://forum.deadbydaylight.com/en/discussion/comment/1918734#Comment_1918734
FINALLY, I HAVE MET ANOTHER PERSON WHO WANTS RE 7! Since the first day I have been on these forums I have advocated for a Resident Evil 7 chapter, and after all this time I have finally found someones else who agrees with me.
YEAH! :D <3
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@ILoveDemo said:
Seriously what is going on right now, does anybody know what the reason for the heavy Ds and OoO Nerfs (Not "Change") are?
And no a "Killer don't like it" dosen't count. If there is not only ONE good reason for that, then they should go back right now.
I hope they know that the majority of players against the Ds change. Do anyone know what the Devs said about that (the reasons)
@Sluzzy should we leave the game?
If you can't live with the OoO and DS changes, then you should check out the killer's side. OoO is absolutely frustrating and destroys the power of many killers. DS should be an anti-tunnel perk, but it isn't. The changes are urgently needed!
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@iGotMoriByMonkey said:
I agree, I really like the direction they took with this perk, meaning that it's still on the killer side that the perk can be triggered.
I would just add an audio cue, similar to how Alert or Spine Chill works with a timer on the perk itself (to show the 3 seconds duration), to indicate to the survivor that the killer is currently reading his aura, simply because 3 seconds is quite short and you might actually miss it.
Other than that, I agree that this is a great way of balancing a perk that was clearly one of the most powerful perks of the game, despite the fact that aura reading never got really strong, here deciding of when to see the killer and when to do not see him, it was kind of gamebreaking.
@iGotMoriByMonkey Oh yeah, an audio cue would be awesome for this!
@NoOneKnowsNova said:
https://forum.deadbydaylight.com/en/discussion/comment/1918831#Comment_1918831
Fair, I can understand the logic behind a 30 second cooldown, and it could be a bit too oppressive if it was anything shorter.
@NoOneKnowsNova balancing is really hard with perks like this :/
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@Slashstreetboy said:
As a Trapper/Myers main, I couldn´t be happier. The salt towards the perk that I´ve gathered over the years made me wish for a more severe nerf, but in the end they chose the better route of making the perk still useful while taking away the extremely busted oppression it embodied towards some Killers. Elegantly done, I love it.
@NoOneKnowsNova said:
Personally I'd like to see it have a shorter timer (20 seconds maybe?) however it only works outside the chase, as the current description makes it seem that unlike old object, this can occur inside the TR.
Despite my proposed change, I'm extremely happy with their proposed change and I hope we get more info on it soon.
@Slashstreetboy Exactly. The Trapper but also the Hag benefit from it, but so do all the other killers such as Leatherface, Hillbilly and Huntress.
@NoOneKnowsNova Nah, I think ~30 seconds is strong enough, I mean, you can show the Aura of killers for 3 seconds, that's enough in my opinion!
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@thenancymain6921 said:
- I think it would be amazing to get a RE chapter in DBD because RE fits in even better than silent hill. And resident evils 25 anniversary is in may and guess when chapter 20 is it is in may so it would only make sense. But what do you guys think?
That will probably never happen, Resident Evil already has its own multiplayer game and another one is coming soon. But I would love to have Ethan/Mia as a survivor and Jack/Lucas as a killer!
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@Darkskies said:
To be honest after reading what they have offered as a change I feel it would be more fair as I gives at least the killer glimpses regularly giving it a down side.
I have given it some thought and can not offer anything I think that would be an interesting change but will think more on it.
I would like to see the devs idea tested in a ptb if no other suggestions come forward.
🐷💖
Absolutely!
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@EpicBigBrain said:
in the next big chapter, ds will be receiving some changes. Here they are below:
https://us.v-cdn.net/6030815/uploads/5G5LMOGNKHWC/screenshot-20210204-194618-twitch.jpg
What do you guys think about this change?
I really like it!
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@BubbleWrap said:
https://forum.deadbydaylight.com/en/discussion/comment/1911510#Comment_1911510
Strahm would be awesome!
Although, I'm pretty sure Amanda already has a Hoffman outfit. Though she doesn't become Hoffman, I think the leather jacket is meant to be a reference to him, and the other tan jacket to Rigg
Yes, the tan jacket is from Rigg, SAW 4, and the leather outfit from SAW 7, I want to see his character in the game :D By the way, John's outfit from SAW 1 is still missing, I want it too
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My Main is Jane UwU
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@WishIcouldmain said:
For me Slingers cool, Nurses not the best usually, and Freddys makes me 😔😔😔😔 i see them the most also Bubbas also cool usually.
On the other end Twins, Hillbilly makes me sad I like Hillbilly, Hag haven't faced a true good Hag always the Noed campers, and overall stealth killers. Oddly I see Plague commonly.
I hate Hillbilly, but (luckily) you don't see him that often anymore. Of the ones I meet the most, I hate Deathslinger and Huntress
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In many situations, these addons helped me a lot!
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@TotemsCleanser said:
The title. Since SWF is such a hot topic in these forums, I thought I might as well make a poll about it.
If possible, specify how many friends you usually play with.
I hate to play in swf, It's not coordinating, it's just annoying and confusing. I can play solo better and it's more fun for me
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@RReaper said:
I was thinking about this for a while now and wanted to share how amazing this could be. Currently there is 10 cosmetics for tapp in the store. I was thinking what if tapp was given a legendary skin of another survivor like what they did with cheryl.
https://us.v-cdn.net/6030815/uploads/9NMWJFF1J45B/screenshot-20210201-201925-chrome.jpg
https://us.v-cdn.net/6030815/uploads/BV19JW8A7MEQ/screenshot-20210201-203557-youtube.jpg
https://us.v-cdn.net/6030815/uploads/P6EQN539EL4E/screenshot-20210201-202102-chrome.jpg
And this character could be Eric Mathews from saw 2. It would make sense as Eric Mathews has had interacted with the pig aka Amanda in the saw films. Also the Pig could have the icon black and red robes they first used in the film.
Nahhh, I want Peter Strahm!!!! And Hoffman as Amanda Legendary :D
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@WishIcouldmain said:
Here we go again. Yeah Wraith is Trash. He has no way to anti loop he's an M1. Wraith's hit and run even with sloppy can be hard countered by We'll Make It, Botany Knowledge, Desperate Measures, Med kit, Self-care with a Med kit Botany or Desperate. Better hope for those who self-care with nothing else. You found someone your element of surprise can be ruined by Sprint Burst, Lithe, Balanced Landing, and maybe Head On. And his entire power can be hard crushed by Spine Chill a common perk. Yeah Wraith is Trash.
I love the Wraith, I really do, but sorry, he's trash... :(