The worst thing about this game is losing because of the game, rather than your own mistakes

Grabs completely not working. Gen grabs, hook grabs, totem grabs. Often times this is enough to change the outcome of a game, a survivor yanking someone off the hook in front of you for free can have a huge knock on effect and you can really feel the effect of being cucked by it.

Silent survivors - losing slugs on the floor and they crawl out, unbreakable or get pickled up. You lose out on an entire hook because the developers despite apparantly being coders can't fix something that has been in the game for over a year.

General latency issues - survivors farming in front of you, you hit them to punish the unhook but they apparantly have i-frames for 10 seconds after being unhooked. Doctor's power, plague's power etc etc

Various bugged powers and perks - billys ghostsaw, nurses blink issues (and deadzones for her in the map), survivors not screaming when they're supposed to, wraith getting stuck in cloak etc etc

Auto-aim pulling you into walls, rocks, objects and survivors you DON'T want to hit.

It just feels like it's the whole game against you rather than the survivor team. A lot of players can accept performing badly when they make a mistake but when the game itself cucks you it's infuriating and probably why nobody wants to play killer. Funny how all of these issues affect the killer side. One finally hits survivors (desync) and surprise, surprise its URGENT and fixed in a week.....as if completely losing out on grabs have no effect on the game.

This game is a dumpster fire. I mean I play it but I sure as hell don't spend money on it anymore 😕I don't think it's too much to ask for a game to work as intended.

Comments

  • That's the worst thing in any game. not just DbD.

  • @Gay_Police_Dept said:

    That's the worst thing in any game. not just DbD.

    Yeah but most other games don't cuck you like DBD does.

  • I'm a veteran ESO pvp player, i've been through way worse situations 🤣

  • Gotta love getting cucked by auto aim, and there still hasn't been an option to turn the damn thing off. Worst thing that has ever been added to this game

  • @[Deleted User] said:

    Grabs completely not working. Gen grabs, hook grabs, totem grabs. Often times this is enough to change the outcome of a game, a survivor yanking someone off the hook in front of you for free can have a huge knock on effect and you can really feel the effect of being cucked by it.

    Silent survivors - losing slugs on the floor and they crawl out, unbreakable or get pickled up. You lose out on an entire hook because the developers despite apparantly being coders can't fix something that has been in the game for over a year.

    General latency issues - survivors farming in front of you, you hit them to punish the unhook but they apparantly have i-frames for 10 seconds after being unhooked. Doctor's power, plague's power etc etc

    Various bugged powers and perks - billys ghostsaw, nurses blink issues (and deadzones for her in the map), survivors not screaming when they're supposed to, wraith getting stuck in cloak etc etc

    Auto-aim pulling you into walls, rocks, objects and survivors you DON'T want to hit.

    It just feels like it's the whole game against you rather than the survivor team. A lot of players can accept performing badly when they make a mistake but when the game itself cucks you it's infuriating and probably why nobody wants to play killer. Funny how all of these issues affect the killer side. One finally hits survivors (desync) and surprise, surprise its URGENT and fixed in a week.....as if completely losing out on grabs have no effect on the game.

    This game is a dumpster fire. I mean I play it but I sure as hell don't spend money on it anymore 😕I don't think it's too much to ask for a game to work as intended.

    I agree to 100%

    I can deal with getting outplayed but dealing with garbage like this all the time is seriously infuriating:

    https://youtu.be/0RNCIpaxCFQ


    https://youtu.be/W1TlMcbNT4s


  • Bumping this because I'm done with this trash dumpster fire of a game.

    How is it survivors can farm in front of you, you walk behind them, hit the one unhooking, and somehow your hit goes through them and hits the other who has i-frames? HOW???? THERES ANOTHER SURVIVOR BETWEEN ME AND THEM HOW DO I HIT THROUGH AN ENTIRE SURVIVOR AND IT DOESN'T COUNT?

    That among the various other 1000 problems and bugs that cuck you 24/7/

    It's just such a stressful game because nothing works. 80% of the time you're failing because the game locks onto the wrong survivor, locks onto walls, hits dont register, perks dont work. You lose because the game doesn't work rather than a fault of your own. Just terrible developers that couldn't code to save their lives.

    i'm done. Peace out guys

  • The main issues with grabs:

    1. Survivors can cancel the animation that they're playing that allows you to grab them unless you have them in your hand or on your shoulder already, cancelling the grab animation.
    2. Other survivors can nudge the killer so that they aren't in the right position, cancelling the grab animation.
    3. Hooks will rotate to face the unhooking survivor, and the killer has to be directly and perfectly behind them at point blank range to attempt a grab. The rotating hooks make no sense whatsoever, since killers need to get into the right position, but the Entity gave the survivors the power to telekinetically turn hooks to face them.
    4. Even if there weren't so many ways to cancel grabs even after they start, grabs are absurdly difficult for the effect they give. You have to be doing a non-lunge basic attack directly behind a survivor who somehow hasn't noticed the seven foot tall serial killer who broadcasts their position and line of sight with a red spotlight and an absurdly loud heartbeat that can be heard from 32 meters (about 105 feet) away.
    5. You have to be almost pixel perfect in order to actually start the pickup animation, so half the time the game will just decide that you said "basic attack," not grab.

    You should get a button prompt to pick up survivors like with the Trapper's bear traps instead of making an attack that you have no idea if it will turn into a grab of not.

  • This is why I moved to survivor. Sure they have occasional issues but overall have remained the power role thanks to balancing for bad/casual players.

  • Ironically you can also apply this to: Playing any killer other than Nurse and maybe Spirit against "good" survivors. You can make zero mistakes and still lose.

  • I lost a whole match earlier because DBD didn't give me the grab when I clearly had it, it paused and then didn't even give me the hit, it went from a 0 man escape to a 4 man because of unbreakable and a buggy game

  • issue for both sides honestly.

    Played a match recently on shelter woods with 5 T and L walls and no jungle gyms

    Getting Freddy on dead dawg saloon.

    Bad solo q teammates

    Getting hits that didn’t count(especially now)